X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c59aa14a6c1f23ddcd34822443483332a5ee81c3..bf2c43c76e2819be443ab1d830ab68d9569d66b1:/src/common/wincmn.cpp diff --git a/src/common/wincmn.cpp b/src/common/wincmn.cpp index dda9325346..5d50b212b2 100644 --- a/src/common/wincmn.cpp +++ b/src/common/wincmn.cpp @@ -1,10 +1,9 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: src/common/window.cpp +// Name: src/common/wincmn.cpp // Purpose: common (to all ports) wxWindow functions // Author: Julian Smart, Vadim Zeitlin // Modified by: // Created: 13/07/98 -// RCS-ID: $Id$ // Copyright: (c) wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -73,9 +72,10 @@ #endif #include "wx/platinfo.h" +#include "wx/recguard.h" #include "wx/private/window.h" -#ifdef __WXMSW__ +#ifdef __WINDOWS__ #include "wx/msw/wrapwin.h" #endif @@ -87,6 +87,16 @@ WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows; wxMenu *wxCurrentPopupMenu = NULL; #endif // wxUSE_MENUS +extern WXDLLEXPORT_DATA(const char) wxPanelNameStr[] = "panel"; + +namespace wxMouseCapture +{ + +// Check if the given window is in the capture stack. +bool IsInCaptureStack(wxWindowBase* win); + +} // wxMouseCapture + // ---------------------------------------------------------------------------- // static data // ---------------------------------------------------------------------------- @@ -114,6 +124,138 @@ END_EVENT_TABLE() // implementation of the common functionality of the wxWindow class // ============================================================================ +// ---------------------------------------------------------------------------- +// XTI +// ---------------------------------------------------------------------------- + +#if wxUSE_EXTENDED_RTTI + +// windows that are created from a parent window during its Create method, +// eg. spin controls in a calendar controls must never been streamed out +// separately otherwise chaos occurs. Right now easiest is to test for negative ids, +// as windows with negative ids never can be recreated anyway + + +bool wxWindowStreamingCallback( const wxObject *object, wxObjectWriter *, + wxObjectWriterCallback *, const wxStringToAnyHashMap & ) +{ + const wxWindow * win = wx_dynamic_cast(const wxWindow*, object); + if ( win && win->GetId() < 0 ) + return false; + return true; +} + +wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase, "wx/window.h", \ + wxWindowStreamingCallback) + +// make wxWindowList known before the property is used + +wxCOLLECTION_TYPE_INFO( wxWindow*, wxWindowList ); + +template<> void wxCollectionToVariantArray( wxWindowList const &theList, + wxAnyList &value) +{ + wxListCollectionToAnyList( theList, value ); +} + +wxDEFINE_FLAGS( wxWindowStyle ) + +wxBEGIN_FLAGS( wxWindowStyle ) +// new style border flags, we put them first to +// use them for streaming out + +wxFLAGS_MEMBER(wxBORDER_SIMPLE) +wxFLAGS_MEMBER(wxBORDER_SUNKEN) +wxFLAGS_MEMBER(wxBORDER_DOUBLE) +wxFLAGS_MEMBER(wxBORDER_RAISED) +wxFLAGS_MEMBER(wxBORDER_STATIC) +wxFLAGS_MEMBER(wxBORDER_NONE) + +// old style border flags +wxFLAGS_MEMBER(wxSIMPLE_BORDER) +wxFLAGS_MEMBER(wxSUNKEN_BORDER) +wxFLAGS_MEMBER(wxDOUBLE_BORDER) +wxFLAGS_MEMBER(wxRAISED_BORDER) +wxFLAGS_MEMBER(wxSTATIC_BORDER) +wxFLAGS_MEMBER(wxBORDER) + +// standard window styles +wxFLAGS_MEMBER(wxTAB_TRAVERSAL) +wxFLAGS_MEMBER(wxCLIP_CHILDREN) +wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW) +wxFLAGS_MEMBER(wxWANTS_CHARS) +wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE) +wxFLAGS_MEMBER(wxALWAYS_SHOW_SB ) +wxFLAGS_MEMBER(wxVSCROLL) +wxFLAGS_MEMBER(wxHSCROLL) + +wxEND_FLAGS( wxWindowStyle ) + +wxBEGIN_PROPERTIES_TABLE(wxWindow) +wxEVENT_PROPERTY( Close, wxEVT_CLOSE_WINDOW, wxCloseEvent) +wxEVENT_PROPERTY( Create, wxEVT_CREATE, wxWindowCreateEvent ) +wxEVENT_PROPERTY( Destroy, wxEVT_DESTROY, wxWindowDestroyEvent ) +// Always constructor Properties first + +wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, wxEMPTY_PARAMETER_VALUE, \ + 0 /*flags*/, wxT("Helpstring"), wxT("group")) +wxPROPERTY( Id,wxWindowID, SetId, GetId, -1 /*wxID_ANY*/, 0 /*flags*/, \ + wxT("Helpstring"), wxT("group") ) +wxPROPERTY( Position,wxPoint, SetPosition, GetPosition, wxDefaultPosition, \ + 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos +wxPROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize, 0 /*flags*/, \ + wxT("Helpstring"), wxT("group")) // size +wxPROPERTY( WindowStyle, long, SetWindowStyleFlag, GetWindowStyleFlag, \ + wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style +wxPROPERTY( Name,wxString, SetName, GetName, wxEmptyString, 0 /*flags*/, \ + wxT("Helpstring"), wxT("group") ) + +// Then all relations of the object graph + +wxREADONLY_PROPERTY_COLLECTION( Children, wxWindowList, wxWindowBase*, \ + GetWindowChildren, wxPROP_OBJECT_GRAPH /*flags*/, \ + wxT("Helpstring"), wxT("group")) + +// and finally all other properties + +wxPROPERTY( ExtraStyle, long, SetExtraStyle, GetExtraStyle, wxEMPTY_PARAMETER_VALUE, \ + 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle +wxPROPERTY( BackgroundColour, wxColour, SetBackgroundColour, GetBackgroundColour, \ + wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg +wxPROPERTY( ForegroundColour, wxColour, SetForegroundColour, GetForegroundColour, \ + wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg +wxPROPERTY( Enabled, bool, Enable, IsEnabled, wxAny((bool)true), 0 /*flags*/, \ + wxT("Helpstring"), wxT("group")) +wxPROPERTY( Shown, bool, Show, IsShown, wxAny((bool)true), 0 /*flags*/, \ + wxT("Helpstring"), wxT("group")) + +#if 0 +// possible property candidates (not in xrc) or not valid in all subclasses +wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxEmptyString ) +wxPROPERTY( Font, wxFont, SetFont, GetWindowFont , ) +wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxEmptyString ) +// MaxHeight, Width, MinHeight, Width +// TODO switch label to control and title to toplevels + +wxPROPERTY( ThemeEnabled, bool, SetThemeEnabled, GetThemeEnabled, ) +//wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, ) +// wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, ) +wxPROPERTY( AutoLayout, bool, SetAutoLayout, GetAutoLayout, ) +#endif +wxEND_PROPERTIES_TABLE() + +wxEMPTY_HANDLERS_TABLE(wxWindow) + +wxCONSTRUCTOR_DUMMY(wxWindow) + +#else + +#ifndef __WXUNIVERSAL__ +IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase) +#endif + +#endif + // ---------------------------------------------------------------------------- // initialization // ---------------------------------------------------------------------------- @@ -314,7 +456,9 @@ bool wxWindowBase::ToggleWindowStyle(int flag) // common clean up wxWindowBase::~wxWindowBase() { - wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") ); + wxASSERT_MSG( !wxMouseCapture::IsInCaptureStack(this), + "Destroying window before releasing mouse capture: this " + "will result in a crash later." ); // FIXME if these 2 cases result from programming errors in the user code // we should probably assert here instead of silently fixing them @@ -364,8 +508,7 @@ wxWindowBase::~wxWindowBase() // This removes any dangling pointers to this window in other windows' // constraintsInvolvedIn lists. UnsetConstraints(m_constraints); - delete m_constraints; - m_constraints = NULL; + wxDELETE(m_constraints); } #endif // wxUSE_CONSTRAINTS @@ -421,7 +564,14 @@ void wxWindowBase::SendDestroyEvent() bool wxWindowBase::Destroy() { - SendDestroyEvent(); + // If our handle is invalid, it means that this window has never been + // created, either because creating it failed or, more typically, because + // this wxWindow object was default-constructed and its Create() method had + // never been called. As we didn't send wxWindowCreateEvent in this case + // (which is sent after successful creation), don't send the matching + // wxWindowDestroyEvent neither. + if ( GetHandle() ) + SendDestroyEvent(); delete this; @@ -480,20 +630,13 @@ void wxWindowBase::DoCentre(int dir) // fits the window around the children void wxWindowBase::Fit() { - if ( !GetChildren().empty() ) - { - SetSize(GetBestSize()); - } - //else: do nothing if we have no children + SetSize(GetBestSize()); } // fits virtual size (ie. scrolled area etc.) around children void wxWindowBase::FitInside() { - if ( GetChildren().GetCount() > 0 ) - { - SetVirtualSize( GetBestVirtualSize() ); - } + SetVirtualSize( GetBestVirtualSize() ); } // On Mac, scrollbars are explicitly children. @@ -509,7 +652,7 @@ static bool wxHasRealChildren(const wxWindowBase* win) wxWindow *win = node->GetData(); if ( !win->IsTopLevel() && win->IsShown() #if wxUSE_SCROLLBAR - && !win->IsKindOf(CLASSINFO(wxScrollBar)) + && !wxDynamicCast(win, wxScrollBar) #endif ) realChildCount ++; @@ -720,6 +863,16 @@ wxSize wxWindowBase::GetWindowBorderSize() const return size*2; } +bool +wxWindowBase::InformFirstDirection(int direction, + int size, + int availableOtherDir) +{ + return GetSizer() && GetSizer()->InformFirstDirection(direction, + size, + availableOtherDir); +} + wxSize wxWindowBase::GetEffectiveMinSize() const { // merge the best size with the min size, giving priority to the min size @@ -737,17 +890,14 @@ wxSize wxWindowBase::GetEffectiveMinSize() const wxSize wxWindowBase::DoGetBorderSize() const { - // there is one case in which we can implement it for all ports easily: - // do it as some classes used by both wxUniv and native ports (e.g. - // wxGenericStaticText) do override DoGetBestClientSize() and so this - // method must work for them and that ensures that it does, at least in - // the default case) + // there is one case in which we