X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/bfbd6dc1921a17bd880d580dd660e8bc478a9391..8531cc2589161b92c1d8b607b0c13e4d1c8b6844:/src/msw/app.cpp diff --git a/src/msw/app.cpp b/src/msw/app.cpp index 903493b2f1..79153ef858 100644 --- a/src/msw/app.cpp +++ b/src/msw/app.cpp @@ -5,8 +5,8 @@ // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart and Markus Holzem -// Licence: wxWindows license +// Copyright: (c) Julian Smart +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // =========================================================================== @@ -45,9 +45,11 @@ #include "wx/dynarray.h" #include "wx/wxchar.h" #include "wx/icon.h" + #include "wx/log.h" #endif -#include "wx/log.h" +#include "wx/apptrait.h" +#include "wx/filename.h" #include "wx/module.h" #include "wx/msw/private.h" @@ -63,17 +65,13 @@ WX_DEFINE_OBJARRAY(wxMsgArray); #endif // wxUSE_THREADS -#if wxUSE_WX_RESOURCES - #include "wx/resource.h" -#endif - #if wxUSE_TOOLTIPS #include "wx/tooltip.h" #endif // wxUSE_TOOLTIPS // OLE is used for drag-and-drop, clipboard, OLE Automation..., but some // compilers don't support it (missing headers, libs, ...) -#if defined(__GNUWIN32_OLD__) || defined(__SC__) || defined(__SALFORDC__) +#if defined(__GNUWIN32_OLD__) || defined(__SYMANTEC__) || defined(__SALFORDC__) #undef wxUSE_OLE #define wxUSE_OLE 0 @@ -86,12 +84,10 @@ #include #include -#if defined(__WIN95__) && !(defined(__GNUWIN32_OLD__) || defined(__TWIN32__)) +#if defined(__WIN95__) && !((defined(__GNUWIN32_OLD__) || defined(__WXMICROWIN__)) && !defined(__CYGWIN10__)) #include #endif -#include "wx/msw/msvcrt.h" - // ---------------------------------------------------------------------------- // conditional compilation // ---------------------------------------------------------------------------- @@ -113,7 +109,9 @@ #define _WIN32_IE 0x0200 #endif -#if _WIN32_IE >= 0x0300 +#if _WIN32_IE >= 0x0300 && \ + (!defined(__MINGW32__) || wxCHECK_W32API_VERSION( 2, 0 )) && \ + !defined(__CYGWIN__) && !defined(__WXWINCE__) #include #endif @@ -121,93 +119,179 @@ // global variables // --------------------------------------------------------------------------- -extern wxChar *wxBuffer; -extern wxChar *wxOsVersion; -extern wxList *wxWinHandleList; extern wxList WXDLLEXPORT wxPendingDelete; + +#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__) extern void wxSetKeyboardHook(bool doIt); +#endif MSG s_currentMsg; -wxApp *wxTheApp = NULL; // NB: all "NoRedraw" classes must have the same names as the "normal" classes // with NR suffix - wxWindow::MSWCreate() supposes this -const wxChar *wxFrameClassName = wxT("wxFrameClass"); -const wxChar *wxFrameClassNameNoRedraw = wxT("wxFrameClassNR"); +const wxChar *wxCanvasClassName = wxT("wxWindowClass"); +const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR"); const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass"); const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR"); const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass"); const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR"); -const wxChar *wxPanelClassName = wxT("wxPanelClass"); -const wxChar *wxCanvasClassName = wxT("wxCanvasClass"); - -HICON wxSTD_FRAME_ICON = (HICON) NULL; -HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL; -HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL; - -HICON wxDEFAULT_FRAME_ICON = (HICON) NULL; -HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL; -HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL; HBRUSH wxDisableButtonBrush = (HBRUSH) 0; +// ---------------------------------------------------------------------------- +// private functions +// ---------------------------------------------------------------------------- + LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM); // =========================================================================== -// implementation +// wxGUIAppTraits implementation // =========================================================================== -// --------------------------------------------------------------------------- -// wxApp -// --------------------------------------------------------------------------- +// private class which we use to pass parameters from BeforeChildWaitLoop() to +// AfterChildWaitLoop() +struct ChildWaitLoopData +{ + ChildWaitLoopData(wxWindowDisabler *wd_, wxWindow *winActive_) + { + wd = wd_; + winActive = winActive_; + } - IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler) + wxWindowDisabler *wd; + wxWindow *winActive; +}; - BEGIN_EVENT_TABLE(wxApp, wxEvtHandler) - EVT_IDLE(wxApp::OnIdle) - EVT_END_SESSION(wxApp::OnEndSession) - EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession) - END_EVENT_TABLE() +void *wxGUIAppTraits::BeforeChildWaitLoop() +{ + /* + We use a dirty hack here to disable all application windows (which we + must do because otherwise