X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c5633576a88598b7a204313f86f68967437f6dff..5f2502393e042e6e2c871ff94b7ccaf7a78b264d:/wxPython/src/_bitmap.i diff --git a/wxPython/src/_bitmap.i b/wxPython/src/_bitmap.i index bd0600d824..f98e9daa7c 100644 --- a/wxPython/src/_bitmap.i +++ b/wxPython/src/_bitmap.i @@ -12,6 +12,14 @@ // Not a %module +%{ +#include +%} + + +// Turn off the aquisition of the Global Interpreter Lock for the classes and +// functions in this file +%threadWrapperOff //--------------------------------------------------------------------------- @@ -62,6 +70,10 @@ converted to a wx.Bitmap, so any image file format supported by :todo: Find a way to do very efficient PIL Image <--> wx.Bitmap converstions. + +:see: `wx.EmptyBitmap`, `wx.BitmapFromIcon`, `wx.BitmapFromImage`, + `wx.BitmapFromXPMData`, `wx.BitmapFromBits`, `wx.BitmapFromBuffer`, + `wx.BitmapFromBufferRGBA`, `wx.Image` "); @@ -97,8 +109,8 @@ public: * wx.BITMAP_TYPE_IFF :see: Alternate constructors `wx.EmptyBitmap`, `wx.BitmapFromIcon`, - `wx.BitmapFromImage`, `wx.BitmapFromXPMData`, - `wx.BitmapFromBits` + `wx.BitmapFromImage`, `wx.BitmapFromXPMData`, `wx.BitmapFromBits`, + `wx.BitmapFromBuffer`, `wx.BitmapFromBufferRGBA`, "); ~wxBitmap(); @@ -126,35 +138,36 @@ that a colour reduction may have to take place.", "", %extend { - DocStr(wxBitmap(PyObject* listOfStrings), - "Construct a Bitmap from a list of strings formatted as XPM data.", ""); - - %RenameCtor(BitmapFromXPMData, wxBitmap(PyObject* listOfStrings)) - { - char** cArray = NULL; - wxBitmap* bmp; - - cArray = ConvertListOfStrings(listOfStrings); - if (! cArray) - return NULL; - bmp = new wxBitmap(cArray); - delete [] cArray; - return bmp; - } - - DocStr(wxBitmap(PyObject* bits, int width, int height, int depth=1 ), - "Creates a bitmap from an array of bits. You should only use this + %RenameDocCtor( + BitmapFromXPMData, + "Construct a Bitmap from a list of strings formatted as XPM data.", "", + wxBitmap(PyObject* listOfStrings)) + { + char** cArray = NULL; + wxBitmap* bmp; + + cArray = ConvertListOfStrings(listOfStrings); + if (! cArray) + return NULL; + bmp = new wxBitmap(cArray); + delete [] cArray; + return bmp; + } + + + %RenameDocCtor( + BitmapFromBits, + "Creates a bitmap from an array of bits. You should only use this function for monochrome bitmaps (depth 1) in portable programs: in this case the bits parameter should contain an XBM image. For other -bit depths, the behaviour is platform dependent.", ""); - - %RenameCtor(BitmapFromBits, wxBitmap(PyObject* bits, int width, int height, int depth=1 )) - { - char* buf; - int length; - PyString_AsStringAndSize(bits, &buf, &length); - return new wxBitmap(buf, width, height, depth); - } +bit depths, the behaviour is platform dependent.", "", + wxBitmap(PyObject* bits, int width, int height, int depth=1 )) + { + char* buf; + Py_ssize_t length; + PyString_AsStringAndSize(bits, &buf, &length); + return new wxBitmap(buf, width, height, depth); + } } @@ -166,8 +179,9 @@ bit depths, the behaviour is platform dependent.", ""); } #endif - bool Ok(); - + bool IsOk(); + %pythoncode { Ok = IsOk } + DocDeclStr( int , GetWidth(), "Gets the width of the bitmap in pixels.", ""); @@ -201,7 +215,6 @@ bitmap. This preserves mask information so that bitmaps and images can be converted back and forth without loss in that respect.", ""); - DocDeclStr( virtual wxMask* , GetMask() const, "Gets the associated mask (if any) which may have been loaded from a @@ -295,13 +308,414 @@ the ``type`` parameter.", ""); #endif #endif - %pythoncode { def __nonzero__(self): return self.Ok() } + %pythoncode { def __nonzero__(self): return self.IsOk() } %extend { bool __eq__(const wxBitmap* other) { return other ? (*self == *other) : false; } bool __ne__(const wxBitmap* other) { return other ? (*self != *other) : true; } } + + %property(Depth, GetDepth, SetDepth, doc="See `GetDepth` and `SetDepth`"); + %property(Height, GetHeight, SetHeight, doc="See `GetHeight` and `SetHeight`"); + %property(Mask, GetMask, SetMask, doc="See `GetMask` and `SetMask`"); + %property(Palette, GetPalette, doc="See `GetPalette`"); + %property(Size, GetSize, SetSize, doc="See `GetSize` and `SetSize`"); + %property(SubBitmap, GetSubBitmap, doc="See `GetSubBitmap`"); + %property(Width, GetWidth, SetWidth, doc="See `GetWidth` and `SetWidth`"); + +}; + + +//--------------------------------------------------------------------------- +// Factory functions for creating wxBitmaps from Python buffer objects. They +// use the Abstract Pixel API to be able to set RGB and A bytes directly into +// the wxBitmap's pixel buffer. + +%{ +// See http://tinyurl.com/e5adr for what premultiplying alpha means. It +// appears to me that the other platforms are already doing it, so I'll just +// automatically do it for wxMSW here. +#ifdef __WXMSW__ +#define wxPy_premultiply(p, a) ((p) * (a) / 0xff) +#define wxPy_unpremultiply(p, a) ((a) ? ((p) * 0xff / (a)) : (p)) +#else +#define wxPy_premultiply(p, a) (p) +#define wxPy_unpremultiply(p, a) (p) +#endif +%} + + +%newobject _BitmapFromBufferAlpha; +%newobject _BitmapFromBuffer; +%inline %{ + wxBitmap* _BitmapFromBufferAlpha(int width, int height, + buffer data, int DATASIZE, + buffer alpha, int ALPHASIZE) + { + if (DATASIZE != width*height*3) { + wxPyErr_SetString(PyExc_ValueError, "Invalid data buffer size."); + return NULL; + } + + if (ALPHASIZE != width*height) { + wxPyErr_SetString(PyExc_ValueError, "Invalid alpha buffer size."); + return NULL; + } + + wxBitmap* bmp = new wxBitmap(width, height, 32); + wxAlphaPixelData pixData(*bmp, wxPoint(0,0), wxSize(width,height)); + if (! pixData) { + // raise an exception... + wxPyErr_SetString(PyExc_RuntimeError, + "Failed to gain raw access to bitmap data."); + return NULL; + } + + pixData.UseAlpha(); + wxAlphaPixelData::Iterator p(pixData); + for (int y=0; yoperator bool(); } + } + + %pythoncode { + def __iter__(self): + """ + Create and return an iterator object for this pixel data + object. (It's really a generator but I won't tell if you + don't tell.) + """ + width = self.GetWidth() + height = self.GetHeight() + pixels = self.GetPixels() + + # This class is a facade over the pixels object (using the one + # in the enclosing scope) that only allows Get() and Set() to + # be called. + class PixelFacade(object): + def Get(self): + return pixels.Get() + def Set(self, *args, **kw): + return pixels.Set(*args, **kw) + def __str__(self): + return str(self.Get()) + def __repr__(self): + return 'pixel(%d,%d): %s' % (x,y,self.Get()) + X = property(lambda self: x) + Y = property(lambda self: y) + + pf = PixelFacade() + for y in xrange(height): + for x in xrange(width): + # We always generate the same pf instance, but it + # accesses the pixels object which we use to iterate + # over the pixel buffer. + yield pf + pixels.nextPixel() + pixels.MoveTo(self, 0, y) + } + + %property(Pixels, GetPixels, doc="See `GetPixels`"); +}; + + + +class PixelData##_Accessor +{ +public: + %nokwargs