X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c4218a74033e3091a3566c9c6619809a00b53744..761df41e86ceeed56d32c038a6c9f88554d4f47a:/samples/drawing/drawing.cpp diff --git a/samples/drawing/drawing.cpp b/samples/drawing/drawing.cpp index 84d05d3412..93c4b6df2f 100644 --- a/samples/drawing/drawing.cpp +++ b/samples/drawing/drawing.cpp @@ -43,7 +43,7 @@ // ---------------------------------------------------------------------------- // the application icon -#if defined(__WXGTK__) || defined(__WXMOTIF__) +#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) #include "mondrian.xpm" #endif @@ -58,6 +58,7 @@ enum ScreenToShow Show_Default, Show_Text, Show_Lines, + Show_Brushes, Show_Polygons, Show_Mask, Show_Ops, @@ -150,8 +151,9 @@ public: void Show(ScreenToShow show) { m_show = show; Refresh(); } protected: - void DrawTestPoly( int x, int y, wxDC &dc ,int transparent ); void DrawTestLines( int x, int y, int width, wxDC &dc ); + void DrawTestPoly(wxDC& dc); + void DrawTestBrushes(wxDC& dc); void DrawText(wxDC& dc); void DrawImages(wxDC& dc); void DrawWithLogicalOps(wxDC& dc); @@ -159,6 +161,8 @@ protected: void DrawCircles(wxDC& dc); void DrawDefault(wxDC& dc); + void DrawRegionsHelper(wxDC& dc, wxCoord x); + private: MyFrame *m_owner; @@ -184,6 +188,7 @@ enum File_ShowDefault = MenuShow_First, File_ShowText, File_ShowLines, + File_ShowBrushes, File_ShowPolygons, File_ShowMask, File_ShowOps, @@ -308,9 +313,9 @@ bool MyApp::OnInit() if ( !LoadImages() ) { - wxLogError("Can't load one of the bitmap files needed for this sample " - "from the current or parent directory, please copy them " - "there."); + wxLogError(wxT("Can't load one of the bitmap files needed ") + wxT("for this sample from the current or parent ") + wxT("directory, please copy them there.")); // stop here DeleteBitmaps(); @@ -331,6 +336,14 @@ void MyApp::DeleteBitmaps() delete gs_bmp4; delete gs_bmp4_mono; delete gs_bmp36; + + gs_bmpNoMask = NULL; + gs_bmpWithColMask = NULL; + gs_bmpMask = NULL; + gs_bmpWithMask = NULL; + gs_bmp4 = NULL; + gs_bmp4_mono = NULL; + gs_bmp36 = NULL; } // ---------------------------------------------------------------------------- @@ -356,251 +369,90 @@ MyCanvas::MyCanvas(MyFrame *parent) m_std_icon = wxTheApp->GetStdIcon(wxICON_INFORMATION); } -// Draw a polygon and an overlapping rectangle -// If transparent is 1, the fill pattern is made transparent. -// If transparent is 2, the fill pattern is made transparent but inversed -// If is transparent is 0 the text for and background color will be used to represent/map -// the colors of the monochrome bitmap pixels to the fillpattern -// -// I abused the the menu items for setting so called back and fore ground color -// just to show how the those colors do influence the fillpatterns just play -// with those, and with the code variations are endless using