the calls to wxYield() could lead to some very + unexpected reentrancies in the users code) but to avoid losing + focus/activation entirely when the child process terminates which would + happen if we simply disabled everything using wxWindowDisabler. Indeed, + remember that Windows will never activate a disabled window and when the + last childs window is closed and Windows looks for a window to activate + all our windows are still disabled. There is no way to enable them in + time because we don't know when the childs windows are going to be + closed, so the solution we use here is to keep one special tiny frame + enabled all the time. Then when the child terminates it will get + activated and when we close it below -- after reenabling all the other + windows! -- the previously active window becomes activated again and + everything is ok. + */ + wxBeginBusyCursor(); + + // first disable all existing windows + wxWindowDisabler *wd = new wxWindowDisabler; + + // then create an "invisible" frame: it has minimal size, is positioned + // (hopefully) outside the screen and doesn't appear on the taskbar + wxWindow *winActive = new wxFrame + ( + wxTheApp->GetTopWindow(), + wxID_ANY, + wxEmptyString, + wxPoint(32600, 32600), + wxSize(1, 1), + wxDEFAULT_FRAME_STYLE | wxFRAME_NO_TASKBAR + ); + winActive->Show(); + + return new ChildWaitLoopData(wd, winActive); +} -//// Initialize -bool wxApp::Initialize() +void wxGUIAppTraits::AlwaysYield() { - // Some people may wish to use this, but - // probably it shouldn't be here by default. -#ifdef __WXDEBUG__ - // wxRedirectIOToConsole(); -#endif + wxYield(); +} + +void wxGUIAppTraits::AfterChildWaitLoop(void *dataOrig) +{ + wxEndBusyCursor(); - wxBuffer = new wxChar[1500]; // FIXME + const ChildWaitLoopData * const data = (ChildWaitLoopData *)dataOrig; - wxClassInfo::InitializeClasses(); + delete data->wd; -#if wxUSE_RESOURCES - wxGetResource(wxT("wxWindows"), wxT("OsVersion"), &wxOsVersion); -#endif + // finally delete the dummy frame and, as wd has been already destroyed and + // the other windows reenabled, the activation is going to return to the + // window which had had it before + data->winActive->Destroy(); +} -#if wxUSE_THREADS - wxPendingEventsLocker = new wxCriticalSection; -#endif +bool wxGUIAppTraits::DoMessageFromThreadWait() +{ + return !wxTheApp || wxTheApp->DoMessage(); +} - wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING); - wxTheColourDatabase->Initialize(); +// =========================================================================== +// wxApp implementation +// =========================================================================== - wxInitializeStockLists(); - wxInitializeStockObjects(); +int wxApp::m_nCmdShow = SW_SHOWNORMAL; -#if wxUSE_WX_RESOURCES - wxInitializeResourceSystem(); -#endif +// --------------------------------------------------------------------------- +// wxWin macros +// --------------------------------------------------------------------------- - wxBitmap::InitStandardHandlers(); +IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler) -#if defined(__WIN95__) - InitCommonControls(); +BEGIN_EVENT_TABLE(wxApp, wxEvtHandler) + EVT_IDLE(wxApp::OnIdle) + EVT_END_SESSION(wxApp::OnEndSession) + EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession) +END_EVENT_TABLE() + +// class to ensure that wxAppBase::CleanUp() is called if our Initialize() +// fails +class wxCallBaseCleanup +{ +public: + wxCallBaseCleanup(wxApp *app) : m_app(app) { } + ~wxCallBaseCleanup() { if ( m_app ) m_app->wxAppBase::CleanUp(); } + + void Dismiss() { m_app = NULL; } + +private: + wxApp *m_app; +}; + +//// Initialize +bool wxApp::Initialize(int& argc, wxChar **argv) +{ + if ( !wxAppBase::Initialize(argc, argv) ) + return false; + + // ensure that base cleanup is done if we return too early + wxCallBaseCleanup callBaseCleanup(this); + // the first thing to do is to check if we're trying to run an Unicode + // program under Win9x w/o MSLU emulation layer - if so, abort right now + // as it has no chance to work +#if wxUSE_UNICODE && !wxUSE_UNICODE_MSLU + if ( wxGetOsVersion() != wxWINDOWS_NT && wxGetOsVersion() != wxWINDOWS_CE ) + { + // note that we can use MessageBoxW() as it's implemented even under + // Win9x - OTOH, we can't use wxGetTranslation() because the file APIs + // used by wxLocale are not + ::MessageBox + ( + NULL, + _T("This program uses Unicode and requires Windows NT/2000/XP/CE.