X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/bc450ccdff0c65ac0ef7bbb76137981fcccf0fe6..89971c77101b3fd7d1c9321c6cfb12d5a373bdc0:/include/wx/socket.h diff --git a/include/wx/socket.h b/include/wx/socket.h index 52bc77a66a..d04a733fd0 100644 --- a/include/wx/socket.h +++ b/include/wx/socket.h @@ -9,43 +9,36 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifndef _WX_NETWORK_SOCKET_H -#define _WX_NETWORK_SOCKET_H - -#ifdef __GNUG__ -#pragma interface "socket.h" -#endif +#ifndef _WX_SOCKET_H_ +#define _WX_SOCKET_H_ #include "wx/defs.h" #if wxUSE_SOCKETS // --------------------------------------------------------------------------- -// wxSocket headers (generic) +// wxSocket headers // --------------------------------------------------------------------------- -#ifdef WXPREC -# include "wx/wxprec.h" -#else -# include "wx/event.h" -# include "wx/string.h" -#endif - +#include "wx/event.h" #include "wx/sckaddr.h" #include "wx/gsocket.h" +#include "wx/list.h" // ------------------------------------------------------------------------ -// GSocket type alias +// Types and constants // ------------------------------------------------------------------------ -typedef enum { +enum wxSocketNotify +{ wxSOCKET_INPUT = GSOCK_INPUT, wxSOCKET_OUTPUT = GSOCK_OUTPUT, wxSOCKET_CONNECTION = GSOCK_CONNECTION, wxSOCKET_LOST = GSOCK_LOST -} wxSocketNotify; +}; -enum { +enum +{ wxSOCKET_INPUT_FLAG = GSOCK_INPUT_FLAG, wxSOCKET_OUTPUT_FLAG = GSOCK_OUTPUT_FLAG, wxSOCKET_CONNECTION_FLAG = GSOCK_CONNECTION_FLAG, @@ -54,9 +47,11 @@ enum { typedef GSocketEventFlags wxSocketEventFlags; -typedef enum { +enum wxSocketError +{ + // from GSocket wxSOCKET_NOERROR = GSOCK_NOERROR, - wxSOCKET_INPOP = GSOCK_INVOP, + wxSOCKET_INVOP = GSOCK_INVOP, wxSOCKET_IOERR = GSOCK_IOERR, wxSOCKET_INVADDR = GSOCK_INVADDR, wxSOCKET_INVSOCK = GSOCK_INVSOCK, @@ -65,237 +60,275 @@ typedef enum { wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK, wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT, wxSOCKET_MEMERR = GSOCK_MEMERR, - wxSOCKET_BUSY -} wxSocketError; -enum { + // wxSocket-specific (not yet implemented) + wxSOCKET_DUMMY +}; + +enum +{ wxSOCKET_NONE = 0, wxSOCKET_NOWAIT = 1, wxSOCKET_WAITALL = 2, - wxSOCKET_BLOCK = 4 + wxSOCKET_BLOCK = 4, + wxSOCKET_REUSEADDR = 8 }; -// this is ugly but necessary for backwards compatibility -#define wxSockFlags wxSocketBase::wxSockFlags +enum wxSocketType +{ + wxSOCKET_UNINIT, + wxSOCKET_CLIENT, + wxSOCKET_SERVER, + wxSOCKET_BASE, + wxSOCKET_DATAGRAM +}; -// ------------------------------------------------------------------------ -// wxSocket base -// ------------------------------------------------------------------------ +typedef int wxSocketFlags; -class WXDLLEXPORT wxTimer; -class WXDLLEXPORT wxSocketEvent; -class WXDLLEXPORT wxSocketBase : public wxEvtHandler + + +// -------------------------------------------------------------------------- +// wxSocketBase +// -------------------------------------------------------------------------- + +class WXDLLIMPEXP_NET wxSocketBase : public wxObject { DECLARE_CLASS(wxSocketBase) -public: - enum { - NONE = wxSOCKET_NONE, - NOWAIT = wxSOCKET_NOWAIT, - WAITALL = wxSOCKET_WAITALL, - SPEED = wxSOCKET_BLOCK - }; - - // Type of request - typedef int wxSockFlags; - - enum wxSockType { SOCK_CLIENT, SOCK_SERVER, SOCK_INTERNAL, SOCK_UNINIT }; - typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata); - -protected: - GSocket *m_socket; // GSocket - int m_id; // Socket id (for event handler) - - // Attributes - wxSockFlags m_flags; // wxSocket flags - wxSockType m_type; // wxSocket type - wxSocketEventFlags m_neededreq; // Event mask - bool m_notify_state; // Notify events to users? - bool m_connected; // Connected ? - bool m_establishing; // Establishing connection ? - bool m_reading; // Busy reading? - bool m_writing; // Busy writing? - bool m_error; // Did last IO call fail ? - wxUint32 m_lcount; // Last IO transaction size - unsigned long m_timeout; // IO timeout value - wxList m_states; // Stack of states - - char *m_unread; // Pushback buffer - wxUint32 m_unrd_size; // Pushback buffer size - wxUint32 m_unrd_cur; // Pushback pointer (index into buffer) - - // Async IO variables - enum - { - NO_DEFER = 0, - DEFER_READ = 1, - DEFER_WRITE = 2 - } m_defering; // Defering state - char *m_defer_buffer; // Defering target buffer - wxUint32 m_defer_nbytes; // Defering buffer size - wxTimer *m_defer_timer; // Timer for defering mode - -/* - char *m_read_buffer; // Target buffer (read) - char *m_write_buffer; // Target buffer (write) - wxUint32 m_read_nbytes; // Buffer size (read) - wxUint32 m_write_nbytes; // Buffer size (write) - wxTimer *m_read_timer; // Timer (read) - wxTimer *m_write_timer; // Timer (write) -*/ +public: - wxSockCbk m_cbk; // C callback - char *m_cdata; // C callback data + // Public interface + // ---------------- -public: + // ctors and dtors wxSocketBase(); + wxSocketBase(wxSocketFlags flags, wxSocketType type); virtual ~wxSocketBase(); - virtual bool Close(); - - // Base IO - wxSocketBase& Peek(char* buffer, wxUint32 nbytes); - wxSocketBase& Read(char* buffer, wxUint32 nbytes); - wxSocketBase& Write(const char *buffer, wxUint32 nbytes); - wxSocketBase& Unread(const char *buffer, wxUint32 nbytes); - wxSocketBase& ReadMsg(char *buffer, wxUint32 nbytes); - wxSocketBase& WriteMsg(const char *buffer, wxUint32 nbytes); - wxSocketBase& Discard(); + void Init(); + bool Destroy(); - // Status + // state inline bool Ok() const { return (m_socket != NULL); }; inline bool Error() const { return m_error; }; inline bool IsConnected() const { return m_connected; }; - inline bool IsDisconnected() const { return !IsConnected(); }; - inline bool IsNoWait() const { return ((m_flags & NOWAIT) != 0); }; inline bool IsData() { return WaitForRead(0, 0); }; + inline bool IsDisconnected() const { return !IsConnected(); }; inline wxUint32 LastCount() const { return m_lcount; } - inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); } - inline wxSockType GetType() const { return m_type; } + inline wxSocketError LastError() const { return (wxSocketError)m_socket->GetError(); } + void SaveState(); + void RestoreState(); - // Some info on the socket... - virtual bool GetPeer(wxSockAddress& addr_man) const; + // addresses virtual bool GetLocal(wxSockAddress& addr_man) const; + virtual bool GetPeer(wxSockAddress& addr_man) const; + virtual bool SetLocal(wxIPV4address& local); - // Set attributes and flags - void SetTimeout(long seconds); - void SetFlags(wxSockFlags flags); - inline wxSockFlags GetFlags() const { return m_flags; }; - - // Wait functions - // seconds = -1 means default timeout (change with SetTimeout) - // seconds, milliseconds = 0 means no wait - // seconds, milliseconds > 0 means specified wait + // base IO + virtual bool Close(); + wxSocketBase& Discard(); + wxSocketBase& Peek(void* buffer, wxUint32 nbytes); + wxSocketBase& Read(void* buffer, wxUint32 nbytes); + wxSocketBase& ReadMsg(void *buffer, wxUint32 nbytes); + wxSocketBase& Unread(const void *buffer, wxUint32 nbytes); + wxSocketBase& Write(const void *buffer, wxUint32 nbytes); + wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes); + + void InterruptWait() { m_interrupt = true; }; bool Wait(long seconds = -1, long milliseconds = 0); bool WaitForRead(long seconds = -1, long milliseconds = 0); bool WaitForWrite(long seconds = -1, long milliseconds = 0); bool WaitForLost(long seconds = -1, long milliseconds = 0); - // Save the current state of Socket - void SaveState(); - void RestoreState(); + inline wxSocketFlags GetFlags() const { return m_flags; } + void SetFlags(wxSocketFlags flags); + void SetTimeout(long seconds); - // Setup event handler - void SetEventHandler(wxEvtHandler& evt_hdlr, int id = -1); + bool GetOption(int level, int optname, void *optval, int *optlen); + bool SetOption(int level, int optname, const void *optval, int optlen); + inline wxUint32 GetLastIOSize() const { return m_lcount; }; - // Tell wxSocket which events to notify + // event handling + void *GetClientData() const { return m_clientData; } + void SetClientData(void *data) { m_clientData = data; } + void SetEventHandler(wxEvtHandler& handler, int id = wxID_ANY); void SetNotify(wxSocketEventFlags flags); void Notify(bool notify); - static wxSocketEventFlags EventToNotify(wxSocketNotify evt); - inline wxSocketEventFlags NeededReq() const { return m_neededreq; } - // External callback - wxSockCbk Callback(wxSockCbk cbk_); - char *CallbackData(char *data); + // initialize/shutdown the sockets (usually called automatically) + static bool IsInitialized(); + static bool Initialize(); + static void Shutdown(); - // Public internal callback - virtual void OldOnNotify(wxSocketNotify WXUNUSED(evt)); - // Do NOT use this function; it should be protected! - void OnRequest(wxSocketNotify req_evt); + // Implementation from now on + // -------------------------- -protected: - friend class wxSocketServer; + // do not use, should be private (called from GSocket) + void OnRequest(wxSocketNotify notify); + + // do not use, not documented nor supported + inline bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); } + inline wxSocketType GetType() const { return m_type; } + +private: friend class wxSocketClient; - friend class wxSocketHandler; + friend class wxSocketServer; + friend class wxDatagramSocket; + + // low level IO + wxUint32 _Read(void* buffer, wxUint32 nbytes); + wxUint32 _Write(const void *buffer, wxUint32 nbytes); + bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags); + + // pushback buffer + void Pushback(const void *buffer, wxUint32 size); + wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek); + +private: + // socket + GSocket *m_socket; // GSocket + wxSocketType m_type; // wxSocket type + + // state + wxSocketFlags m_flags; // wxSocket flags + bool m_connected; // connected? + bool m_establishing; // establishing connection? + bool m_reading; // busy reading? + bool m_writing; // busy writing? + bool m_error; // did last IO call fail? + wxSocketError m_lasterror; // last error (not cleared on success) + wxUint32 m_lcount; // last IO transaction size + unsigned long m_timeout; // IO timeout value + wxList m_states; // stack of states + bool m_interrupt; // interrupt ongoing wait operations? + bool m_beingDeleted; // marked for delayed deletion? + wxIPV4address m_localAddress; // bind to local address? + + // pushback buffer + void *m_unread; // pushback buffer + wxUint32 m_unrd_size; // pushback buffer size + wxUint32 m_unrd_cur; // pushback pointer (index into buffer) + + // events + int m_id; // socket id + wxEvtHandler *m_handler; // event handler + void *m_clientData; // client data for events + bool m_notify; // notify events to users? + wxSocketEventFlags m_eventmask; // which events to notify? + + // the initialization count, GSocket is initialized if > 0 + static size_t m_countInit; + + DECLARE_NO_COPY_CLASS(wxSocketBase) +}; -#ifdef __SALFORDC__ -public: -#endif - wxSocketBase(wxSockFlags flags, wxSockType type); +// -------------------------------------------------------------------------- +// wxSocketServer +// -------------------------------------------------------------------------- -#ifdef __SALFORDC__ -protected: -#endif +class WXDLLIMPEXP_NET wxSocketServer : public wxSocketBase +{ + DECLARE_CLASS(wxSocketServer) - // Low level IO - wxUint32 _Read(char* buffer, wxUint32 nbytes); - wxUint32 _Write(const char *buffer, wxUint32 nbytes); - bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags); +public: + wxSocketServer(const wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE); - wxUint32 DeferRead(char *buffer, wxUint32 nbytes); - wxUint32 DeferWrite(const char *buffer, wxUint32 nbytes); - void DoDefer(); + wxSocketBase* Accept(bool wait = true); + bool AcceptWith(wxSocketBase& socket, bool wait = true); - // Pushbacks - void Pushback(const char *buffer, wxUint32 size); - wxUint32 GetPushback(char *buffer, wxUint32 size, bool peek); + bool WaitForAccept(long seconds = -1, long milliseconds = 0); + + DECLARE_NO_COPY_CLASS(wxSocketServer) }; -//////////////////////////////////////////////////////////////////////// -class WXDLLEXPORT wxSocketServer : public wxSocketBase +// -------------------------------------------------------------------------- +// wxSocketClient +// -------------------------------------------------------------------------- + +class WXDLLIMPEXP_NET wxSocketClient : public wxSocketBase { - DECLARE_CLASS(wxSocketServer) + DECLARE_CLASS(wxSocketClient) + public: - // 'service' can be a name or a port-number + wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE); + virtual ~wxSocketClient(); - wxSocketServer(wxSockAddress& addr_man, wxSockFlags flags = wxSocketBase::NONE); + virtual bool Connect(wxSockAddress& addr, bool wait = true); + virtual bool Connect(wxSockAddress& addr, wxSockAddress& local, bool wait = true); - wxSocketBase* Accept(bool wait = TRUE); - bool AcceptWith(wxSocketBase& sock, bool wait = TRUE); + bool WaitOnConnect(long seconds = -1, long milliseconds = 0); - bool WaitForAccept(long seconds = -1, long milliseconds = 0); +private: + virtual bool DoConnect(wxSockAddress& addr, wxSockAddress* local, bool wait = true); + + DECLARE_NO_COPY_CLASS(wxSocketClient) }; -//////////////////////////////////////////////////////////////////////// -class WXDLLEXPORT wxSocketClient : public wxSocketBase +// -------------------------------------------------------------------------- +// wxDatagramSocket +// -------------------------------------------------------------------------- + +// WARNING: still in alpha stage + +class WXDLLIMPEXP_NET wxDatagramSocket : public wxSocketBase { - DECLARE_CLASS(wxSocketClient) -public: + DECLARE_CLASS(wxDatagramSocket) - wxSocketClient(wxSockFlags flags = wxSocketBase::NONE); - virtual ~wxSocketClient(); +public: + wxDatagramSocket(const wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE); - virtual bool Connect(wxSockAddress& addr_man, bool wait = TRUE); + wxDatagramSocket& RecvFrom( wxSockAddress& addr, + void* buf, + wxUint32 nBytes ); + wxDatagramSocket& SendTo( const wxSockAddress& addr, + const void* buf, + wxUint32 nBytes ); - bool WaitOnConnect(long seconds = -1, long milliseconds = 0); +/* TODO: + bool Connect(wxSockAddress& addr); +*/ + DECLARE_NO_COPY_CLASS(wxDatagramSocket) }; -class WXDLLEXPORT wxSocketEvent : public wxEvent { - DECLARE_DYNAMIC_CLASS(wxSocketEvent) + +// -------------------------------------------------------------------------- +// wxSocketEvent +// -------------------------------------------------------------------------- + +class WXDLLIMPEXP_NET wxSocketEvent : public wxEvent +{ public: - wxSocketEvent(int id = 0); + wxSocketEvent(int id = 0) + : wxEvent(id, wxEVT_SOCKET) + { + } - wxSocketNotify SocketEvent() const { return m_skevt; } - wxSocketBase *Socket() const { return m_socket; } + wxSocketNotify GetSocketEvent() const { return m_event; } + wxSocketBase *GetSocket() const { return (wxSocketBase *) GetEventObject(); } + void *GetClientData() const { return m_clientData; } - void CopyObject(wxObject& obj_d) const; + virtual wxEvent *Clone() const { return new wxSocketEvent(*this); } public: - wxSocketNotify m_skevt; - wxSocketBase *m_socket; + wxSocketNotify m_event; + void *m_clientData; + + DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxSocketEvent) }; + typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&); -#define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \ - (wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \ - (wxObject *) NULL }, +#define wxSocketEventHandler(func) \ + (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxSocketEventFunction, &func) + +#define EVT_SOCKET(id, func) \ + wx__DECLARE_EVT1(wxEVT_SOCKET, id, wxSocketEventHandler(func)) + +#endif // wxUSE_SOCKETS -#endif - // wxUSE_SOCKETS +#endif // _WX_SOCKET_H_ -#endif - // _WX_NETWORK_SOCKET_H