X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c37dc21c19765b1b14f23efb30068bf60f6fda3f..ce4b7808ca940be201422a066de141ca12f13863:/include/wx/univ/setup0.h diff --git a/include/wx/univ/setup0.h b/include/wx/univ/setup0.h index 6e77fd67c0..6cce0426f2 100644 --- a/include/wx/univ/setup0.h +++ b/include/wx/univ/setup0.h @@ -26,15 +26,15 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 2.0 API: set it to 1 to +// This setting determines the compatibility with 2.4 API: set it to 1 to // enable it // // Default is 0. // // Recommended setting: 0 (please update your code instead!) -#define WXWIN_COMPATIBILITY_2_2 0 +#define WXWIN_COMPATIBILITY_2_4 0 -// This setting determines the compatibility with 2.2 API: set it to 0 to +// This setting determines the compatibility with 2.6 API: set it to 0 to // flag all cases of using deprecated functions. // // Default is 1 but please try building your code with 0 as the default will @@ -42,15 +42,7 @@ // in the version after it completely. // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_4 1 - -// Define as 1 for font size to be backward compatible to 1.63 and earlier. -// 1.64 and later define point sizes to be compatible with Windows. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxFONT_SIZE_COMPATIBILITY 0 +#define WXWIN_COMPATIBILITY_2_6 1 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before. // If migrating between versions, your dialogs may seem to shrink. @@ -67,7 +59,7 @@ // Generic comment about debugging settings: they are very useful if you don't // use any other memory leak detection tools such as Purify/BoundsChecker, but // are probably redundant otherwise. Also, Visual C++ CRT has the same features -// as wxWindows memory debugging subsystem built in since version 5.0 and you +// as wxWidgets memory debugging subsystem built in since version 5.0 and you // may prefer to use it instead of built in memory debugging code because it is // faster and more fool proof. // @@ -140,7 +132,7 @@ // Unicode support // ---------------------------------------------------------------------------- -// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be +// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be // defined as wchar_t, wxString will use Unicode internally. If you set this // to 1, you must use wxT() macro for all literal strings in the program. // @@ -151,9 +143,11 @@ // Default is 0 // // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) -#define wxUSE_UNICODE 0 +#ifndef wxUSE_UNICODE + #define wxUSE_UNICODE 0 +#endif -// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode +// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you @@ -177,7 +171,7 @@ // Default is 1 // // Recommended setting: 1 for win32 else 0 -#if defined(__WIN32__) +#if defined(__WIN32__) || defined(__WATCOMC__) #define wxUSE_WCHAR_T 1 #else #define wxUSE_WCHAR_T 0 @@ -200,6 +194,22 @@ // in your own code (1 if you do, 0 if you don't) #define wxUSE_EXCEPTIONS 1 +// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from +// std::list and std::vector, with a compatibility interface, +// and for wxHashMap to be implemented with templates. +// +// Default is 0 +// +// Recommended setting: YMMV +#define wxUSE_STL 0 + +// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_EXTENDED_RTTI 0 + // Support for message/error logging. This includes wxLogXXX() functions and // wxLog and derived classes. Don't set this to 0 unless you really know what // you are doing. @@ -238,7 +248,7 @@ // Recommended setting: 0 unless you do plan to develop MT applications #define wxUSE_THREADS 1 -// If enabled (1), compiles wxWindows streams classes +// If enabled (1), compiles wxWidgets streams classes #define wxUSE_STREAMS 1 // Use standard C++ streams if 1. If 0, use wxWin streams implementation. @@ -248,6 +258,21 @@ #define wxUSE_STD_IOSTREAM 0 #endif +// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf. +// Note that if the system's implementation does not support positional +// parameters, setting this to 1 forces the use of the wxWidgets implementation +// of wxVsnprintf. The standard vsnprintf() supports positional parameters on +// many Unix systems but usually doesn't under Windows. +// +// Positional parameters are very useful when translating a program since using +// them in formatting strings allow translators to correctly reorder the +// translated sentences. +// +// Default is 1 +// +// Recommended setting: 1 if you want to support multiple languages +#define wxUSE_PRINTF_POS_PARAMS 0 + // ---------------------------------------------------------------------------- // non GUI features selection // ---------------------------------------------------------------------------- @@ -282,6 +307,14 @@ // Recommended setting: 1 (but may be safely disabled if you don't use it) #define wxUSE_FSVOLUME 1 +// Use wxStandardPaths class which allows to retrieve some standard locations +// in the file system +// +// Default is 1 +// +// Recommended setting: 1 (may be disabled to save space, but not much) +#define wxUSE_STDPATHS 1 + // use wxTextBuffer class: required by wxTextFile #define wxUSE_TEXTBUFFER 1 @@ -402,19 +435,31 @@ // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) #define wxUSE_FS_ZIP 1 +// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ARCHIVE 1 + +// wxArchive classes for accessing archives such as zip and tar +#define wxUSE_ARCHIVE_STREAMS 1 + // Set to 1 to compile wxZipInput/OutputStream classes. #define wxUSE_ZIPSTREAM 1 +// Set to 1 to compile wxBackingFile and wxBackedInputStream +#define wxUSE_BACKINGFILE 1 + +// Set to 1 to compile wxTarInput/OutputStream classes. +#define wxUSE_TARSTREAM 1 + // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by -// wxUSE_LIBPNG. -#define wxUSE_ZLIB 1 +// wxUSE_LIBPNG +#define wxUSE_ZLIB 1 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) #define wxUSE_FS_INET 1 // If enabled, the code written by Apple will be used to write, in a portable // way, float on the disk. See extended.c for the license which is different -// from wxWindows one. +// from wxWidgets one. // // Default is 1. // @@ -450,6 +495,15 @@ // Define this to use wxURL class. #define wxUSE_URL 1 +// Support for wxVariant class used in several places throughout the library, +// notably in wxDataViewCtrl API. +// +// Default is 1. +// +// Recommended setting: 1 unless you want to reduce the library size as much as +// possible in which case setting this to 0 can gain up to 100KB. +#define wxUSE_VARIANT 1 + // Support for regular expression matching via wxRegEx class: enable this to // use POSIX regular expressions in your code. You need to compile regex // library from src/regex to use it under Windows. @@ -463,16 +517,70 @@ // wxSystemOptions class #define wxUSE_SYSTEM_OPTIONS 1 -// wxWave class -#define wxUSE_WAVE 1 +// wxSound class +#define wxUSE_SOUND 1 + +// Use wxMediaCtrl +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_MEDIACTRL 1 + +// Use QuickTime +// +// Default is 0 +// +// Recommended setting: 1 if you have the QT SDK installed and you need it, else 0 +#define wxUSE_QUICKTIME 0 + +// Use DirectShow +// +// Default is 0 +// +// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0 +#define wxUSE_DIRECTSHOW 0 + +// Use wxWidget's XRC XML-based resource system. Recommended. +// +// Default is 1 +// +// Recommended setting: 1 (requires wxUSE_XML) +#define wxUSE_XRC 1 // XML parsing classes. Note that their API will change in the future, so // using wxXmlDocument and wxXmlNode in your app is not recommended. // // Default is 1 // -// Recommended setting: 1 (needed by XRC) -#define wxUSE_XML 1 +// Recommended setting: 1 (required by XRC) +#if wxUSE_XRC +# define wxUSE_XML 1 +#else +# define wxUSE_XML 0 +#endif + +// Use wxWidget's AUI docking system +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_AUI 1 + + +// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced +// 2D drawing API. (Still somewhat experimental) +// +// Please note that on Windows you will need to link with gdiplus.lib (use +// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your +// application if you want it to be runnable on pre-XP systems. +// +// Default is 0 +// +// Recommended setting: 1 +#ifndef wxUSE_GRAPHICS_CONTEXT +#define wxUSE_GRAPHICS_CONTEXT 0 +#endif // Set to 1 to compile MS Windows XP theme engine support #define wxUSE_UXTHEME 0 @@ -509,7 +617,7 @@ // Recommended setting: 1 (may be set to 0) #define wxUSE_TIPWINDOW 1 -// Each of the settings below corresponds to one wxWindows control. They are +// Each of the settings below corresponds to one wxWidgets control. They are // all switched on by default but may be disabled if you are sure that your // program (including any standard dialogs it can show!) doesn't need them and // if you desperately want to save some space. If you use any of these you must @@ -518,29 +626,37 @@ // Default is 1 // // Recommended setting: 1 -#define wxUSE_BUTTON 1 // wxButton -#define wxUSE_BMPBUTTON 1 // wxBitmapButton -#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl -#define wxUSE_CHECKBOX 1 // wxCheckBox -#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox -#define wxUSE_CHOICE 1 // wxChoice -#define wxUSE_COMBOBOX 1 // wxComboBox -#define wxUSE_GAUGE 1 // wxGauge -#define wxUSE_LISTBOX 