\nProgram aborted."), + _T("wxWindows Fatal Error"), + MB_ICONERROR | MB_OK + ); + + return FALSE; + } +#endif // wxUSE_UNICODE && !wxUSE_UNICODE_MSLU + +#if defined(__WIN95__) && !defined(__WXMICROWIN__) + InitCommonControls(); #endif // __WIN95__ -#if wxUSE_OLE +#if wxUSE_OLE || wxUSE_DRAG_AND_DROP #ifdef __WIN16__ // for OLE, enlarge message queue to be as large as possible @@ -215,9 +299,18 @@ bool wxApp::Initialize() while (!SetMessageQueue(iMsg) && (iMsg -= 8)) ; #endif // Win16 + +#if wxUSE_OLE // we need to initialize OLE library +#ifdef __WXWINCE__ + if ( FAILED(::CoInitializeEx(NULL, COINIT_MULTITHREADED)) ) + wxLogError(_("Cannot initialize OLE")); +#else if ( FAILED(::OleInitialize(NULL)) ) wxLogError(_("Cannot initialize OLE")); +#endif +#endif + #endif // wxUSE_OLE #if wxUSE_CTL3D @@ -225,25 +318,16 @@ bool wxApp::Initialize() wxLogError(wxT("Cannot register CTL3D")); Ctl3dAutoSubclass(wxhInstance); -#endif - - // VZ: these icons are not in wx.rc anyhow (but should they?)! -#if 0 - wxSTD_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_FRAME")); - wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDIPARENTFRAME")); - wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDICHILDFRAME")); - - wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_FRAME")); - wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDIPARENTFRAME")); - wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDICHILDFRAME")); -#endif // 0 +#endif // wxUSE_CTL3D RegisterWindowClasses(); +#if defined(__WXMICROWIN__) && !defined(__WXWINCE__) // Create the brush for disabling bitmap buttons LOGBRUSH lb; lb.lbStyle = BS_PATTERN; + lb.lbColor = 0; lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") ); if ( lb.lbHatch ) { @@ -251,26 +335,28 @@ bool wxApp::Initialize() ::DeleteObject( (HGDIOBJ)lb.lbHatch ); } //else: wxWindows resources are probably not linked in +#endif #if wxUSE_PENWINDOWS wxRegisterPenWin(); #endif - wxWinHandleList = new wxList(wxKEY_INTEGER); + wxWinHandleHash = new wxWinHashTable(wxKEY_INTEGER, 100); // This is to foil optimizations in Visual C++ that throw out dummy.obj. // PLEASE DO NOT ALTER THIS. -#if defined(__VISUALC__) && !defined(WXMAKINGDLL) +#if defined(__VISUALC__) && defined(__WIN16__) && !defined(WXMAKINGDLL) extern char wxDummyChar; if (wxDummyChar) wxDummyChar++; #endif +#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__) wxSetKeyboardHook(TRUE); +#endif - wxModule::RegisterModules(); - if (!wxModule::InitializeModules()) - return FALSE; - return TRUE; + callBaseCleanup.Dismiss(); + + return true; } // --------------------------------------------------------------------------- @@ -283,6 +369,7 @@ bool wxApp::Initialize() bool wxApp::RegisterWindowClasses() { WNDCLASS wndclass; + wxZeroMemory(wndclass); // for each class we register one with CS_(V|H)REDRAW style and one // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag @@ -291,34 +378,26 @@ bool wxApp::RegisterWindowClasses() // the fields which are common to all classes wndclass.lpfnWndProc = (WNDPROC)wxWndProc; - wndclass.cbClsExtra = 0; - wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for? wndclass.hInstance = wxhInstance; - wndclass.hIcon = (HICON) NULL; wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); - wndclass.lpszMenuName = NULL; // Register the frame window class. wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1); - wndclass.lpszClassName = wxFrameClassName; + wndclass.lpszClassName = wxCanvasClassName; wndclass.style = styleNormal; if ( !RegisterClass(&wndclass) ) { - wxLogLastError("RegisterClass(frame)"); - - return FALSE; + wxLogLastError(wxT("RegisterClass(frame)")); } // "no redraw" frame - wndclass.lpszClassName = wxFrameClassNameNoRedraw; + wndclass.lpszClassName = wxCanvasClassNameNR; wndclass.style = styleNoRedraw; if ( !RegisterClass(&wndclass) ) { - wxLogLastError("RegisterClass(no redraw frame)"); - - return FALSE; + wxLogLastError(wxT("RegisterClass(no redraw frame)")); } // Register the MDI frame window class. @@ -328,9 +407,7 @@ bool wxApp::RegisterWindowClasses() if ( !RegisterClass(&wndclass) ) { - wxLogLastError("RegisterClass(MDI parent)"); - - return FALSE; + wxLogLastError(wxT("RegisterClass(MDI parent)")); } // "no redraw" MDI frame @@ -339,9 +416,7 @@ bool wxApp::RegisterWindowClasses() if ( !RegisterClass(&wndclass) ) { - wxLogLastError("RegisterClass(no redraw MDI parent frame)"); - - return FALSE; + wxLogLastError(wxT("RegisterClass(no redraw MDI parent frame)")); } // Register the MDI child frame window class. @@ -351,9 +426,7 @@ bool wxApp::RegisterWindowClasses() if ( !RegisterClass(&wndclass) ) { - wxLogLastError("RegisterClass(MDI child)"); - - return FALSE; + wxLogLastError(wxT("RegisterClass(MDI child)")); } // "no redraw" MDI child frame @@ -362,425 +435,131 @@ bool wxApp::RegisterWindowClasses() if ( !RegisterClass(&wndclass) ) { - wxLogLastError("RegisterClass(no redraw MDI child)"); - - return FALSE; - } - - // Register the panel window class. - wndclass.