can implement it for all ports easily if ( GetBorder() == wxBORDER_NONE ) return wxSize(0, 0); - wxFAIL_MSG( "must be overridden if called" ); - - return wxDefaultSize; + // otherwise use the difference between the real size and the client size + // as a fallback: notice that this is incorrect in general as client size + // also doesn't take the scrollbars into account + return GetSize() - GetClientSize(); } wxSize wxWindowBase::GetBestSize() const @@ -759,26 +909,53 @@ wxSize wxWindowBase::GetBestSize() const // it to be used wxSize size = DoGetBestClientSize(); if ( size != wxDefaultSize ) - { size += DoGetBorderSize(); + else + size = DoGetBestSize(); - CacheBestSize(size); - return size; - } + // Ensure that the best size is at least as large as min size. + size.IncTo(GetMinSize()); - return DoGetBestSize(); + // And not larger than max size. + size.DecToIfSpecified(GetMaxSize()); + + // Finally cache result and return. + CacheBestSize(size); + return size; +} + +int wxWindowBase::GetBestHeight(int width) const +{ + const int height = DoGetBestClientHeight(width); + + return height == wxDefaultCoord + ? GetBestSize().y + : height + DoGetBorderSize().y; +} + +int wxWindowBase::GetBestWidth(int height) const +{ + const int width = DoGetBestClientWidth(height); + + return width == wxDefaultCoord + ? GetBestSize().x + : width + DoGetBorderSize().x; } void wxWindowBase::SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; + + InvalidateBestSize(); } void wxWindowBase::SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; + + InvalidateBestSize(); } void wxWindowBase::SetInitialSize(const wxSize& size) @@ -840,18 +1017,15 @@ void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant ) break; case wxWINDOW_VARIANT_SMALL: - size *= 3; - size /= 4; + size = wxRound(size * 3.0 / 4.0); break; case wxWINDOW_VARIANT_MINI: - size *= 2; - size /= 3; + size = wxRound(size * 2.0 / 3.0); break; case wxWINDOW_VARIANT_LARGE: - size *= 5; - size /= 4; + size = wxRound(size * 5.0 / 4.0); break; default: @@ -927,7 +1101,7 @@ void wxWindowBase::SendSizeEvent(int flags) wxSizeEvent event(GetSize(), GetId()); event.SetEventObject(this); if ( flags & wxSEND_EVENT_POST ) - wxPostEvent(this, event); + wxPostEvent(GetEventHandler(), event); else HandleWindowEvent(event); } @@ -978,18 +1152,29 @@ bool wxWindowBase::IsEnabled() const void wxWindowBase::NotifyWindowOnEnableChange(bool enabled) { + // Under some platforms there is no need to update the window state + // explicitly, it will become disabled when its parent is. On other ones we + // do need to disable all windows recursively though. #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT DoEnable(enabled); #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) - OnEnabled(enabled); - - // If we are top-level then the logic doesn't apply - otherwise - // showing a modal dialog would result in total greying out (and ungreying - // out later) of everything which would be really ugly - if ( IsTopLevel() ) + // Disabling a top level window is typically done when showing a modal + // dialog and we don't need to disable its children in this case, they will + // be logically disabled anyhow (i.e. their IsEnabled() will return false) + // and the TLW won't accept any input for them. Moreover, explicitly + // disabling them would look ugly as the entire TLW would be greyed out + // whenever a modal dialog is shown and no native applications under any + // platform behave like this. + if ( IsTopLevel() && !enabled ) return; + // When disabling (or enabling back) a non-TLW window we need to + // recursively propagate the change of the state to its children, otherwise + // they would still show as enabled even though they wouldn't actually + // accept any input (at least under MSW where children don't accept input + // if any of the windows in their parent chain is enabled). +#ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); node; node = node->GetNext() ) @@ -998,6 +1183,7 @@ void wxWindowBase::NotifyWindowOnEnableChange(bool enabled) if ( !child->IsTopLevel() && child->IsThisEnabled() ) child->NotifyWindowOnEnableChange(enabled); } +#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) } bool wxWindowBase::Enable(bool enable) @@ -1007,14 +1193,10 @@ bool wxWindowBase::Enable(bool enable) m_isEnabled = enable; + // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need + // to do it from here. #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT DoEnable(enable); -#else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) - wxWindowBase * const parent = GetParent(); - if( !IsTopLevel() && parent && !parent->IsEnabled() ) - { - return true; - } #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) NotifyWindowOnEnableChange(enable); @@ -1087,9 +1269,27 @@ void