1 // wxListBox -#define wxUSE_LISTCTRL 1 // wxListCtrl -#define wxUSE_RADIOBOX 1 // wxRadioBox -#define wxUSE_RADIOBTN 1 // wxRadioButton -#define wxUSE_SCROLLBAR 1 // wxScrollBar -#define wxUSE_SLIDER 1 // wxSlider -#define wxUSE_SPINBTN 1 // wxSpinButton -#define wxUSE_SPINCTRL 1 // wxSpinCtrl -#define wxUSE_STATBOX 1 // wxStaticBox -#define wxUSE_STATLINE 1 // wxStaticLine -#define wxUSE_STATTEXT 1 // wxStaticText -#define wxUSE_STATBMP 1 // wxStaticBitmap -#define wxUSE_TEXTCTRL 1 // wxTextCtrl -#define wxUSE_TOGGLEBTN 0 // requires wxButton // currently not supported -#define wxUSE_TREECTRL 1 // wxTreeCtrl +#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl +#define wxUSE_BUTTON 1 // wxButton +#define wxUSE_BMPBUTTON 1 // wxBitmapButton +#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl +#define wxUSE_CHECKBOX 1 // wxCheckBox +#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox +#define wxUSE_CHOICE 1 // wxChoice +#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl +#define wxUSE_COMBOBOX 1 // wxComboBox +#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl +#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl +#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl +#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl +#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl +#define wxUSE_GAUGE 1 // wxGauge +#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl +#define wxUSE_LISTBOX 1 // wxListBox +#define wxUSE_LISTCTRL 1 // wxListCtrl +#define wxUSE_RADIOBOX 1 // wxRadioBox +#define wxUSE_RADIOBTN 1 // wxRadioButton +#define wxUSE_SCROLLBAR 1 // wxScrollBar +#define wxUSE_SLIDER 1 // wxSlider +#define wxUSE_SPINBTN 1 // wxSpinButton +#define wxUSE_SPINCTRL 1 // wxSpinCtrl +#define wxUSE_STATBOX 1 // wxStaticBox +#define wxUSE_STATLINE 1 // wxStaticLine +#define wxUSE_STATTEXT 1 // wxStaticText +#define wxUSE_STATBMP 1 // wxStaticBitmap +#define wxUSE_TEXTCTRL 1 // wxTextCtrl +#define wxUSE_TOGGLEBTN 1 // wxToggleButton +#define wxUSE_TREECTRL 1 // wxTreeCtrl // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR // below either wxStatusBar95 or a generic wxStatusBar will be used. @@ -569,9 +685,6 @@ #define wxUSE_TOOLBAR 1 #define wxUSE_TOOLBAR_NATIVE 0 -// this setting is obsolete, value is ignored -#define wxUSE_BUTTONBAR 0 - // wxNotebook is a control with several "tabs" located on one of its sides. It // may be used ot logically organise the data presented to the user instead of // putting everything in one huge dialog. It replaces wxTabControl and related @@ -590,6 +703,30 @@ // Recommended setting: 1 #define wxUSE_LISTBOOK 1 +// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CHOICEBOOK 1 + +// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TREEBOOK 1 + +// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of +// tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLBOOK 1 + // wxTabDialog is a generic version of wxNotebook but it is incompatible with // the new class. It shouldn't be used in new code. // @@ -598,14 +735,43 @@ // Recommended setting: 0 (use wxNotebook) #define wxUSE_TAB_DIALOG 0 -// wxGrid class. +// wxGrid class +// +// Default is 1, set to 0 to cut down compilation time and binaries size if you +// don't use it. +// +// Recommended setting: 1 // -// Default is 1. #define wxUSE_GRID 1 // wxProperty[Value/Form/List] classes, used by Dialog Editor #define wxUSE_PROPSHEET 1 +// wxComboCtrl and related classes: combobox with custom popup window and +// not necessarily a listbox. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it +// it used by wxComboBox +#define wxUSE_COMBOCTRL 1 + +// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox +// items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0, except where it is +// needed as a base class for generic wxBitmapComboBox. +#define wxUSE_ODCOMBOBOX 1 + +// wxBitmapComboBox a combobox that can have images in front of text items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 +#define wxUSE_BITMAPCOMBOBOX 1 + // ---------------------------------------------------------------------------- // Miscellaneous GUI stuff // ---------------------------------------------------------------------------- @@ -687,15 +853,6 @@ // common dialogs // ---------------------------------------------------------------------------- -// Define 1 to use generic dialogs in Windows, even though they duplicate -// native common dialog (e.g. wxColourDialog). This is mainly useful for -// testing. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_GENERIC_DIALOGS_IN_MSW 0 - // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. // file selector, printer dialog). Switching this off also switches off the // printing architecture and interactive wxPrinterDC. @@ -778,6 +935,14 @@ // wizards #define wxUSE_WIZARDDLG 1 +// Compile in wxAboutBox() function showing the standard "About" dialog. +// +// Default is 1 +// +// Recommended setting: 1 but can be set to 0 to save some space if you don't +// use this function +#define wxUSE_ABOUTDLG 1 + // ---------------------------------------------------------------------------- // Metafiles support // ---------------------------------------------------------------------------- @@ -809,14 +974,24 @@ // Big GUI components // ---------------------------------------------------------------------------- +// Set to 0 to disable MDI support. +// +// Requires wxUSE_NOTEBOOK under platforms other than MSW. +// +// Default is 1. +// +// Recommended setting: 1, can be safely set to 0. +#define wxUSE_MDI 1 + // Set to 0 to disable document/view architecture #define wxUSE_DOC_VIEW_ARCHITECTURE 1 // Set to 0 to disable MDI document/view architecture +// +// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE #define wxUSE_MDI_ARCHITECTURE 1 // Set to 0 to disable print/preview architecture code -// #define wxUSE_PRINTING_ARCHITECTURE 1 // wxHTML sublibrary allows to display HTML in wxWindow programs and much, @@ -843,6 +1018,14 @@ #define wxUSE_GLCANVAS 0 #endif +// wxRichTextCtrl allows editing of styled text. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 if you want compile a +// smaller library. +#define wxUSE_RICHTEXT 1 + // wxTreeLayout class #define wxUSE_TREELAYOUT 1 @@ -923,7 +1106,7 @@ #define wxUSE_WXHTML_HELP 1 // Use resources -#define wxUSE_RESOURCES 1 +#define wxUSE_RESOURCES 0 // Window layout constraint system #define wxUSE_CONSTRAINTS 1 @@ -944,14 +1127,6 @@ // Set to 1 to use font metric files in GetTextExtent #define wxUSE_AFM_FOR_POSTSCRIPT 1 -// Set to 0 to disable PostScript print/preview architecture code under Windows -// (just use Windows printing). -#if defined(__WIN32__) - #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 -#else - #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0 -#endif - // ---------------------------------------------------------------------------- // database classes // ---------------------------------------------------------------------------- @@ -969,7 +1144,7 @@ #define wxODBC_FWD_ONLY_CURSORS 0 // Default is 0. Set to 1 to use the deprecated classes, enum types, function, -// member variables. With a setting of 1, full backward compatability with the +// member variables. With a setting of 1, full backward compatibility with the // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, // as future development will be done only on the non-deprecated // functions/classes/member variables/etc. @@ -1049,7 +1224,7 @@ // ---------------------------------------------------------------------------- #if defined(__WINDOWS__) -// Set this to 1 if you want to use wxWindows and MFC in the same program. This +// Set this to 1 if you want to use wxWidgets and MFC in the same program. This // will override some other settings (see below) // // Default is 0. @@ -1066,22 +1241,13 @@ // Recommended setting: 1 for WIN32 #define wxUSE_OLE 1 -// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT -// 3.x. This setting is ignored under Win9x and NT 4.0+. -// -// Default is 0 for (most) Win32 (systems), 1 for Win16 -// -// Recommended setting: 0 -#define wxUSE_CTL3D 0 - -// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for -// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native -// miniframes support instead. -// -// Default is 0 for (most) Win32 (systems), 1 for Win16 -// -// Recommended setting: 0 -#define wxUSE_ITSY_BITSY 0 +// Set to 0 to disable PostScript print/preview architecture code under Windows +// (just use Windows printing). +#if defined(__WIN32__) + #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 +#else + #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0 +#endif // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH // which allows to put more than ~32Kb of text in it even under Win9x (NT @@ -1109,6 +1275,14 @@ // Recommended setting: 1, set to 0 for a small library size reduction #define wxUSE_OWNER_DRAWN 0 +// Set this to 1 to be able to use wxCrashReport::Generate() to create mini +// dumps of your program when it crashes (or at any other moment) +// +// Default is 1 if supported by the compiler (VC++ and recent BC++ only). +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_CRASHREPORT 1 + #endif // ----------------------------------------------------------------------------