X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/c04c7a3d0ae9f09bd7219b97799d9b185f1c2bab..7f6cbcead99e018aa640fca5ceb30054f2513243:/src/univ/winuniv.cpp diff --git a/src/univ/winuniv.cpp b/src/univ/winuniv.cpp index 75f8f3bc74..bea3acdaf1 100644 --- a/src/univ/winuniv.cpp +++ b/src/univ/winuniv.cpp @@ -145,6 +145,11 @@ bool wxWindow::Create(wxWindow *parent, long style, const wxString& name) { + // Get default border + wxBorder border = GetBorder(style); + style &= ~wxBORDER_MASK; + style |= border; + long actualStyle = style; // we add wxCLIP_CHILDREN to get the same ("natural") behaviour under MSW @@ -359,8 +364,13 @@ bool wxWindow::DoDrawBackground(wxDC& dc) rect.height = size.y; wxWindow * const parent = GetParent(); - if ( HasTransparentBackground() && parent ) + if ( HasTransparentBackground() && !UseBgCol() && parent ) { + // DirectFB paints the parent first, then its child windows, so by + // the time this code is called, parent's background was already + // drawn and there's no point in (imperfectly!) duplicating the work + // here: +#ifndef __WXDFB__ wxASSERT( !IsTopLevel() ); wxPoint pos = GetPosition(); @@ -383,6 +393,7 @@ bool wxWindow::DoDrawBackground(wxDC& dc) // Restore DC logical origin dc.SetLogicalOrigin( org_x, org_y ); +#endif // !__WXDFB__ } else { @@ -659,7 +670,7 @@ void wxWindow::OnSize(wxSizeEvent& event) } } else - if (HasFlag( wxSUNKEN_BORDER ) || HasFlag( wxRAISED_BORDER )) + if (HasFlag( wxSUNKEN_BORDER ) || HasFlag( wxRAISED_BORDER ) || HasFlag( wxBORDER_THEME )) { if (newSize.y > m_oldSize.y) { @@ -1412,6 +1423,25 @@ void wxWindow::OnChar(wxKeyEvent& event) } } + // if Return was pressed, see if there's a default button to activate + if ( !event.HasModifiers() && event.GetKeyCode() == WXK_RETURN ) + { + wxTopLevelWindow * + tlw = wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow); + if ( tlw ) + { + wxButton *btn = wxDynamicCast(tlw->GetDefaultItem(), wxButton); + if ( btn ) + { + wxCommandEvent evt(wxEVT_COMMAND_BUTTON_CLICKED, btn->GetId()); + evt.SetEventObject(btn); + btn->Command(evt); + return; + } + } + } + + event.Skip(); }