X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c0ed460c2e7802793d591c84f3cfdbff159c5549..3b9e3455225b670d30ee0fb67f8821ada9640f6d:/src/msw/statbmp.cpp diff --git a/src/msw/statbmp.cpp b/src/msw/statbmp.cpp index e5070f3546..e37a780841 100644 --- a/src/msw/statbmp.cpp +++ b/src/msw/statbmp.cpp @@ -9,156 +9,185 @@ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// +// =========================================================================== +// declarations +// =========================================================================== + +// --------------------------------------------------------------------------- +// headers +// --------------------------------------------------------------------------- + #ifdef __GNUG__ -#pragma implementation "statbmp.h" + #pragma implementation "statbmp.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif +#include "wx/window.h" +#include "wx/msw/private.h" + #ifndef WX_PRECOMP -#include "wx/statbmp.h" + #include "wx/icon.h" + #include "wx/statbmp.h" #endif #include -#include "wx/msw/private.h" + +// --------------------------------------------------------------------------- +// macors +// --------------------------------------------------------------------------- #if !USE_SHARED_LIBRARY -IMPLEMENT_DYNAMIC_CLASS(wxStaticBitmap, wxControl) + IMPLEMENT_DYNAMIC_CLASS(wxStaticBitmap, wxControl) #endif -/* - * wxStaticBitmap - */ +// =========================================================================== +// implementation +// =========================================================================== + +// --------------------------------------------------------------------------- +// wxStaticBitmap +// --------------------------------------------------------------------------- bool wxStaticBitmap::Create(wxWindow *parent, wxWindowID id, - const wxBitmap& bitmap, - const wxPoint& pos, - const wxSize& size, - long style, - const wxString& name) + const wxGDIImage& bitmap, + const wxPoint& pos, + const wxSize& size, + long style, + const wxString& name) { - m_messageBitmap = bitmap; - SetName(name); - if (parent) parent->AddChild(this); - - m_backgroundColour = parent->GetBackgroundColour() ; - m_foregroundColour = parent->GetForegroundColour() ; - - if ( id == -1 ) - m_windowId = (int)NewControlId(); - else - m_windowId = id; - - int x = pos.x; - int y = pos.y; - int width = size.x; - int height = size.y; - - if ( width < 0 && bitmap.Ok() ) - width = bitmap.GetWidth(); - if ( height < 0 && bitmap.Ok() ) - height = bitmap.GetHeight(); - - m_windowStyle = style; - - // Use an ownerdraw button to produce a static bitmap, since there's - // no ownerdraw static. - // TODO: perhaps this should be a static item, with style SS_BITMAP. - m_hWnd = (WXHWND)CreateWindow - ( - "BUTTON", - "", - BS_OWNERDRAW | WS_TABSTOP | WS_CHILD | WS_VISIBLE, - 0, 0, 0, 0, - (HWND)parent->GetHWND(), - (HMENU)m_windowId, - wxGetInstance(), - NULL - ); - - // Subclass again for purposes of dialog editing mode - SubclassWin(m_hWnd); - - SetFont(GetParent()->GetFont()); - - SetSize(x, y, width, height); - return TRUE; -} + Init(); -void wxStaticBitmap::SetSize(int x, int y, int width, int height, int sizeFlags) -{ - int currentX, currentY; - GetPosition(¤tX, ¤tY); - int x1 = x; - int y1 = y; + SetName(name); + if (parent) + parent->AddChild(this); - if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE)) - x1 = currentX; - if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE)) - y1 = currentY; + m_backgroundColour = parent->GetBackgroundColour() ; + m_foregroundColour = parent->GetForegroundColour() ; - AdjustForParentClientOrigin(x1, y1, sizeFlags); + if ( id == -1 ) + m_windowId = (int)NewControlId(); + else + m_windowId = id; - int actualWidth = width; - int actualHeight = height; + int x = pos.x; + int y = pos.y; + int width = size.x; + int height = size.y; - int ww, hh; - GetSize(&ww, &hh); + m_windowStyle = style; - // If we're prepared to use the existing width, then... - if (width == -1 && ((sizeFlags & wxSIZE_AUTO_WIDTH) != wxSIZE_AUTO_WIDTH)) - actualWidth = ww; - else actualWidth = width; + m_isIcon = bitmap.IsKindOf(CLASSINFO(wxIcon)); - // If we're prepared to use the existing height, then... - if (height == -1 && ((sizeFlags & wxSIZE_AUTO_HEIGHT) != wxSIZE_AUTO_HEIGHT)) - actualHeight = hh; - else actualHeight = height; +#ifdef __WIN32__ + // create a static control with either SS_BITMAP or SS_ICON style depending + // on what we have here + const wxChar *classname = wxT("STATIC"); + int winstyle = m_isIcon ? SS_ICON : SS_BITMAP; +#else // Win16 + const wxChar *classname = wxT("BUTTON"); + int winstyle = BS_OWNERDRAW; +#endif // Win32 + + m_hWnd = (WXHWND)::CreateWindow + ( + classname, + wxT(""), + winstyle | WS_CHILD | WS_VISIBLE, + 0, 0, 0, 0, + (HWND)parent->GetHWND(), + (HMENU)m_windowId, + wxGetInstance(), + NULL + ); + + wxCHECK_MSG( m_hWnd, FALSE, wxT("Failed to create static bitmap") ); + + SetImage(bitmap); + + // Subclass again for purposes of dialog editing mode + SubclassWin(m_hWnd); + + SetFont(GetParent()->GetFont()); + + SetSize(x, y, width, height); - MoveWindow((HWND) GetHWND(), x1, y1, actualWidth, actualHeight, TRUE); + return TRUE; } -void wxStaticBitmap::SetBitmap(const wxBitmap& bitmap) +bool wxStaticBitmap::ImageIsOk() const { - m_messageBitmap = bitmap; - - int x, y; - int w, h; - GetPosition(&x, &y); - GetSize(&w, &h); - RECT rect; - rect.left = x; rect.top = y; rect.right = x + w; rect.bottom = y + h; - - if ( bitmap.Ok() ) - MoveWindow((HWND) GetHWND(), x, y, bitmap.GetWidth(), bitmap.GetHeight(), - FALSE); - - InvalidateRect((HWND) GetParent()->GetHWND(), &rect, TRUE); + return m_image && m_image->Ok(); } -bool wxStaticBitmap::MSWOnDraw(WXDRAWITEMSTRUCT *item) +void wxStaticBitmap::Free() +{ + delete m_image; + + m_image = NULL; +} + +wxSize wxStaticBitmap::DoGetBestSize() const { - long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE); + // reuse the current size (as wxWindow does) instead of using some + // arbitrary default size (as wxControl, our immediate base class, does) + return wxWindow::DoGetBestSize(); +} + +void wxStaticBitmap::SetImage(const wxGDIImage& bitmap) +{ + Free(); + + m_isIcon = bitmap.IsKindOf(CLASSINFO(wxIcon)); + if ( m_isIcon ) + m_image = new wxIcon((const wxIcon&)bitmap); + else + m_image = new wxBitmap((const wxBitmap &)bitmap); + + int x, y; + int w, h; + GetPosition(&x, &y); + GetSize(&w, &h); + #ifdef __WIN32__ - if ((style & 0xFF) == SS_BITMAP) - { - // Should we call Default() here? -// Default(); + HANDLE handle = (HANDLE)m_image->GetHandle(); + ::SendMessage(GetHwnd(), STM_SETIMAGE, + m_isIcon ? IMAGE_ICON : IMAGE_BITMAP, (LPARAM)handle); +#endif // Win32 - // Let default procedure draw the bitmap, which is defined - // in the Windows resource. - return FALSE; + if ( ImageIsOk() ) + { + int width = bitmap.GetWidth(), + height = bitmap.GetHeight(); + if ( width && height ) + { + w = width; + h = height; + + ::MoveWindow(GetHwnd(), x, y, width, height, FALSE); + } } -#endif + RECT rect; + rect.left = x; + rect.top = y; + rect.right = x + w; + rect.bottom = y + h; + InvalidateRect(GetHwndOf(GetParent()), &rect, TRUE); +} + +// under Win32 we use the standard static control style for this +#ifdef __WIN16__ +bool wxStaticBitmap::MSWOnDraw(WXDRAWITEMSTRUCT *item) +{ LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item; - wxBitmap* bitmap = &m_messageBitmap; + wxBitmap* bitmap = m_image.bitmap; if ( !bitmap->Ok() ) return FALSE; @@ -170,10 +199,10 @@ bool wxStaticBitmap::MSWOnDraw(WXDRAWITEMSTRUCT *item) if (!old) return FALSE; - int x = lpDIS->rcItem.left; - int y = lpDIS->rcItem.top; - int width = lpDIS->rcItem.right - x; - int height = lpDIS->rcItem.bottom - y; + int x = lpDIS->rcItem.left; + int y = lpDIS->rcItem.top; + int width = lpDIS->rcItem.right - x; + int height = lpDIS->rcItem.bottom - y; // Centre the bitmap in the control area int x1 = (int) (x + ((width - bitmap->GetWidth()) / 2)); @@ -188,13 +217,15 @@ bool wxStaticBitmap::MSWOnDraw(WXDRAWITEMSTRUCT *item) return TRUE; } -long wxStaticBitmap::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) +long wxStaticBitmap::MSWWindowProc(WXUINT nMsg, + WXWPARAM wParam, + WXLPARAM lParam) { - // Ensure that static items get messages. Some controls don't like this - // message to be intercepted (e.g. RichEdit), hence the tests. - if (nMsg == WM_NCHITTEST) - return (long)HTCLIENT; + // Ensure that static items get messages. Some controls don't like this + // message to be intercepted (e.g. RichEdit), hence the tests. + if ( nMsg == WM_NCHITTEST ) + return (long)HTCLIENT; - return wxWindow::MSWWindowProc(nMsg, wParam, lParam); + return wxWindow::MSWWindowProc(nMsg, wParam, lParam); } - +#endif // Win16