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH ); - wndclass.lpszClassName = wxPanelClassName; - wndclass.style = styleNormal; - - if ( !RegisterClass(&wndclass) ) - { - wxLogLastError("RegisterClass(panel)"); - - return FALSE; - } - - // Register the canvas and textsubwindow class name - wndclass.hbrBackground = (HBRUSH)NULL; - wndclass.lpszClassName = wxCanvasClassName; - - if ( !RegisterClass(&wndclass) ) - { - wxLogLastError("RegisterClass(canvas)"); - - return FALSE; + wxLogLastError(wxT("RegisterClass(no redraw MDI child)")); } return TRUE; } // --------------------------------------------------------------------------- -// Convert Windows to argc, argv style +// UnregisterWindowClasses // --------------------------------------------------------------------------- -void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine) +bool wxApp::UnregisterWindowClasses() { - wxStringList args; + bool retval = TRUE; - wxString cmdLine(lpCmdLine); - int count = 0; +#ifndef __WXMICROWIN__ + // MDI frame window class. + if ( !::UnregisterClass(wxMDIFrameClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(MDI parent)")); - // Get application name - wxChar name[260]; // 260 is MAX_PATH value from windef.h - ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name)); + retval = FALSE; + } - args.Add(name); - count++; + // "no redraw" MDI frame + if ( !::UnregisterClass(wxMDIFrameClassNameNoRedraw, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw MDI parent frame)")); - wxStrcpy(name, wxFileNameFromPath(name)); - wxStripExtension(name); - wxTheApp->SetAppName(name); + retval = FALSE; + } - // Break up string - // Treat strings enclosed in double-quotes as single arguments - int i = 0; - int len = cmdLine.Length(); - while (i < len) + // MDI child frame window class. + if ( !::UnregisterClass(wxMDIChildFrameClassName, wxhInstance) ) { - // Skip whitespace - while ((i < len) && wxIsspace(cmdLine.GetChar(i))) - i ++; - - if (i < len) - { - if (cmdLine.GetChar(i) == wxT('"')) // We found the start of a string - { - i ++; - int first = i; - while ((i < len) && (cmdLine.GetChar(i) != wxT('"'))) - i ++; + wxLogLastError(wxT("UnregisterClass(MDI child)")); - wxString arg(cmdLine.Mid(first, (i - first))); + retval = FALSE; + } - args.Add(arg); - count ++; + // "no redraw" MDI child frame + if ( !::UnregisterClass(wxMDIChildFrameClassNameNoRedraw, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw MDI child)")); - if (i < len) - i ++; // Skip past 2nd quote - } - else // Unquoted argument - { - int first = i; - while ((i < len) && !wxIsspace(cmdLine.GetChar(i))) - i ++; + retval = FALSE; + } - wxString arg(cmdLine.Mid(first, (i - first))); + // canvas class name + if ( !::UnregisterClass(wxCanvasClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(canvas)")); - args.Add(arg); - count ++; - } - } + retval = FALSE; } - wxTheApp->argv = new wxChar*[count + 1]; - for (i = 0; i < count; i++) + if ( !::UnregisterClass(wxCanvasClassNameNR, wxhInstance) ) { - wxString arg(args[i]); - wxTheApp->argv[i] = copystring((const wxChar*)arg); + wxLogLastError(wxT("UnregisterClass(no redraw canvas)")); + + retval = FALSE; } - wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list - wxTheApp->argc = count; -} +#endif // __WXMICROWIN__ -//// Cleans up any wxWindows internal structures left lying around + return retval; +} void wxApp::CleanUp() { - //// COMMON CLEANUP - -#if wxUSE_LOG - // flush the logged messages if any and install a 'safer' log target: the - // default one (wxLogGui) can't be used after the resources are freed just - // below and the user suppliedo ne might be even more unsafe (using any - // wxWindows GUI function is unsafe starting from now) - wxLog::DontCreateOnDemand(); - - // this will flush the old messages if any - delete wxLog::SetActiveTarget(new wxLogStderr); -#endif // wxUSE_LOG - - // One last chance for pending objects to be cleaned up - wxTheApp->DeletePendingObjects(); - - wxModule::CleanUpModules(); - -#if wxUSE_WX_RESOURCES - wxCleanUpResourceSystem(); - - // wxDefaultResourceTable->ClearTable(); -#endif - - wxDeleteStockObjects(); - - // Destroy all GDI lists, etc. - wxDeleteStockLists(); - - delete wxTheColourDatabase; - wxTheColourDatabase = NULL; - - wxBitmap::CleanUpHandlers(); - - delete[] wxBuffer; - wxBuffer = NULL; - - //// WINDOWS-SPECIFIC CLEANUP - +#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__) wxSetKeyboardHook(FALSE); +#endif #if wxUSE_PENWINDOWS wxCleanUpPenWin(); #endif - if (wxSTD_FRAME_ICON) - DestroyIcon(wxSTD_FRAME_ICON); - if (wxSTD_MDICHILDFRAME_ICON) - DestroyIcon(wxSTD_MDICHILDFRAME_ICON); - if (wxSTD_MDIPARENTFRAME_ICON) - DestroyIcon(wxSTD_MDIPARENTFRAME_ICON); - - if (wxDEFAULT_FRAME_ICON) - DestroyIcon(wxDEFAULT_FRAME_ICON); - if (wxDEFAULT_MDICHILDFRAME_ICON) - DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON); - if (wxDEFAULT_MDIPARENTFRAME_ICON) - DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON); - if ( wxDisableButtonBrush ) ::DeleteObject( wxDisableButtonBrush ); #if wxUSE_OLE +#ifdef __WXWINCE__ + ::CoUninitialize(); +#else ::OleUninitialize(); #endif - -#if wxUSE_CTL3D - Ctl3dUnregister(wxhInstance); #endif - if (wxWinHandleList) - delete wxWinHandleList; + // for an EXE the classes are unregistered when it terminates but DLL may + // be loaded several times (load/unload/load) into the same process in + // which case the registration will fail after the first time if we don't + // unregister the classes now + UnregisterWindowClasses(); - // GL: I'm annoyed ... I don't know where to put this and I don't want to - // create a module for that as it's part of the core. - delete wxPendingEvents; -#if wxUSE_THREADS - delete wxPendingEventsLocker; - // If we don't do the following, we get an apparent memory leak. - ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker(); +#if wxUSE_CTL3D + Ctl3dUnregister(wxhInstance); #endif - wxClassInfo::CleanUpClasses(); - - delete wxTheApp; - wxTheApp = NULL; - -#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT - // At this point we want to check if there are any memory - // blocks that aren't part of the wxDebugContext itself, - // as a special case. Then when dumping we need to ignore - // wxDebugContext, too. - if (wxDebugContext::CountObjectsLeft(TRUE) > 0) - { - wxLogDebug(wxT("There were memory leaks.")); - wxDebugContext::Dump(); - wxDebugContext::PrintStatistics(); - } - // wxDebugContext::SetStream(NULL, NULL); -#endif + delete wxWinHandleHash; + wxWinHandleHash = NULL; -#if wxUSE_LOG - // do it as the very last thing because everything else can log messages - delete wxLog::SetActiveTarget(NULL); -#endif // wxUSE_LOG + wxAppBase::CleanUp(); } -#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL)) - -// temporarily disable this warning which would be generated in release builds -// because of __try -#ifdef __VISUALC__ - #pragma warning(disable: 4715) // not all control paths return a value -#endif // Visual C++ - -//// Main wxWindows entry point -int wxEntry(WXHINSTANCE hInstance, - WXHINSTANCE WXUNUSED(hPrevInstance), - char *lpCmdLine, - int nCmdShow, - bool enterLoop) -{ - // do check for memory leaks on program exit - // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free - // deallocated memory which may be used to simulate low-memory condition) - wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF); -#ifdef __MWERKS__ -#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT - // This seems to be necessary since there are 'rogue' - // objects present at this point (perhaps global objects?) - // Setting a checkpoint will ignore them as far as the - // memory checking facility is concerned. - // Of course you may argue that memory allocated in globals should be - // checked, but this is a reasonable compromise. - wxDebugContext::SetCheckpoint(); -#endif -#endif - // take everything into a try-except block in release build - // FIXME other compilers must support Win32 SEH (structured exception - // handling) too, just find the appropriate keyword in their docs! - // Please note that it's _not_ the same as C++ exceptions! -#if !defined(__WXDEBUG__) && defined(__VISUALC__) - #define CATCH_PROGRAM_EXCEPTIONS - - __try { -#else - #undef CATCH_PROGRAM_EXCEPTIONS -#endif - wxhInstance = (HINSTANCE) hInstance; - - if (!wxApp::Initialize()) - return 0; - - // create the application object or ensure that one already exists - if (!wxTheApp) - { - // The app may have declared a global application object, but we recommend - // the IMPLEMENT_APP macro is used instead, which sets an initializer - // function for delayed, dynamic app object construction. - wxCHECK_MSG( wxApp::GetInitializerFunction(), 0, - wxT("No initializer - use IMPLEMENT_APP macro.") ); - - wxTheApp = (*wxApp::GetInitializerFunction()) (); - } - - wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") ); - - // save the WinMain() parameters - wxTheApp->ConvertToStandardCommandArgs(lpCmdLine); - wxTheApp->m_nCmdShow = nCmdShow; - - // GUI-specific initialisation. In fact on Windows we don't have any, - // but this call is provided for compatibility across platforms. - wxTheApp->OnInitGui(); - - // We really don't want timestamps by default, because it means - // we can't simply double-click on the error message and get to that - // line in the source. So VC++ at least, let's have a sensible default. -#ifdef __VISUALC__ - wxLog::SetTimestamp(NULL); -#endif - - int retValue = 0; - - if ( wxTheApp->OnInit() ) - { - if ( enterLoop ) - { - retValue = wxTheApp->OnRun(); - } - else - // We want to initialize, but not run or exit immediately. - return 1; - } - //else: app initialization failed, so we skipped OnRun() - - wxWindow *topWindow = wxTheApp->GetTopWindow(); - if ( topWindow ) - { - // Forcibly delete the window. - if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) || - topWindow->IsKindOf(CLASSINFO(wxDialog)) ) - { - topWindow->Close(TRUE); - wxTheApp->DeletePendingObjects(); - } - else - { - delete