X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c3d434725bd76bc0306b9751e722ed70bd776876..aa99e0cd2242db04fe1f9bb7d91aea545def2422:/src/os2/dialog.cpp diff --git a/src/os2/dialog.cpp b/src/os2/dialog.cpp index f15bd2b353..fb4e903b07 100644 --- a/src/os2/dialog.cpp +++ b/src/os2/dialog.cpp @@ -1,243 +1,401 @@ ///////////////////////////////////////////////////////////////////////////// // Name: dialog.cpp // Purpose: wxDialog class -// Author: AUTHOR +// Author: David Webster // Modified by: -// Created: ??/??/98 +// Created: 10/14/99 // RCS-ID: $Id$ -// Copyright: (c) AUTHOR -// Licence: wxWindows licence +// Copyright: (c) David Webster +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "dialog.h" -#endif +// For compilers that support precompilation, includes "wx.h". +#include "wx/wxprec.h" +#ifndef WX_PRECOMP #include "wx/dialog.h" #include "wx/utils.h" #include "wx/frame.h" #include "wx/app.h" #include "wx/settings.h" +#include "wx/intl.h" +#include "wx/log.h" +#endif -// Lists to keep track of windows, so we can disable/enable them -// for modal dialogs -wxList wxModalDialogs; -wxList wxModelessWindows; // Frames and modeless dialogs -extern wxList wxPendingDelete; - -#if !USE_SHARED_LIBRARY -IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel) - -BEGIN_EVENT_TABLE(wxDialog, wxPanel) - EVT_BUTTON(wxID_OK, wxDialog::OnOK) - EVT_BUTTON(wxID_APPLY, wxDialog::OnApply) - EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel) - EVT_CHAR_HOOK(wxDialog::OnCharHook) - EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged) - EVT_CLOSE(wxDialog::OnCloseWindow) -END_EVENT_TABLE() +#include "wx/os2/private.h" +#include "wx/log.h" +#include "wx/evtloop.h" +#include "wx/ptr_scpd.h" -#endif +#define wxDIALOG_DEFAULT_X 300 +#define wxDIALOG_DEFAULT_Y 300 -wxDialog::wxDialog() -{ - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); -} +#define wxDIALOG_DEFAULT_WIDTH 500 +#define wxDIALOG_DEFAULT_HEIGHT 500 -bool wxDialog::Create(wxWindow *parent, wxWindowID id, - const wxString& title, - const wxPoint& pos, - const wxSize& size, - long style, - const wxString& name) +IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow) + +BEGIN_EVENT_TABLE(wxDialog, wxDialogBase) + EVT_BUTTON(wxID_OK, wxDialog::OnOK) + EVT_BUTTON(wxID_APPLY, wxDialog::OnApply) + EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel) + EVT_CHAR_HOOK(wxDialog::OnCharHook) + EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged) + EVT_CLOSE(wxDialog::OnCloseWindow) +END_EVENT_TABLE() + +// ---------------------------------------------------------------------------- +// wxDialogModalData +// ---------------------------------------------------------------------------- + +// this is simply a container for any data we need to implement modality which +// allows us to avoid changing wxDialog each time the implementation changes +class wxDialogModalData { - m_windowStyle = style; +public: + wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { } - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); - SetName(name); + void RunLoop() + { + m_evtLoop.Run(); + } - if (!parent) - wxTopLevelWindows.Append(this); + void ExitLoop() + { + m_evtLoop.Exit(); + } - if (parent) parent->AddChild(this); +private: + wxModalEventLoop m_evtLoop; +}; - if ( id == -1 ) - m_windowId = (int)NewControlId(); - else - m_windowId = id; +wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData); - // TODO: create dialog +// ============================================================================ +// implementation +// ============================================================================ - return FALSE; -} +// ---------------------------------------------------------------------------- +// wxDialog construction +// ---------------------------------------------------------------------------- -void wxDialog::SetModal(bool flag) +void wxDialog::Init() { - if ( flag ) - m_windowStyle |= wxDIALOG_MODAL ; - else - if ( m_windowStyle & wxDIALOG_MODAL ) - m_windowStyle -= wxDIALOG_MODAL ; - - wxModelessWindows.DeleteObject(this); - if (!flag) - wxModelessWindows.Append(this); -} + m_pOldFocus = (wxWindow *)NULL; + m_isShown = FALSE; + m_pWindowDisabler = (wxWindowDisabler *)NULL; + m_modalData = NULL; + SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); +} // end of wxDialog::Init + +bool wxDialog::Create( + wxWindow* pParent +, wxWindowID vId +, const wxString& rsTitle +, const wxPoint& rPos +, const wxSize& rSize +, long lStyle +, const wxString& rsName +) +{ + Init(); + SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG); + + // + // Save focus before doing anything which can potentially change it + // + m_pOldFocus = FindFocus(); + + // + // All dialogs should really have this style + // + lStyle |= wxTAB_TRAVERSAL; + + if (!wxTopLevelWindow::Create( pParent + ,vId + ,rsTitle + ,rPos + ,rSize + ,lStyle + ,rsName + )) + return FALSE; + SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); + + // + // Must defer setting the title until after dialog is created and sized + // + if (!rsTitle.IsNull()) + SetTitle(rsTitle); + return TRUE; +} // end of wxDialog::Create + +void wxDialog::SetModal( + bool bFlag +) +{ + if (bFlag) + { + m_windowStyle |= wxDIALOG_MODAL ; + wxModelessWindows.DeleteObject(this); + } + else + { + m_windowStyle &= ~wxDIALOG_MODAL ; + wxModelessWindows.Append(this); + } +} // end of wxDialog::SetModal wxDialog::~wxDialog() { - // TODO - wxTopLevelWindows.DeleteObject(this); - - if ( (GetWindowStyleFlag() & wxDIALOG_MODAL) != wxDIALOG_MODAL ) - wxModelessWindows.DeleteObject(this); + m_isBeingDeleted = TRUE; + Show(FALSE); +} // end of wxDialog::~wxDialog - // If this is the last top-level window, exit. - if (wxTheApp && (wxTopLevelWindows.Number() == 0)) +// +// By default, pressing escape cancels the dialog +// +void wxDialog::OnCharHook( + wxKeyEvent& rEvent +) +{ + if (GetHWND()) { - wxTheApp->SetTopWindow(NULL); - - if (wxTheApp->GetExitOnFrameDelete()) - { - // TODO: exit - } + if (rEvent.m_keyCode == WXK_ESCAPE) + { + // + // Behaviour changed in 2.0: we'll send a Cancel message + // to the dialog instead of Close. + // + wxCommandEvent vCancelEvent( wxEVT_COMMAND_BUTTON_CLICKED + ,wxID_CANCEL + ); + + vCancelEvent.SetEventObject( this ); + GetEventHandler()->ProcessEvent(vCancelEvent); + + // + // Ensure that there is another message for this window so the + // ShowModal loop will exit and won't get stuck in GetMessage(). + // + ::WinPostMsg(GetHwnd(), WM_NULL, 0, 0); + return; + } } + // We didn't process this event. + rEvent.Skip(); } -// By default, pressing escape cancels the dialog -void wxDialog::OnCharHook(wxKeyEvent& event) -{ - if (event.m_keyCode == WXK_ESCAPE) - { - // Behaviour changed in 2.0: we'll send a Cancel message - // to the dialog instead of Close. - wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); - cancelEvent.SetEventObject( this ); - GetEventHandler()->ProcessEvent(cancelEvent); - - return; - } - // We didn't process this event. - event.Skip(); -} +// ---------------------------------------------------------------------------- +// showing the dialogs +// ---------------------------------------------------------------------------- -void wxDialog::Iconize(bool WXUNUSED(iconize)) +bool wxDialog::IsModal() const { - // TODO -} + return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0; +} // end of wxDialog::IsModal -bool wxDialog::IsIconized() const +bool wxDialog::IsModalShowing() const { - // TODO - return FALSE; -} + return m_modalData != NULL; // const_cast +} // end of wxDialog::IsModalShowing -void wxDialog::GetPosition(int *x, int *y) const +void wxDialog::DoShowModal() { - // TODO -} + wxWindow* pParent = GetParent(); + wxWindow* pOldFocus = m_pOldFocus; + HWND hWndOldFocus = 