X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c4e41ce37ac7bcb43663241439cee68ebeff7ffc..958b430ac786faa794bc39f408a55af483a16b41:/src/common/dynlib.cpp diff --git a/src/common/dynlib.cpp b/src/common/dynlib.cpp index f55c803348..69d5bc700e 100644 --- a/src/common/dynlib.cpp +++ b/src/common/dynlib.cpp @@ -1,14 +1,18 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: dynlib.cpp +// Name: src/common/dynlib.cpp // Purpose: Dynamic library management // Author: Guilhem Lavaux // Modified by: // Created: 20/07/98 // RCS-ID: $Id$ -// Copyright: (c) Guilhem Lavaux +// Copyright: (c) 1998 Guilhem Lavaux +// 2000-2005 Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// +//FIXME: This class isn't really common at all, it should be moved into +// platform dependent files (already done for Windows and Unix) + // ============================================================================ // declarations // ============================================================================ @@ -17,480 +21,261 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ -# pragma implementation "dynlib.h" -#endif - #include "wx/wxprec.h" #ifdef __BORLANDC__ - #pragma hdrstop + #pragma hdrstop #endif -#if wxUSE_DYNLIB_CLASS && !wxUSE_DYNAMIC_LOADER - -#if defined(__WINDOWS__) - #include "wx/msw/private.h" -#endif +#if wxUSE_DYNLIB_CLASS #include "wx/dynlib.h" -#include "wx/filefn.h" -#include "wx/intl.h" -#include "wx/log.h" - -#if defined(__WXMAC__) - #include "wx/mac/private.h" -#endif - -// ---------------------------------------------------------------------------- -// conditional compilation -// ---------------------------------------------------------------------------- -#if defined(__WXPM__) || defined(__EMX__) -# define INCL_DOS -# include -# define wxDllOpen(error, lib, handle) DosLoadModule(error, sizeof(error), lib, &handle) -# define wxDllGetSymbol(handle, modaddr) DosQueryProcAddr(handle, 1L, NULL, (PFN*)modaddr) -# define wxDllClose(handle) DosFreeModule(handle) -#elif defined(HAVE_DLOPEN) - // note about dlopen() flags: we use RTLD_NOW to have more Windows-like - // behaviour (Win won't let you load a library with missing symbols) and - // RTLD_GLOBAL because it is needed sometimes and probably doesn't hurt - // otherwise. On True64-Unix RTLD_GLOBAL is not allowed and on VMS the - // second argument on dlopen is ignored. -#ifdef __VMS -# define wxDllOpen(lib) dlopen(lib.fn_str(), 0 ) -#elif defined( __osf__ ) -# define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_LAZY ) -#else -# define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_LAZY | RTLD_GLOBAL) -#endif -#define wxDllGetSymbol(handle, name) dlsym(handle, name) -# define wxDllClose dlclose -#elif defined(HAVE_SHL_LOAD) -# define wxDllOpen(lib) shl_load(lib.fn_str(), BIND_DEFERRED, 0) -# define wxDllClose shl_unload +#ifndef WX_PRECOMP + #include "wx/intl.h" + #include "wx/log.h" + #include "wx/app.h" + #include "wx/utils.h" +#endif //WX_PRECOMP -static inline void *wxDllGetSymbol(shl_t handle, const wxString& name) -{ - void *sym; - if ( shl_findsym(&handle, name.mb_str(), TYPE_UNDEFINED, &sym) == 0 ) - return sym; - else - return 0; -} - -#elif defined(__DARWIN__) -/* Porting notes: - * The dlopen port is a port from dl_next.xs by Anno Siegel. - * dl_next.xs is itself a port from dl_dlopen.xs by Paul Marquess. - * The method used here is just to supply the sun style dlopen etc. - * functions in terms of Darwin NS*. - */ -void *dlopen(const char *path, int mode /* mode is ignored */); -void *dlsym(void *handle, const char *symbol); -int dlclose(void *handle); -const char *dlerror(void); - -# define wxDllOpen(lib) dlopen(lib.fn_str(), 0) -# define wxDllGetSymbol(handle, name) dlsym(handle, name) -# define