X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c0f09a2e88168989a36c53e95ed225e2cf3f9ff0..c02f03d563e895258dcac98a2ade423a1acbf7f9:/src/generic/splash.cpp diff --git a/src/generic/splash.cpp b/src/generic/splash.cpp index 54c8982dc9..ee4512b788 100644 --- a/src/generic/splash.cpp +++ b/src/generic/splash.cpp @@ -1,59 +1,73 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: splash.cpp +// Name: src/generic/splash.cpp // Purpose: wxSplashScreen class // Author: Julian Smart // Modified by: // Created: 28/6/2000 // RCS-ID: $Id$ // Copyright: (c) Julian Smart -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "splash.h" -#endif - // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif -#ifndef WX_PRECOMP -#include "wx/wx.h" +#if wxUSE_SPLASH + +#ifdef __WXGTK20__ + #include #endif #include "wx/splash.h" -/* - * wxSplashScreen - */ +#ifndef WX_PRECOMP + #include "wx/dcmemory.h" + #include "wx/dcclient.h" +#endif + + +// ---------------------------------------------------------------------------- +// wxSplashScreen +// ---------------------------------------------------------------------------- -#define wxSPLASH_TIMER_ID 9999 +#define wxSPLASH_TIMER_ID 9999 +IMPLEMENT_DYNAMIC_CLASS(wxSplashScreen, wxFrame) BEGIN_EVENT_TABLE(wxSplashScreen, wxFrame) EVT_TIMER(wxSPLASH_TIMER_ID, wxSplashScreen::OnNotify) EVT_CLOSE(wxSplashScreen::OnCloseWindow) END_EVENT_TABLE() -wxSplashScreen::wxSplashScreen(const wxBitmap& bitmap, long splashStyle, int milliseconds, wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style): - wxFrame(parent, id, wxEmptyString, pos, size, style) +/* Note that unless we pass a non-default size to the frame, SetClientSize + * won't work properly under Windows, and the splash screen frame is sized + * slightly too small. + */ + +wxSplashScreen::wxSplashScreen(const wxBitmap& bitmap, long splashStyle, int milliseconds, + wxWindow* parent, wxWindowID id, const wxPoint& pos, + const wxSize& size, long style) + : wxFrame(parent, id, wxEmptyString, wxPoint(0,0), wxSize(100, 100), style) { + // splash screen must not be used as parent by the other windows because it + // is going to disappear soon, indicate it by giving it this special style + SetExtraStyle(GetExtraStyle() | wxWS_EX_TRANSIENT); + +#if defined(__WXGTK20__) + gtk_window_set_type_hint(GTK_WINDOW(m_widget), + GDK_WINDOW_TYPE_HINT_SPLASHSCREEN); +#endif + m_window = NULL; m_splashStyle = splashStyle; m_milliseconds = milliseconds; - m_window = new wxSplashScreenWindow(bitmap, this, -1, pos, size, wxNO_BORDER); + m_window = new wxSplashScreenWindow(bitmap, this, wxID_ANY, pos, size, wxNO_BORDER); - // For some reason, we need to make the client size a couple of pixels - // bigger for all of the bitmap to show. -#ifdef __WXMSW__ - int fudge = 2; -#else - int fudge = 0; -#endif - SetClientSize(bitmap.GetWidth()+fudge, bitmap.GetHeight()+fudge); + SetClientSize(bitmap.GetWidth(), bitmap.GetHeight()); if (m_splashStyle & wxSPLASH_CENTRE_ON_PARENT) CentreOnParent(); @@ -63,12 +77,18 @@ wxSplashScreen::wxSplashScreen(const wxBitmap& bitmap, long splashStyle, int mil if (m_splashStyle & wxSPLASH_TIMEOUT) { m_timer.SetOwner(this, wxSPLASH_TIMER_ID); - m_timer.Start(milliseconds, TRUE); + m_timer.Start(milliseconds, true); } - Show(TRUE); + Show(true); m_window->SetFocus(); - wxYield(); // Without this, you see a blank screen for an instant +#if defined( __WXMSW__ ) || defined(__WXMAC__) + Update(); // Without this, you see a blank screen for an instant +#elif defined(__WXGTK20__) + // we don't need to do anything at least on wxGTK with GTK+ 2.12.9 +#else + wxYieldIfNeeded(); // Should eliminate this +#endif } wxSplashScreen::~wxSplashScreen() @@ -76,96 +96,110 @@ wxSplashScreen::~wxSplashScreen() m_timer.Stop(); } -void wxSplashScreen::OnNotify(wxTimerEvent& event) +void wxSplashScreen::OnNotify(wxTimerEvent& WXUNUSED(event)) { - m_timer.Stop(); - this->Destroy(); + Close(true); } -void wxSplashScreen::OnCloseWindow(wxCloseEvent& event) +void wxSplashScreen::OnCloseWindow(wxCloseEvent& WXUNUSED(event)) { m_timer.Stop(); this->Destroy(); } -/* - * wxSplashScreenWindow - */ +// ---------------------------------------------------------------------------- +// wxSplashScreenWindow +// ---------------------------------------------------------------------------- BEGIN_EVENT_TABLE(wxSplashScreenWindow, wxWindow) - //EVT_PAINT(wxSplashScreenWindow::OnPaint) +#ifdef __WXGTK__ + EVT_PAINT(wxSplashScreenWindow::OnPaint) +#endif EVT_ERASE_BACKGROUND(wxSplashScreenWindow::OnEraseBackground) EVT_CHAR(wxSplashScreenWindow::OnChar) EVT_MOUSE_EVENTS(wxSplashScreenWindow::OnMouseEvent) END_EVENT_TABLE() -wxSplashScreenWindow::wxSplashScreenWindow(const wxBitmap& bitmap, wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style): - wxWindow(parent, id, pos, size, style) +wxSplashScreenWindow::wxSplashScreenWindow(const wxBitmap& bitmap, wxWindow* parent, + wxWindowID id, const wxPoint& pos, + const wxSize& size, long style) + : wxWindow(parent, id, pos, size, style) { m_bitmap = bitmap; -} -void wxSplashScreenWindow::OnPaint(wxPaintEvent& event) -{ - wxPaintDC dc(this); - if (m_bitmap.Ok()) - dc.DrawBitmap(m_bitmap, 0, 0); +#if !defined(__WXGTK__) && wxUSE_PALETTE + bool hiColour = (wxDisplayDepth() >= 16) ; + + if (bitmap.GetPalette() && !hiColour) + { + SetPalette(* bitmap.GetPalette()); + } +#endif } -static void wxDrawSplashBitmap(wxDC& dc, const wxBitmap& bitmap, int x, int y) +// VZ: why don't we do it under wxGTK? +#if !defined(__WXGTK__) && wxUSE_PALETTE + #define USE_PALETTE_IN_SPLASH +#endif + +static void wxDrawSplashBitmap(wxDC& dc, const wxBitmap& bitmap, int WXUNUSED(x), int WXUNUSED(y)) { wxMemoryDC dcMem; -#ifndef __WXGTK__ +#ifdef USE_PALETTE_IN_SPLASH bool hiColour = (wxDisplayDepth() >= 16) ; - + if (bitmap.GetPalette() && !hiColour) { - dc.SetPalette(* bitmap.GetPalette()); dcMem.SetPalette(* bitmap.GetPalette()); } -#endif +#endif // USE_PALETTE_IN_SPLASH - dcMem.SelectObject(bitmap); - dc.Blit(0, 0, bitmap.GetWidth(), bitmap.GetHeight(), & dcMem, 0, 0); + dcMem.SelectObjectAsSource(bitmap); + dc.Blit(0, 0, bitmap.GetWidth(), bitmap.GetHeight(), &dcMem, 0, 0, wxCOPY, + true /* use mask */); dcMem.SelectObject(wxNullBitmap); -#ifndef __WXGTK__ +#ifdef USE_PALETTE_IN_SPLASH if (bitmap.GetPalette() && !hiColour) { - dc.SetPalette(wxNullPalette); dcMem.SetPalette(wxNullPalette); } -#endif +#endif // USE_PALETTE_IN_SPLASH +} + +void wxSplashScreenWindow::OnPaint(wxPaintEvent& WXUNUSED(event)) +{ + wxPaintDC dc(this); + if (m_bitmap.Ok()) + wxDrawSplashBitmap(dc, m_bitmap, 0, 0); } void wxSplashScreenWindow::OnEraseBackground(wxEraseEvent& event) { - if (event.GetDC()) + if (event.GetDC() && m_bitmap.Ok()) { - if (m_bitmap.Ok()) - { - wxDrawSplashBitmap(* event.GetDC(), m_bitmap, 0, 0); - } + wxDrawSplashBitmap(* event.GetDC(), m_bitmap, 0, 0); } else { wxClientDC dc(this); if (m_bitmap.Ok()) - { wxDrawSplashBitmap(dc, m_bitmap, 0, 0); - } } } void wxSplashScreenWindow::OnMouseEvent(wxMouseEvent& event) { if (event.LeftDown() || event.RightDown()) - GetParent()->Close(TRUE); + GetParent()->Close(true); + else + event.Skip(); } -void wxSplashScreenWindow::OnChar(wxKeyEvent& event) +void wxSplashScreenWindow::OnChar(wxKeyEvent& WXUNUSED(event)) { - GetParent()->Close(TRUE); + GetParent()->Close(true); } +#endif // wxUSE_SPLASH