X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/bffc1eaaf5095cc89930e6b3ece73991294beddd..1c68fb912d13e55b5627fdecfa8bb8f80e1ee23b:/src/common/socket.cpp diff --git a/src/common/socket.cpp b/src/common/socket.cpp index c02adfc698..b2947da8e8 100644 --- a/src/common/socket.cpp +++ b/src/common/socket.cpp @@ -198,7 +198,7 @@ bool wxSocketBase::Destroy() bool wxSocketBase::Close() { // Interrupt pending waits - InterruptAllWaits(); + InterruptWait(); if (m_socket) { @@ -244,32 +244,38 @@ wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) nbytes -= total; buffer = (char *)buffer + total; - // If the socket is invalid or we got all the data, return now - if (!m_socket || !nbytes) + // Return now in one of the following cases: + // - the socket is invalid, + // - we got all the data, + // - we got *some* data and we are not using wxSOCKET_WAITALL. + if ( !m_socket || + !nbytes || + ((total != 0) && !(m_flags & wxSOCKET_WAITALL)) ) return total; // Possible combinations (they are checked in this order) // wxSOCKET_NOWAIT - // wxSOCKET_WAITALL | wxSOCKET_BLOCK - // wxSOCKET_WAITALL + // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) // wxSOCKET_BLOCK // wxSOCKET_NONE // if (m_flags & wxSOCKET_NOWAIT) { - GSocket_SetNonBlocking(m_socket, TRUE); + GSocket_SetNonBlocking(m_socket, 1); ret = GSocket_Read(m_socket, (char *)buffer, nbytes); - GSocket_SetNonBlocking(m_socket, FALSE); + GSocket_SetNonBlocking(m_socket, 0); if (ret > 0) total += ret; } - else if (m_flags & wxSOCKET_WAITALL) + else { - while (ret > 0 && nbytes > 0) + bool more = TRUE; + + while (more) { - if (!(m_flags & wxSOCKET_BLOCK) && !WaitForRead()) - break; + if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() ) + break; ret = GSocket_Read(m_socket, (char *)buffer, nbytes); @@ -279,16 +285,12 @@ wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) nbytes -= ret; buffer = (char *)buffer + ret; } - } - } - else - { - if ((m_flags & wxSOCKET_BLOCK) || WaitForRead()) - { - ret = GSocket_Read(m_socket, (char *)buffer, nbytes); - if (ret > 0) - total += ret; + // If we got here and wxSOCKET_WAITALL is not set, we can leave + // now. Otherwise, wait until we recv all the data or until there + // is an error. + // + more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); } } @@ -324,7 +326,7 @@ wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) if (sig != 0xfeeddead) { - wxLogWarning( _("wxSocket: invalid signature in ReadMsg.")); + wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); goto exit; } @@ -378,7 +380,7 @@ wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) if (sig != 0xdeadfeed) { - wxLogWarning( _("wxSocket: invalid signature in ReadMsg.")); + wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); goto exit; } @@ -438,32 +440,33 @@ wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) wxUint32 total = 0; int ret = 1; - // If the socket is invalid, return immediately - if (!m_socket) + // If the socket is invalid or parameters are ill, return immediately + if (!m_socket || !buffer || !nbytes) return 0; // Possible combinations (they are checked in this order) // wxSOCKET_NOWAIT - // wxSOCKET_WAITALL | wxSOCKET_BLOCK - // wxSOCKET_WAITALL + // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) // wxSOCKET_BLOCK // wxSOCKET_NONE // if (m_flags & wxSOCKET_NOWAIT) { - GSocket_SetNonBlocking(m_socket, TRUE); + GSocket_SetNonBlocking(m_socket, 1); ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); - GSocket_SetNonBlocking(m_socket, FALSE); + GSocket_SetNonBlocking(m_socket, 0); if (ret > 0) total = ret; } - else if (m_flags & wxSOCKET_WAITALL) + else { - while (ret > 0 && nbytes > 0) + bool more = TRUE; + + while (more) { - if (!(m_flags & wxSOCKET_BLOCK) && !WaitForWrite()) - break; + if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() ) + break; ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); @@ -473,16 +476,12 @@ wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) nbytes -= ret; buffer = (const char *)buffer + ret; } - } - } - else - { - if ((m_flags & wxSOCKET_BLOCK) || WaitForWrite()) - { - ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); - if (ret > 0) - total = ret; + // If we got here and wxSOCKET_WAITALL is not set, we can leave + // now. Otherwise, wait until we send all the data or until there + // is an error. + // + more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); } } @@ -653,7 +652,7 @@ bool wxSocketBase::_Wait(long seconds, { m_connected = FALSE; m_establishing = FALSE; - return (flags & GSOCK_LOST_FLAG); + return (flags & GSOCK_LOST_FLAG) != 0; } // Wait more? @@ -893,13 +892,16 @@ void wxSocketBase::OnRequest(wxSocketNotify notification) // Schedule the event - wxSocketEventFlags flag = -1; + wxSocketEventFlags flag = 0; switch (notification) { case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break; case GSOCK_OUTPUT: flag = GSOCK_OUTPUT_FLAG; break; case GSOCK_CONNECTION: flag = GSOCK_CONNECTION_FLAG; break; case GSOCK_LOST: flag = GSOCK_LOST_FLAG; break; + default: + wxLogWarning(_("wxSocket: unknown event!.")); + return; } if (((m_eventmask & flag) == flag) && m_notify) @@ -1039,12 +1041,12 @@ bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait) // again. if (!wait) - GSocket_SetNonBlocking(m_socket, TRUE); + GSocket_SetNonBlocking(m_socket, 1); child_socket = GSocket_WaitConnection(m_socket); if (!wait) - GSocket_SetNonBlocking(m_socket, FALSE); + GSocket_SetNonBlocking(m_socket, 0); if (!child_socket) return FALSE; @@ -1127,13 +1129,13 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait) // again. if (!wait) - GSocket_SetNonBlocking(m_socket, TRUE); + GSocket_SetNonBlocking(m_socket, 1); GSocket_SetPeer(m_socket, addr_man.GetAddress()); err = GSocket_Connect(m_socket, GSOCK_STREAMED); if (!wait) - GSocket_SetNonBlocking(m_socket, FALSE); + GSocket_SetNonBlocking(m_socket, 0); if (err != GSOCK_NOERROR) { @@ -1240,7 +1242,7 @@ class WXDLLEXPORT wxSocketModule : public wxModule DECLARE_DYNAMIC_CLASS(wxSocketModule) public: - bool OnInit() { return GSocket_Init(); } + bool OnInit() { return GSocket_Init() != 0; } void OnExit() { GSocket_Cleanup(); } };