X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c49245f8baabd69afd7302c43474d3bdd247fb89..30760ce7e58df02af3308cd7de8bd7694e791b8d:/src/msw/app.cpp diff --git a/src/msw/app.cpp b/src/msw/app.cpp index 359863bcc2..145aa72a91 100644 --- a/src/msw/app.cpp +++ b/src/msw/app.cpp @@ -69,11 +69,13 @@ #endif // OLE is used for drag-and-drop, clipboard, OLE Automation... +#ifndef wxUSE_NORLANDER_HEADERS #if defined(__GNUWIN32__) || defined(__SC__) || defined(__SALFORDC__) #undef wxUSE_OLE #define wxUSE_OLE 0 #endif // broken compilers +#endif #if wxUSE_OLE #include @@ -82,7 +84,7 @@ #include #include -#if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__) +#if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__) || defined(wxUSE_NORLANDER_HEADERS) #include #endif @@ -96,10 +98,6 @@ extern wxChar *wxBuffer; extern wxChar *wxOsVersion; extern wxList *wxWinHandleList; extern wxList WXDLLEXPORT wxPendingDelete; -#if wxUSE_THREADS -extern wxList *wxPendingEvents; -extern wxCriticalSection *wxPendingEventsLocker; -#endif extern void wxSetKeyboardHook(bool doIt); extern wxCursor *g_globalCursor; @@ -108,11 +106,17 @@ MSG s_currentMsg; wxApp *wxTheApp = NULL; // FIXME why not const? and not static? -wxChar wxFrameClassName[] = _T("wxFrameClass"); -wxChar wxMDIFrameClassName[] = _T("wxMDIFrameClass"); -wxChar wxMDIChildFrameClassName[] = _T("wxMDIChildFrameClass"); -wxChar wxPanelClassName[] = _T("wxPanelClass"); -wxChar wxCanvasClassName[] = _T("wxCanvasClass"); + +// NB: all "NoRedraw" classes must have the same names as the "normal" classes +// with NR suffix - wxWindow::MSWCreate() supposes this +wxChar wxFrameClassName[] = wxT("wxFrameClass"); +wxChar wxFrameClassNameNoRedraw[] = wxT("wxFrameClassNR"); +wxChar wxMDIFrameClassName[] = wxT("wxMDIFrameClass"); +wxChar wxMDIFrameClassNameNoRedraw[] = wxT("wxMDIFrameClassNR"); +wxChar wxMDIChildFrameClassName[] = wxT("wxMDIChildFrameClass"); +wxChar wxMDIChildFrameClassNameNoRedraw[] = wxT("wxMDIChildFrameClassNR"); +wxChar wxPanelClassName[] = wxT("wxPanelClass"); +wxChar wxCanvasClassName[] = wxT("wxCanvasClass"); HICON wxSTD_FRAME_ICON = (HICON) NULL; HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL; @@ -168,14 +172,11 @@ bool wxApp::Initialize() wxClassInfo::InitializeClasses(); #if wxUSE_RESOURCES - wxGetResource(_T("wxWindows"), _T("OsVersion"), &wxOsVersion); + wxGetResource(wxT("wxWindows"), wxT("OsVersion"), &wxOsVersion); #endif - // I'm annoyed ... I don't know where to put this and I don't want to - // create a module for that as it's part of the core. #if wxUSE_THREADS - wxPendingEvents = new wxList(); - wxPendingEventsLocker = new wxCriticalSection(); + wxPendingEventsLocker = new wxCriticalSection; #endif wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING); @@ -194,7 +195,7 @@ bool wxApp::Initialize() InitCommonControls(); #if wxUSE_RICHEDIT - gs_hRichEdit = LoadLibrary(_T("RICHED32.DLL")); + gs_hRichEdit = LoadLibrary(wxT("RICHED32.DLL")); if (gs_hRichEdit == (HINSTANCE) NULL) { @@ -212,7 +213,6 @@ bool wxApp::Initialize() while (!SetMessageQueue(iMsg) && (iMsg -= 8)) ; #endif // Win16 - // we need to initialize OLE library if ( FAILED(::OleInitialize(NULL)) ) wxLogError(_("Cannot initialize OLE")); @@ -220,20 +220,20 @@ bool wxApp::Initialize() #if wxUSE_CTL3D if (!Ctl3dRegister(wxhInstance)) - wxLogError(_T("Cannot register CTL3D")); + wxLogError(wxT("Cannot register CTL3D")); Ctl3dAutoSubclass(wxhInstance); #endif g_globalCursor = new wxCursor; - wxSTD_FRAME_ICON = LoadIcon(wxhInstance, _T("wxSTD_FRAME")); - wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, _T("wxSTD_MDIPARENTFRAME")); - wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, _T("wxSTD_MDICHILDFRAME")); + wxSTD_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_FRAME")); + wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDIPARENTFRAME")); + wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDICHILDFRAME")); - wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, _T("wxDEFAULT_FRAME")); - wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, _T("wxDEFAULT_MDIPARENTFRAME")); - wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, _T("wxDEFAULT_MDICHILDFRAME")); + wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_FRAME")); + wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDIPARENTFRAME")); + wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDICHILDFRAME")); RegisterWindowClasses(); @@ -241,7 +241,7 @@ bool wxApp::Initialize() LOGBRUSH lb; lb.lbStyle = BS_PATTERN; - lb.lbHatch = (int)LoadBitmap( wxhInstance, _T("wxDISABLE_BUTTON_BITMAP") ); + lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") ); if ( lb.lbHatch ) { wxDisableButtonBrush = ::CreateBrushIndirect( & lb ); @@ -274,15 +274,22 @@ bool wxApp::Initialize() // RegisterWindowClasses // --------------------------------------------------------------------------- +// TODO we should only register classes really used by the app. For this it +// would be enough to just delay the class registration until an attempt +// to create a window of this class is made. bool wxApp::RegisterWindowClasses() { WNDCLASS wndclass; + // for each class we register one with CS_(V|H)REDRAW style and one + // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag + static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS; + static const long styleNoRedraw = CS_DBLCLKS; + // the fields which are common to all classes - wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS; wndclass.lpfnWndProc = (WNDPROC)wxWndProc; wndclass.cbClsExtra = 0; - wndclass.cbWndExtra = sizeof( DWORD ); // what is this DWORD used for? + wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for? wndclass.hInstance = wxhInstance; wndclass.hIcon = (HICON) NULL; wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); @@ -290,10 +297,8 @@ bool wxApp::RegisterWindowClasses() // Register the frame window class. wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1); -#ifdef _MULTIPLE_INSTANCES - sprintf( wxFrameClassName,"wxFrameClass%d", wxhInstance ); -#endif wndclass.lpszClassName = wxFrameClassName; + wndclass.style = styleNormal; if ( !RegisterClass(&wndclass) ) { @@ -302,9 +307,21 @@ bool wxApp::RegisterWindowClasses() return FALSE; } + // "no redraw" frame + wndclass.lpszClassName = wxFrameClassNameNoRedraw; + wndclass.style = styleNoRedraw; + + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError("RegisterClass(no redraw frame)"); + + return FALSE; + } + // Register the MDI frame window class. wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves wndclass.lpszClassName = wxMDIFrameClassName; + wndclass.style = styleNormal; if ( !RegisterClass(&wndclass) ) { @@ -313,9 +330,21 @@ bool wxApp::RegisterWindowClasses() return FALSE; } + // "no redraw" MDI frame + wndclass.lpszClassName = wxMDIFrameClassNameNoRedraw; + wndclass.style = styleNoRedraw; + + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError("RegisterClass(no redraw MDI parent frame)"); + + return FALSE; + } + // Register the MDI child frame window class. wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); wndclass.lpszClassName = wxMDIChildFrameClassName; + wndclass.style = styleNormal; if ( !RegisterClass(&wndclass) ) { @@ -324,9 +353,21 @@ bool wxApp::RegisterWindowClasses() return FALSE; } + // "no redraw" MDI child frame + wndclass.lpszClassName = wxMDIChildFrameClassNameNoRedraw; + wndclass.style = styleNoRedraw; + + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError("RegisterClass(no redraw MDI child)"); + + return FALSE; + } + // Register the panel window class. wndclass.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH ); wndclass.lpszClassName = wxPanelClassName; + wndclass.style = styleNormal; if ( !RegisterClass(&wndclass) ) { @@ -383,11 +424,11 @@ void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine) if (i < len) { - if (cmdLine.GetChar(i) == _T('"')) // We found the start of a string + if (cmdLine.GetChar(i) == wxT('"')) // We found the start of a string { i ++; int first = i; - while ((i < len) && (cmdLine.GetChar(i) != _T('"'))) + while ((i < len) && (cmdLine.GetChar(i) != wxT('"'))) i ++; wxString arg(cmdLine.Mid(first, (i - first))); @@ -517,8 +558,8 @@ void wxApp::CleanUp() // GL: I'm annoyed ... I don't know where to put this and I don't want to // create a module for that as it's part of the core. -#if wxUSE_THREADS delete wxPendingEvents; +#if wxUSE_THREADS delete wxPendingEventsLocker; // If we don't do the following, we get an apparent memory leak. ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker(); @@ -536,7 +577,7 @@ void wxApp::CleanUp() // wxDebugContext, too. if (wxDebugContext::CountObjectsLeft(TRUE) > 0) { - wxLogDebug(_T("There were memory leaks.")); + wxLogDebug(wxT("There were memory leaks.")); wxDebugContext::Dump(); wxDebugContext::PrintStatistics(); } @@ -593,12 +634,12 @@ int wxEntry(WXHINSTANCE hInstance, // the IMPLEMENT_APP macro is used instead, which sets an initializer // function for delayed, dynamic app object construction. wxCHECK_MSG( wxApp::GetInitializerFunction(), 0, - _T("No initializer - use IMPLEMENT_APP macro.") ); + wxT("No initializer - use IMPLEMENT_APP macro.") ); wxTheApp = (*wxApp::GetInitializerFunction()) (); } - wxCHECK_MSG( wxTheApp, 0, _T("You have to define an instance of wxApp!") ); + wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") ); // save the WinMain() parameters wxTheApp->ConvertToStandardCommandArgs(lpCmdLine); @@ -776,7 +817,7 @@ bool wxApp::DoMessage() { #if wxUSE_THREADS wxASSERT_MSG( wxThread::IsMain(), - _T("only the main thread can process Windows messages") ); + wxT("only the main thread can process Windows messages") ); static bool s_hadGuiLock = TRUE; static wxMsgArray s_aSavedMessages; @@ -883,12 +924,17 @@ bool wxApp::ProcessIdle() return event.MoreRequested(); } -#if wxUSE_THREADS void wxApp::ProcessPendingEvents() { - wxNode *node = wxPendingEvents->First(); +#if wxUSE_THREADS + // ensure that we're the only thread to modify the pending events list wxCriticalSectionLocker locker(*wxPendingEventsLocker); +#endif + if ( !wxPendingEvents ) + return; + + wxNode *node = wxPendingEvents->First(); while (node) { wxEvtHandler *handler = (wxEvtHandler *)node->Data(); @@ -899,8 +945,6 @@ void wxApp::ProcessPendingEvents() node = wxPendingEvents->First(); } } -#endif - void wxApp::ExitMainLoop() { @@ -984,10 +1028,11 @@ void wxApp::OnIdle(wxIdleEvent& event) event.RequestMore(TRUE); } - // If they are pending events, we must process them. -#if wxUSE_THREADS + // If they are pending events, we must process them: pending events are + // either events to the threads other than main or events posted with + // wxPostEvent() functions ProcessPendingEvents(); -#endif + s_inOnIdle = FALSE; } @@ -1070,7 +1115,7 @@ void wxApp::OnQueryEndSession(wxCloseEvent& event) int wxApp::GetComCtl32Version() const { // have we loaded COMCTL32 yet? - HMODULE theModule = ::GetModuleHandle(_T("COMCTL32")); + HMODULE theModule = ::GetModuleHandle(wxT("COMCTL32")); int version = 0; // if so, then we can check for the version @@ -1120,22 +1165,19 @@ void wxExit() // Yield to incoming messages bool wxYield() { + // we don't want to process WM_QUIT from here - it should be processed in + // the main event loop in order to stop it + MSG msg; - // We want to go back to the main message loop - // if we see a WM_QUIT. (?) -#ifdef __WXWINE__ - while (PeekMessage(&msg, (HWND)NULL, 0, 0, PM_NOREMOVE) && msg.message != WM_QUIT) -#else - while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) && msg.message != WM_QUIT) -#endif + while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) && + msg.message != WM_QUIT ) { if ( !wxTheApp->DoMessage() ) break; } + // If they are pending events, we must process them. -#if wxUSE_THREADS wxTheApp->ProcessPendingEvents(); -#endif return TRUE; } @@ -1155,7 +1197,7 @@ wxApp::GetStdIcon(int which) const return wxIcon("wxICON_WARNING"); default: - wxFAIL_MSG(_T("requested non existent standard icon")); + wxFAIL_MSG(wxT("requested non existent standard icon")); // still fall through case wxICON_HAND: