X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/bdc72a22686ac141e9bc4559a1171d017fdcb094..aa0ffd1d926cb1282fb75a1ce0e083421ade2f0b:/include/wx/thread.h diff --git a/include/wx/thread.h b/include/wx/thread.h index 7c9df994de..72c708e51f 100644 --- a/include/wx/thread.h +++ b/include/wx/thread.h @@ -150,11 +150,11 @@ class WXDLLEXPORT wxCriticalSectionInternal; // in order to avoid any overhead under platforms where critical sections are // just mutexes make all wxCriticalSection class functions inline -#if !defined(__WXMSW__) && !defined(__WXPM__) && !defined(__WXMAC__) +#if !defined(__WXMSW__) && !defined(__WXPM__) #define WXCRITICAL_INLINE inline #define wxCRITSECT_IS_MUTEX 1 -#else // MSW || Mac || OS2 +#else // MSW || OS2 #define WXCRITICAL_INLINE #define wxCRITSECT_IS_MUTEX 0 @@ -280,6 +280,31 @@ public: // NB: at least under MSW worker threads can not call ::wxSleep()! static void Sleep(unsigned long milliseconds); + // get the number of system CPUs - useful with SetConcurrency() + // (the "best" value for it is usually number of CPUs + 1) + // + // Returns -1 if unknown, number of CPUs otherwise + static int GetCPUCount(); + + // Get the platform specific thread ID and return as a long. This + // can be used to uniquely identify threads, even if they are not + // wxThreads. This is used by wxPython. + // On VMS thread pointers are 64 bits (also needed for other systems??? +#ifdef __VMS + static unsigned long long GetCurrentId(); +#else + static unsigned long GetCurrentId(); +#endif + + // sets the concurrency level: this is, roughly, the number of threads + // the system tries to schedule to run in parallel. 0 means the + // default value (usually acceptable, but may not yield the best + // performance for this process) + // + // Returns TRUE on success, FALSE otherwise (if not implemented, for + // example) + static bool SetConcurrency(size_t level); + // constructor only creates the C++ thread object and doesn't create (or // start) the real thread wxThread(wxThreadKind kind = wxTHREAD_DETACHED); @@ -288,8 +313,11 @@ public: // from _another_ thread (typically the thread that created this one, e.g. // the main thread), not from the thread itself - // create a new thread - call Run() to start it - wxThreadError Create(); + // create a new thread and optionally set the stack size on + // platforms that support that - call Run() to start it + // (special cased for watcom which won't accept 0 default) + + wxThreadError Create(unsigned int stackSize = 0); // starts execution of the thread - from the moment Run() is called // the execution of wxThread::Entry() may start at any moment, caller @@ -353,7 +381,11 @@ public: // Get the thread ID - a platform dependent number which uniquely // identifies a thread inside a process - unsigned long GetId() const; +#ifdef __VMS + unsigned long long GetId() const; +#else + unsigned long GetId() const; +#endif // called when the thread exits - in the context of this thread // @@ -456,7 +488,7 @@ public: // wxApp then should block all "dangerous" messages extern bool WXDLLEXPORT wxIsWaitingForThread(); #elif defined(__WXMAC__) - extern void WXDLLEXPORT wxMutexGuiLeaveOrEnter(); + extern void WXDLLEXPORT wxMutexGuiLeaveOrEnter(); // returns TRUE if the main thread has GUI lock extern bool WXDLLEXPORT wxGuiOwnedByMainThread(); @@ -467,6 +499,13 @@ public: // return TRUE if the main thread is waiting for some other to terminate: // wxApp then should block all "dangerous" messages extern bool WXDLLEXPORT wxIsWaitingForThread(); + + // implement wxCriticalSection using mutexes + inline wxCriticalSection::wxCriticalSection() { } + inline wxCriticalSection::~wxCriticalSection() { } + + inline void wxCriticalSection::Enter() { (void)m_mutex.Lock(); } + inline void wxCriticalSection::Leave() { (void)m_mutex.Unlock(); } #elif defined(__WXPM__) // unlock GUI if there are threads waiting for and lock it back when // there are no more of them - should be called periodically by the main @@ -499,3 +538,5 @@ public: #endif // wxUSE_THREADS #endif // __THREADH__ + +// vi:sts=4:sw=4:et