X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c2d48b36a65f1f9adda42027cc02d7ace47890dc..b8be6ceacfa3ffb8304559d28e759c7b5613ec15:/docs/html/faqmsw.htm?ds=sidebyside diff --git a/docs/html/faqmsw.htm b/docs/html/faqmsw.htm index 7cf90ae7ec..cfe6e89be3 100644 --- a/docs/html/faqmsw.htm +++ b/docs/html/faqmsw.htm @@ -35,6 +35,7 @@ See also top-level FAQ page.
-wxWindows 2 for Windows will also compile on Unix with gcc using TWIN32 from Willows, -although TWIN32 is still in a preliminary state. The resulting executables are -Unix binaries that work with the TWIN32 Windows API emulator.
+wxWindows 2 for Windows will also compile on Unix with gcc using Wine from WineHQ. +The resulting executables are Unix binaries that work with the Wine Windows API emulator.
You can also compile wxWindows 2 for Windows on Unix with Cygwin or Mingw32, resulting in executables that will run on Windows. So in theory you could write your applications using wxGTK or wxMotif, then check/debug your wxWindows for Windows -programs with TWIN32, and finally produce an ix86 Windows executable using Cygwin/Mingw32, +programs with Wine, and finally produce an ix86 Windows executable using Cygwin/Mingw32, without ever needing a copy of Microsoft Windows. See the Technical Note on the Web site detailing cross-compilation.
+
+ +lib/mswd
+ +or if building the static Release library, lib/msw.
+ +See also the wxWiki Contents +for more information.
+ +