other logical -// functions. - -void MyCanvas::DrawTestPoly( int x, int y,wxDC &dc,int transparent ) +void MyCanvas::DrawTestBrushes(wxDC& dc) { -// wxBrush* brush4 = new wxBrush(*gs_bmp4); - wxBrush* brush4 = new wxBrush(*wxBLACK,wxFDIAGONAL_HATCH); - wxBrush* brush4_mono = new wxBrush(*gs_bmp4_mono); - wxBrush* brush36 = new wxBrush(*gs_bmp36); - - wxPoint todraw[5]; - todraw[0].x=(long)x+100; - todraw[0].y=(long)y+100; - todraw[1].x=(long)x+300; - todraw[1].y=(long)y+100; - todraw[2].x=(long)x+300; - todraw[2].y=(long)y+300; - todraw[3].x=(long)x+150; - todraw[3].y=(long)y+350; - todraw[4].x=(long)x+100; - todraw[4].y=(long)y+300; - - wxPoint todraw2[5]; - todraw2[0].x=100; - todraw2[0].y=100; - todraw2[1].x=300; - todraw2[1].y=100; - todraw2[2].x=300; - todraw2[2].y=300; - todraw2[3].x=150; - todraw2[3].y=350; - todraw2[4].x=100; - todraw2[4].y=300; - - switch (transparent) - { - case 0: - { - dc.SetLogicalFunction(wxCOPY); - - dc.SetPen( wxPen( "black", 4, wxSOLID) ); - dc.SetBrush( *brush4 ); - dc.DrawPolygon(5,todraw,0,0,wxWINDING_RULE); - - dc.SetPen( wxPen( "red", 4, wxSOLID) ); - dc.SetBrush( *brush36 ); - dc.SetTextForeground(*wxCYAN); - dc.SetTextBackground(m_owner->m_colourBackground); - dc.DrawRectangle( x+10, y+10, 200, 200 ); - - dc.SetPen( wxPen( "green", 4, wxSOLID) ); - dc.SetBrush( *brush4_mono ); - dc.SetTextForeground(*wxCYAN); - dc.SetTextBackground(m_owner->m_colourBackground); - dc.DrawRectangle( x+50, y+50, 200, 200 ); - - dc.DrawCircle( x+400, y+50, 130 ); - - dc.SetBrush(wxNullBrush); - dc.SetPen(wxNullPen); - break; - } - case 1: //now with transparent fillpatterns - { - - wxBitmap* bmpBlit = new wxBitmap(600,400); - wxMemoryDC* memDC= new wxMemoryDC(); - // wxBrush _clearbrush(*wxGREEN,wxSOLID); - wxBrush _clearbrush(*wxBLACK,wxSOLID); - memDC->SelectObject(*bmpBlit); - memDC->BeginDrawing(); - memDC->SetBackground(_clearbrush); - memDC->Clear(); - memDC->SetBackground(wxNullBrush); - - memDC->SetPen( wxPen( "black", 4, wxSOLID) ); - memDC->SetBrush( wxNullBrush); - memDC->SetBrush( *brush4 ); - memDC->SetTextForeground(*wxBLACK); // 0s --> 0x000000 (black) - memDC->SetTextBackground(*wxWHITE); // 1s --> 0xFFFFFF (white) - memDC->SetLogicalFunction(wxAND_INVERT); - - // BLACK OUT the opaque pixels and leave the rest as is - memDC->DrawPolygon(5,todraw2,0,0,wxWINDING_RULE); - - // Set background and foreground colors for fill pattern - //the previous blacked out pixels are now merged with the layer color - //while the non blacked out pixels stay as they are. - memDC->SetTextForeground(*wxBLACK); // 0s --> 0x000000 (black) - - //now define what will be the color of the fillpattern parts that are not transparent - // memDC->SetTextBackground(*wxBLUE); - memDC->SetTextBackground(m_owner->m_colourForeground); - memDC->SetLogicalFunction(wxOR); - - - //don't understand