X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c47addef107f756f1a342d2f3f8d432e784691a2..0e05227246cc99b2f8133ae639f38c508351afa0:/include/wx/dc.h diff --git a/include/wx/dc.h b/include/wx/dc.h index 0e6d1d055b..af5ebf4501 100644 --- a/include/wx/dc.h +++ b/include/wx/dc.h @@ -12,10 +12,6 @@ #ifndef _WX_DC_H_BASE_ #define _WX_DC_H_BASE_ -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma interface "dcbase.h" -#endif - // ---------------------------------------------------------------------------- // headers which we must include here // ---------------------------------------------------------------------------- @@ -140,8 +136,10 @@ public: ~wxDCBase() { } - virtual void BeginDrawing() { } - virtual void EndDrawing() { } +#if WXWIN_COMPATIBILITY_2_6 + wxDEPRECATED( virtual void BeginDrawing() ); + wxDEPRECATED( virtual void EndDrawing() ); +#endif // WXWIN_COMPATIBILITY_2_6 // graphic primitives // ------------------ @@ -160,6 +158,27 @@ public: int style = wxFLOOD_SURFACE) { return DoFloodFill(pt.x, pt.y, col, style); } + // fill the area specified by rect with a radial gradient, starting from + // initialColour in the centre of the cercle and fading to destColour. + void GradientFillConcentric(const wxRect& rect, + const wxColour& initialColour, + const wxColour& destColour) + { GradientFillConcentric(rect, initialColour, destColour, + wxPoint(rect.GetWidth() / 2, + rect.GetHeight() / 2)); } + + void GradientFillConcentric(const wxRect& rect, + const wxColour& initialColour, + const wxColour& destColour, + const wxPoint& circleCenter); + + // fill the area specified by rect with a linear gradient + void GradientFillLinear(const wxRect& rect, + const wxColour& initialColour, + const wxColour& destColour, + wxDirection nDirection = wxEAST) + { DoGradientFillLinear(rect, initialColour, destColour, nDirection); } + bool GetPixel(wxCoord x, wxCoord y, wxColour *col) const { return DoGetPixel(x, y, col); } bool GetPixel(const wxPoint& pt, wxColour *col) const @@ -636,6 +655,11 @@ protected: virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, int style = wxFLOOD_SURFACE) = 0; + virtual void DoGradientFillLinear(const wxRect& rect, + const wxColour& initialColour, + const wxColour& destColour, + wxDirection nDirection = wxEAST); + virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const = 0; virtual void DoDrawPoint(wxCoord x, wxCoord y) = 0; @@ -797,8 +821,10 @@ private: #include "wx/msw/dc.h" #elif defined(__WXMOTIF__) #include "wx/motif/dc.h" -#elif defined(__WXGTK__) +#elif defined(__WXGTK20__) #include "wx/gtk/dc.h" +#elif defined(__WXGTK__) + #include "wx/gtk1/dc.h" #elif defined(__WXX11__) #include "wx/x11/dc.h" #elif defined(__WXMGL__) @@ -850,6 +876,8 @@ private: class WXDLLEXPORT wxDCClipper { public: + wxDCClipper(wxDC& dc, const wxRegion& r) : m_dc(dc) + { dc.SetClippingRegion(r); } wxDCClipper(wxDC& dc, const wxRect& r) : m_dc(dc) { dc.SetClippingRegion(r.x, r.y, r.width, r.height); } wxDCClipper(wxDC& dc, wxCoord x, wxCoord y, wxCoord w, wxCoord h) : m_dc(dc)