X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c0c133e13b36a923c65f94499554e432bc3a0daa..5c14ec264057d86fe60b2bacc09965492652cc0f:/include/wx/anidecod.h diff --git a/include/wx/anidecod.h b/include/wx/anidecod.h index 5d4a062be1..15b3adfe11 100644 --- a/include/wx/anidecod.h +++ b/include/wx/anidecod.h @@ -12,7 +12,7 @@ #include "wx/defs.h" -#if wxUSE_STREAMS && wxUSE_ICO_CUR +#if wxUSE_STREAMS && (wxUSE_ICO_CUR || wxUSE_GIF) #include "wx/stream.h" #include "wx/image.h" @@ -44,7 +44,7 @@ public: virtual wxColour GetTransparentColour(unsigned int frame) const; // implementation of wxAnimationDecoder's pure virtuals - virtual bool CanRead( wxInputStream& stream ) const; + virtual bool Load( wxInputStream& stream ); bool ConvertToImage(unsigned int frame, wxImage *image) const; @@ -55,6 +55,10 @@ public: { return wxANIMATION_TYPE_ANI; } private: + // wxAnimationDecoder pure virtual: + virtual bool DoCanRead( wxInputStream& stream ) const; + // modifies current stream position (see wxAnimationDecoder::CanRead) + // frames stored as wxImage(s): ANI files are meant to be used mostly for animated // cursors and thus they do not use any optimization to encode differences between // two frames: they are just a list of images to display sequentially. @@ -72,6 +76,6 @@ private: }; -#endif // wxUSE_STREAMS && wxUSE_ICO_CUR +#endif // wxUSE_STREAMS && (wxUSE_ICO_CUR || wxUSE_GIF) #endif // _WX_ANIDECOD_H