0; -bool wxDialog::Show(bool show) -{ - // TODO - return FALSE; -} + wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") ); + wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") ); -void wxDialog::SetTitle(const wxString& title) -{ - // TODO -} + if (pOldFocus) + hWndOldFocus = (HWND)pOldFocus->GetHWND(); -wxString wxDialog::GetTitle() const -{ - // TODO - return wxString(""); -} + // + // Remember where the focus was + // + if (!pOldFocus) + { + pOldFocus = pParent; + if (pParent) + hWndOldFocus = GetHwndOf(pParent); + } + + // + // Disable all other app windows + // + wxASSERT_MSG(!m_pWindowDisabler, _T("disabling windows twice?")); + + // + // Before entering the modal loop, reset the "is in OnIdle()" flag (see + // comment in app.cpp) + // + extern bool gbInOnIdle; + bool bWasInOnIdle = gbInOnIdle; + + gbInOnIdle = FALSE; + + // enter the modal loop + { + wxDialogModalDataTiedPtr modalData(&m_modalData, + new wxDialogModalData(this)); + modalData->RunLoop(); + } + gbInOnIdle = bWasInOnIdle; + + // + // and restore focus + // Note that this code MUST NOT access the dialog object's data + // in case the object has been deleted (which will be the case + // for a modal dialog that has been destroyed before calling EndModal). + // + if (pOldFocus && (pOldFocus != this) && ::WinIsWindow(vHabmain, hWndOldFocus)) + { + // + // This is likely to prove that the object still exists + // + if (wxFindWinFromHandle((WXHWND) hWndOldFocus) == pOldFocus) + pOldFocus->SetFocus(); + } +} // end of wxDialog::DoShowModal -void wxDialog::Centre(int direction) +bool wxDialog::Show( + bool bShow +) { - int x_offset,y_offset ; - int display_width, display_height; - int width, height, x, y; - wxWindow *parent = GetParent(); - if ((direction & wxCENTER_FRAME) && parent) - { - parent->GetPosition(&x_offset,&y_offset) ; - parent->GetSize(&display_width,&display_height) ; - } - else - { - wxDisplaySize(&display_width, &display_height); - x_offset = 0 ; - y_offset = 0 ; - } - - GetSize(&width, &height); - GetPosition(&x, &y); - - if (direction & wxHORIZONTAL) - x = (int)((display_width - width)/2); - if (direction & wxVERTICAL) - y = (int)((display_height - height)/2); - - SetSize(x+x_offset, y+y_offset, width, height); -} + if (!bShow) + { + // + // If we had disabled other app windows, reenable them back now because + // if they stay disabled Windows will activate another window (one + // which is enabled, anyhow) and we will lose activation. We really don't + // do this in OS/2 since PM does this for us. + // + if (m_pWindowDisabler) + { + delete m_pWindowDisabler; + m_pWindowDisabler = NULL; + } + if ( m_modalData ) + m_modalData->ExitLoop(); + } + + // + // ShowModal() may be called for already shown dialog + // + if (!wxDialogBase::Show(bShow) && !(bShow && IsModal())) + { + // + // Nothing to do + // + return FALSE; + } + if (bShow) + { + // dialogs don't get WM_SIZE message after creation unlike most (all?) + // other windows and so could start their life non laid out correctly + // if we didn't call Layout() from here + // + // NB: normally we should call it just the first time but doing it + // every time is simpler than keeping a flag +// Layout(); + + // + // Usually will result in TransferDataToWindow() being called + // + InitDialog(); + } + + if (GetTitle().c_str()) + ::WinSetWindowText((HWND)GetHwnd(), GetTitle().c_str()); + if (IsModal()) + { + if (bShow) + { + // + // Modal dialog needs a parent window, so try to find one + // + if (!GetParent()) + { + wxWindow* pParent = wxTheApp->GetTopWindow(); + + if ( pParent && pParent != this && pParent->IsShown() ) + { + // + // Use it + // + m_parent = pParent; + + } + } + DoShowModal(); + } + } + return TRUE; +} // end of wxDialog::Show + +// // Replacement for Show(TRUE) for modal dialogs - returns return code +// int wxDialog::ShowModal() { - m_windowStyle |= wxDIALOG_MODAL; - // TODO: modal showing - Show(TRUE); - return GetReturnCode(); -} + if (!IsModal()) + { + SetModal(TRUE); + } + Show(TRUE); + return GetReturnCode(); +} // end of wxDialog::ShowModal -void wxDialog::EndModal(int retCode) +void wxDialog::EndModal( + int nRetCode +) { - SetReturnCode(retCode); - // TODO modal un-showing - Show(FALSE); -} + SetReturnCode(nRetCode); + Show(FALSE); +} // end of wxDialog::EndModal -// Standard buttons -void wxDialog::OnOK(wxCommandEvent& event) -{ - if ( Validate() && TransferDataFromWindow() ) - { - if ( IsModal() ) - EndModal(wxID_OK); - else - { - SetReturnCode(wxID_OK); - this->Show(FALSE); - } - } -} +// ---------------------------------------------------------------------------- +// wxWin event handlers +// ---------------------------------------------------------------------------- -void wxDialog::OnApply(wxCommandEvent& event) +void wxDialog::OnApply( + wxCommandEvent& rEvent +) { - if (Validate()) - TransferDataFromWindow(); - // TODO probably need to disable the Apply button until things change again -} + if (Validate()) + TransferDataFromWindow(); +} // end of wxDialog::OnApply -void wxDialog::OnCancel(wxCommandEvent& event) +// Standard buttons +void wxDialog::OnOK( + wxCommandEvent& rEvent +) { - if ( IsModal() ) - EndModal(wxID_CANCEL); - else + if ( Validate() && TransferDataFromWindow() ) { - SetReturnCode(wxID_CANCEL); - this->Show(FALSE); + EndModal(wxID_OK); } -} +} // end of wxDialog::OnOK -void wxDialog::OnCloseWindow(wxCloseEvent& event) +void wxDialog::OnCancel( + wxCommandEvent& rEvent +) { + EndModal(wxID_CANCEL); +} // end of wxDialog::OnCancel + +void wxDialog::OnCloseWindow( + wxCloseEvent& rEvent +) +{ + // // We'll send a Cancel message by default, // which may close the dialog. // Check for looping if the Cancel event handler calls Close(). - + // // Note that if a cancel button and handler aren't present in the dialog, // nothing will happen when you close the dialog via the window manager, or // via Close(). @@ -247,7 +405,11 @@ void wxDialog::OnCloseWindow(wxCloseEvent& event) // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be // sure to destroy the dialog. // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog. + // + // + // Ugh??? This is not good but until I figure out a global list it'll have to do + // static wxList closing; if ( closing.Member(this) ) @@ -255,27 +417,47 @@ void wxDialog::OnCloseWindow(wxCloseEvent& event) closing.Append(this); - wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); - cancelEvent.SetEventObject( this ); - GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog + wxCommandEvent vCancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); + + vCancelEvent.SetEventObject( this ); + GetEventHandler()->ProcessEvent(vCancelEvent); // This may close the dialog closing.DeleteObject(this); -} +} // end of wxDialog::OnCloseWindow -// Destroy the window (delayed, if a managed window) -bool wxDialog::Destroy() +void wxDialog::OnSysColourChanged( + wxSysColourChangedEvent& rEvent +) { - if (!wxPendingDelete.Member(this)) - wxPendingDelete.Append(this); - return TRUE; -} - -void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event) + SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); + Refresh(); +} // end of wxDialog::OnSysColourChanged + +MRESULT wxDialog::OS2WindowProc( + WXUINT uMessage +, WXWPARAM wParam +, WXLPARAM lParam +) { - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); - Refresh(); -} + MRESULT rc = 0; + bool bProcessed = FALSE; + + switch (uMessage) + { + case WM_CLOSE: + // + // If we can't close, tell the system that we processed the + // message - otherwise it would close us + // + bProcessed = !Close(); + break; + } + + if (!bProcessed) + rc = wxWindow::OS2WindowProc( uMessage + ,wParam + ,lParam + ); + return rc; +} // end of wxDialog::OS2WindowProc -void wxDialog::Fit() -{ -}