how but the outline is also depending on logicalfunction - memDC->SetPen( wxPen( "red", 4, wxSOLID) ); - memDC->DrawPolygon(5,todraw2,0,0,wxWINDING_RULE); - - memDC->SetLogicalFunction(wxCOPY); - - memDC->SetPen( wxPen( "black", 4, wxSOLID) ); - memDC->SetBrush( wxNullBrush); - memDC->SetBrush( *brush36 ); - memDC->SetTextForeground(*wxBLACK); // 0s --> 0x000000 (black) - memDC->SetTextBackground(*wxWHITE); // 1s --> 0xFFFFFF (white) - memDC->SetLogicalFunction(wxAND_INVERT); - - memDC->DrawRectangle( 10, 10, 200, 200 ); - - // Set background and foreground colors for fill pattern - //the previous blacked out pixels are now merged with the layer color - //while the non blacked out pixels stay as they are. - memDC->SetTextForeground(*wxBLACK); // 0s --> 0x000000 (black) - //now define what will be the color of the fillpattern parts that are not transparent - // memDC->SetTextBackground(*wxRED); - memDC->SetTextBackground(m_owner->m_colourBackground); - memDC->SetLogicalFunction(wxOR); - - //don't understand how but the outline is also depending on logicalfunction - memDC->SetPen( wxPen( "yellow", 4, wxSOLID) ); - memDC->DrawRectangle( 10, 10, 200, 200 ); - - memDC->SetBrush(wxNullBrush); - memDC->SetPen(wxNullPen); - - memDC->EndDrawing(); - dc.Blit(x,y,600,400,memDC,0,0,wxCOPY); - delete bmpBlit; - delete memDC; - break; - } - case 2: //now with transparent inversed fillpatterns - { - wxBitmap* bmpBlit = new wxBitmap(600,400); - wxMemoryDC* memDC= new wxMemoryDC(); - wxBrush _clearbrush(*wxWHITE,wxSOLID); - memDC->SelectObject(*bmpBlit); - memDC->BeginDrawing(); - memDC->SetBackground(_clearbrush); - memDC->Clear(); - memDC->SetBackground(wxNullBrush); - - memDC->SetPen( wxPen( "black", 4, wxSOLID) ); - memDC->SetBrush( *brush4 ); - memDC->SetTextBackground(*wxBLACK); // 0s --> 0x000000 (black) - memDC->SetTextForeground(*wxWHITE); // 1s --> 0xFFFFFF (white) - memDC->SetLogicalFunction(wxAND_INVERT); - - // BLACK OUT the opaque pixels and leave the rest as is - memDC->DrawPolygon(5,todraw2,0,0,wxWINDING_RULE); - - // Set background and foreground colors for fill pattern - //the previous blacked out pixels are now merged with the layer color - //while the non blacked out pixels stay as they are. - memDC->SetTextBackground(*wxBLACK); // 0s --> 0x000000 (black) - - //now define what will be the color of the fillpattern parts that are not transparent - memDC->SetTextForeground(m_owner->m_colourForeground); - memDC->SetLogicalFunction(wxOR); - - - //don't understand how but the outline is also depending on logicalfunction - memDC->SetPen( wxPen( "red", 4, wxSOLID) ); - memDC->DrawPolygon(5,todraw2,0,0,wxWINDING_RULE); - - memDC->SetLogicalFunction(wxCOPY); - - memDC->SetPen( wxPen( "black", 4, wxSOLID) ); - memDC->SetBrush( *brush36 ); - memDC->SetTextBackground(*wxBLACK); // 0s --> 0x000000 (black) - memDC->SetTextForeground(*wxWHITE); // 1s --> 0xFFFFFF (white) - memDC->SetLogicalFunction(wxAND_INVERT); - - memDC->DrawRectangle( 10,10, 200, 200 ); - - // Set background and foreground colors for fill pattern - //the previous blacked out pixels are now merged with the layer color - //while the non blacked out pixels stay as they are. - memDC->SetTextBackground(*wxBLACK); // 0s --> 0x000000 (black) - //now define what will be the color of the fillpattern parts that are not transparent - memDC->SetTextForeground(m_owner->m_colourBackground); - memDC->SetLogicalFunction(wxOR); - - //don't understand how but the outline is also depending on logicalfunction - memDC->SetPen( wxPen( "yellow", 4, wxSOLID) ); - memDC->DrawRectangle( 10, 10, 200, 200 ); - - memDC->SetBrush(wxNullBrush); - memDC->SetPen(wxNullPen); - dc.Blit(x,y,600,400,memDC,0,0,wxCOPY); - delete bmpBlit; - delete memDC; - } - } + static const wxCoord WIDTH = 200; + static const wxCoord HEIGHT = 80; + + wxCoord x = 10, + y = 10; + + dc.SetBrush(wxBrush(*wxGREEN, wxSOLID)); + dc.DrawRectangle(x, y, WIDTH, HEIGHT); + dc.DrawText("Solid green", x + 10, y + 10); + + y += HEIGHT; + dc.SetBrush(wxBrush(*wxRED, wxCROSSDIAG_HATCH)); + dc.DrawRectangle(x, y, WIDTH, HEIGHT); + dc.DrawText("Hatched red", x + 10, y + 10); + + y += HEIGHT; + dc.SetBrush(wxBrush(*gs_bmpMask)); + dc.DrawRectangle(x, y, WIDTH, HEIGHT); + dc.DrawText("Stipple mono", x + 10, y + 10); + + y += HEIGHT; + dc.SetBrush(wxBrush(*gs_bmpNoMask)); + dc.DrawRectangle(x, y, WIDTH, HEIGHT); + dc.DrawText("Stipple colour", x + 10, y + 10); +} - delete brush4; - delete brush4_mono; - delete brush36; +void MyCanvas::DrawTestPoly(wxDC& dc) +{ + wxBrush brushHatch(*wxRED, wxFDIAGONAL_HATCH); + dc.SetBrush(brushHatch); + + wxPoint star[5]; + star[0] = wxPoint(100, 60); + star[1] = wxPoint(60, 150); + star[2] = wxPoint(160, 100); + star[3] = wxPoint(40, 100); + star[4] = wxPoint(140, 150); + + dc.DrawText("You should see two (irregular) stars below, the left one " + "hatched", 10, 10); + dc.DrawText("except for the central region and the right " + "one entirely hatched", 10, 30); + + dc.DrawPolygon(WXSIZEOF(star), star); + dc.DrawPolygon(WXSIZEOF(star), star, 160, 0, wxWINDING_RULE); } void MyCanvas::DrawTestLines( int x, int y, int width, wxDC &dc ) { - dc.SetPen( wxPen( "black", width, wxSOLID) ); + dc.SetPen( wxPen( wxT("black"), width, wxSOLID) ); dc.SetBrush( *wxRED_BRUSH ); - dc.DrawText(wxString::Format("Testing lines of width %d", width), x + 10, y - 10); + dc.DrawText(wxString::Format(wxT("Testing lines of width %d"), width), x + 10, y - 10); dc.DrawRectangle( x+10, y+10, 100, 190 ); dc.DrawText("Solid/dot/short dash/long dash/dot dash", x + 150, y + 10); - dc.SetPen( wxPen( "black", width, wxSOLID) ); + dc.SetPen( wxPen( wxT("black"), width, wxSOLID) ); dc.DrawLine( x+20, y+20, 