wxWindowBase::Thaw() } // ---------------------------------------------------------------------------- -// reparenting the window +// Dealing with parents and children. // ---------------------------------------------------------------------------- +bool wxWindowBase::IsDescendant(wxWindowBase* win) const +{ + // Iterate until we find this window in the parent chain or exhaust it. + while ( win ) + { + if ( win == this ) + return true; + + // Stop iterating on reaching the top level window boundary. + if ( win->IsTopLevel() ) + break; + + win = win->GetParent(); + } + + return false; +} + void wxWindowBase::AddChild(wxWindowBase *child) { wxCHECK_RET( child, wxT("can't add a NULL child") ); @@ -1124,6 +1324,20 @@ void wxWindowBase::RemoveChild(wxWindowBase *child) child->SetParent(NULL); } +void wxWindowBase::SetParent(wxWindowBase *parent) +{ + // This assert catches typos which may result in using "this" instead of + // "parent" when creating the window. This doesn't happen often but when it + // does the results are unpleasant because the program typically just + // crashes when due to a stack overflow or something similar and this + // assert doesn't cost much (OTOH doing a more general check that the + // parent is not one of our children would be more expensive and probably + // not worth it). + wxASSERT_MSG( parent != this, wxS("Can't use window as its own parent") ); + + m_parent = (wxWindow *)parent; +} + bool wxWindowBase::Reparent(wxWindowBase *newParent) { wxWindow *oldParent = GetParent(); @@ -1247,15 +1461,18 @@ wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler) "the first handler of the wxWindow stack should have non-NULL next handler" ); firstHandler->SetNextHandler(NULL); - secondHandler->SetPreviousHandler(NULL); + + // It is harmless but useless to unset the previous handler of the window + // itself as it's always NULL anyhow, so don't do this. + if ( secondHandler != this ) + secondHandler->SetPreviousHandler(NULL); // now firstHandler is completely unlinked; set secondHandler as the new window event handler SetEventHandler(secondHandler); if ( deleteHandler ) { - delete firstHandler; - firstHandler = NULL; + wxDELETE(firstHandler); } return firstHandler; @@ -1374,7 +1591,7 @@ wxColour wxWindowBase::GetBackgroundColour() const // wxWidgets versions where GetBackgroundColour() always returned // something -- so give them something even if it doesn't make sense // for this window (e.g. it has a themed background) - if ( !colBg.Ok() ) + if ( !colBg.IsOk() ) colBg = GetClassDefaultAttributes().colBg; return colBg; @@ -1386,7 +1603,7 @@ wxColour wxWindowBase::GetBackgroundColour() const wxColour wxWindowBase::GetForegroundColour() const { // logic is the same as above - if ( !m_hasFgCol && !m_foregroundColour.Ok() ) + if ( !m_hasFgCol && !m_foregroundColour.IsOk() ) { wxColour colFg = GetDefaultAttributes().colFg; @@ -1399,6 +1616,39 @@ wxColour wxWindowBase::GetForegroundColour() const return m_foregroundColour; } +bool wxWindowBase::SetBackgroundStyle(wxBackgroundStyle style) +{ + // The checks below shouldn't be triggered if we're not really changing the + // style. + if ( style == m_backgroundStyle ) + return true; + + // Transparent background style can be only set before creation because of + // wxGTK limitation. + wxCHECK_MSG( (style != wxBG_STYLE_TRANSPARENT) || !GetHandle(), + false, + "wxBG_STYLE_TRANSPARENT style can only be set before " + "Create()-ing the window." ); + + // And once it is set, wxBG_STYLE_TRANSPARENT can't be unset. + wxCHECK_MSG( (m_backgroundStyle != wxBG_STYLE_TRANSPARENT) || + (style == wxBG_STYLE_TRANSPARENT), + false, + "wxBG_STYLE_TRANSPARENT can't be unset once it was set." ); + + m_backgroundStyle = style; + + return true; +} + +bool wxWindowBase::IsTransparentBackgroundSupported(wxString *reason) const +{ + if ( reason ) + *reason = _("This platform does not support background transparency."); + + return false; +} + bool wxWindowBase::SetBackgroundColour( const wxColour &colour ) { if ( colour == m_backgroundColour ) @@ -1408,7 +1658,7 @@ bool wxWindowBase::SetBackgroundColour( const wxColour &colour ) m_inheritBgCol = m_hasBgCol; m_backgroundColour = colour; - SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() ); + SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.IsOk() ); return true; } @@ -1420,7 +1670,7 @@ bool wxWindowBase::SetForegroundColour( const wxColour &colour ) m_hasFgCol = colour.IsOk(); m_inheritFgCol = m_hasFgCol; m_foregroundColour = colour; - SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() ); + SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.IsOk() ); return true; } @@ -1729,6 +1979,7 @@ wxWindowBase::FindWindowById( long id, const wxWindow* parent ) // dialog oriented functions // ---------------------------------------------------------------------------- +#if WXWIN_COMPATIBILITY_2_8 void wxWindowBase::MakeModal(bool modal) { // Disable all other windows @@ -1745,96 +1996,170 @@ void wxWindowBase::MakeModal(bool modal) } } } +#endif // WXWIN_COMPATIBILITY_2_8 + +#if wxUSE_VALIDATORS + +namespace +{ + +// This class encapsulates possibly recursive iteration on window children done +// by Validate() and TransferData{To,From}Window() and allows to avoid code +// duplication in all three functions. +class ValidationTraverserBase +{ +public: + wxEXPLICIT ValidationTraverserBase(wxWindowBase* win) + : m_win(static_cast(win)) + { + } + + // Traverse all the direct children calling OnDo() on them and also all + // grandchildren if wxWS_EX_VALIDATE_RECURSIVELY is used, calling + // OnRecurse() for them. + bool DoForAllChildren() + { + const bool recurse = m_win->HasExtraStyle(wxWS_EX_VALIDATE_RECURSIVELY); + + wxWindowList& children = m_win->GetChildren(); + for ( wxWindowList::iterator i = children.begin(); + i != children.end(); + ++i ) + { + wxWindow* const child = static_cast(*i); + wxValidator* const validator = child->GetValidator(); + if ( validator && !OnDo(validator) ) + { + return false; + } + + // Notice that validation should never recurse into top level + // children, e.g. some other dialog which might happen to be + // currently shown. + if ( recurse && !child->IsTopLevel() && !OnRecurse(child) ) + { + return false; + } + } + + return true; + } + + // Give it a virtual dtor just to suppress gcc warnings about a class with + // virtual methods but non-virtual dtor -- even if this is completely safe + // here as we never use the objects of this class polymorphically. + virtual ~ValidationTraverserBase() { } + +protected: + // Called for each child, validator is guaranteed to be non-NULL. + virtual bool OnDo(wxValidator* validator) = 0; + + // Called for each child if we need to recurse into its children. + virtual bool OnRecurse(wxWindow* child) = 0; + + + // The window whose children we're traversing. + wxWindow* const m_win; + + wxDECLARE_NO_COPY_CLASS(ValidationTraverserBase); +}; + +} // anonymous namespace + +#endif // wxUSE_VALIDATORS bool wxWindowBase::Validate() { #if wxUSE_VALIDATORS - bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0; - - wxWindowList::compatibility_iterator node; - for ( node = m_children.GetFirst(); node; node = node->GetNext() ) + class ValidateTraverser : public ValidationTraverserBase { - wxWindowBase *child = node->GetData(); - wxValidator *validator = child->GetValidator(); - if ( validator && !validator->Validate((wxWindow *)this) ) + public: + wxEXPLICIT ValidateTraverser(wxWindowBase* win) + : ValidationTraverserBase(win) { - return false; } - if ( recurse && !child->Validate() ) + virtual bool OnDo(wxValidator* validator) { - return false; + return validator->Validate(m_win); } - } -#endif // wxUSE_VALIDATORS + virtual bool OnRecurse(wxWindow* child) + { + return child->Validate(); + } + }; + + return ValidateTraverser(this).DoForAllChildren(); +#else // !wxUSE_VALIDATORS return true; +#endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS } bool wxWindowBase::TransferDataToWindow() { #if wxUSE_VALIDATORS - bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0; - - wxWindowList::compatibility_iterator node; - for ( node = m_children.GetFirst(); node; node = node->GetNext() ) + class DataToWindowTraverser : public ValidationTraverserBase { - wxWindowBase *child = node->GetData(); - wxValidator *validator = child->GetValidator(); - if ( validator && !validator->TransferToWindow() ) + public: + wxEXPLICIT DataToWindowTraverser(wxWindowBase* win) + : ValidationTraverserBase(win) { - wxLogWarning(_("Could not transfer data to window")); -#if wxUSE_LOG - wxLog::FlushActive(); -#endif // wxUSE_LOG - - return false; } - if ( recurse ) + virtual bool OnDo(wxValidator* validator) { - if ( !child->TransferDataToWindow() ) + if ( !validator->TransferToWindow() ) { - // warning already given + wxLogWarning(_("Could not transfer data to window")); +#if wxUSE_LOG + wxLog::FlushActive(); +#endif // wxUSE_LOG + return false; } + + return true; } - } -#endif // wxUSE_VALIDATORS + virtual bool OnRecurse(wxWindow* child) + { + return child->TransferDataToWindow(); + } + }; + + return DataToWindowTraverser(this).DoForAllChildren(); +#else // !wxUSE_VALIDATORS return true; +#endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS } bool wxWindowBase::TransferDataFromWindow() { #if wxUSE_VALIDATORS - bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0; - - wxWindowList::compatibility_iterator node; - for ( node = m_children.GetFirst(); node; node = node->GetNext() ) + class DataFromWindowTraverser : public ValidationTraverserBase { - wxWindow *child = node->GetData(); - wxValidator *validator = child->GetValidator(); - if ( validator && !validator->TransferFromWindow() ) + public: + DataFromWindowTraverser(wxWindowBase* win) + : ValidationTraverserBase(win) { - // nop warning here because the application is supposed to give - // one itself - we don't know here what might have gone wrongly + } - return false; + virtual bool OnDo(wxValidator* validator) + { + return validator->TransferFromWindow(); } - if ( recurse ) + virtual bool OnRecurse(wxWindow* child) { - if ( !child->TransferDataFromWindow() ) - { - // warning already given - return false; - } + return child->TransferDataFromWindow(); } - } -#endif // wxUSE_VALIDATORS + }; + return DataFromWindowTraverser(this).DoForAllChildren(); +#else // !wxUSE_VALIDATORS return true; +#endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS } void wxWindowBase::InitDialog() @@ -1967,6 +2292,13 @@ void wxWindowBase::DoSetToolTip(wxToolTip *tooltip) } } +bool wxWindowBase::CopyToolTip(wxToolTip *tip) +{ + SetToolTip(tip ? new wxToolTip(tip->GetTip()) : NULL); + + return tip != NULL; +} + #endif // wxUSE_TOOLTIPS // ---------------------------------------------------------------------------- @@ -2011,7 +2343,7 @@ void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c) { if ( c ) { - if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) ) + if ( c->left.GetOtherWindow() && (c->left.GetOtherWindow() != this) ) c->left.GetOtherWindow()->RemoveConstraintReference(this); if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) ) c->top.GetOtherWindow()->RemoveConstraintReference(this); @@ -2076,8 +2408,7 @@ void wxWindowBase::DeleteRelatedConstraints() node = next; } - delete m_constraintsInvolvedIn; - m_constraintsInvolvedIn = NULL; + wxDELETE(m_constraintsInvolvedIn); } } @@ -2289,6 +2620,8 @@ void wxWindowBase::SetConstraintSizes(bool recurse) wxLayoutConstraints *constr = GetConstraints(); if ( constr && constr->AreSatisfied() ) { + ChildrenRepositioningGuard repositionGuard(this); + int x = constr->left.GetValue(); int y = constr->top.GetValue(); int w = constr->width.GetValue(); @@ -2297,7 +2630,9 @@ void wxWindowBase::SetConstraintSizes(bool recurse) if ( (constr->width.GetRelationship() != wxAsIs ) || (constr->height.GetRelationship() != wxAsIs) ) { - SetSize(x, y, w, h); + // We really shouldn't set negative sizes for the windows so make + // them at least of 1*1 size + SetSize(x, y, w > 0 ? w : 1, h > 0 ? h : 1); } else { @@ -2412,17 +2747,12 @@ void wxWindowBase::GetPositionConstraint(int *x, int *y) const void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const { - // don't do it for the dialogs/frames - they float independently of their - // parent - if ( !IsTopLevel() ) + wxWindow *parent = GetParent(); + if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent ) { - wxWindow *parent = GetParent(); - if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent ) - { - wxPoint pt(parent->GetClientAreaOrigin()); - x += pt.x; - y += pt.y; - } + wxPoint pt(parent->GetClientAreaOrigin()); + x += pt.x; + y += pt.y; } } @@ -2462,6 +2792,44 @@ void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event) Show(event.GetShown()); } +// ---------------------------------------------------------------------------- +// Idle processing +// ---------------------------------------------------------------------------- + +// Send idle event to window and all subwindows +bool wxWindowBase::SendIdleEvents(wxIdleEvent& event) +{ + bool needMore = false; + + OnInternalIdle(); + + // should we send idle event to this window? + if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL || + HasExtraStyle(wxWS_EX_PROCESS_IDLE)) + { + event.SetEventObject(this); + HandleWindowEvent(event); + + if (event.MoreRequested()) + needMore = true; + } + wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); + for (; node; node = node->GetNext()) + { + wxWindow* child = node->GetData(); + if (child->SendIdleEvents(event)) + needMore = true; + } + + return needMore; +} + +void wxWindowBase::OnInternalIdle() +{ + if ( wxUpdateUIEvent::CanUpdate(this) ) + UpdateWindowUI(wxUPDATE_UI_FROMIDLE); +} + // ---------------------------------------------------------------------------- // dialog units translations // ---------------------------------------------------------------------------- @@ -2475,7 +2843,9 @@ void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event) // using them. wxSize wxWindowBase::GetDlgUnitBase() const { - const wxWindow *parent = wxGetTopLevelParent((wxWindow*)this); + const wxWindowBase * const parent = wxGetTopLevelParent((wxWindow*)this); + + wxCHECK_MSG( parent, wxDefaultSize, wxS("Must have TLW parent") ); if ( !parent->m_font.IsOk() ) { @@ -2600,7 +2970,7 @@ wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y) { gs_popupMenuSelection = wxID_NONE; - Connect(wxEVT_COMMAND_MENU_SELECTED, + Connect(wxEVT_MENU, wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu), NULL, this); @@ -2623,7 +2993,7 @@ wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y) wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate), NULL, this); - Disconnect(wxEVT_COMMAND_MENU_SELECTED, + Disconnect(wxEVT_MENU, wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu), NULL, this); @@ -2735,8 +3105,10 @@ void wxWindowBase::OnMiddleClick( wxMouseEvent& event ) else #endif // __WXDEBUG__ { +#if wxUSE_MSGDLG // just Ctrl-Alt-middle click shows information about wx version ::wxInfoMessageBox((wxWindow*)this); +#endif // wxUSE_MSGDLG } } else @@ -2779,19 +3151,19 @@ wxAccessible* wxWindowBase::CreateAccessible() // list classes implementation // ---------------------------------------------------------------------------- -#if wxUSE_STL +#if wxUSE_STD_CONTAINERS #include "wx/listimpl.cpp" WX_DEFINE_LIST(wxWindowList) -#else // !wxUSE_STL +#else // !wxUSE_STD_CONTAINERS void wxWindowListNode::DeleteData() { delete (wxWindow *)GetData(); } -#endif // wxUSE_STL/!wxUSE_STL +#endif // wxUSE_STD_CONTAINERS/!wxUSE_STD_CONTAINERS // ---------------------------------------------------------------------------- // borders @@ -2841,72 +3213,106 @@ wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const // mouse capture // ---------------------------------------------------------------------------- -struct WXDLLEXPORT wxWindowNext +// Private data used for mouse capture tracking. +namespace wxMouseCapture { - wxWindow *win; - wxWindowNext *next; -} *wxWindowBase::ms_winCaptureNext = NULL; -wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL; -bool wxWindowBase::ms_winCaptureChanging = false; + +// Stack of the windows which previously had the capture, the top most element +// is the window that has the mouse capture now. +// +// NB: We use wxVector and not wxStack to be able to examine all of the stack +// elements for debug checks, but only the stack operations should be +// performed with this vector. +wxVector stack; + +// Flag preventing reentrancy in {Capture,Release}Mouse(). +wxRecursionGuardFlag changing; + +bool IsInCaptureStack(wxWindowBase* win) +{ + for ( wxVector::const_iterator it = stack.begin(); + it != stack.end(); + ++it ) + { + if ( *it == win ) + return true; + } + + return false; +} + +} // wxMouseCapture void wxWindowBase::CaptureMouse() { wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast(this)); - wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive CaptureMouse call?") ); + wxRecursionGuard guard(wxMouseCapture::changing); + wxASSERT_MSG( !guard.IsInside(), wxT("recursive CaptureMouse call?") ); - ms_winCaptureChanging = true; + wxASSERT_MSG( !wxMouseCapture::IsInCaptureStack(this), + "Recapturing the mouse in the same window?" ); wxWindow *winOld = GetCapture(); if ( winOld ) - { ((wxWindowBase*) winOld)->DoReleaseMouse(); - // save it on stack - wxWindowNext *item = new wxWindowNext; - item->win = winOld; - item->next = ms_winCaptureNext; - ms_winCaptureNext = item; - } - //else: no mouse capture to save - DoCaptureMouse(); - ms_winCaptureCurrent = (wxWindow*)this; - ms_winCaptureChanging = false; + wxMouseCapture::stack.push_back(static_cast(this)); } void wxWindowBase::ReleaseMouse() { wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast(this)); - wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive ReleaseMouse call?") ); - - wxASSERT_MSG( GetCapture() == this, - "attempt to release mouse, but this window hasn't captured it" ); - wxASSERT_MSG( ms_winCaptureCurrent == this, - "attempt to release mouse, but this window hasn't captured it" ); + wxRecursionGuard guard(wxMouseCapture::changing); + wxASSERT_MSG( !guard.IsInside(), wxT("recursive ReleaseMouse call?") ); - ms_winCaptureChanging = true; +#if wxDEBUG_LEVEL + wxWindow* const winCapture = GetCapture(); + if ( !winCapture ) + { + wxFAIL_MSG + ( + wxString::Format + ( + "Releasing mouse in %p(%s) but it is not captured", + this, GetClassInfo()->GetClassName() + ) + ); + } + else if ( winCapture != this ) + { + wxFAIL_MSG + ( + wxString::Format + ( + "Releasing mouse in %p(%s) but it is captured by %p(%s)", + this, GetClassInfo()->GetClassName(), + winCapture, winCapture->GetClassInfo()->GetClassName() + ) + ); + } +#endif // wxDEBUG_LEVEL DoReleaseMouse(); - ms_winCaptureCurrent = NULL; - if ( ms_winCaptureNext ) - { - ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse(); - ms_winCaptureCurrent = ms_winCaptureNext->win; + wxCHECK_RET( !wxMouseCapture::stack.empty(), + "Releasing mouse capture but capture stack empty?" ); + wxCHECK_RET( wxMouseCapture::stack.back() == this, + "Window releasing mouse capture not top of capture stack?" ); - wxWindowNext *item = ms_winCaptureNext; - ms_winCaptureNext = item->next; - delete item; - } - //else: stack is empty, no previous capture + wxMouseCapture::stack.pop_back(); - ms_winCaptureChanging = false; + // Restore the capture to the previous window, if any. + if ( !wxMouseCapture::stack.empty() ) + { + ((wxWindowBase*)wxMouseCapture::stack.back())->DoCaptureMouse(); + } wxLogTrace(wxT("mousecapture"), - (const wxChar *) wxT("After ReleaseMouse() mouse is captured by %p"), + wxT("After ReleaseMouse() mouse is captured by %p"), static_cast(GetCapture())); } @@ -2929,26 +3335,17 @@ void wxWindowBase::NotifyCaptureLost() { // don't do anything if capture lost was expected, i.e. resulted from // a wx call to ReleaseMouse or CaptureMouse: - if ( ms_winCaptureChanging ) + wxRecursionGuard guard(wxMouseCapture::changing); + if ( guard.IsInside() ) return; // if the capture was lost unexpectedly, notify every window that has // capture (on stack or current) about it and clear the stack: - - if ( ms_winCaptureCurrent ) - { - DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent); - ms_winCaptureCurrent = NULL; - } - - while ( ms_winCaptureNext ) + while ( !wxMouseCapture::stack.empty() ) { - wxWindowNext *item = ms_winCaptureNext; - ms_winCaptureNext = item->next; - - DoNotifyWindowAboutCaptureLost(item->win); + DoNotifyWindowAboutCaptureLost(wxMouseCapture::stack.back()); - delete item; + wxMouseCapture::stack.pop_back(); } } @@ -2983,7 +3380,7 @@ bool wxWindowBase::TryBefore(wxEvent& event) if ( event.GetEventObject() == this ) { wxValidator * const validator = GetValidator(); - if ( validator && validator->ProcessEventHere(event) ) + if ( validator && validator->ProcessEventLocally(event) ) { return true; } @@ -3008,7 +3405,7 @@ bool wxWindowBase::TryAfter(wxEvent& event) wxWindow *parent = GetParent(); if ( parent && !parent->IsBeingDeleted() ) { - wxPropagateOnce propagateOnce(event); + wxPropagateOnce propagateOnce(event, this); return parent->GetEventHandler()->ProcessEvent(event); } @@ -3095,8 +3492,8 @@ void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move) wxWindowList::compatibility_iterator i = siblings.Find(win); wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") ); - // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we - // can't just move the node around + // unfortunately, when wxUSE_STD_CONTAINERS == 1 DetachNode() is not + // implemented so we can't just move the node around wxWindow *self = (wxWindow *)this; siblings.DeleteObject(self); if ( move == OrderAfter ) @@ -3126,9 +3523,9 @@ void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move) bool wxWindowBase::HasFocus() const { - wxWindowBase *win = DoFindFocus(); - return win == this || - win == wxConstCast(this, wxWindowBase)->GetMainWindowOfCompositeControl(); + wxWindowBase* const win = DoFindFocus(); + return win && + (this == win || this == win->GetMainWindowOfCompositeControl()); } // ---------------------------------------------------------------------------- @@ -3238,7 +3635,7 @@ wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId) if (win) { rect = win->GetRect(); - if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow))) + if (win->GetParent() && !wxDynamicCast(win, wxTopLevelWindow)) rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition())); return wxACC_OK; } @@ -3357,7 +3754,7 @@ wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name) // accessible classes, one for each kind of wxWidgets // control or window. #if wxUSE_BUTTON - if (GetWindow()->IsKindOf(CLASSINFO(wxButton))) + if (wxDynamicCast(GetWindow(), wxButton)) title = ((wxButton*) GetWindow())->GetLabel(); else #endif @@ -3516,14 +3913,14 @@ wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role) if (childId > 0) return wxACC_NOT_IMPLEMENTED; - if (GetWindow()->IsKindOf(CLASSINFO(wxControl))) + if (wxDynamicCast(GetWindow(), wxControl)) return wxACC_NOT_IMPLEMENTED; #if wxUSE_STATUSBAR - if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar))) + if (wxDynamicCast(GetWindow(), wxStatusBar)) return wxACC_NOT_IMPLEMENTED; #endif #if wxUSE_TOOLBAR - if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar))) + if (wxDynamicCast(GetWindow(), wxToolBar)) return wxACC_NOT_IMPLEMENTED; #endif @@ -3548,15 +3945,15 @@ wxAccStatus wxWindowAccessible::GetState(int childId, long* state) if (childId > 0) return wxACC_NOT_IMPLEMENTED; - if (GetWindow()->IsKindOf(CLASSINFO(wxControl))) + if (wxDynamicCast(GetWindow(), wxControl)) return wxACC_NOT_IMPLEMENTED; #if wxUSE_STATUSBAR - if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar))) + if (wxDynamicCast(GetWindow(), wxStatusBar)) return wxACC_NOT_IMPLEMENTED; #endif #if wxUSE_TOOLBAR - if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar))) + if (wxDynamicCast(GetWindow(), wxToolBar)) return wxACC_NOT_IMPLEMENTED; #endif