X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c058cafa56179e79df02ad370bdeafd725ff2478..7258d99573521263607fcc95632cd54a174bea91:/include/wx/event.h?ds=sidebyside diff --git a/include/wx/event.h b/include/wx/event.h index 4a456f1dbb..6808935163 100644 --- a/include/wx/event.h +++ b/include/wx/event.h @@ -99,6 +99,7 @@ extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_TOOL_RCLICKED; extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED; extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_TOOL_ENTER; extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_SPINCTRL_UPDATED; +extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_SPINCTRLDOUBLE_UPDATED; // Sockets and timers send events, too extern WXDLLIMPEXP_BASE const wxEventType wxEVT_SOCKET; @@ -2258,7 +2259,8 @@ protected: // wxEvtHandler: the base class for all objects handling wxWidgets events // ---------------------------------------------------------------------------- -class WXDLLIMPEXP_BASE wxEvtHandler : public wxObject, public wxTrackable +class WXDLLIMPEXP_BASE wxEvtHandler : public wxObject + , public wxTrackable { public: wxEvtHandler(); @@ -2272,7 +2274,9 @@ public: void SetEvtHandlerEnabled(bool enabled) { m_enabled = enabled; } bool GetEvtHandlerEnabled() const { return m_enabled; } - // process an event right now + // Process an event right now: this can only be called from the main + // thread, use QueueEvent() for scheduling the events for + // processing from other threads. virtual bool ProcessEvent(wxEvent& event); // Process an event by calling ProcessEvent and handling any exceptions @@ -2281,8 +2285,25 @@ public: // wouldn't correctly propagate to wxEventLoop. bool SafelyProcessEvent(wxEvent& event); - // add an event to be processed later - virtual void AddPendingEvent(const wxEvent& event); + // Schedule the given event to be processed later. It takes ownership of + // the event pointer, i.e. it will be deleted later. This is safe to call + // from multiple threads although you still need to ensure that wxString + // fields of the event object are deep copies and not use the same string + // buffer as other wxString objects in this thread. + virtual void QueueEvent(wxEvent *event); + + // Add an event to be processed later: notice that this function is not + // safe to call from threads other than main, use QueueEvent() + virtual void AddPendingEvent(const wxEvent& event) + { + // notice that the thread-safety problem comes from the fact that + // Clone() doesn't make deep copies of wxString fields of wxEvent + // object and so the same wxString could be used from both threads when + // the event object is destroyed in this one -- QueueEvent() avoids + // this problem as the event pointer is not used any more in this + // thread at all after it is called. + QueueEvent(event.Clone()); + } void ProcessPendingEvents(); @@ -2481,19 +2502,34 @@ private: DECLARE_NO_ASSIGN_CLASS(wxEventConnectionRef) }; -// Post a message to the given eventhandler which will be processed during the -// next event loop iteration +// Post a message to the given event handler which will be processed during the +// next event loop iteration. +// +// Notice that this one is not thread-safe, use wxQueueEvent() inline void wxPostEvent(wxEvtHandler *dest, const wxEvent& event) { - wxCHECK_RET( dest, wxT("need an object to post event to in wxPostEvent") ); + wxCHECK_RET( dest, "need an object to post event to" ); dest->AddPendingEvent(event); } +// Wrapper around wxEvtHandler::QueueEvent(): adds an event for later +// processing, unlike wxPostEvent it is safe to use from different thread even +// for events with wxString members +inline void wxQueueEvent(wxEvtHandler *dest, wxEvent *event) +{ + wxCHECK_RET( dest, "need an object to queue event for" ); + + dest->QueueEvent(event); +} + typedef void (wxEvtHandler::*wxEventFunction)(wxEvent&); +typedef void (wxEvtHandler::*wxIdleEventFunction)(wxIdleEvent&); #define wxEventHandler(func) \ (wxObjectEventFunction)wxStaticCastEvent(wxEventFunction, &func) +#define wxIdleEventHandler(func) \ + (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxIdleEventFunction, &func) #if wxUSE_GUI @@ -2541,7 +2577,6 @@ typedef void (wxEvtHandler::*wxInitDialogEventFunction)(wxInitDialogEvent&); typedef void (wxEvtHandler::*wxSysColourChangedEventFunction)(wxSysColourChangedEvent&); typedef void (wxEvtHandler::*wxDisplayChangedEventFunction)(wxDisplayChangedEvent&); typedef void (wxEvtHandler::*wxUpdateUIEventFunction)(wxUpdateUIEvent&); -typedef void (wxEvtHandler::*wxIdleEventFunction)(wxIdleEvent&); typedef void (wxEvtHandler::*wxCloseEventFunction)(wxCloseEvent&); typedef void (wxEvtHandler::*wxShowEventFunction)(wxShowEvent&); typedef void (wxEvtHandler::*wxIconizeEventFunction)(wxIconizeEvent&); @@ -2601,8 +2636,6 @@ typedef void (wxEvtHandler::*wxClipboardTextEventFunction)(wxClipboardTextEvent& (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxDisplayChangedEventFunction, &func) #define wxUpdateUIEventHandler(func) \ (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxUpdateUIEventFunction, &func) -#define wxIdleEventHandler(func) \ - (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxIdleEventFunction, &func) #define wxCloseEventHandler(func) \ (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxCloseEventFunction, &func) #define wxShowEventHandler(func) \