X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/bb38f6c88a5ea866426bd3930011633cd2375507..4dd2530846d0fcf214e3b288b04ce3aa932af048:/src/aui/framemanager.cpp diff --git a/src/aui/framemanager.cpp b/src/aui/framemanager.cpp index af2a9e99ce..e758807ecc 100644 --- a/src/aui/framemanager.cpp +++ b/src/aui/framemanager.cpp @@ -52,12 +52,12 @@ WX_DEFINE_OBJARRAY(wxAuiPaneInfoArray) wxAuiPaneInfo wxAuiNullPaneInfo; wxAuiDockInfo wxAuiNullDockInfo; -DEFINE_EVENT_TYPE(wxEVT_AUI_PANEBUTTON) -DEFINE_EVENT_TYPE(wxEVT_AUI_PANECLOSE) -DEFINE_EVENT_TYPE(wxEVT_AUI_PANEMAXIMIZE) -DEFINE_EVENT_TYPE(wxEVT_AUI_PANERESTORE) +DEFINE_EVENT_TYPE(wxEVT_AUI_PANE_BUTTON) +DEFINE_EVENT_TYPE(wxEVT_AUI_PANE_CLOSE) +DEFINE_EVENT_TYPE(wxEVT_AUI_PANE_MAXIMIZE) +DEFINE_EVENT_TYPE(wxEVT_AUI_PANE_RESTORE) DEFINE_EVENT_TYPE(wxEVT_AUI_RENDER) -DEFINE_EVENT_TYPE(wxEVT_AUI_FINDMANAGER) +DEFINE_EVENT_TYPE(wxEVT_AUI_FIND_MANAGER) #ifdef __WXMAC__ // a few defines to avoid nameclashes @@ -69,13 +69,9 @@ DEFINE_EVENT_TYPE(wxEVT_AUI_FINDMANAGER) IMPLEMENT_DYNAMIC_CLASS(wxAuiManagerEvent, wxEvent) IMPLEMENT_CLASS(wxAuiManager, wxEvtHandler) -// private manager flags (not yet on the public API) -enum wxAuiPrivateManagerOption -{ - wxAUI_MGR_NO_DOCK_SIZE_LIMIT = 1 << 28 -}; +const int auiToolBarLayer = 10; class wxPseudoTransparentFrame : public wxFrame @@ -259,7 +255,8 @@ static void CopyDocksAndPanes(wxAuiDockInfoArray& dest_docks, // GetMaxLayer() is an internal function which returns // the highest layer inside the specified dock -static int GetMaxLayer(const wxAuiDockInfoArray& docks, int dock_direction) +static int GetMaxLayer(const wxAuiDockInfoArray& docks, + int dock_direction) { int i, dock_count, max_layer = 0; for (i = 0, dock_count = docks.GetCount(); i < dock_count; ++i) @@ -475,7 +472,7 @@ static int PaneSortFunc(wxAuiPaneInfo** p1, wxAuiPaneInfo** p2) BEGIN_EVENT_TABLE(wxAuiManager, wxEvtHandler) - EVT_AUI_PANEBUTTON(wxAuiManager::OnPaneButton) + EVT_AUI_PANE_BUTTON(wxAuiManager::OnPaneButton) EVT_AUI_RENDER(wxAuiManager::OnRender) EVT_PAINT(wxAuiManager::OnPaint) EVT_ERASE_BACKGROUND(wxAuiManager::OnEraseBackground) @@ -486,7 +483,7 @@ BEGIN_EVENT_TABLE(wxAuiManager, wxEvtHandler) EVT_MOTION(wxAuiManager::OnMotion) EVT_LEAVE_WINDOW(wxAuiManager::OnLeaveWindow) EVT_CHILD_FOCUS(wxAuiManager::OnChildFocus) - EVT_AUI_FINDMANAGER(wxAuiManager::OnFindManager) + EVT_AUI_FIND_MANAGER(wxAuiManager::OnFindManager) EVT_TIMER(101, wxAuiManager::OnHintFadeTimer) END_EVENT_TABLE() @@ -502,6 +499,9 @@ wxAuiManager::wxAuiManager(wxWindow* managed_wnd, unsigned int flags) m_skipping = false; m_has_maximized = false; m_frame = NULL; + m_dock_constraint_x = 0.3; + m_dock_constraint_y = 0.3; + m_reserved = NULL; if (managed_wnd) { @@ -514,10 +514,11 @@ wxAuiManager::~wxAuiManager() delete m_art; } -// Creates a floating frame for the windows -wxAuiFloatingFrame * wxAuiManager::CreateFloatingFrame(wxWindow* parent, const wxAuiPaneInfo& p) +// creates a floating frame for the windows +wxAuiFloatingFrame* wxAuiManager::CreateFloatingFrame(wxWindow* parent, + const wxAuiPaneInfo& pane_info) { - return new wxAuiFloatingFrame(parent, this, p); + return new wxAuiFloatingFrame(parent, this, pane_info); } // GetPane() looks up a wxAuiPaneInfo structure based @@ -644,7 +645,7 @@ wxFrame* wxAuiManager::GetFrame() const // need to be managed by the manager itself. wxAuiManager* wxAuiManager::GetManager(wxWindow* window) { - wxAuiManagerEvent evt(wxEVT_AUI_FINDMANAGER); + wxAuiManagerEvent evt(wxEVT_AUI_FIND_MANAGER); evt.SetManager(NULL); evt.ResumePropagation(wxEVENT_PROPAGATE_MAX); if (!window->ProcessEvent(evt)) @@ -822,12 +823,21 @@ bool wxAuiManager::AddPane(wxWindow* window, const wxAuiPaneInfo& pane_info) if (!window) return false; - // check if the pane already exists + // check if the window is already managed by us if (GetPane(pane_info.window).IsOk()) return false; + // check if the pane name already exists, this could reveal a + // bug in the library user's application + bool already_exists = false; + if (!pane_info.name.empty() && GetPane(pane_info.name).IsOk()) + { + wxFAIL_MSG(wxT("A pane with that name already exists in the manager!")); + already_exists = true; + } + // if the new pane is docked then we should undo maximize - if(pane_info.IsDocked()) + if (pane_info.IsDocked()) RestoreMaximizedPane(); m_panes.Add(pane_info); @@ -837,8 +847,9 @@ bool wxAuiManager::AddPane(wxWindow* window, const wxAuiPaneInfo& pane_info) // set the pane window pinfo.window = window; + // if the pane's name identifier is blank, create a random string - if (pinfo.name.empty()) + if (pinfo.name.empty() || already_exists) { pinfo.name.Printf(wxT("%08lx%08x%08x%08lx"), ((unsigned long)pinfo.window) & 0xffffffff, @@ -909,8 +920,8 @@ bool wxAuiManager::AddPane(wxWindow* window, const wxAuiPaneInfo& pane_info) } bool wxAuiManager::AddPane(wxWindow* window, - int direction, - const wxString& caption) + int direction, + const wxString& caption) { wxAuiPaneInfo pinfo; pinfo.Caption(caption); @@ -926,8 +937,8 @@ bool wxAuiManager::AddPane(wxWindow* window, } bool wxAuiManager::AddPane(wxWindow* window, - const wxAuiPaneInfo& pane_info, - const wxPoint& drop_pos) + const wxAuiPaneInfo& pane_info, + const wxPoint& drop_pos) { if (!AddPane(window, pane_info)) return false; @@ -1020,7 +1031,7 @@ bool wxAuiManager::DetachPane(wxWindow* window) p.frame->Show(false); // reparent to m_frame and destroy the pane - if(m_action_window == p.frame) + if (m_action_window == p.frame) { m_action_window = NULL; } @@ -1089,7 +1100,7 @@ void wxAuiManager::ClosePane(wxAuiPaneInfo& pane_info) { wxWindow * window = pane_info.window; DetachPane(window); - if(window) + if (window) { window->Destroy(); } @@ -1111,7 +1122,13 @@ void wxAuiManager::MaximizePane(wxAuiPaneInfo& pane_info) if (!p.IsToolbar()) { p.Restore(); - p.SaveHidden(); + + // save hidden state + p.SetFlag(wxAuiPaneInfo::savedHiddenState, + p.HasFlag(wxAuiPaneInfo::optionHidden)); + + // hide the pane, because only the newly + // maximized pane should show p.Hide(); } } @@ -1138,7 +1155,8 @@ void wxAuiManager::RestorePane(wxAuiPaneInfo& pane_info) wxAuiPaneInfo& p = m_panes.Item(i); if (!p.IsToolbar()) { - p.RestoreHidden(); + p.SetFlag(wxAuiPaneInfo::optionHidden, + p.HasFlag(wxAuiPaneInfo::savedHiddenState)); } } @@ -1161,7 +1179,7 @@ void wxAuiManager::RestoreMaximizedPane() for (i = 0, pane_count = m_panes.GetCount(); i < pane_count; ++i) { wxAuiPaneInfo& p = m_panes.Item(i); - if(p.IsMaximized()) + if (p.IsMaximized()) { RestorePane(p); break; @@ -1303,7 +1321,7 @@ wxString wxAuiManager::SavePerspective() { wxString