wxDllClose dlclose -#elif defined(__WINDOWS__) - // using LoadLibraryEx under Win32 to avoid name clash with LoadLibrary -# ifdef __WIN32__ -#ifdef _UNICODE -# define wxDllOpen(lib) ::LoadLibraryExW(lib, 0, 0) -#else -# define wxDllOpen(lib) ::LoadLibraryExA(lib, 0, 0) -#endif -# else // Win16 -# define wxDllOpen(lib) ::LoadLibrary(lib) -# endif // Win32/16 -# define wxDllGetSymbol(handle, name) ::GetProcAddress(handle, name) -# define wxDllClose ::FreeLibrary -#elif defined(__WXMAC__) -# define wxDllClose(handle) CloseConnection(&((CFragConnectionID)handle)) -#else -# error "Don't know how to load shared libraries on this platform." -#endif // OS +#include "wx/filefn.h" +#include "wx/filename.h" // for SplitPath() +#include "wx/platinfo.h" -// --------------------------------------------------------------------------- -// Global variables -// --------------------------------------------------------------------------- +#include "wx/arrimpl.cpp" -wxLibraries wxTheLibraries; +WX_DEFINE_USER_EXPORTED_OBJARRAY(wxDynamicLibraryDetailsArray) // ============================================================================ // implementation // ============================================================================ -// construct the full name from the base shared object name: adds a .dll -// suffix under Windows or .so under Unix -static wxString ConstructLibraryName(const wxString& basename) -{ - wxString fullname; - fullname << basename << wxDllLoader::GetDllExt(); - - return fullname; -} - // --------------------------------------------------------------------------- -// wxLibrary (one instance per dynamic library) +// wxDynamicLibrary // --------------------------------------------------------------------------- -wxLibrary::wxLibrary(wxDllType handle) -{ - typedef wxClassInfo *(*t_get_first)(void); - t_get_first get_first; - - m_handle = handle; +#if defined(__WXPM__) || defined(__EMX__) + const wxString wxDynamicLibrary::ms_dllext(_T(".dll")); +#endif - // Some system may use a local heap for library. - get_first = (t_get_first)GetSymbol(_T("wxGetClassFirst")); - // It is a wxWindows DLL. - if (get_first) - PrepareClasses(get_first()); -} +// for MSW/Unix it is defined in platform-specific file +#if !(defined(__WXMSW__) || defined(__UNIX__)) || defined(__EMX__) -wxLibrary::~wxLibrary() +wxDllType wxDynamicLibrary::GetProgramHandle() { - if ( m_handle ) - { - wxDllClose(m_handle); - } + wxFAIL_MSG( wxT("GetProgramHandle() is not implemented under this platform")); + return 0; } -wxObject *wxLibrary::CreateObject(const wxString& name) -{ - wxClassInfo *info = (wxClassInfo *)classTable.Get(name); - - if (!info) - return NULL; +#endif // __WXMSW__ || __UNIX__ - return info->CreateObject(); -} -void wxLibrary::PrepareClasses(wxClassInfo *first) +bool wxDynamicLibrary::Load(const wxString& libnameOrig, int flags) { - // Index all class infos by their class name - wxClassInfo *info = first; - while (info) + wxASSERT_MSG(m_handle == 0, _T("Library already loaded.")); + + // add the proper extension for the DLL ourselves unless told not to + wxString libname = libnameOrig; + if ( !(flags & wxDL_VERBATIM) ) { - if (info->m_className) - classTable.Put(info->m_className, (wxObject *)info); - info = info->m_next; + // and also check that the libname doesn't already have it + wxString ext; + wxFileName::SplitPath(libname, NULL, NULL, &ext); + if ( ext.empty() ) + { + libname += GetDllExt(); + } } - // Set base pointers for each wxClassInfo - info = first; - while (info) + // different ways to load a shared library + // + // FIXME: should go to the platform-specific files! +#if defined(__WXPM__) || defined(__EMX__) + char err[256] = ""; + DosLoadModule(err, sizeof(err), libname.c_str(), &m_handle); +#else // this should be the only remaining branch eventually + m_handle = RawLoad(libname, flags); +#endif + + if ( m_handle == 0 && !