X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c4839ccf58de31e405cba8835f81191c28d415f8..14b4f6fcc0e3893a73c628de528febd043a1109e:/build/msw/config.vc diff --git a/build/msw/config.vc b/build/msw/config.vc index 510b73f05e..53fae08ef5 100644 --- a/build/msw/config.vc +++ b/build/msw/config.vc @@ -1,6 +1,6 @@ # ========================================================================= # This configuration file was generated by -# Bakefile 0.1.4 (http://bakefile.sourceforge.net) +# Bakefile 0.2.3 (http://www.bakefile.org) # Beware that all changes made to this file will be overwritten next # time you run Bakefile! # ========================================================================= @@ -28,6 +28,9 @@ CPPFLAGS = # Standard linker flags LDFLAGS = +# The C preprocessor +CPP = $(CC) /EP /nologo + # What type of library to build? [0,1] SHARED = 0 @@ -35,7 +38,7 @@ SHARED = 0 WXUNIV = 0 # Compile Unicode build of wxWidgets? [0,1] -UNICODE = 0 +UNICODE = 1 # Use MSLU library when building Unicode version. [0,1] MSLU = 0 @@ -43,6 +46,15 @@ MSLU = 0 # Type of compiled binaries [debug,release] BUILD = debug +# The target processor architecture must be specified when it is not X86. +# This does not affect the compiler output, so you still need to make sure +# your environment is set up appropriately with the correct compiler in the +# PATH. Rather it affects some options passed to some of the common build +# utilities such as the resource compiler and the linker. +# +# Accepted values: AMD64, IA64. +TARGET_CPU = $(CPU) + # Should debugging info be included in the executables? The default value # "default" means that debug info will be included if BUILD=debug # and not included if BUILD=release. [0,1,default] @@ -53,7 +65,7 @@ DEBUG_INFO = default DEBUG_FLAG = default # Should link against debug RTL (msvcrtd.dll) or release (msvcrt.dll)? -# Acts according to DEBUG_INFO by default. [0,1,default] +# Acts according to BUILD by default. [0,1,default] DEBUG_RUNTIME_LIBS = default # Multiple libraries or single huge monolithic one? [0,1] @@ -65,21 +77,51 @@ USE_GUI = 1 # Build wxHTML library (USE_GUI must be 1)? [0,1] USE_HTML = 1 +# Build multimedia library (USE_GUI must be 1)? [0,1] +USE_MEDIA = 1 + +# Build wxXRC library (USE_GUI must be 1)? [0,1] +USE_XRC = 1 + +# Build wxAUI library (USE_GUI must be 1)? [0,1] +USE_AUI = 1 + +# Build wxRichTextCtrl library (USE_GUI must be 1)? [0,1] +USE_RICHTEXT = 1 + +# Build wxStyledTextCtrl library (USE_GUI must be 1)? [0,1] +USE_STC = 1 + # Build OpenGL canvas library (USE_GUI must be 1)? [0,1] USE_OPENGL = 0 -# Build ODBC database classes (USE_GUI must be 1)? [0,1] -USE_ODBC = 0 +# Build quality assurance classes library (USE_GUI must be 1)? [0,1] +USE_QA = 1 # Enable exceptions in compiled code. [0,1] USE_EXCEPTIONS = 1 +# Enable run-time type information (RTTI) in compiled code. [0,1] +USE_RTTI = 1 + +# Enable threading in compiled code. [0,1] +USE_THREADS = 1 + +# Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) [0,1] +USE_GDIPLUS = 0 + # Is this official build by wxWidgets developers? [0,1] OFFICIAL_BUILD = 0 # Use this to name your customized DLLs differently VENDOR = custom +# +WX_FLAVOUR = + +# +WX_LIB_FLAVOUR = + # Name of your custom configuration. This affects directory # where object files are stored as well as the location of # compiled .lib files and setup.h under the lib/ toplevel directory.