X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/bb16e81453a02433f2a313037b1c9b62681b45b8..f010ad481266d9267f5f4fd0547a9fc891441715:/distrib/msw/tmake/vc6msw.t diff --git a/distrib/msw/tmake/vc6msw.t b/distrib/msw/tmake/vc6msw.t index 9a2403be6f..84bd19f150 100644 --- a/distrib/msw/tmake/vc6msw.t +++ b/distrib/msw/tmake/vc6msw.t @@ -60,7 +60,7 @@ $project{"WXHTMLHEADERS"} .= $file . " " } - $project{"WXVERSION"} = "232"; + $project{"WXVERSION"} = "233"; #$} # Microsoft Developer Studio Project File - Name="wxWindows" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 @@ -355,67 +355,67 @@ SOURCE=.\msw\dummy.cpp SOURCE=..\include\wx\msw\setup.h !IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL" -# Begin Custom Build - Creating $(TargetPath) from $(InputPath) +# Begin Custom Build - Creating ..\lib\mswdllu\wx\setup.h from $(InputPath) InputPath=..\include\wx\msw\setup.h "../lib/mswdllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy $(InputPath) ..\lib\mswdllu\wx\setup.h + copy "$(InputPath)" ..\lib\mswdllu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL" -# Begin Custom Build - Creating $(TargetPath) from $(InputPath) +# Begin Custom Build - Creating ..\lib\mswdllud\wx\setup.h from $(InputPath) InputPath=..\include\wx\msw\setup.h "../lib/mswdllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy $(InputPath) ..\lib\mswdllud\wx\setup.h + copy "$(InputPath)" ..\lib\mswdllud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode" -# Begin Custom Build - Creating $(TargetPath) from $(InputPath) +# Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath) InputPath=..\include\wx\msw\setup.h "../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy $(InputPath) ..\lib\mswu\wx\setup.h + copy "$(InputPath)" ..\lib\mswu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode" -# Begin Custom Build - Creating $(TargetPath) from $(InputPath) +# Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath) InputPath=..\include\wx\msw\setup.h "../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy $(InputPath) ..\lib\mswud\wx\setup.h + copy "$(InputPath)" ..\lib\mswud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL" -# Begin Custom Build - Creating $(TargetPath) from $(InputPath) +# Begin Custom Build - Creating ..\lib\mswdll\wx\setup.h from $(InputPath) InputPath=..\include\wx\msw\setup.h "../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy $(InputPath) ..\lib\mswdll\wx\setup.h + copy "$(InputPath)" ..\lib\mswdll\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL" -# Begin Custom Build - Creating $(TargetPath) from $(InputPath) +# Begin Custom Build - Creating ..\lib\mswdlld\wx\setup.h from $(InputPath) InputPath=..\include\wx\msw\setup.h "../lib/mswdlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy $(InputPath) ..\lib\mswdlld\wx\setup.h + copy "$(InputPath)" ..\lib\mswdlld\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindows - Win32 Release" -# Begin Custom Build - Creating $(TargetPath) from $(InputPath) +# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath) InputPath=..\include\wx\msw\setup.h "../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy $(InputPath) ..\lib\msw\wx\setup.h + copy "$(InputPath)" ..\lib\msw\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug" -# Begin Custom Build - Creating $(TargetPath) from $(InputPath) +# Begin Custom Build - Creating ..\lib\mswd\wx\setup.h from $(InputPath) InputPath=..\include\wx\msw\setup.h "../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy $(InputPath) ..\lib\mswd\wx\setup.h + copy "$(InputPath)" ..\lib\mswd\wx\setup.h # End Custom Build !ENDIF