X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c107c21e731a4fc4a7f0258827b29128bbf49c39..172541f64be8fcddb08f1c121da256d08c24a70b:/include/wx/mac/glcanvas.h diff --git a/include/wx/mac/glcanvas.h b/include/wx/mac/glcanvas.h index 5e2a3f606e..3dfff78fa3 100644 --- a/include/wx/mac/glcanvas.h +++ b/include/wx/mac/glcanvas.h @@ -1,126 +1,5 @@ -///////////////////////////////////////////////////////////////////////////// -// Name: glcanvas.h -// Purpose: wxGLCanvas, for using OpenGL with wxWindows under Macintosh -// Author: AUTHOR -// Modified by: -// Created: ??/??/98 -// RCS-ID: $Id$ -// Copyright: (c) AUTHOR -// Licence: wxWindows licence -///////////////////////////////////////////////////////////////////////////// - -#ifdef __GNUG__ -# pragma interface "glcanvas.h" -#endif - -#ifndef _WX_GLCANVAS_H_ -#define _WX_GLCANVAS_H_ - -#include "wx/setup.h" - -#if wxUSE_GLCANVAS - -#include "wx/palette.h" -#include "wx/scrolwin.h" - -#ifdef __DARWIN__ -# include -# include +#ifdef __WXMAC_CLASSIC__ +#include "wx/mac/classic/glcanvas.h" #else -# include -# include -#endif - -//--------------------------------------------------------------------------- -// Constants for attriblist -//--------------------------------------------------------------------------- - -enum -{ - WX_GL_RGBA=1, /* use true color palette */ - WX_GL_BUFFER_SIZE, /* bits for buffer if not WX_GL_RGBA */ - WX_GL_LEVEL, /* 0 for main buffer, >0 for overlay, <0 for underlay */ - WX_GL_DOUBLEBUFFER, /* use doublebuffer */ - WX_GL_STEREO, /* use stereoscopic display */ - WX_GL_AUX_BUFFERS, /* number of auxiliary buffers */ - WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */ - WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */ - WX_GL_MIN_BLUE, /* use blue buffer with most bits (> MIN_BLUE bits) */ - WX_GL_MIN_ALPHA, /* use blue buffer with most bits (> MIN_ALPHA bits) */ - WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */ - WX_GL_STENCIL_SIZE, /* bits for stencil buffer */ - WX_GL_MIN_ACCUM_RED, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */ - WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */ - WX_GL_MIN_ACCUM_BLUE, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */ - WX_GL_MIN_ACCUM_ALPHA /* use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) */ -}; - -class WXDLLEXPORT wxGLCanvas; /* forward reference */ - -class WXDLLEXPORT wxGLContext: public wxObject -{ -public: - wxGLContext(AGLPixelFormat fmt, wxGLCanvas *win, - const wxPalette& WXUNUSED(palette), - const wxGLContext *other /* for sharing display lists */ - ); - ~wxGLContext(); - - void SetCurrent(); - void Update(); // must be called after window drag/grows/zoom or clut change - void SetColour(const char *colour); - void SwapBuffers(); - - - inline wxWindow* GetWindow() const { return m_window; } - inline AGLDrawable GetDrawable() const { return m_drawable; } - -public: - AGLContext m_glContext; - AGLDrawable m_drawable; - wxWindow* m_window; -}; - -class WXDLLEXPORT wxGLCanvas: public wxScrolledWindow -{ - DECLARE_CLASS(wxGLCanvas) - public: - wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, long style = 0, - const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette); - wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL, - wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "GLCanvas", - int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); - - wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, wxWindowID id = -1, - const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, - const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette ); - - ~wxGLCanvas(); - - bool Create(wxWindow *parent, const wxGLContext *shared, wxWindowID id, - const wxPoint& pos, const wxSize& size, long style, const wxString& name, - int *attribList, const wxPalette& palette); - - void SetCurrent(); - void SetColour(const char *colour); - void SwapBuffers(); - void UpdateContext(); - void SetViewport(); - - // Unlike some other platforms, this must get called if you override it. - // It sets the viewport correctly and update the context. - // You shouldn't call glViewport yourself either (use SetViewport if you must reset it.) - void OnSize(wxSizeEvent& event); - - inline wxGLContext* GetContext() const { return m_glContext; } - -protected: - wxGLContext* m_glContext; - -DECLARE_EVENT_TABLE() -}; - -#endif // wxUSE_GLCANVAS -#endif // _WX_GLCANVAS_H_ +#include "wx/mac/carbon/glcanvas.h" +#endif \ No newline at end of file