topWindow; - wxTheApp->SetTopWindow(NULL); - } - } - - wxTheApp->OnExit(); - - wxApp::CleanUp(); - - return retValue; - -#ifdef CATCH_PROGRAM_EXCEPTIONS - } - __except ( EXCEPTION_EXECUTE_HANDLER ) { - /* - if ( wxTheApp ) - wxTheApp->OnFatalException(); - */ - - // using wxLog would be unsafe here - ::MessageBox(NULL, - _("Unrecoverable program error detected: " - " the application will terminate."), - _("Fatal Error"), - MB_APPLMODAL | MB_ICONSTOP | MB_OK); - - ::ExitProcess(3); // the same exit code as abort() - - // NOTREACHED - } -#endif // CATCH_PROGRAM_EXCEPTIONS -} - -// restore warning state -#ifdef __VISUALC__ - #pragma warning(default: 4715) // not all control paths return a value -#endif // Visual C++ - -#else /* _WINDLL */ - -//// Entry point for DLLs - -int wxEntry(WXHINSTANCE hInstance) -{ - wxhInstance = (HINSTANCE) hInstance; - wxApp::Initialize(); - - // The app may have declared a global application object, but we recommend - // the IMPLEMENT_APP macro is used instead, which sets an initializer function - // for delayed, dynamic app object construction. - if (!wxTheApp) - { - wxCHECK_MSG( wxApp::GetInitializerFunction(), 0, - "No initializer - use IMPLEMENT_APP macro." ); - - wxTheApp = (* wxApp::GetInitializerFunction()) (); - } - - wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" ); - - wxTheApp->argc = 0; - wxTheApp->argv = NULL; - - wxTheApp->OnInitGui(); - - wxTheApp->OnInit(); - - wxWindow *topWindow = wxTheApp->GetTopWindow(); - if ( topWindow && topWindow->GetHWND()) - { - topWindow->Show(TRUE); - } - - return 1; -} -#endif // _WINDLL - -//// Static member initialization - -wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL; +// ---------------------------------------------------------------------------- +// wxApp ctor/dtor +// ---------------------------------------------------------------------------- wxApp::wxApp() { - m_topWindow = NULL; - wxTheApp = this; - m_wantDebugOutput = TRUE; - - argc = 0; - argv = NULL; m_printMode = wxPRINT_WINDOWS; - m_exitOnFrameDelete = TRUE; - m_auto3D = TRUE; } wxApp::~wxApp() { - // Delete command-line args - int i; - for (i = 0; i < argc; i++) + // our cmd line arguments are allocated inside wxEntry(HINSTANCE), they + // don't come from main(), so we have to free them + + while ( argc ) { - delete[] argv[i]; + // m_argv elements were allocated by wxStrdup() + free(argv[--argc]); } - delete[] argv; + + // but m_argv itself -- using new[] + delete [] argv; } bool wxApp::Initialized() @@ -790,8 +569,7 @@ bool wxApp::Initialized() return TRUE; else return FALSE; -#endif -#ifdef _WINDLL // Assume initialized if DLL (no way of telling) +#else // Assume initialized if DLL (no way of telling) return TRUE; #endif } @@ -814,7 +592,7 @@ bool wxApp::DoMessage() else if ( rc == -1 ) { // should never happen, but let's test for it nevertheless - wxLogLastError("GetMessage"); + wxLogLastError(wxT("GetMessage")); } else { @@ -853,16 +631,12 @@ bool wxApp::DoMessage() { s_hadGuiLock = TRUE; - size_t count = s_aSavedMessages.Count(); + size_t count = s_aSavedMessages.GetCount(); for ( size_t n = 0; n < count; n++ ) { MSG& msg = s_aSavedMessages[n]; - if ( !ProcessMessage((WXMSG *)&msg) ) - { - ::TranslateMessage(&msg); - ::DispatchMessage(&msg); - } + DoMessage((WXMSG *)&msg); } s_aSavedMessages.Empty(); @@ -871,16 +645,21 @@ bool wxApp::DoMessage() #endif // wxUSE_THREADS // Process the message - if ( !ProcessMessage((WXMSG *)&s_currentMsg) ) - { - ::TranslateMessage(&s_currentMsg); - ::DispatchMessage(&s_currentMsg); - } + DoMessage((WXMSG *)&s_currentMsg); } return TRUE; } +void wxApp::DoMessage(WXMSG *pMsg) +{ + if ( !ProcessMessage(pMsg) ) + { + ::TranslateMessage((MSG *)pMsg); + ::DispatchMessage((MSG *)pMsg); + } +} + /* * Keep trying to process messages until WM_QUIT * received. @@ -915,20 +694,10 @@ int wxApp::MainLoop() return s_currentMsg.wParam; } -// Returns TRUE if more time is needed. -bool wxApp::ProcessIdle() -{ - wxIdleEvent event; - event.SetEventObject(this); - ProcessEvent(event); - - return event.MoreRequested(); -} - void wxApp::ExitMainLoop() { - // VZ: why not ::PostQuitMessage()? - m_keepGoing = FALSE; + // this will set m_keepGoing to FALSE a bit later + ::PostQuitMessage(0); } bool wxApp::Pending() @@ -950,13 +719,29 @@ void wxApp::Dispatch() bool wxApp::ProcessMessage(WXMSG *wxmsg) { MSG *msg = (MSG *)wxmsg; - HWND hWnd = msg->hwnd; - wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hWnd); + HWND hwnd = msg->hwnd; + wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd); + + // this may happen if the event occured in a standard modeless dialog (the + // only example of which I know of is the find/replace dialog) - then call + // IsDialogMessage() to make TAB navigation in it work + if ( !wndThis ) + { + // we need to find the dialog containing this control as + // IsDialogMessage() just eats all the messages (i.e. returns TRUE for + // them) if we call it for the control itself + while ( hwnd && ::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD ) + { + hwnd = ::GetParent(hwnd); + } + + return hwnd && ::IsDialogMessage(hwnd, msg) != 0; + } #if wxUSE_TOOLTIPS // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to // popup the tooltip bubbles - if ( wndThis && (msg->message == WM_MOUSEMOVE) ) + if ( (msg->message == WM_MOUSEMOVE) ) { wxToolTip *tt = wndThis->GetToolTip(); if ( tt ) @@ -966,34 +751,57 @@ bool wxApp::ProcessMessage(WXMSG *wxmsg) } #endif // wxUSE_TOOLTIPS - // Try translations first; find the youngest window with - // a translation table. + // allow the window to prevent certain messages from being + // translated/processed (this is currently used by wxTextCtrl to always + // grab Ctrl-C/V/X, even if they are also accelerators in some parent) + if ( !wndThis->MSWShouldPreProcessMessage(wxmsg) ) + { + return FALSE; + } + + // try translations first: the accelerators override everything wxWindow *wnd; + for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) { - if ( wnd->MSWTranslateMessage(wxmsg) ) + if ( wnd->MSWTranslateMessage(wxmsg)) return TRUE; + + // stop at first top level window, i.e. don't try to process the key + // strokes originating in a dialog using the accelerators of the parent + // frame - this doesn't make much sense + if ( wnd->IsTopLevel() ) + break; } - // Anyone for a non-translation message? Try youngest descendants first. - for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) + // now try the other hooks (kbd navigation is handled here): we start from + // wndThis->GetParent() because wndThis->MSWProcessMessage() was already + // called above + for ( wnd = wndThis->GetParent(); wnd; wnd = wnd->GetParent() ) { if ( wnd->MSWProcessMessage(wxmsg) ) return TRUE; } + // no special preprocessing for this message, dispatch it normally return FALSE; } +// this is a temporary hack and will be replaced by using wxEventLoop in the +// future +// +// it is needed to allow other event loops (currently only one: the modal +// dialog one) to reset the OnIdle() semaphore because otherwise OnIdle() +// wouldn't do anything while a modal dialog shown from OnIdle() call is shown. +bool wxIsInOnIdleFlag = FALSE; + void wxApp::OnIdle(wxIdleEvent& event) { - static bool s_inOnIdle = FALSE; - // Avoid recursion (via ProcessEvent default case) - if ( s_inOnIdle ) + if ( wxIsInOnIdleFlag ) return; - s_inOnIdle = TRUE; + wxIsInOnIdleFlag = TRUE; // If there are pending events, we must process them: pending events // are either events to the threads other than main or events posted @@ -1012,6 +820,16 @@ void wxApp::OnIdle(wxIdleEvent& event) wxLog::FlushActive(); #endif // wxUSE_LOG +#if wxUSE_DC_CACHEING + // automated DC cache management: clear the cached DCs and bitmap + // if it's likely that the app has finished with them, that is, we + // get an idle event and we're not dragging anything. + if (!::GetKeyState(MK_LBUTTON) && !::GetKeyState(MK_MBUTTON) && !::GetKeyState(MK_RBUTTON)) + wxDC::ClearCache(); +#endif // wxUSE_DC_CACHEING + + // Now done in ProcessIdle() +#if 0 // Send OnIdle events to all windows if ( SendIdleEvents() ) { @@ -1019,66 +837,25 @@ void wxApp::OnIdle(wxIdleEvent& event) // idle events event.RequestMore(TRUE); } +#endif - s_inOnIdle = FALSE; -} - -// Send idle event to all top-level windows -bool wxApp::SendIdleEvents() -{ - bool needMore = FALSE; - - wxWindowList::Node* node = wxTopLevelWindows.GetFirst(); - while (node) - { - wxWindow* win = node->GetData(); - if (SendIdleEvents(win)) - needMore = TRUE; - node = node->GetNext(); - } - - return needMore; -} - -// Send idle event to window and all subwindows -bool wxApp::SendIdleEvents(wxWindow* win) -{ - bool needMore = FALSE; - - wxIdleEvent event; - event.SetEventObject(win); - win->GetEventHandler()->ProcessEvent(event); - - if (event.MoreRequested()) - needMore = TRUE; - - wxNode* node = win->GetChildren().First(); - while (node) - { - wxWindow* win = (wxWindow*) node->Data(); - if (SendIdleEvents(win)) - needMore = TRUE; - - node = node->Next(); - } - return needMore; + wxIsInOnIdleFlag = FALSE; } -void wxApp::DeletePendingObjects() +void wxApp::WakeUpIdle() { - wxNode *node = wxPendingDelete.First(); - while (node) + // Send the top window a dummy message so idle handler processing will + // start up again. Doing it this way ensures that the idle handler + // wakes up in the right thread (see also wxWakeUpMainThread() which does + // the same for the main app thread only) + wxWindow *topWindow = wxTheApp->GetTopWindow(); + if ( topWindow ) { - wxObject *obj = (wxObject *)node->Data(); - - delete obj; - - if (wxPendingDelete.Member(obj)) - delete node; - - // Deleting one object may have deleted other pending - // objects, so start from beginning of list again. - node = wxPendingDelete.First(); + if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) ) + { + // should never happen + wxLogLastError(wxT("PostMessage(WM_NULL)")); + } } } @@ -1099,9 +876,23 @@ void wxApp::OnQueryEndSession(wxCloseEvent& event) } } +typedef struct _WXADllVersionInfo +{ + DWORD cbSize; + DWORD dwMajorVersion; // Major version + DWORD dwMinorVersion; // Minor version + DWORD dwBuildNumber; // Build number + DWORD dwPlatformID; // DLLVER_PLATFORM_* +} WXADLLVERSIONINFO; + +typedef HRESULT (CALLBACK* WXADLLGETVERSIONPROC)(WXADLLVERSIONINFO *); + /* static */ int wxApp::GetComCtl32Version() { +#if defined(__WXMICROWIN__) || defined(__WXWINCE__) + return 0; +#else // cache the result static int s_verComCtl32 = -1; @@ -1115,17 +906,25 @@ int wxApp::GetComCtl32Version() // do we have it? HMODULE hModuleComCtl32 = ::GetModuleHandle(wxT("COMCTL32")); + BOOL bFreeComCtl32 = FALSE ; + if(!hModuleComCtl32) + { + hModuleComCtl32 = ::LoadLibrary(wxT("COMCTL32.DLL")) ; + if(hModuleComCtl32) + { + bFreeComCtl32 = TRUE ; + } + } // if so, then we can check for the version if ( hModuleComCtl32 ) { // try to use DllGetVersion() if available in _headers_ - #ifdef DLLVER_PLATFORM_WINDOWS // defined in shlwapi.h - DLLGETVERSIONPROC pfnDllGetVersion = (DLLGETVERSIONPROC) - ::GetProcAddress(hModuleComCtl32, _T("DllGetVersion")); + WXADLLGETVERSIONPROC pfnDllGetVersion = (WXADLLGETVERSIONPROC) + ::GetProcAddress(hModuleComCtl32, "DllGetVersion"); if ( pfnDllGetVersion ) { - DLLVERSIONINFO dvi; + WXADLLVERSIONINFO dvi; dvi.cbSize = sizeof(dvi); HRESULT hr = (*pfnDllGetVersion)(&dvi); @@ -1142,7 +941,6 @@ int wxApp::GetComCtl32Version() dvi.dwMinorVersion; } } - #endif // DllGetVersion() unavailable either during compile or // run-time, try to guess the version otherwise if ( !s_verComCtl32 ) @@ -1151,11 +949,7 @@ int wxApp::GetComCtl32Version() FARPROC theProc = ::GetProcAddress ( hModuleComCtl32, -#if defined(__BORLANDC__) && (__BORLANDC__ <= 0x520) "InitCommonControlsEx" -#else - _T("InitCommonControlsEx") -#endif ); if ( !theProc ) @@ -1170,11 +964,7 @@ int wxApp::GetComCtl32Version() theProc = ::GetProcAddress ( hModuleComCtl32, -#if defined(__BORLANDC__) && (__BORLANDC__ <= 0x520) "InitializeFlatSB" -#else - _T("InitializeFlatSB") -#endif ); if ( !theProc ) { @@ -1189,24 +979,41 @@ int wxApp::GetComCtl32Version() } } } + + if(bFreeComCtl32) + { + ::FreeLibrary(hModuleComCtl32) ; + } } return s_verComCtl32; -} - -void wxExit() -{ - wxLogError(_("Fatal error: exiting")); - - wxApp::CleanUp(); +#endif } // Yield to incoming messages -bool wxYield() + +bool wxApp::Yield(bool onlyIfNeeded) { + // MT-FIXME + static bool s_inYield = FALSE; + +#if wxUSE_LOG // disable log flushing from here because a call to wxYield() shouldn't // normally result in message boxes popping up &c wxLog::Suspend(); +#endif // wxUSE_LOG + + if ( s_inYield ) + { + if ( !onlyIfNeeded ) + { + wxFAIL_MSG( wxT("wxYield called recursively" ) ); + } + + return FALSE; + } + + s_inYield = TRUE; // we don't want to process WM_QUIT from here - it should be processed in // the main event loop in order to stop it @@ -1222,63 +1029,16 @@ bool wxYield() break; } - // If they are pending events, we must process them. - wxTheApp->ProcessPendingEvents(); + // if there are pending events, we must process them. + ProcessPendingEvents(); +#if wxUSE_LOG // let the logs be flashed again wxLog::Resume(); +#endif // wxUSE_LOG - return TRUE; -} - -//----------------------------------------------------------------------------- -// wxWakeUpIdle -//----------------------------------------------------------------------------- - -void wxWakeUpIdle() -{ - // Send the top window a dummy message so idle handler processing will - // start up again. Doing it this way ensures that the idle handler - // wakes up in the right thread (see also wxWakeUpMainThread() which does - // the same for the main app thread only) - wxWindow *topWindow = wxTheApp->GetTopWindow(); - if ( topWindow ) - { - if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) ) - { - // should never happen - wxLogLastError("PostMessage(WM_NULL)"); - } - } -} - -//----------------------------------------------------------------------------- - -wxIcon -wxApp::GetStdIcon(int which) const -{ - switch(which) - { - case wxICON_INFORMATION: - return wxIcon("wxICON_INFO"); - - case wxICON_QUESTION: - return wxIcon("wxICON_QUESTION"); - - case wxICON_EXCLAMATION: - return wxIcon("wxICON_WARNING"); - - default: - wxFAIL_MSG(wxT("requested non existent standard icon")); - // still fall through + s_inYield = FALSE; - case wxICON_HAND: - return wxIcon("wxICON_ERROR"); - } + return TRUE; } -// For some reason, with MSVC++ 1.5, WinMain isn't linked in properly -// if in a separate file. So include it here to ensure it's linked. -#if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__) && !defined(WXMAKINGDLL)) -#include "main.cpp" -#endif