X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/bb312b54f6435cb677589ec4edfcbb9b00fbde1b..599ea87e641ca190cedb4c50b6c936fce25aecca:/include/wx/univ/toolbar.h diff --git a/include/wx/univ/toolbar.h b/include/wx/univ/toolbar.h index d797ffa0e1..823888bda4 100644 --- a/include/wx/univ/toolbar.h +++ b/include/wx/univ/toolbar.h @@ -16,48 +16,36 @@ #pragma interface "univtoolbar.h" #endif -#include "wx/window.h" +#include "wx/button.h" // for wxStdButtonInputHandler + +class WXDLLEXPORT wxToolBarTool; // ---------------------------------------------------------------------------- -// wxToolbar +// the actions supported by this control // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxToolBarTool : public wxToolBarToolBase -{ -public: - wxToolBarTool( wxToolBarBase *tbar = (wxToolBarBase *)NULL, - int id = wxID_SEPARATOR, - const wxBitmap& bitmap1 = wxNullBitmap, - const wxBitmap& bitmap2 = wxNullBitmap, - bool toggle = FALSE, - wxObject *clientData = (wxObject *) NULL, - const wxString& shortHelpString = wxEmptyString, - const wxString& longHelpString = wxEmptyString ) : - wxToolBarToolBase( tbar, id, bitmap1, bitmap2, toggle, clientData, - shortHelpString, longHelpString ) - { - m_isDown = FALSE; - m_x = -1; - m_y = -1; - } +#define wxACTION_TOOLBAR_TOGGLE wxACTION_BUTTON_TOGGLE +#define wxACTION_TOOLBAR_PRESS wxACTION_BUTTON_PRESS +#define wxACTION_TOOLBAR_RELEASE wxACTION_BUTTON_RELEASE +#define wxACTION_TOOLBAR_CLICK wxACTION_BUTTON_CLICK +#define wxACTION_TOOLBAR_ENTER _T("enter") // highlight the tool +#define wxACTION_TOOLBAR_LEAVE _T("leave") // unhighlight the tool -public: - bool m_isDown; - int m_x; - int m_y; -}; +// ---------------------------------------------------------------------------- +// wxToolBar +// ---------------------------------------------------------------------------- -class WXDLLEXPORT wxToolBar: public wxToolBarBase +class WXDLLEXPORT wxToolBar : public wxToolBarBase { public: // construction/destruction wxToolBar() { Init(); } - wxToolBar( wxWindow *parent, - wxWindowID id, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, - const wxString& name = wxToolBarNameStr ) + wxToolBar(wxWindow *parent, + wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxToolBarNameStr) { Init(); @@ -71,9 +59,7 @@ public: long style = 0, const wxString& name = wxToolBarNameStr ); -#ifdef __DARWIN__ - virtual ~wxToolBar() { } -#endif + virtual ~wxToolBar(); virtual bool Realize(); @@ -102,21 +88,75 @@ protected: const wxString& longHelpString); virtual wxToolBarToolBase *CreateTool(wxControl *control); -private: - wxToolBarTool *m_captured; - wxToolBarTool *m_underMouse; - wxCoord m_maxWidth, m_maxHeight; + // implement wxUniversal methods + virtual bool PerformAction(const wxControlAction& action, + long numArg = -1, + const wxString& strArg = wxEmptyString); + virtual wxSize DoGetBestClientSize() const; + virtual void DoDraw(wxControlRenderer *renderer); + + // get the bounding rect for the given tool + wxRect GetToolRect(wxToolBarToolBase *tool) const; + + // redraw the given tool + void RefreshTool(wxToolBarToolBase *tool); + + // (re)calculate the tool positions, should only be called if it is + // necessary to do it, i.e. m_needsLayout == TRUE + void DoLayout(); -private: - void OnMouse( wxMouseEvent &event ); - void OnEnter( wxMouseEvent &event ); - void OnLeave( wxMouseEvent &event ); - void RefreshTool( wxToolBarTool *tool ); - void DrawToolBarTool( wxToolBarTool *tool, wxDC &dc, bool down ); - void OnPaint( wxPaintEvent &event ); + // get the rect limits depending on the orientation: top/bottom for a + // vertical toolbar, left/right for a horizontal one + void GetRectLimits(const wxRect& rect, wxCoord *start, wxCoord *end) const; + + // wxButton actions: all these use m_toolPressed and can only be called if + // we have one + void Toggle(); + void Press(); + void Release(); + + // this one used m_toolCurrent + void Click(); private: - DECLARE_EVENT_TABLE() + // have we calculated the positions of our tools? + bool m_needsLayout; + + // the width of a separator + wxCoord m_widthSeparator; + + // the total size of all toolbar elements + wxCoord m_maxWidth, + m_maxHeight; + + // the tool over which the mouse currently is or NULL + wxToolBarToolBase *m_toolCurrent; + + // the tool which currently has the mouse capture (i.e. the one user is + // pressing) or NULL + wxToolBarTool *m_toolPressed; + + DECLARE_DYNAMIC_CLASS(wxToolBar) +}; + +// ---------------------------------------------------------------------------- +// wxStdToolbarInputHandler: translates SPACE and ENTER keys and the left mouse +// click into button press/release actions +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxStdToolbarInputHandler : public wxStdButtonInputHandler +{ +public: + wxStdToolbarInputHandler(wxInputHandler *inphand); + + virtual bool HandleKey(wxInputConsumer *consumer, + const wxKeyEvent& event, + bool pressed); + virtual bool HandleMouse(wxInputConsumer *consumer, + const wxMouseEvent& event); + virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event); + virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event); + virtual bool HandleActivation(wxInputConsumer *consumer, bool activated); }; #endif // _WX_UNIV_TOOLBAR_H_