X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/bbee61e50e290b529d31bac2deea6bacd95dec14..5595181f48d45d2c277c7d40a4d24bea42d6847b:/src/common/object.cpp diff --git a/src/common/object.cpp b/src/common/object.cpp index 731dd2fdeb..247c365f66 100644 --- a/src/common/object.cpp +++ b/src/common/object.cpp @@ -1,412 +1,359 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: object.cpp +// Name: src/common/object.cpp // Purpose: wxObject implementation // Author: Julian Smart -// Modified by: +// Modified by: Ron Lee // Created: 04/01/98 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart and Markus Holzem -// Licence: wxWindows license +// Copyright: (c) 1998 Julian Smart +// (c) 2001 Ron Lee +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "object.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif #ifndef WX_PRECOMP + #include "wx/object.h" #include "wx/hash.h" - #if wxUSE_SERIAL - #include "wx/objstrm.h" - #include "wx/serbase.h" - - // for error messages - #include "wx/log.h" - #include "wx/intl.h" - #endif // wxUSE_SERIAL -#endif // WX_PRECOMP + #include "wx/memory.h" + #include "wx/crt.h" +#endif #include -#include - -#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT -#include "wx/memory.h" -#endif #if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT - // for wxObject::Dump - #include "wx/ioswrap.h" #if defined(__VISAGECPP__) - // help with VA debugging - #define DEBUG_PRINTF(NAME) { static int raz=0; \ - printf( #NAME " %i\n",raz); fflush(stdout); \ - raz++; \ - } + #define DEBUG_PRINTF(NAME) { static int raz=0; \ + printf( #NAME " %i\n",raz); fflush(stdout); raz++; } #else #define DEBUG_PRINTF(NAME) #endif +#endif // __WXDEBUG__ || wxUSE_DEBUG_CONTEXT + +// we must disable optimizations for VC.NET because otherwise its too eager +// linker discards wxClassInfo objects in release build thus breaking many, +// many things +#if defined __VISUALC__ && __VISUALC__ >= 1300 + #pragma optimize("", off) #endif -wxClassInfo wxObject::sm_classwxObject((wxChar *) wxT("wxObject"), (wxChar *) NULL, (wxChar *) NULL, (int ) sizeof(wxObject), (wxObjectConstructorFn) NULL); -wxClassInfo* wxClassInfo::sm_first = (wxClassInfo *) NULL; -wxHashTable* wxClassInfo::sm_classTable = (wxHashTable*) NULL; +#if wxUSE_EXTENDED_RTTI +const wxClassInfo* wxObject::ms_classParents[] = { NULL } ; + wxObject* wxVariantToObjectConverterwxObject ( wxxVariant &data ) +{ return data.wxTEMPLATED_MEMBER_CALL(Get , wxObject*) ; } + wxObject* wxVariantOfPtrToObjectConverterwxObject ( wxxVariant &data ) +{ return &data.wxTEMPLATED_MEMBER_CALL(Get , wxObject) ; } + wxxVariant wxObjectToVariantConverterwxObject ( wxObject *data ) + { return wxxVariant( dynamic_cast (data) ) ; } + wxClassInfo wxObject::ms_classInfo(ms_classParents , wxEmptyString , wxT("wxObject"), + (int) sizeof(wxObject), \ + (wxObjectConstructorFn) 0 , + (wxPropertyInfo*) NULL,(wxHandlerInfo*) NULL,0 , 0 , + 0 , wxVariantOfPtrToObjectConverterwxObject , wxVariantToObjectConverterwxObject , wxObjectToVariantConverterwxObject); + template<> void wxStringReadValue(const wxString & , wxObject * & ){assert(0) ;} + template<> void wxStringWriteValue(wxString & , wxObject* const & ){assert(0) ;} + template<> void wxStringReadValue(const wxString & , wxObject & ){assert(0) ;} + template<> void wxStringWriteValue(wxString & , wxObject const & ){assert(0) ;} + wxClassTypeInfo s_typeInfo(wxT_OBJECT_PTR , &wxObject::ms_classInfo , NULL , NULL , typeid(wxObject*).name() ) ; + wxClassTypeInfo s_typeInfowxObject(wxT_OBJECT , &wxObject::ms_classInfo , NULL , NULL , typeid(wxObject).name() ) ; +#else +wxClassInfo wxObject::ms_classInfo( wxT("wxObject"), 0, 0, + (int) sizeof(wxObject), + (wxObjectConstructorFn) 0 ); +#endif -#if defined(__WXDEBUG__) && defined(__VISAGECPP__) - int wxObject::N = 0; // total number of objects - int wxObject::Nid = 0;// object serial counter -#endif // __WXDEBUG__ +// restore optimizations +#if defined __VISUALC__ && __VISUALC__ >= 1300 + #pragma optimize("", on) +#endif -// These are here so we can avoid 'always true/false' warnings -// by referring to these instead of TRUE/FALSE -const bool wxTrue = TRUE; -const bool wxFalse = FALSE; +wxClassInfo* wxClassInfo::sm_first = NULL; +wxHashTable* wxClassInfo::sm_classTable = NULL; -/* - * wxWindows root object. - */ +// when using XTI, this method is already implemented inline inside +// DECLARE_DYNAMIC_CLASS but otherwise we intentionally make this function +// non-inline because this allows us to have a non-inline virtual function in +// all wx classes and this solves linking problems for HP-UX native toolchain +// and possibly others (we could make dtor non-inline as well but it's more +// useful to keep it inline than this function) +#if !wxUSE_EXTENDED_RTTI -wxObject::wxObject() +wxClassInfo *wxObject::GetClassInfo() const { - m_refData = (wxObjectRefData *) NULL; -#if wxUSE_SERIAL - m_serialObj = (wxObject_Serialize *)NULL; -#endif -#if defined(__WXDEBUG__) && defined(__VISAGECPP__) - id = Nid++; - N++; -// { printf("wxObject %i/%i \t",id,N); -// } -#endif + return &wxObject::ms_classInfo; } -wxObject::~wxObject() -{ - UnRef(); -#if wxUSE_SERIAL - if (m_serialObj) - delete m_serialObj; -#endif -#if defined(__WXDEBUG__) && defined(__VISAGECPP__) - N--; -// { printf("~wxObject %i/%i \t",id,N); -// } -#endif //__WXDEBUG__ -} +#endif // wxUSE_EXTENDED_RTTI -/* - * Is this object a kind of (a subclass of) 'info'? - * E.g. is wxWindow a kind of wxObject? - * Go from this class to superclass, taking into account - * two possible base classes. - */ +// this variable exists only so that we can avoid 'always true/false' warnings +const bool wxFalse = false; +// Is this object a kind of (a subclass of) 'info'? +// E.g. is wxWindow a kind of wxObject? +// Go from this class to superclass, taking into account +// two possible base classes. bool wxObject::IsKindOf(wxClassInfo *info) const { wxClassInfo *thisInfo = GetClassInfo(); - if (thisInfo) - return thisInfo->IsKindOf(info); - else - return FALSE; + return (thisInfo) ? thisInfo->IsKindOf(info) : false ; } -wxObject *wxObject::Clone() const -{ - wxObject *object = GetClassInfo()->CreateObject(); - CopyObject(*object); - return object; -} +#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING && defined( new ) + #undef new +#endif -#ifdef __WXDEBUG__ -void wxObject::CopyObject(wxObject& object_dest) const -#else // !Debug -void wxObject::CopyObject(wxObject& WXUNUSED(object_dest)) const -#endif // Debug/!Debug -{ - wxASSERT(object_dest.GetClassInfo()->IsKindOf(GetClassInfo())); -} -#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT) -void wxObject::Dump(ostream& str) +#ifdef _WX_WANT_NEW_SIZET_WXCHAR_INT +void *wxObject::operator new ( size_t size, const wxChar *fileName, int lineNum ) { - if (GetClassInfo() && GetClassInfo()->GetClassName()) - str << GetClassInfo()->GetClassName(); - else - str << "unknown object class"; + return wxDebugAlloc(size, (wxChar*) fileName, lineNum, true); } #endif -#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING - -#ifdef new -#undef new -#endif - -void *wxObject::operator new (size_t size, wxChar * fileName, int lineNum) +#ifdef _WX_WANT_DELETE_VOID +void wxObject::operator delete ( void *buf ) { - return wxDebugAlloc(size, fileName, lineNum, TRUE); + wxDebugFree(buf); } +#endif -#if defined(__VISAGECPP__) -# if __DEBUG_ALLOC__ -void wxObject::operator delete (void * buf,const char * _fname, size_t _line) +#ifdef _WX_WANT_DELETE_VOID_CONSTCHAR_SIZET +void wxObject::operator delete ( void *buf, const char *_fname, size_t _line ) { wxDebugFree(buf); } -# endif //__DEBUG_ALLOC__ -#else -void wxObject::operator delete (void * buf) +#endif + +#ifdef _WX_WANT_DELETE_VOID_WXCHAR_INT +void wxObject::operator delete ( void *buf, const wxChar *WXUNUSED(fileName), int WXUNUSED(lineNum) ) { - wxDebugFree(buf); + wxDebugFree(buf); } -#endif // __VISAGECPP__ +#endif -// VC++ 6.0 -#if defined(__VISUALC__) && (__VISUALC__ >= 1200) -void wxObject::operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */) +#ifdef _WX_WANT_ARRAY_NEW_SIZET_WXCHAR_INT +void *wxObject::operator new[] ( size_t size, const wxChar* fileName, int lineNum ) { - ::operator delete(pData); + return wxDebugAlloc(size, (wxChar*) fileName, lineNum, true, true); } #endif -// Cause problems for VC++ - crashes -#if (!defined(__VISUALC__) && wxUSE_ARRAY_MEMORY_OPERATORS ) || defined(__MWERKS__) -void * wxObject::operator new[] (size_t size, wxChar * fileName, int lineNum) +#ifdef _WX_WANT_ARRAY_DELETE_VOID +void wxObject::operator delete[] ( void *buf ) { - return wxDebugAlloc(size, fileName, lineNum, TRUE, TRUE); + wxDebugFree(buf, true); } +#endif -void wxObject::operator delete[] (void * buf) +#ifdef _WX_WANT_ARRAY_DELETE_VOID_WXCHAR_INT +void wxObject::operator delete[] (void * buf, const wxChar* WXUNUSED(fileName), int WXUNUSED(lineNum) ) { - wxDebugFree(buf, TRUE); + wxDebugFree(buf, true); } #endif -#endif -/* - * Class info: provides run-time class type information. - */ +// ---------------------------------------------------------------------------- +// wxClassInfo +// ---------------------------------------------------------------------------- -wxClassInfo::wxClassInfo(wxChar *cName, wxChar *baseName1, wxChar *baseName2, int sz, wxObjectConstructorFn constr) +wxClassInfo::~wxClassInfo() { - m_className = cName; - m_baseClassName1 = baseName1; - m_baseClassName2 = baseName2; - - m_objectSize = sz; - m_objectConstructor = constr; - - m_next = sm_first; - sm_first = this; + // remove this object from the linked list of all class infos: if we don't + // do it, loading/unloading a DLL containing static wxClassInfo objects is + // not going to work + if ( this == sm_first ) + { + sm_first = m_next; + } + else + { + wxClassInfo *info = sm_first; + while (info) + { + if ( info->m_next == this ) + { + info->m_next = m_next; + break; + } - m_baseInfo1 = (wxClassInfo *) NULL; - m_baseInfo2 = (wxClassInfo *) NULL; + info = info->m_next; + } + } + Unregister(); } -wxObject *wxClassInfo::CreateObject() +wxClassInfo *wxClassInfo::FindClass(const wxString& className) { - if (m_objectConstructor) - return (wxObject *)(*m_objectConstructor)(); + if ( sm_classTable ) + { + return (wxClassInfo *)wxClassInfo::sm_classTable->Get(className); + } else - return (wxObject *) NULL; -} - -wxClassInfo *wxClassInfo::FindClass(wxChar *c) -{ - wxClassInfo *p = sm_first; - while (p) { - if (p && p->GetClassName() && wxStrcmp(p->GetClassName(), c) == 0) - return p; - p = p->m_next; + for ( wxClassInfo *info = sm_first; info ; info = info->m_next ) + { + if ( className == info->GetClassName() ) + return info; + } + + return NULL; } - return (wxClassInfo *) NULL; } -// Climb upwards through inheritance hierarchy. -// Dual inheritance is catered for. -bool wxClassInfo::IsKindOf(wxClassInfo *info) const +// This function wasn't written to be reentrant but there is a possiblity of +// reentrance if something it does causes a shared lib to load and register +// classes. On Solaris this happens when the wxHashTable is newed, so the first +// part of the function has been modified to handle it, and a wxASSERT checks +// against reentrance in the remainder of the function. + +void wxClassInfo::Register() { - if (info == NULL) - return FALSE; + if ( !sm_classTable ) + { + wxHashTable *classTable = new wxHashTable(wxKEY_STRING); - if (this == info) - return TRUE; + // check for reentrance + if ( sm_classTable ) + delete classTable; + else + sm_classTable = classTable; + } - if (m_baseInfo1) - if (m_baseInfo1->IsKindOf(info)) - return TRUE; +#ifdef __WXDEBUG__ + // reentrance guard - see note above + static int entry = 0; + wxASSERT_MSG(++entry == 1, _T("wxClassInfo::Register() reentrance")); +#endif - if (m_baseInfo2) - return