X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c42b1de68a5d4b48c00092d9996574bfb8d8a542..749a05ee85ea5453f155454e4640ebf795233ad3:/contrib/include/wx/mmedia/sndbase.h diff --git a/contrib/include/wx/mmedia/sndbase.h b/contrib/include/wx/mmedia/sndbase.h index a19cf39917..627464f4cf 100644 --- a/contrib/include/wx/mmedia/sndbase.h +++ b/contrib/include/wx/mmedia/sndbase.h @@ -4,6 +4,7 @@ // Date: 08/11/1999 // Author: Guilhem Lavaux (C) 1999 // CVSID: $Id$ +// License: wxWindows license // -------------------------------------------------------------------------- #ifndef _WX_SNDBASE_H #define _WX_SNDBASE_H @@ -13,6 +14,7 @@ #endif #include "wx/defs.h" +#include "wx/mmedia/defs.h" // ------------------------------------------------------------------------ // DEFINITIONS @@ -76,7 +78,7 @@ typedef enum { wxSOUND_NOTSTARTED } wxSoundError; -class WXDLLEXPORT wxSoundStream; +class WXDLLIMPEXP_MMEDIA wxSoundStream; // --------------------- // wxSoundCallback(stream, evt, cdata): C callback for sound event. @@ -92,7 +94,7 @@ typedef void (*wxSoundCallback)(wxSoundStream *stream, int evt, // Base class for sound format specification // -class WXDLLEXPORT wxSoundFormatBase { +class WXDLLIMPEXP_MMEDIA wxSoundFormatBase { public: wxSoundFormatBase(); virtual ~wxSoundFormatBase(); @@ -112,7 +114,7 @@ class WXDLLEXPORT wxSoundFormatBase { // Base class for sound streams // -class WXDLLEXPORT wxSoundStream { +class WXDLLIMPEXP_MMEDIA wxSoundStream { public: wxSoundStream(); virtual ~wxSoundStream(); @@ -124,7 +126,7 @@ class WXDLLEXPORT wxSoundStream { // Returns the best size for IO calls virtual wxUint32 GetBestSize() const { return 1024; } - // SetSoundFormat returns TRUE when the format can be handled. + // SetSoundFormat returns true when the format can be handled. virtual bool SetSoundFormat(const wxSoundFormatBase& format); // GetSoundFormat returns the current sound format. @@ -145,7 +147,7 @@ class WXDLLEXPORT wxSoundStream { wxUint32 GetLastAccess() const { return m_lastcount; } // This is only useful for device (I think). - virtual bool QueueFilled() const { return TRUE; } + virtual bool QueueFilled() const { return true; } protected: // Current sound format