X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/bfa7bf7d6b75e4fa31db205cf0b339c28ea6d090..ac10ea91c9bff4a8daae3313063867647c1e1079:/include/wx/socket.h diff --git a/include/wx/socket.h b/include/wx/socket.h index 7b153c09d9..165aa97890 100644 --- a/include/wx/socket.h +++ b/include/wx/socket.h @@ -9,12 +9,8 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifndef _WX_NETWORK_SOCKET_H -#define _WX_NETWORK_SOCKET_H - -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma interface "socket.h" -#endif +#ifndef _WX_SOCKET_H_ +#define _WX_SOCKET_H_ #include "wx/defs.h" @@ -24,13 +20,7 @@ // wxSocket headers // --------------------------------------------------------------------------- -#ifdef WXPREC - #include "wx/wxprec.h" -#else - #include "wx/event.h" - #include "wx/string.h" -#endif - +#include "wx/event.h" #include "wx/sckaddr.h" #include "wx/gsocket.h" #include "wx/list.h" @@ -80,7 +70,10 @@ enum wxSOCKET_NONE = 0, wxSOCKET_NOWAIT = 1, wxSOCKET_WAITALL = 2, - wxSOCKET_BLOCK = 4 + wxSOCKET_BLOCK = 4, + wxSOCKET_REUSEADDR = 8, + wxSOCKET_BROADCAST = 16, + wxSOCKET_NOBIND = 32 }; enum wxSocketType @@ -117,19 +110,22 @@ public: bool Destroy(); // state - inline bool Ok() const { return (m_socket != NULL); }; - inline bool Error() const { return m_error; }; - inline bool IsConnected() const { return m_connected; }; - inline bool IsData() { return WaitForRead(0, 0); }; - inline bool IsDisconnected() const { return !IsConnected(); }; - inline wxUint32 LastCount() const { return m_lcount; } - inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); } + bool Ok() const { return IsOk(); } + bool IsOk() const { return (m_socket != NULL); } + bool Error() const { return m_error; } + bool IsClosed() const { return m_closed; } + bool IsConnected() const { return m_connected; } + bool IsData() { return WaitForRead(0, 0); } + bool IsDisconnected() const { return !IsConnected(); } + wxUint32 LastCount() const { return m_lcount; } + wxSocketError LastError() const { return (wxSocketError)m_socket->GetError(); } void SaveState(); void RestoreState(); // addresses virtual bool GetLocal(wxSockAddress& addr_man) const; virtual bool GetPeer(wxSockAddress& addr_man) const; + virtual bool SetLocal(const wxIPV4address& local); // base IO virtual bool Close(); @@ -141,24 +137,38 @@ public: wxSocketBase& Write(const void *buffer, wxUint32 nbytes); wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes); - void InterruptWait() { m_interrupt = TRUE; }; + // all Wait() functions wait until their condition is satisfied or the + // timeout expires; if seconds == -1 (default) then m_timeout value is used + // + // it is also possible to call InterruptWait() to cancel any current Wait() + + // wait for anything at all to happen with this socket bool Wait(long seconds = -1, long milliseconds = 0); + + // wait until we can read from or write to the socket without blocking + // (notice that this does not mean that the operation will succeed but only + // that it will return immediately) bool WaitForRead(long seconds = -1, long milliseconds = 0); bool WaitForWrite(long seconds = -1, long milliseconds = 0); + + // wait until the connection is terminated bool WaitForLost(long seconds = -1, long milliseconds = 0); - inline wxSocketFlags GetFlags() const { return m_flags; } + void InterruptWait() { m_interrupt = true; } + + + wxSocketFlags GetFlags() const { return m_flags; } void SetFlags(wxSocketFlags flags); void SetTimeout(long seconds); bool GetOption(int level, int optname, void *optval, int *optlen); bool SetOption(int level, int optname, const void *optval, int optlen); - inline wxUint32 GetLastIOSize() const { return m_lcount; }; + wxUint32 GetLastIOSize() const { return m_lcount; } // event handling void *GetClientData() const { return m_clientData; } void SetClientData(void *data) { m_clientData = data; } - void SetEventHandler(wxEvtHandler& handler, int id = -1); + void SetEventHandler(wxEvtHandler& handler, int id = wxID_ANY); void SetNotify(wxSocketEventFlags flags); void Notify(bool notify); @@ -175,8 +185,8 @@ public: void OnRequest(wxSocketNotify notify); // do not use, not documented nor supported - inline bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); } - inline wxSocketType GetType() const { return m_type; } + bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); } + wxSocketType GetType() const { return m_type; } private: friend class wxSocketClient; @@ -184,9 +194,19 @@ private: friend class wxDatagramSocket; // low level IO - wxUint32 _Read(void* buffer, wxUint32 nbytes); - wxUint32 _Write(const void *buffer, wxUint32 nbytes); - bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags); + wxUint32 DoRead(void* buffer, wxUint32 nbytes); + wxUint32 DoWrite(const void *buffer, wxUint32 nbytes); + + // wait until the given flags are set for this socket or the given timeout + // (or m_timeout) expires + // + // notice that GSOCK_LOST_FLAG is always taken into account but the return + // value depends on whether it is included in flags or not: if it is, and the + // connection is indeed lost, true is returned, but if it isn't then the + // function returns false in this case + // + // false is always returned if we returned because of the timeout expiration + bool DoWait(long seconds, long milliseconds, wxSocketEventFlags flags); // pushback buffer void Pushback(const void *buffer, wxUint32 size); @@ -204,12 +224,14 @@ private: bool m_reading; // busy reading? bool m_writing; // busy writing? bool m_error; // did last IO call fail? - wxSocketError m_lasterror; // last error (not cleared on success) + bool m_closed; // was the other end closed? + // (notice that m_error is also set then) wxUint32 m_lcount; // last IO transaction size - unsigned long m_timeout; // IO timeout value + unsigned long m_timeout; // IO timeout value in seconds wxList m_states; // stack of states bool m_interrupt; // interrupt ongoing wait operations? bool m_beingDeleted; // marked for delayed deletion? + wxIPV4address m_localAddress; // bind to local address? // pushback buffer void *m_unread; // pushback buffer @@ -226,7 +248,7 @@ private: // the initialization count, GSocket is initialized if > 0 static size_t m_countInit; - DECLARE_NO_COPY_CLASS(wxSocketBase) + DECLARE_NO_COPY_CLASS(wxSocketBase) }; @@ -239,10 +261,10 @@ class WXDLLIMPEXP_NET wxSocketServer : public wxSocketBase DECLARE_CLASS(wxSocketServer) public: - wxSocketServer(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE); + wxSocketServer(const wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE); - wxSocketBase* Accept(bool wait = TRUE); - bool AcceptWith(wxSocketBase& socket, bool wait = TRUE); + wxSocketBase* Accept(bool wait = true); + bool AcceptWith(wxSocketBase& socket, bool wait = true); bool WaitForAccept(long seconds = -1, long milliseconds = 0); @@ -262,10 +284,29 @@ public: wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE); virtual ~wxSocketClient(); - virtual bool Connect(wxSockAddress& addr, bool wait = TRUE); + virtual bool Connect(const wxSockAddress& addr, bool wait = true); + bool Connect(const wxSockAddress& addr, const wxSockAddress& local, + bool wait = true); bool WaitOnConnect(long seconds = -1, long milliseconds = 0); + // Sets initial socket buffer sizes using the SO_SNDBUF and SO_RCVBUF options + // before calling connect (either one can be -1 to leave it unchanged) + void SetInitialSocketBuffers(int recv, int send) + { + m_initialRecvBufferSize = recv; + m_initialSendBufferSize = send; + } + +private: + virtual bool DoConnect(const wxSockAddress& addr, + const wxSockAddress* local, + bool wait = true); + + // buffer sizes, -1 if unset and defaults should be used + int m_initialRecvBufferSize; + int m_initialSendBufferSize; + DECLARE_NO_COPY_CLASS(wxSocketClient) }; @@ -281,12 +322,12 @@ class WXDLLIMPEXP_NET wxDatagramSocket : public wxSocketBase DECLARE_CLASS(wxDatagramSocket) public: - wxDatagramSocket(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE); + wxDatagramSocket(const wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE); wxDatagramSocket& RecvFrom( wxSockAddress& addr, void* buf, wxUint32 nBytes ); - wxDatagramSocket& SendTo( wxSockAddress& addr, + wxDatagramSocket& SendTo( const wxSockAddress& addr, const void* buf, wxUint32 nBytes ); @@ -325,14 +366,13 @@ public: typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&); +#define wxSocketEventHandler(func) \ + (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxSocketEventFunction, &func) + #define EVT_SOCKET(id, func) \ - DECLARE_EVENT_TABLE_ENTRY( wxEVT_SOCKET, id, -1, \ - (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxSocketEventFunction, & func ), \ - (wxObject *) NULL ), + wx__DECLARE_EVT1(wxEVT_SOCKET, id, wxSocketEventHandler(func)) +#endif // wxUSE_SOCKETS -#endif - // wxUSE_SOCKETS +#endif // _WX_SOCKET_H_ -#endif - // _WX_NETWORK_SOCKET_H