X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/bf505dfce5c7d07bfb464f597cbca03bd94b896c..d3fa4bc22e84e3ca4d88cc1772f2d414140a1017:/interface/wx/dynarray.h?ds=sidebyside diff --git a/interface/wx/dynarray.h b/interface/wx/dynarray.h index 4c5c0ab919..5f9ec733d6 100644 --- a/interface/wx/dynarray.h +++ b/interface/wx/dynarray.h @@ -3,7 +3,7 @@ // Purpose: interface of wxArray // Author: wxWidgets team // RCS-ID: $Id$ -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// /** @@ -32,7 +32,7 @@ functions are inline, so they do not take @e any space at all. wxWidgets has three different kinds of array. All of them derive from - wxBaseArray class which works with untyped data and can not be used + wxBaseArray class which works with untyped data and cannot be used directly. The standard macros WX_DEFINE_ARRAY(), WX_DEFINE_SORTED_ARRAY() and WX_DEFINE_OBJARRAY() are used to define a new class deriving from it. The classes declared will be called in this documentation wxArray, @@ -124,7 +124,7 @@ however dumb, C++ compiler in the world. Remember to include @ just before each - WX_DEFINE_OBJARRAY() ocurrence in your code, even if you have several in + WX_DEFINE_OBJARRAY() occurrence in your code, even if you have several in the same file. Things are much simpler for wxArray and wxSortedArray however: it is enough @@ -197,11 +197,24 @@ - WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_INT() + @section array_predef Predefined array types + + wxWidgets defines the following dynamic array types: + - ::wxArrayShort + - ::wxArrayInt + - ::wxArrayDouble + - ::wxArrayLong + - ::wxArrayPtrVoid + + To use them you don't need any macro; you just need to include @c dynarray.h. + + @library{wxbase} @category{containers} @see @ref overview_container, wxList, wxVector */ +template class wxArray { public: @@ -241,36 +254,36 @@ public: wxSortedArray(int (*)(T first, T second)compareFunction); /** - Performs a shallow array copy (i.e. doesn't copy the objects pointed to + Performs a shallow array copy (i.e.\ doesn't copy the objects pointed to even if the source array contains the items of pointer type). */ wxArray(const wxArray& array); /** - Performs a shallow array copy (i.e. doesn't copy the objects pointed to + Performs a shallow array copy (i.e.\ doesn't copy the objects pointed to even if the source array contains the items of pointer type). */ wxSortedArray(const wxSortedArray& array); /** - Performs a deep copy (i.e. the array element are copied too). + Performs a deep copy (i.e.\ the array element are copied too). */ wxObjArray(const wxObjArray& array); /** - Performs a shallow array copy (i.e. doesn't copy the objects pointed to + Performs a shallow array copy (i.e.\ doesn't copy the objects pointed to even if the source array contains the items of pointer type). */ wxArray& operator=(const wxArray& array); /** - Performs a shallow array copy (i.e. doesn't copy the objects pointed to + Performs a shallow array copy (i.e.\ doesn't copy the objects pointed to even if the source array contains the items of pointer type). */ wxSortedArray& operator=(const wxSortedArray& array); /** - Performs a deep copy (i.e. the array element are copied too). + Performs a deep copy (i.e.\ the array element are copied too). */ wxObjArray& operator=(const wxObjArray& array); @@ -363,7 +376,7 @@ public: T& Item(size_t index) const; /** - Returns the last element in the array, i.e. is the same as calling + Returns the last element in the array, i.e.\ is the same as calling "Item(GetCount() - 1)". An assert failure is raised in the debug mode if the array is empty. @@ -533,14 +546,20 @@ public: @code T *item = array[n]; + array.Remove(item); delete item; - array.Remove(n); @endcode See also WX_CLEAR_ARRAY() macro which deletes all elements of a wxArray (supposed to contain pointers). + + Notice that for sorted arrays this method uses binary search to find + the item so it doesn't necessarily remove the first matching item, but + the first one found by the binary search. + + @see RemoveAt() */ - Remove(T item); + void Remove(T item); /** Removes @a count elements starting at @a index from the array. When an @@ -558,7 +577,7 @@ public: See also WX_CLEAR_ARRAY() macro which deletes all elements of a wxArray (supposed to contain pointers). */ - RemoveAt(size_t index, size_t count = 1); + void RemoveAt(size_t index, size_t count = 1); //@} @@ -583,15 +602,16 @@ public: another, identical, element is in the array. */ int Index(T& item, bool searchFromEnd = false) const; + /** This version of Index() is for wxSortedArray only. - Searches the element in the array, starting from either beginning or - the end depending on the value of @a searchFromEnd parameter. + Searches for the element in the array, using binary search. + @c wxNOT_FOUND is returned if the element is not found, otherwise the index of the element is returned. */ - const int Index(T& item) const; + int Index(T& item) const; /** Search for a place to insert @a item into the sorted array (binary @@ -639,7 +659,7 @@ public: /** This macro may be used to delete all elements of the array before emptying - it. It can not be used with wxObjArrays - but they will delete their + it. It cannot be used with wxObjArrays - but they will delete their elements anyway when you call Empty(). */ #define WX_CLEAR_ARRAY(wxArray_arrayToBeCleared) @@ -782,3 +802,13 @@ public: */ #define WX_PREPEND_ARRAY(wxArray_arrayToModify, wxArray_arrayToBePrepended) +//@{ +/** + Predefined specialization of wxArray for standard types. +*/ +typedef wxArray wxArrayInt; +typedef wxArray wxArrayLong; +typedef wxArray wxArrayShort; +typedef wxArray wxArrayDouble; +typedef wxArray wxArrayPtrVoid; +//@}