X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/bc14c8b21fe31a7bff1abf0fbb0eae2d5dd839df..991d57f8443fc8a31c2ad3e3a8180af08a6394d6:/include/wx/math.h diff --git a/include/wx/math.h b/include/wx/math.h index 72628269cf..bff0683c94 100644 --- a/include/wx/math.h +++ b/include/wx/math.h @@ -1,10 +1,10 @@ /** -* Name: math.h +* Name: wx/math.h * Purpose: Declarations/definitions of common math functions * Author: John Labenski and others * Modified by: * Created: 02/02/03 -* RCS-ID: +* RCS-ID: $Id$ * Copyright: (c) John Labenski * Licence: wxWindows licence */ @@ -83,6 +83,8 @@ inline bool wxIsSameDouble(double x, double y) // VZ: this warning, given for operators==() and !=() is not wrong, as == // shouldn't be used with doubles, but we get too many of them and // removing these operators is probably not a good idea + // + // Maybe we should alway compare doubles up to some "epsilon" precision #pragma warning(push) // floating-point equality and inequality comparisons are unreliable @@ -95,7 +97,30 @@ inline bool wxIsSameDouble(double x, double y) #else /* !__INTELC__ */ inline bool wxIsSameDouble(double x, double y) { return x == y; } #endif /* __INTELC__/!__INTELC__ */ + +inline bool wxIsNullDouble(double x) { return wxIsSameDouble(x, 0.); } #endif /* __cplusplus */ +#if defined(__WXMSW__) && !defined(__WXWINCE__) + #define wxMulDivInt32( a , b , c ) ::MulDiv( a , b , c ) +#elif defined( __WXMAC__ ) + #define wxMulDivInt32( a , b , c ) ( (wxInt32) ( ( (wxInt64)(a) * (wxInt64)(b) ) / (wxInt64)(c) ) ) +#else + #define wxMulDivInt32( a , b , c ) ((wxInt32)((a)*(((wxDouble)b)/((wxDouble)c)))) +#endif + +#if wxUSE_APPLE_IEEE +#ifdef __cplusplus + extern "C" { +#endif + /* functions from common/extended.c */ + extern wxFloat64 ConvertFromIeeeExtended(const wxInt8 *bytes); + extern void ConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes); +#ifdef __cplusplus + } +#endif +#endif /* wxUSE_APPLE_IEEE */ + + #endif /* _WX_MATH_H_ */