m_baseInfo2->IsKindOf(info); + // Using IMPLEMENT_DYNAMIC_CLASS() macro twice (which may happen if you + // link any object module twice mistakenly, or link twice against wx shared + // library) will break this function because it will enter an infinite loop + // and eventually die with "out of memory" - as this is quite hard to + // detect if you're unaware of this, try to do some checks here. + wxASSERT_MSG( sm_classTable->Get(m_className) == NULL, + wxString::Format + ( + _T("Class \"%s\" already in RTTI table - have you used IMPLEMENT_DYNAMIC_CLASS() multiple times or linked some object file twice)?"), + m_className + ) + ); + + sm_classTable->Put(m_className, (wxObject *)this); - return FALSE; +#ifdef __WXDEBUG__ + --entry; +#endif } -// Set pointers to base class(es) to speed up IsKindOf -void wxClassInfo::InitializeClasses() +void wxClassInfo::Unregister() { - // using IMPLEMENT_DYNAMIC_CLASS() macro twice (which may happen if you - // link any object module twice mistakenly) will break this function - // because it will enter an infinite loop and eventually die with "out of - // memory" - as this is quite hard to detect if you're unaware of this, - // try to do some checks here -#ifdef __WXDEBUG__ - // more classes than we'll ever have - static const size_t nMaxClasses = 10000; - size_t nClass = 0; -#endif // Debug - - wxClassInfo::sm_classTable = new wxHashTable(wxKEY_STRING); - - // Index all class infos by their class name - wxClassInfo *info = sm_first; - while (info) + if ( sm_classTable ) { - if (info->m_className) + sm_classTable->Delete(m_className); + if ( sm_classTable->GetCount() == 0 ) { - wxASSERT_MSG( ++nClass < nMaxClasses, - _T("an infinite loop detected - have you used IMPLEMENT_DYNAMIC_CLASS() twice (may be by linking some object module(s) twice)?") ); - - sm_classTable->Put(info->m_className, (wxObject *)info); + delete sm_classTable; + sm_classTable = NULL; } - - info = info->m_next; } - - // Set base pointers for each wxClassInfo - info = sm_first; - while (info) - { - if (info->GetBaseClassName1()) - info->m_baseInfo1 = (wxClassInfo *)sm_classTable->Get(info->GetBaseClassName1()); - if (info->GetBaseClassName2()) - info->m_baseInfo2 = (wxClassInfo *)sm_classTable->Get(info->GetBaseClassName2()); - info = info->m_next; - } -} - -void wxClassInfo::CleanUpClasses() -{ - delete wxClassInfo::sm_classTable; - wxClassInfo::sm_classTable = NULL; } -wxObject *wxCreateDynamicObject(const wxChar *name) +wxObject *wxCreateDynamicObject(const wxString& name) { #if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT - DEBUG_PRINTF(wxObject *wxCreateDynamicObject) + DEBUG_PRINTF(wxObject *wxCreateDynamicObject) #endif - - if (wxClassInfo::sm_classTable) + + if ( wxClassInfo::sm_classTable ) { wxClassInfo *info = (wxClassInfo *)wxClassInfo::sm_classTable->Get(name); - if (!info) - return (wxObject *)NULL; - - return info->CreateObject(); + return info ? info->CreateObject() : NULL; } - else + else // no sm_classTable yet { - wxClassInfo *info = wxClassInfo::sm_first; - while (info) + for ( wxClassInfo *info = wxClassInfo::sm_first; + info; + info = info->m_next ) { if (info->m_className && wxStrcmp(info->m_className, name) == 0) return info->CreateObject(); - info = info->m_next; } - return (wxObject*) NULL; + + return NULL; } } -#if wxUSE_SERIAL - -#include "wx/serbase.h" -#include "wx/dynlib.h" +// iterator interface +wxClassInfo::const_iterator::value_type +wxClassInfo::const_iterator::operator*() const +{ + return (wxClassInfo*)m_node->GetData(); +} -wxObject* wxCreateStoredObject( wxInputStream &stream ) +wxClassInfo::const_iterator& wxClassInfo::const_iterator::operator++() { - wxObjectInputStream obj_s(stream); - return obj_s.LoadObject(); -}; + m_node = m_table->Next(); + return *this; +} -void wxObject::StoreObject( wxObjectOutputStream& stream ) +const wxClassInfo::const_iterator wxClassInfo::const_iterator::operator++(int) { -#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT - DEBUG_PRINTF(wxObject::StoreObject) -#endif - - wxString obj_name = wxString(GetClassInfo()->GetClassName()) + "_Serialize"; - wxLibrary *lib = wxTheLibraries.LoadLibrary("wxserial"); + wxClassInfo::const_iterator tmp = *this; + m_node = m_table->Next(); + return tmp; +} - if (!lib) { - wxLogError(_("Can't load wxSerial dynamic library.")); - return; - } - if (!m_serialObj) { - m_serialObj = (WXSERIAL(wxObject) *)lib->CreateObject( obj_name ); - - if (!m_serialObj) { - wxLogError(_("Can't find the serialization object '%s' " - "for the object '%s'."), - obj_name.c_str(), - GetClassInfo()->GetClassName()); - return; - } - m_serialObj->SetObject(this); - } +wxClassInfo::const_iterator wxClassInfo::begin_classinfo() +{ + sm_classTable->BeginFind(); - m_serialObj->StoreObject(stream); + return const_iterator(sm_classTable->Next(), sm_classTable); } -void wxObject::LoadObject( wxObjectInputStream& stream ) +wxClassInfo::const_iterator wxClassInfo::end_classinfo() { -#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT - DEBUG_PRINTF(wxObject::LoadObject) -#endif - - wxString obj_name = wxString(GetClassInfo()->GetClassName()) + "_Serialize"; - wxLibrary *lib = wxTheLibraries.LoadLibrary("wxserial"); - - if (!m_serialObj) { - m_serialObj = (WXSERIAL(wxObject) *)lib->CreateObject( obj_name ); - - if (!m_serialObj) { - wxLogError(_("Can't find the serialization object '%s' " - "for the object '%s'."), - obj_name.c_str(), - GetClassInfo()->GetClassName()); - return; - } - m_serialObj->SetObject(this); - } + return const_iterator(NULL, NULL); +} - m_serialObj->LoadObject(stream); +// ---------------------------------------------------------------------------- +// wxObjectRefData +// ---------------------------------------------------------------------------- + +void wxObjectRefData::DecRef() +{ + if ( --m_count == 0 ) + delete this; } -#endif // wxUSE_SERIAL -/* - * wxObject: cloning of objects - */ +// ---------------------------------------------------------------------------- +// wxObject +// ---------------------------------------------------------------------------- void wxObject::Ref(const wxObject& clone) { #if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT - DEBUG_PRINTF(wxObject::Ref) + DEBUG_PRINTF(wxObject::Ref) #endif - // delete reference to old data + + // nothing to be done + if (m_refData == clone.m_refData) + return; + + // delete reference to old data UnRef(); + // reference new data - if (clone.m_refData) { + if ( clone.m_refData ) + { m_refData = clone.m_refData; - ++(m_refData->m_count); + m_refData->IncRef(); } } @@ -416,20 +363,45 @@ void wxObject::UnRef() { wxASSERT_MSG( m_refData->m_count > 0, _T("invalid ref data count") ); - if ( !--m_refData->m_count ) - delete m_refData; - m_refData = (wxObjectRefData *) NULL; + m_refData->DecRef(); + m_refData = NULL; } } -/* - * wxObjectData - */ +void wxObject::AllocExclusive() +{ + if ( !m_refData ) + { + m_refData = CreateRefData(); + } + else if ( m_refData->GetRefCount() > 1 ) + { + // note that ref is not going to be destroyed in this case + const wxObjectRefData* ref = m_refData; + UnRef(); + + // ... so we can still access it + m_refData = CloneRefData(ref); + } + //else: ref count is 1, we are exclusive owners of m_refData anyhow -wxObjectRefData::wxObjectRefData(void) : m_count(1) + wxASSERT_MSG( m_refData && m_refData->GetRefCount() == 1, + _T("wxObject::AllocExclusive() failed.") ); +} + +wxObjectRefData *wxObject::CreateRefData() const { + // if you use AllocExclusive() you must override this method + wxFAIL_MSG( _T("CreateRefData() must be overridden if called!") ); + + return NULL; } -wxObjectRefData::~wxObjectRefData() +wxObjectRefData * +wxObject::CloneRefData(const wxObjectRefData * WXUNUSED(data)) const { + // if you use AllocExclusive() you must override this method + wxFAIL_MSG( _T("CloneRefData() must be overridden if called!") ); + + return NULL; }