X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/bdc72a22686ac141e9bc4559a1171d017fdcb094..0656d2e68df4a42780800b057c4b2390a99eecd3:/include/wx/thread.h diff --git a/include/wx/thread.h b/include/wx/thread.h index 7c9df994de..a4c4b465df 100644 --- a/include/wx/thread.h +++ b/include/wx/thread.h @@ -280,6 +280,21 @@ public: // NB: at least under MSW worker threads can not call ::wxSleep()! static void Sleep(unsigned long milliseconds); + // get the number of system CPUs - useful with SetConcurrency() + // (the "best" value for it is usually number of CPUs + 1) + // + // Returns -1 if unknown, number of CPUs otherwise + static int GetCPUCount(); + + // sets the concurrency level: this is, roughly, the number of threads + // the system tries to schedule to run in parallel. 0 means the + // default value (usually acceptable, but may not yield the best + // performance for this process) + // + // Returns TRUE on success, FALSE otherwise (if not implemented, for + // example) + static bool SetConcurrency(size_t level); + // constructor only creates the C++ thread object and doesn't create (or // start) the real thread wxThread(wxThreadKind kind = wxTHREAD_DETACHED);