100, y+20 ); - dc.SetPen( wxPen( "black", width, wxDOT) ); + dc.SetPen( wxPen( wxT("black"), width, wxDOT) ); dc.DrawLine( x+20, y+30, 100, y+30 ); - dc.SetPen( wxPen( "black", width, wxSHORT_DASH) ); + dc.SetPen( wxPen( wxT("black"), width, wxSHORT_DASH) ); dc.DrawLine( x+20, y+40, 100, y+40 ); - dc.SetPen( wxPen( "black", width, wxLONG_DASH) ); + dc.SetPen( wxPen( wxT("black"), width, wxLONG_DASH) ); dc.DrawLine( x+20, y+50, 100, y+50 ); - dc.SetPen( wxPen( "black", width, wxDOT_DASH) ); + dc.SetPen( wxPen( wxT("black"), width, wxDOT_DASH) ); dc.DrawLine( x+20, y+60, 100, y+60 ); dc.DrawText("Misc hatches", x + 150, y + 70); - dc.SetPen( wxPen( "black", width, wxBDIAGONAL_HATCH) ); + dc.SetPen( wxPen( wxT("black"), width, wxBDIAGONAL_HATCH) ); dc.DrawLine( x+20, y+70, 100, y+70 ); - dc.SetPen( wxPen( "black", width, wxCROSSDIAG_HATCH) ); + dc.SetPen( wxPen( wxT("black"), width, wxCROSSDIAG_HATCH) ); dc.DrawLine( x+20, y+80, 100, y+80 ); - dc.SetPen( wxPen( "black", width, wxFDIAGONAL_HATCH) ); + dc.SetPen( wxPen( wxT("black"), width, wxFDIAGONAL_HATCH) ); dc.DrawLine( x+20, y+90, 100, y+90 ); - dc.SetPen( wxPen( "black", width, wxCROSS_HATCH) ); + dc.SetPen( wxPen( wxT("black"), width, wxCROSS_HATCH) ); dc.DrawLine( x+20, y+100, 100, y+100 ); - dc.SetPen( wxPen( "black", width, wxHORIZONTAL_HATCH) ); + dc.SetPen( wxPen( wxT("black"), width, wxHORIZONTAL_HATCH) ); dc.DrawLine( x+20, y+110, 100, y+110 ); - dc.SetPen( wxPen( "black", width, wxVERTICAL_HATCH) ); + dc.SetPen( wxPen( wxT("black"), width, wxVERTICAL_HATCH) ); dc.DrawLine( x+20, y+120, 100, y+120 ); dc.DrawText("User dash", x + 150, y + 140); - wxPen ud( "black", width, wxUSER_DASH ); + wxPen ud( wxT("black"), width, wxUSER_DASH ); wxDash dash1[1]; dash1[0] = 0; ud.SetDashes( 1, dash1 ); @@ -620,7 +472,7 @@ void MyCanvas::DrawDefault(wxDC& dc) { // mark the origin dc.DrawCircle(0, 0, 10); -#if !(defined __WXGTK__) && !(defined __WXMOTIF__) +#if !(defined __WXGTK__) && !(defined __WXMOTIF__) && !(defined __WXMGL__) // not implemented in wxGTK or wxMOTIF :-( dc.FloodFill(0, 0, wxColour(255, 0, 0)); #endif // @@ -822,14 +674,16 @@ void MyCanvas::DrawText(wxDC& dc) dc.DrawText( "This is text", 110, 10 ); dc.DrawRotatedText( "That is text", 20, 10, -45 ); - dc.SetFont( *wxNORMAL_FONT ); + // use wxSWISS_FONT and not wxNORMAL_FONT as the latter can't be rotated + // under Win9x (it is not TrueType) + dc.SetFont( *wxSWISS_FONT ); wxString text; dc.SetBackgroundMode(wxTRANSPARENT); for ( int n = -180; n < 180; n += 30 ) { - text.Printf(" %d rotated text", n); + text.Printf(wxT(" %d rotated text"), n); dc.DrawRotatedText(text , 400, 400, n); } @@ -841,10 +695,10 @@ void MyCanvas::DrawText(wxDC& dc) long height; long descent; dc.GetTextExtent( "This is Swiss 18pt text.", &length, &height, &descent ); - text.Printf( "Dimensions are length %ld, height %ld, descent %ld", length, height, descent ); + text.Printf( wxT("Dimensions are length %ld, height %ld, descent %ld"), length, height, descent ); dc.DrawText( text, 110, 80 ); - text.Printf( "CharHeight() returns: %d", dc.GetCharHeight() ); + text.Printf( wxT("CharHeight() returns: %d"), dc.GetCharHeight() ); dc.DrawText( text, 110, 120 ); dc.DrawRectangle( 100, 40, 4, height ); @@ -874,21 +728,21 @@ static const struct int rop; } rasterOperations[] = { - { "wxAND", wxAND }, - { "wxAND_INVERT", wxAND_INVERT }, - { "wxAND_REVERSE", wxAND_REVERSE }, - { "wxCLEAR", wxCLEAR }, - { "wxCOPY", wxCOPY }, - { "wxEQUIV", wxEQUIV }, - { "wxINVERT", wxINVERT }, - { "wxNAND", wxNAND }, - { "wxNO_OP", wxNO_OP }, - { "wxOR", wxOR }, - { "wxOR_INVERT", wxOR_INVERT }, - { "wxOR_REVERSE", wxOR_REVERSE }, - { "wxSET", wxSET }, - { "wxSRC_INVERT", wxSRC_INVERT }, - { "wxXOR", wxXOR }, + { wxT("wxAND"), wxAND }, + { wxT("wxAND_INVERT"), wxAND_INVERT }, + { wxT("wxAND_REVERSE"), wxAND_REVERSE }, + { wxT("wxCLEAR"), wxCLEAR }, + { wxT("wxCOPY"), wxCOPY }, + { wxT("wxEQUIV"), wxEQUIV }, + { wxT("wxINVERT"), wxINVERT }, + { wxT("wxNAND"), wxNAND }, + { wxT("wxNO_OP"), wxNO_OP }, + { wxT("wxOR"), wxOR }, + { wxT("wxOR_INVERT"), wxOR_INVERT }, + { wxT("wxOR_REVERSE"), wxOR_REVERSE }, + { wxT("wxSET"), wxSET }, + { wxT("wxSRC_INVERT"), wxSRC_INVERT }, + { wxT("wxXOR"), wxXOR }, }; void MyCanvas::DrawImages(wxDC& dc) @@ -988,35 +842,49 @@ void MyCanvas::DrawRegions(wxDC& dc) dc.DrawText("You should see a red rect partly covered by a cyan one " "on the left", 10, 5); dc.DrawText("and 5 smileys from which 4 are partially clipped on the " - "right", 10, 5 + dc.GetCharHeight()); + "right (2 copies should be identical)", + 10, 5 + dc.GetCharHeight()); + + DrawRegionsHelper(dc, 10); + DrawRegionsHelper(dc, 350); +} +void MyCanvas::DrawRegionsHelper(wxDC& dc, wxCoord x) +{ + dc.DestroyClippingRegion(); dc.SetBrush( *wxWHITE_BRUSH ); dc.SetPen( *wxTRANSPARENT_PEN ); - dc.DrawRectangle( 10,50,310,310 ); + dc.DrawRectangle( x,50,310,310 ); - dc.SetClippingRegion( 20,60,100,270 ); + dc.SetClippingRegion( x+10,60,100,270 ); dc.SetBrush( *wxRED_BRUSH ); - dc.DrawRectangle( 10,50,310,310 ); + dc.DrawRectangle( x,50,310,310 ); - dc.SetClippingRegion( 20,60,100,100 ); + dc.SetClippingRegion( x+10,60,100,100 ); dc.SetBrush( *wxCYAN_BRUSH ); - dc.DrawRectangle( 10,50,310,310 ); + dc.DrawRectangle( x,50,310,310 ); - dc.DestroyClippingRegion(); - dc.SetClippingRegion( 120,70,100,270 ); + // when drawing the left half, destroy the clipping region, when drawing + // the right one - leave it + // + // normally it shouldn't make any difference as SetClippingRegion() + // replaces the old clipping region + if ( x < 300 ) + dc.DestroyClippingRegion(); + dc.SetClippingRegion( x+110,70,100,270 ); dc.SetBrush( *wxGREY_BRUSH ); - dc.DrawRectangle( 