X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/be5a51fb592f3fa2ba38ac6cd1e488d6d806058c..5b8f917c3007b1776f55cba6b71843b83d412bf3:/samples/sockets/server.cpp diff --git a/samples/sockets/server.cpp b/samples/sockets/server.cpp index 39245c3e6d..b90dc2643c 100644 --- a/samples/sockets/server.cpp +++ b/samples/sockets/server.cpp @@ -132,11 +132,11 @@ bool MyApp::OnInit() MyFrame *frame = new MyFrame(); // Show it and tell the application that it's our main window - frame->Show(TRUE); + frame->Show(true); SetTopWindow(frame); // Success - return TRUE; + return true; } // -------------------------------------------------------------------------- @@ -145,7 +145,7 @@ bool MyApp::OnInit() // frame constructor -MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1, +MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, wxID_ANY, _("wxSocket demo: Server"), wxDefaultPosition, wxSize(300, 200)) { @@ -167,7 +167,7 @@ MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1, CreateStatusBar(2); // Make a textctrl for logging - m_text = new wxTextCtrl(this, -1, + m_text = new wxTextCtrl(this, wxID_ANY, _("Welcome to wxSocket demo: Server\n"), wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE | wxTE_READONLY); @@ -193,9 +193,9 @@ MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1, // Setup the event handler and subscribe to connection events m_server->SetEventHandler(*this, SERVER_ID); m_server->SetNotify(wxSOCKET_CONNECTION_FLAG); - m_server->Notify(TRUE); + m_server->Notify(true); - m_busy = FALSE; + m_busy = false; m_numClients = 0; UpdateStatusBar(); } @@ -210,8 +210,8 @@ MyFrame::~MyFrame() void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { - // TRUE is to force the frame to close - Close(TRUE); + // true is to force the frame to close + Close(true); } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) @@ -320,11 +320,11 @@ void MyFrame::OnServerEvent(wxSocketEvent& event) m_text->AppendText(s); // Accept new connection if there is one in the pending - // connections queue, else exit. We use Accept(FALSE) for + // connections queue, else exit. We use Accept(false) for // non-blocking accept (although if we got here, there // should ALWAYS be a pending connection). - sock = m_server->Accept(FALSE); + sock = m_server->Accept(false); if (sock) { @@ -338,7 +338,7 @@ void MyFrame::OnServerEvent(wxSocketEvent& event) sock->SetEventHandler(*this, SOCKET_ID); sock->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG); - sock->Notify(TRUE); + sock->Notify(true); m_numClients++; UpdateStatusBar();