X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/bbcdf8bc7ca806d8278c7cb6d09d5590378b67d8..3ac1094bead05e30462122d00e4859725d2ea59f:/include/wx/msw/statbmp.h diff --git a/include/wx/msw/statbmp.h b/include/wx/msw/statbmp.h index b6aca08bb1..7086e812dd 100644 --- a/include/wx/msw/statbmp.h +++ b/include/wx/msw/statbmp.h @@ -1,66 +1,86 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: statbmp.h -// Purpose: wxStaticBitmap class +// Name: wx/msw/statbmp.h +// Purpose: wxStaticBitmap class for wxMSW // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_STATBMP_H_ #define _WX_STATBMP_H_ -#ifdef __GNUG__ -#pragma interface "statbmp.h" -#endif - #include "wx/control.h" +#include "wx/icon.h" +#include "wx/bitmap.h" -WXDLLEXPORT_DATA(extern const char*) wxStaticBitmapNameStr; +extern WXDLLEXPORT_DATA(const wxChar) wxStaticBitmapNameStr[]; -class WXDLLEXPORT wxStaticBitmap: public wxControl +// a control showing an icon or a bitmap +class WXDLLEXPORT wxStaticBitmap : public wxStaticBitmapBase { - DECLARE_DYNAMIC_CLASS(wxStaticBitmap) - public: - inline wxStaticBitmap(void) { } +public: + wxStaticBitmap() { Init(); } + + wxStaticBitmap(wxWindow *parent, + wxWindowID id, + const wxGDIImage& label, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxStaticBitmapNameStr) + { + Init(); + + Create(parent, id, label, pos, size, style, name); + } + + bool Create(wxWindow *parent, + wxWindowID id, + const wxGDIImage& label, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxStaticBitmapNameStr); + + virtual ~wxStaticBitmap() { Free(); } + + virtual void SetIcon(const wxIcon& icon) { SetImage(&icon); } + virtual void SetBitmap(const wxBitmap& bitmap) { SetImage(&bitmap); } + virtual wxBitmap GetBitmap() const; + virtual wxIcon GetIcon() const; - inline wxStaticBitmap(wxWindow *parent, wxWindowID id, - const wxBitmap& label, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, - const wxString& name = wxStaticBitmapNameStr) - { - Create(parent, id, label, pos, size, style, name); - } + virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const; - bool Create(wxWindow *parent, wxWindowID id, - const wxBitmap& label, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, - const wxString& name = wxStaticBitmapNameStr); + // returns true if the platform should explicitly apply a theme border + virtual bool CanApplyThemeBorder() const { return false; } - virtual void SetBitmap(const wxBitmap& bitmap); +protected: + virtual wxBorder GetDefaultBorder() const; + virtual wxSize DoGetBestSize() const; - virtual void Command(wxCommandEvent& WXUNUSED(event)) {}; - virtual void ProcessCommand(wxCommandEvent& WXUNUSED(event)) {}; + // ctor/dtor helpers + void Init() { m_isIcon = true; m_image = NULL; m_currentHandle = 0; } + void Free(); - void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO); + // true if icon/bitmap is valid + bool ImageIsOk() const; - inline wxBitmap& GetBitmap(void) const { return (wxBitmap&) m_messageBitmap; } + void SetImage(const wxGDIImage* image); + void SetImageNoCopy( wxGDIImage* image ); - // overriden base class virtuals - virtual bool AcceptsFocus() const { return FALSE; } + // we can have either an icon or a bitmap + bool m_isIcon; + wxGDIImage *m_image; - // Implementation - virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item); - virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); - protected: - wxBitmap m_messageBitmap; + // handle used in last call to STM_SETIMAGE + WXHANDLE m_currentHandle; +private: + DECLARE_DYNAMIC_CLASS(wxStaticBitmap) + DECLARE_NO_COPY_CLASS(wxStaticBitmap) }; #endif