10,50,310,310 ); + dc.DrawRectangle( x,50,310,310 ); if (m_smile_bmp.Ok()) { - dc.DrawBitmap( m_smile_bmp, 160, 200, TRUE ); - dc.DrawBitmap( m_smile_bmp, 140, 60, TRUE ); - dc.DrawBitmap( m_smile_bmp, 140, 330, TRUE ); - dc.DrawBitmap( m_smile_bmp, 110, 120, TRUE ); - dc.DrawBitmap( m_smile_bmp, 210, 120, TRUE ); + dc.DrawBitmap( m_smile_bmp, x+150, 200, TRUE ); + dc.DrawBitmap( m_smile_bmp, x+130, 60, TRUE ); + dc.DrawBitmap( m_smile_bmp, x+130, 330, TRUE ); + dc.DrawBitmap( m_smile_bmp, x+100, 120, TRUE ); + dc.DrawBitmap( m_smile_bmp, x+200, 120, TRUE ); } } @@ -1075,12 +943,12 @@ void MyCanvas::OnPaint(wxPaintEvent &WXUNUSED(event)) DrawTestLines( 0, 760, 6, dc ); break; + case Show_Brushes: + DrawTestBrushes(dc); + break; + case Show_Polygons: - DrawTestPoly( 0, 100, dc, 0 ); -/* - DrawTestPoly( 33, 500, dc, 1 ); - DrawTestPoly( 43, 1000, dc, 2 ); -*/ + DrawTestPoly(dc); break; case Show_Mask: @@ -1090,13 +958,6 @@ void MyCanvas::OnPaint(wxPaintEvent &WXUNUSED(event)) case Show_Ops: DrawWithLogicalOps(dc); break; - - default: - { - dc.SetPen( *wxBLACK_PEN ); - dc.DrawLine( 0,0,100,100 ); - } - } } @@ -1110,7 +971,7 @@ void MyCanvas::OnMouseMove(wxMouseEvent &event) long x = dc.DeviceToLogicalX( pos.x ); long y = dc.DeviceToLogicalY( pos.y ); wxString str; - str.Printf( "Current mouse position: %d,%d", (int)x, (int)y ); + str.Printf( wxT("Current mouse position: %d,%d"), (int)x, (int)y ); m_owner->SetStatusText( str ); } @@ -1142,11 +1003,12 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) menuFile->Append(File_ShowDefault, "&Default screen\tF1"); menuFile->Append(File_ShowText, "&Text screen\tF2"); menuFile->Append(File_ShowLines, "&Lines screen\tF3"); - menuFile->Append(File_ShowPolygons, "&Polygons screen\tF4"); - menuFile->Append(File_ShowMask, "wx&Mask screen\tF5"); - menuFile->Append(File_ShowOps, "&ROP screen\tF6"); - menuFile->Append(File_ShowRegions, "Re&gions screen\tF7"); - menuFile->Append(File_ShowCircles, "&Circles screen\tF8"); + menuFile->Append(File_ShowBrushes, "&Brushes screen\tF4"); + menuFile->Append(File_ShowPolygons, "&Polygons screen\tF5"); + menuFile->Append(File_ShowMask, "&Mask screen\tF6"); + menuFile->Append(File_ShowOps, "&ROP screen\tF7"); + menuFile->Append(File_ShowRegions, "Re&gions screen\tF8"); + menuFile->Append(File_ShowCircles, "&Circles screen\tF9"); menuFile->AppendSeparator(); menuFile->Append(File_About, "&About...\tCtrl-A", "Show about dialog"); menuFile->AppendSeparator(); @@ -1229,7 +1091,7 @@ void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) wxString msg; msg.Printf( wxT("This is the about dialog of the drawing sample.\n") wxT("This sample tests various primitive drawing functions\n") - wxT("without any tests to prevent flicker.\n") + wxT("(without any attempts to prevent flicker).\n") wxT("Copyright (c) Robert Roebling 1999") );