(flags & wxDL_QUIET) ) { - if (info->GetBaseClassName1()) - info->m_baseInfo1 = (wxClassInfo *)classTable.Get(info->GetBaseClassName1()); - if (info->GetBaseClassName2()) - info->m_baseInfo2 = (wxClassInfo *)classTable.Get(info->GetBaseClassName2()); - info = info->m_next; +#ifdef wxHAVE_DYNLIB_ERROR + Error(); +#else + wxLogSysError(_("Failed to load shared library '%s'"), libname.c_str()); +#endif } -} -void *wxLibrary::GetSymbol(const wxString& symbname) -{ - return wxDllLoader::GetSymbol(m_handle, symbname); + return IsLoaded(); } -// --------------------------------------------------------------------------- -// wxDllLoader -// --------------------------------------------------------------------------- - - -#if defined(__WINDOWS__) || defined(__WXPM__) || defined(__EMX__) -const wxString wxDllLoader::ms_dllext( _T(".dll") ); -#elif defined(__UNIX__) -#if defined(__HPUX__) -const wxString wxDllLoader::ms_dllext( _T(".sl") ); -#else -const wxString wxDllLoader::ms_dllext( _T(".so") ); -#endif -#elif defined(__WXMAC__) -const wxString wxDllLoader::ms_dllext( _T("") ); -#endif +// for MSW and Unix this is implemented in the platform-specific file +// +// TODO: move the rest to os2/dlpm.cpp and mac/dlmac.cpp! +#if (!defined(__WXMSW__) && !defined(__UNIX__)) || defined(__EMX__) /* static */ -wxDllType wxDllLoader::GetProgramHandle() +void wxDynamicLibrary::Unload(wxDllType handle) { -#if defined( HAVE_DLOPEN ) && !defined(__EMX__) - // optain handle for main program - return dlopen(NULL, RTLD_NOW/*RTLD_LAZY*/); -#elif defined (HAVE_SHL_LOAD) - // shl_findsymbol with NULL handle looks up in main program - return 0; +#if defined(__OS2__) || defined(__EMX__) + DosFreeModule( handle ); #else - wxFAIL_MSG( wxT("This method is not implemented under Windows or OS/2")); - return 0; + #error "runtime shared lib support not implemented" #endif } -/* static */ -wxDllType wxDllLoader::LoadLibrary(const wxString & libname, bool *success) +#endif // !(__WXMSW__ || __UNIX__) + +void *wxDynamicLibrary::DoGetSymbol(const wxString &name, bool *success) const { - wxDllType handle; - bool failed = FALSE; - -#if defined(__WXMAC__) && !defined(__UNIX__) - FSSpec myFSSpec; - Ptr myMainAddr; - Str255 myErrName; - - wxMacFilename2FSSpec( libname , &myFSSpec ); - - if( GetDiskFragment( &myFSSpec, - 0, - kCFragGoesToEOF, - "\p", - kPrivateCFragCopy, - &((CFragConnectionID)handle), - &myMainAddr, - myErrName ) != noErr ) - { - p2cstr( myErrName ); - wxLogSysError( _("Failed to load shared library '%s' Error '%s'"), - libname.c_str(), - (char*)myErrName ); - handle = 0; - failed = TRUE; - } + wxCHECK_MSG( IsLoaded(), NULL, + _T("Can't load symbol from unloaded library") ); -#elif defined(__WXPM__) || defined(__EMX__) - char zError[256] = ""; - wxDllOpen(zError, libname, handle); + void *symbol = 0; + wxUnusedVar(symbol); +#if defined(__WXPM__) || defined(__EMX__) + DosQueryProcAddr( m_handle, 1L, name.c_str(), (PFN*)symbol ); #else - handle = wxDllOpen(libname); - + symbol = RawGetSymbol(m_handle, name); #endif - if ( !handle ) - { - wxString msg(_("Failed to load shared library '%s'")); - -#ifdef HAVE_DLERROR - const wxChar *err = dlerror(); - if( err ) - { - failed = TRUE; - wxLogError( msg, err ); - } -#else - failed = TRUE; - wxLogSysError( msg, libname.c_str() ); -#endif - } - if ( success ) - *success = !failed; - - return handle; -} + *success = symbol != NULL; - -/* static */ -void wxDllLoader::UnloadLibrary(wxDllType handle) -{ - wxDllClose(handle); + return symbol; } -/* static */ -void *wxDllLoader::GetSymbol(wxDllType dllHandle, const wxString &name, bool *success) +void *wxDynamicLibrary::GetSymbol(const wxString& name, bool *success) const { - bool failed = FALSE; - void *symbol = 0; - -#if defined(__WXMAC__) && !defined(__UNIX__) - Ptr symAddress; - CFragSymbolClass symClass; - Str255 symName; - - wxMacStringToPascal( name.c_str() , symName ) ; - - if( FindSymbol( ((CFragConnectionID)dllHandle), symName, &symAddress, &symClass ) == noErr ) - symbol = (void *)symAddress; - -#elif defined(__WXPM__) || defined(__EMX__) - wxDllGetSymbol(dllHandle, symbol); - -#else // Windows or Unix - - // mb_str() is necessary in Unicode build - // - // "void *" cast is needed by gcc 3.1 + w32api 1.4, don't ask me why - symbol = (void *)wxDllGetSymbol(dllHandle, name.mb_str()); - -#endif // OS - + void *symbol = DoGetSymbol(name, success); if ( !symbol ) { -#ifdef HAVE_DLERROR - const wxChar *err = dlerror(); - if( err ) - { - wxLogError(wxT("%s"), err); - } +#ifdef wxHAVE_DYNLIB_ERROR + Error(); #else - failed = TRUE; wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"), name.c_str()); #endif } - if( success ) - *success = !failed; - return symbol; } -// --------------------------------------------------------------------------- -// wxLibraries (only one instance should normally exist) -// --------------------------------------------------------------------------- - -wxLibraries::wxLibraries():m_loaded(wxKEY_STRING) -{ -} - -wxLibraries::~wxLibraries() -{ - wxNode *node = m_loaded.First(); - - while (node) { - wxLibrary *lib = (wxLibrary *)node->Data(); - delete lib; - - node = node->Next(); - } -} +// ---------------------------------------------------------------------------- +// informational methods +// ---------------------------------------------------------------------------- -wxLibrary *wxLibraries::LoadLibrary(const wxString& name) +/*static*/ +wxString +wxDynamicLibrary::CanonicalizeName(const wxString& name, + wxDynamicLibraryCategory cat) { - wxLibrary *lib; - wxClassInfo *old_sm_first; - wxNode *node = m_loaded.Find(name.GetData()); - - if (node != NULL) - return ((wxLibrary *)node->Data()); - - // If DLL shares data, this is necessary. - old_sm_first = wxClassInfo::sm_first; - wxClassInfo::sm_first = NULL; + wxString nameCanonic; - wxString libname = ConstructLibraryName(name); - - bool success = FALSE; - wxDllType handle = wxDllLoader::LoadLibrary(libname, &success); - if(success) + // under Unix the library names usually start with "lib" prefix, add it +#if defined(__UNIX__) && !defined(__EMX__) + switch ( cat ) { - lib = new wxLibrary(handle); - wxClassInfo::sm_first = old_sm_first; - - m_loaded.Append(name.GetData(), lib); + default: + wxFAIL_MSG( _T("unknown wxDynamicLibraryCategory value") ); + // fall through + + case wxDL_MODULE: + // don't do anything for modules, their names are arbitrary + break; + + case wxDL_LIBRARY: + // library names should start with "lib" under Unix + nameCanonic = _T("lib"); + break; } - else - lib = NULL; - return lib; -} - -wxObject *wxLibraries::CreateObject(const wxString& path) -{ - wxNode *node = m_loaded.First(); - wxObject *obj; +#else // !__UNIX__ + wxUnusedVar(cat); +#endif // __UNIX__/!