PixelData##_Accessor; + + PixelData##_Accessor(PixelData& data); + PixelData##_Accessor(wxBitmap& bmp, PixelData& data); + PixelData##_Accessor(); + + ~PixelData##_Accessor(); + + void Reset(const PixelData& data); + bool IsOk() const; + + %extend { + // PixelData##_Accessor& nextPixel() { return ++(*self); } + void nextPixel() { ++(*self); } + } + + void Offset(const PixelData& data, int x, int y); + void OffsetX(const PixelData& data, int x); + void OffsetY(const PixelData& data, int y); + void MoveTo(const PixelData& data, int x, int y); + +// NOTE: For now I'm not wrapping the Red, Green, Blue and Alpha +// functions because I can't hide the premultiplying needed on wxMSW +// if only the individual components are wrapped, plus it would mean 3 +// or 4 trips per pixel from Python to C++ instead of just one. +// Instead I've added the Set and Get functions and put the +// premultiplying in there. + +// %extend { +// byte _get_Red() { return self->Red(); } +// byte _get_Green() { return self->Green(); } +// byte _get_Blue() { return self->Blue(); } + +// void _set_Red(byte val) { self->Red() = val; } +// void _set_Green(byte val) { self->Green() = val; } +// void _set_Blue(byte val) { self->Blue() = val; } +// } + +// %pythoncode { +// Red = property(_get_Red, _set_Red) +// Green = property(_get_Green, _set_Green) +// Blue = property(_get_Blue, _set_Blue) +// } }; +%enddef + + +%pythonAppend wxAlphaPixelData::wxAlphaPixelData "self.UseAlpha()" + +// Make the classes +PIXELDATA(wxNativePixelData) +PIXELDATA(wxAlphaPixelData) + + +// Add in a few things that are different between the wxNativePixelData and +// wxAlphaPixelData and the iterator classes and so are not included in our +// macro... + +%extend wxNativePixelData_Accessor { + void Set(byte red, byte green, byte blue) { + self->Red() = red; + self->Green() = green; + self->Blue() = blue; + } + + PyObject* Get() { + PyObject* rv = PyTuple_New(3); + PyTuple_SetItem(rv, 0, PyInt_FromLong(self->Red())); + PyTuple_SetItem(rv, 1, PyInt_FromLong(self->Green())); + PyTuple_SetItem(rv, 2, PyInt_FromLong(self->Blue())); + return rv; + } +} + +%extend wxAlphaPixelData_Accessor { +// byte _get_Alpha() { return self->Alpha(); } +// void _set_Alpha(byte val) { self->Alpha() = val; } + +// %pythoncode { +// Alpha = property(_get_Alpha, _set_Alpha) +// } + + void Set(byte red, byte green, byte blue, byte alpha) { + self->Red() = wxPy_premultiply(red, alpha); + self->Green() = wxPy_premultiply(green, alpha); + self->Blue() = wxPy_premultiply(blue, alpha); + self->Alpha() = alpha; + } + + PyObject* Get() { + PyObject* rv = PyTuple_New(4); + int red = self->Red(); + int green = self->Green(); + int blue = self->Blue(); + int alpha = self->Alpha(); + + PyTuple_SetItem(rv, 0, PyInt_FromLong( wxPy_unpremultiply(red, alpha) )); + PyTuple_SetItem(rv, 1, PyInt_FromLong( wxPy_unpremultiply(green, alpha) )); + PyTuple_SetItem(rv, 2, PyInt_FromLong( wxPy_unpremultiply(blue, alpha) )); + PyTuple_SetItem(rv, 3, PyInt_FromLong( alpha )); + return rv; + } +} //--------------------------------------------------------------------------- @@ -333,7 +747,7 @@ passed then BLACK is used. %extend { wxMask(const wxBitmap& bitmap, const wxColour& colour = wxNullColour) { - if ( !colour.Ok() ) + if ( !colour.IsOk() ) return new wxMask(bitmap, *wxBLACK); else return new wxMask(bitmap, colour); @@ -347,3 +761,6 @@ passed then BLACK is used. //--------------------------------------------------------------------------- //--------------------------------------------------------------------------- + +// Turn GIL acquisition back on. +%threadWrapperOn