X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c5b42c871b189a0199ff138ee094c00746bfc46a..9841339c74917270e36def49a00a0415efe3683e:/src/generic/scrolwin.cpp?ds=sidebyside diff --git a/src/generic/scrolwin.cpp b/src/generic/scrolwin.cpp index de7ed95ef1..5dccb848c1 100644 --- a/src/generic/scrolwin.cpp +++ b/src/generic/scrolwin.cpp @@ -25,15 +25,16 @@ #endif #include "wx/generic/scrolwin.h" +#include "wx/panel.h" #if !USE_SHARED_LIBRARY -BEGIN_EVENT_TABLE(wxScrolledWindow, wxWindow) +BEGIN_EVENT_TABLE(wxScrolledWindow, wxPanel) EVT_SCROLLWIN(wxScrolledWindow::OnScroll) EVT_SIZE(wxScrolledWindow::OnSize) EVT_PAINT(wxScrolledWindow::OnPaint) END_EVENT_TABLE() -IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxWindow) +IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel) #endif #ifdef __WXMSW__ @@ -80,7 +81,7 @@ bool wxScrolledWindow::Create(wxWindow *parent, wxWindowID id, m_scaleX = 1.0; m_scaleY = 1.0; - return wxWindow::Create(parent, id, pos, size, style, name); + return wxPanel::Create(parent, id, pos, size, style, name); } /* @@ -94,9 +95,9 @@ void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY, bool do_refresh = ( (noUnitsX != 0 && m_xScrollLines == 0) || - (noUnitsX < m_xScrollPosition) || + (noUnitsX < m_xScrollLines) || (noUnitsY != 0 && m_yScrollLines == 0) || - (noUnitsY < m_yScrollPosition) || + (noUnitsY < m_yScrollLines) || (xPos != m_xScrollPosition) || (yPos != m_yScrollPosition) || (pixelsPerUnitX != m_xScrollPixelsPerLine) || @@ -145,7 +146,8 @@ void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY, AdjustScrollbars(); - if (do_refresh && !noRefresh) Refresh(); + if (do_refresh && !noRefresh) + Refresh(); #ifdef __WXMSW__ // Necessary? @@ -388,12 +390,22 @@ void wxScrolledWindow::GetScrollUnitsPerPage (int *x_page, int *y_page) const *x_page = GetScrollPageSize(wxHORIZONTAL); *y_page = GetScrollPageSize(wxVERTICAL); } -#endif + +void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const +{ + if ( xx ) + *xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine); + if ( yy ) + *yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine); +} +#endif // WXWIN_COMPATIBILITY void wxScrolledWindow::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const { - *x_unit = m_xScrollPixelsPerLine; - *y_unit = m_yScrollPixelsPerLine; + if ( x_unit ) + *x_unit = m_xScrollPixelsPerLine; + if ( y_unit ) + *y_unit = m_yScrollPixelsPerLine; } int wxScrolledWindow::GetScrollPageSize(int orient) const @@ -456,12 +468,11 @@ void wxScrolledWindow::Scroll( int x_pos, int y_pos ) SetScrollPos( wxVERTICAL, m_yScrollPosition, TRUE ); } - // BAD, BAD, can cause event loops if called from OnPaint(). (KB) - // Refresh(); #ifdef __WXMSW__ - // Necessary? ::UpdateWindow ((HWND) GetHWND()); +#else + Refresh(); #endif } @@ -473,27 +484,33 @@ void wxScrolledWindow::EnableScrolling (bool x_scroll, bool y_scroll) void wxScrolledWindow::GetVirtualSize (int *x, int *y) const { - *x = m_xScrollPixelsPerLine * m_xScrollLines; - *y = m_yScrollPixelsPerLine * m_yScrollLines; + if ( x ) + *x = m_xScrollPixelsPerLine * m_xScrollLines; + if ( y ) + *y = m_yScrollPixelsPerLine * m_yScrollLines; } // Where the current view starts from void wxScrolledWindow::ViewStart (int *x, int *y) const { - *x = m_xScrollPosition; - *y = m_yScrollPosition; + if ( x ) + *x = m_xScrollPosition; + if ( y ) + *y = m_yScrollPosition; } void wxScrolledWindow::CalcScrolledPosition(int x, int y, int *xx, int *yy) const { - *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine; - *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine; + if ( xx ) + *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine; + if ( yy ) + *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine; } -void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const +void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const { - *xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine); - *yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine); + if ( xx ) + *xx = x + m_xScrollPosition * m_xScrollPixelsPerLine; + if ( yy ) + *yy = y + m_yScrollPosition * m_yScrollPixelsPerLine; } - -