__UNIX__ - while (node) { - obj = ((wxLibrary *)node->Data())->CreateObject(path); - if (obj) - return obj; - - node = node->Next(); - } - return NULL; + nameCanonic << name << GetDllExt(); + return nameCanonic; } -#endif // wxUSE_DYNLIB_CLASS && !wxUSE_DYNAMIC_LOADER - -#if defined(__DARWIN__) && (wxUSE_DYNLIB_CLASS || wxUSE_DYNAMIC_LOADER) -// --------------------------------------------------------------------------- -// For Darwin/Mac OS X -// supply the sun style dlopen functions in terms of Darwin NS* -// --------------------------------------------------------------------------- - -#include -#include - -static char dl_last_error[1024]; - -static -void TranslateError(const char *path, int number) +/*static*/ +wxString wxDynamicLibrary::CanonicalizePluginName(const wxString& name, + wxPluginCategory cat) { - unsigned int index; - static char *OFIErrorStrings[] = + wxString suffix; + if ( cat == wxDL_PLUGIN_GUI ) { - "%s(%d): Object Image Load Failure\n", - "%s(%d): Object Image Load Success\n", - "%s(%d): Not an recognisable object file\n", - "%s(%d): No valid architecture\n", - "%s(%d): Object image has an invalid format\n", - "%s(%d): Invalid access (permissions?)\n", - "%s(%d): Unknown error code from NSCreateObjectFileImageFromFile\n", - }; -#define NUM_OFI_ERRORS (sizeof(OFIErrorStrings) / sizeof(OFIErrorStrings[0])) - - index = number; - if (index > NUM_OFI_ERRORS - 1) { - index = NUM_OFI_ERRORS - 1; + suffix = wxPlatformInfo::Get().GetPortIdShortName(); } - sprintf(dl_last_error, OFIErrorStrings[index], path, number); -} - -const char *dlerror() -{ - return dl_last_error; -} +#if wxUSE_UNICODE + suffix << _T('u'); +#endif +#ifdef __WXDEBUG__ + suffix << _T('d'); +#endif -void *dlopen(const char *path, int WXUNUSED(mode) /* mode is ignored */) -{ - int dyld_result; - NSObjectFileImage ofile; - NSModule handle = NULL; + if ( !suffix.empty() ) + suffix = wxString(_T("_")) + suffix; - dyld_result = NSCreateObjectFileImageFromFile(path, &ofile); - if (dyld_result != NSObjectFileImageSuccess) - { - TranslateError(path, dyld_result); - } - else - { - // NSLinkModule will cause the run to abort on any link error's - // not very friendly but the error recovery functionality is limited. - handle = NSLinkModule(ofile, path, NSLINKMODULE_OPTION_BINDNOW); - } +#define WXSTRINGIZE(x) #x +#if defined(__UNIX__) && !defined(__EMX__) + #if (wxMINOR_VERSION % 2) == 0 + #define wxDLLVER(x,y,z) "-" WXSTRINGIZE(x) "." WXSTRINGIZE(y) + #else + #define wxDLLVER(x,y,z) "-" WXSTRINGIZE(x) "." WXSTRINGIZE(y) "." WXSTRINGIZE(z) + #endif +#else + #if (wxMINOR_VERSION % 2) == 0 + #define wxDLLVER(x,y,z) WXSTRINGIZE(x) WXSTRINGIZE(y) + #else + #define wxDLLVER(x,y,z) WXSTRINGIZE(x) WXSTRINGIZE(y) WXSTRINGIZE(z) + #endif +#endif - return handle; -} + suffix << wxString::FromAscii(wxDLLVER(wxMAJOR_VERSION, wxMINOR_VERSION, + wxRELEASE_NUMBER)); +#undef wxDLLVER +#undef WXSTRINGIZE + +#ifdef __WINDOWS__ + // Add compiler identification: + #if defined(__GNUG__) + suffix << _T("_gcc"); + #elif defined(__VISUALC__) + suffix << _T("_vc"); + #elif defined(__WATCOMC__) + suffix << _T("_wat"); + #elif defined(__BORLANDC__) + suffix << _T("_bcc"); + #endif +#endif -int dlclose(void *handle) -{ - NSUnLinkModule( handle, NSUNLINKMODULE_OPTION_NONE); - return 0; + return CanonicalizeName(name + suffix, wxDL_MODULE); } -void *dlsym(void *WXUNUSED(handle), const char *symbol) +/*static*/ +wxString wxDynamicLibrary::GetPluginsDirectory() { - void *addr; +#ifdef __UNIX__ + wxString format = wxGetInstallPrefix(); + wxString dir; + format << wxFILE_SEP_PATH + << wxT("lib") << wxFILE_SEP_PATH + << wxT("wx") << wxFILE_SEP_PATH +#if (wxMINOR_VERSION % 2) == 0 + << wxT("%i.%i"); + dir.Printf(format.c_str(), wxMAJOR_VERSION, wxMINOR_VERSION); +#else + << wxT("%i.%i.%i"); + dir.Printf(format.c_str(), + wxMAJOR_VERSION, wxMINOR_VERSION, wxRELEASE_NUMBER); +#endif + return dir; - if (NSIsSymbolNameDefined(symbol)) { - addr = NSAddressOfSymbol(NSLookupAndBindSymbol(symbol)); - } - else { - addr = NULL; - } - return addr; +#else // ! __UNIX__ + return wxEmptyString; +#endif } -#endif // defined(__DARWIN__) && (wxUSE_DYNLIB_CLASS || wxUSE_DYNAMIC_LOADER) + +#endif // wxUSE_DYNLIB_CLASS