result; result.Alloc(500); - result = wxT("layout1|"); + result = wxT("layout2|"); int pane_i, pane_count = m_panes.GetCount(); for (pane_i = 0; pane_i < pane_count; ++pane_i) @@ -1334,11 +1352,13 @@ bool wxAuiManager::LoadPerspective(const wxString& layout, bool update) wxString part; // check layout string version + // 'layout1' = wxAUI 0.9.0 - wxAUI 0.9.2 + // 'layout2' = wxAUI 0.9.2 (wxWidgets 2.8) part = input.BeforeFirst(wxT('|')); input = input.AfterFirst(wxT('|')); part.Trim(true); part.Trim(false); - if (part != wxT("layout1")) + if (part != wxT("layout2")) return false; // mark all panes currently managed as docked and hidden @@ -1506,10 +1526,10 @@ void wxAuiManager::GetPanePositionsAndSizes(wxAuiDockInfo& dock, void wxAuiManager::LayoutAddPane(wxSizer* cont, - wxAuiDockInfo& dock, - wxAuiPaneInfo& pane, - wxAuiDockUIPartArray& uiparts, - bool spacer_only) + wxAuiDockInfo& dock, + wxAuiPaneInfo& pane, + wxAuiDockUIPartArray& uiparts, + bool spacer_only) { wxAuiDockUIPart part; wxSizerItem* sizer_item; @@ -1627,7 +1647,7 @@ void wxAuiManager::LayoutAddPane(wxSizer* cont, // determine if the pane should have a minimum size; if the pane is - // non-resizable (fixed) then we must set a minimum size. Alternitavely, + // non-resizable (fixed) then we must set a minimum size. Alternatively, // if the pane.min_size is set, we must use that value as well wxSize min_size = pane.min_size; @@ -1770,7 +1790,7 @@ void wxAuiManager::LayoutAddDock(wxSizer* cont, { wxAuiPaneInfo& pane = *(dock.panes.Item(pane_i)); - if(pane.IsMaximized()) + if (pane.IsMaximized()) has_maximized_pane = true; // if this is not the first pane being added, @@ -1832,9 +1852,9 @@ void wxAuiManager::LayoutAddDock(wxSizer* cont, } wxSizer* wxAuiManager::LayoutAll(wxAuiPaneInfoArray& panes, - wxAuiDockInfoArray& docks, - wxAuiDockUIPartArray& uiparts, - bool spacer_only) + wxAuiDockInfoArray& docks, + wxAuiDockUIPartArray& uiparts, + bool spacer_only) { wxBoxSizer* container = new wxBoxSizer(wxVERTICAL); @@ -1959,17 +1979,22 @@ wxSizer* wxAuiManager::LayoutAll(wxAuiPaneInfoArray& panes, } } - if (!(m_flags & wxAUI_MGR_NO_DOCK_SIZE_LIMIT)) - { - // new dock's size may not be more than 1/3 of the frame size - if (dock.IsHorizontal()) - size = wxMin(size, cli_size.y/3); - else - size = wxMin(size, cli_size.x/3); - } + + // new dock's size may not be more than the dock constraint + // parameter specifies. See SetDockSizeConstraint() + int max_dock_x_size = (int)(m_dock_constraint_x * ((double)cli_size.x)); + int max_dock_y_size = (int)(m_dock_constraint_y * ((double)cli_size.y)); + + if (dock.IsHorizontal()) + size = wxMin(size, max_dock_y_size); + else + size = wxMin(size, max_dock_x_size); + + // absolute minimum size for a dock is 10 pixels if (size < 10) size = 10; + dock.size = size; } @@ -2202,6 +2227,27 @@ wxSizer* wxAuiManager::LayoutAll(wxAuiPaneInfoArray& panes, } +// SetDockSizeConstraint() allows the dock constraints to be set. For example, +// specifying values of 0.5, 0.5 will mean that upon dock creation, a dock may +// not be larger than half of the window's size + +void wxAuiManager::SetDockSizeConstraint(double width_pct, double height_pct) +{ + m_dock_constraint_x = wxMax(0.0, wxMin(1.0, width_pct)); + m_dock_constraint_y = wxMax(0.0, wxMin(1.0, height_pct)); +} + +void wxAuiManager::GetDockSizeConstraint(double* width_pct, double* height_pct) const +{ + if (width_pct) + *width_pct = m_dock_constraint_x; + + if (height_pct) + *height_pct = m_dock_constraint_y; +} + + + // Update() updates the layout. Whenever changes are made to // one or more panes, this function should be called. It is the // external entry point for running the layout engine. @@ -2246,7 +2292,7 @@ void wxAuiManager::Update() p.frame->Show(false); // reparent to m_frame and destroy the pane - if(m_action_window == p.frame) + if (m_action_window == p.frame) { m_action_window = NULL; } @@ -2298,10 +2344,15 @@ void wxAuiManager::Update() // and size reflect the information in wxAuiPaneInfo if (p.frame->GetPosition() != p.floating_pos) { + p.frame->SetSize(p.floating_pos.x, p.floating_pos.y, + p.floating_size.x, p.floating_size.y, + wxSIZE_USE_EXISTING); + /* p.frame->SetSize(p.floating_pos.x, p.floating_pos.y, wxDefaultCoord, wxDefaultCoord, wxSIZE_USE_EXISTING); //p.frame->Move(p.floating_pos.x, p.floating_pos.y); + */ } if (p.frame->IsShown() != p.IsShown()) @@ -2526,7 +2577,7 @@ int wxAuiManager::GetDockPixelOffset(wxAuiPaneInfo& test) // the target info. If the operation was allowed, the function returns true. bool wxAuiManager::ProcessDockResult(wxAuiPaneInfo& target, - const wxAuiPaneInfo& new_pos) + const wxAuiPaneInfo& new_pos) { bool allowed = false; switch (new_pos.dock_direction) @@ -2558,10 +2609,10 @@ const int auiLayerInsertPixels = 40; const int auiLayerInsertOffset = 5; bool wxAuiManager::DoDrop(wxAuiDockInfoArray& docks, - wxAuiPaneInfoArray& panes, - wxAuiPaneInfo& target, - const wxPoint& pt, - const wxPoint& offset) + wxAuiPaneInfoArray& panes, + wxAuiPaneInfo& target, + const wxPoint& pt, + const wxPoint& offset) { wxSize cli_size = m_frame->GetClientSize(); @@ -2577,15 +2628,20 @@ bool wxAuiManager::DoDrop(wxAuiDockInfoArray& docks, int layer_insert_offset = auiLayerInsertOffset; - if (target.IsToolbar()) + if (drop.IsToolbar()) layer_insert_offset = 0; + if (pt.x < layer_insert_offset && pt.x > layer_insert_offset-auiLayerInsertPixels) { int new_layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_LEFT), GetMaxLayer(docks, wxAUI_DOCK_BOTTOM)), - GetMaxLayer(docks, wxAUI_DOCK_TOP)) + 1; + GetMaxLayer(docks, wxAUI_DOCK_TOP)) + 1; + + if (drop.IsToolbar()) + new_layer = auiToolBarLayer; + drop.Dock().Left(). Layer(new_layer). Row(0). @@ -2598,6 +2654,10 @@ bool wxAuiManager::DoDrop(wxAuiDockInfoArray& docks, int new_layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_TOP), GetMaxLayer(docks, wxAUI_DOCK_LEFT)), GetMaxLayer(docks, wxAUI_DOCK_RIGHT)) + 1; + + if (drop.IsToolbar()) + new_layer = auiToolBarLayer; + drop.Dock().Top(). Layer(new_layer). Row(0). @@ -2611,6 +2671,9 @@ bool wxAuiManager::DoDrop(wxAuiDockInfoArray& docks, GetMaxLayer(docks, wxAUI_DOCK_TOP)), GetMaxLayer(docks, wxAUI_DOCK_BOTTOM)) + 1; + if (drop.IsToolbar()) + new_layer = auiToolBarLayer; + drop.Dock().Right(). Layer(new_layer). Row(0). @@ -2623,7 +2686,10 @@ bool wxAuiManager::DoDrop(wxAuiDockInfoArray& docks, int new_layer = wxMax( wxMax( GetMaxLayer(docks, wxAUI_DOCK_BOTTOM), GetMaxLayer(docks, wxAUI_DOCK_LEFT)), GetMaxLayer(docks, wxAUI_DOCK_RIGHT)) + 1; - + + if (drop.IsToolbar()) + new_layer = auiToolBarLayer; + drop.Dock().Bottom(). Layer(new_layer). Row(0). @@ -2631,6 +2697,7 @@ bool wxAuiManager::DoDrop(wxAuiDockInfoArray& docks, return ProcessDockResult(target, drop); } + wxAuiDockUIPart* part = HitTest(pt.x, pt.y); @@ -3183,6 +3250,12 @@ wxRect wxAuiManager::CalculateHintRect(wxWindow* pane_window, // actually show the hint rectangle on the screen m_frame->ClientToScreen(&rect.x, &rect.y); + if ( m_frame->GetLayoutDirection() == wxLayout_RightToLeft ) + { + // Mirror rectangle in RTL mode + rect.x -= rect.GetWidth(); + } + return rect; } @@ -3416,7 +3489,7 @@ void wxAuiManager::OnFloatingPaneClosed(wxWindow* wnd, wxCloseEvent& evt) // fire pane close event - wxAuiManagerEvent e(wxEVT_AUI_PANECLOSE); + wxAuiManagerEvent e(wxEVT_AUI_PANE_CLOSE); e.SetPane(&pane); e.SetCanVeto(evt.CanVeto()); ProcessMgrEvent(e); @@ -3724,6 +3797,26 @@ void wxAuiManager::OnLeftDown(wxMouseEvent& event) else if (part->type == wxAuiDockUIPart::typeCaption || part->type == wxAuiDockUIPart::typeGripper) { + // if we are managing a wxAuiFloatingFrame window, then + // we are an embedded wxAuiManager inside the wxAuiFloatingFrame. + // We want to initiate a toolbar drag in our owner manager + wxWindow* managed_wnd = GetManagedWindow(); + + if (part->pane && + part->pane->window && + managed_wnd && + managed_wnd->IsKindOf(CLASSINFO(wxAuiFloatingFrame))) + { + wxAuiFloatingFrame* floating_frame = (wxAuiFloatingFrame*)managed_wnd; + wxAuiManager* owner_mgr = floating_frame->GetOwnerManager(); + owner_mgr->StartPaneDrag(part->pane->window, + wxPoint(event.m_x - part->rect.x, + event.m_y - part->rect.y)); + return; + } + + + if (part->dock && part->dock->dock_direction == wxAUI_DOCK_CENTER) return; @@ -3959,7 +4052,7 @@ void wxAuiManager::OnLeftUp(wxMouseEvent& event) if (m_action_part == HitTest(event.GetX(), event.GetY())) { // fire button-click event - wxAuiManagerEvent e(wxEVT_AUI_PANEBUTTON); + wxAuiManagerEvent e(wxEVT_AUI_PANE_BUTTON); e.SetManager(this); e.SetPane(m_action_part->pane); e.SetButton(m_action_part->button->button_id); @@ -4093,7 +4186,8 @@ void wxAuiManager::OnMotion(wxMouseEvent& event) } else if (m_action == actionDragFloatingPane) { - if(m_action_window) { + if (m_action_window) + { wxPoint pt = m_frame->ClientToScreen(event.GetPosition()); m_action_window->Move(pt.x - m_action_offset.x, pt.y - m_action_offset.y); @@ -4208,7 +4302,7 @@ void wxAuiManager::OnPaneButton(wxAuiManagerEvent& evt) if (evt.button == wxAUI_BUTTON_CLOSE) { // fire pane close event - wxAuiManagerEvent e(wxEVT_AUI_PANECLOSE); + wxAuiManagerEvent e(wxEVT_AUI_PANE_CLOSE); e.SetManager(this); e.SetPane(evt.pane); ProcessMgrEvent(e); @@ -4222,7 +4316,7 @@ void wxAuiManager::OnPaneButton(wxAuiManagerEvent& evt) else if (evt.button == wxAUI_BUTTON_MAXIMIZE_RESTORE && !pane.IsMaximized()) { // fire pane close event - wxAuiManagerEvent e(wxEVT_AUI_PANEMAXIMIZE); + wxAuiManagerEvent e(wxEVT_AUI_PANE_MAXIMIZE); e.SetManager(this); e.SetPane(evt.pane); ProcessMgrEvent(e); @@ -4236,7 +4330,7 @@ void wxAuiManager::OnPaneButton(wxAuiManagerEvent& evt) else if (evt.button == wxAUI_BUTTON_MAXIMIZE_RESTORE && pane.IsMaximized()) { // fire pane close event - wxAuiManagerEvent e(wxEVT_AUI_PANERESTORE); + wxAuiManagerEvent e(wxEVT_AUI_PANE_RESTORE); e.SetManager(this); e.SetPane(evt.pane); ProcessMgrEvent(e);