X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/babd36de3a0c49b23f41cae0478a3bfba4882aa3..fa2b309e782464cffe7163d03a740a32fa385af5:/demos/forty/scoredg.cpp diff --git a/demos/forty/scoredg.cpp b/demos/forty/scoredg.cpp index 2d2dd13389..ecd1bb44f4 100644 --- a/demos/forty/scoredg.cpp +++ b/demos/forty/scoredg.cpp @@ -6,16 +6,9 @@ // Created: 21/07/97 // RCS-ID: $Id$ // Copyright: (c) 1993-1998 Chris Breeze -// Licence: wxWindows licence -//--------------------------------------------------------------------------- -// Last modified: 22nd July 1998 - ported to wxWindows 2.0 +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#if defined(__GNUG__) && !defined(__APPLE__) -#pragma implementation -#pragma interface -#endif - // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" @@ -30,52 +23,59 @@ #include "scorefil.h" #include "scoredg.h" +// adjust USE_GRID_FOR_SCORE with O or 1 to your preferences +// by default it takes wxGrid component for score display if available in target port +#define USE_GRID_FOR_SCORE wxUSE_GRID + +#if USE_GRID_FOR_SCORE +#include "wx/grid.h" +#else class ScoreCanvas : public wxScrolledWindow { public: - ScoreCanvas(wxWindow* parent, ScoreFile* scoreFile); - virtual ~ScoreCanvas(); + ScoreCanvas(wxWindow* parent, ScoreFile* scoreFile, const wxPoint& pos, wxSize& size); + virtual ~ScoreCanvas(); - void OnDraw(wxDC& dc); + void OnDraw(wxDC& dc); private: - wxFont* m_font; - wxString m_text; + wxFont *m_font; + wxString m_text; }; - -ScoreCanvas::ScoreCanvas(wxWindow* parent, ScoreFile* scoreFile) : - wxScrolledWindow(parent) +ScoreCanvas::ScoreCanvas(wxWindow* parent, ScoreFile* scoreFile, const wxPoint& pos, wxSize& size) : + wxScrolledWindow(parent, wxID_ANY, pos, size, wxSUNKEN_BORDER) { + SetBackgroundColour(*wxWHITE); #ifdef __WXGTK__ - m_font = wxTheFontList->FindOrCreateFont(12, wxROMAN, wxNORMAL, wxNORMAL); + m_font = wxTheFontList->FindOrCreateFont(12, wxROMAN, wxNORMAL, wxNORMAL); #else - m_font = wxTheFontList->FindOrCreateFont(10, wxSWISS, wxNORMAL, wxNORMAL); + m_font = wxTheFontList->FindOrCreateFont(10, wxSWISS, wxNORMAL, wxNORMAL); #endif - wxArrayString players; - scoreFile->GetPlayerList( players); - - wxString os; - - os << wxT("Player\tWins\tGames\tScore\n"); - for (unsigned int i = 0; i < players.Count(); i++) - { - int wins, games, score; - scoreFile->ReadPlayersScore(players[i], wins, games, score); - int average = 0; - if (games > 0) - { - average = (2 * score + games) / (2 * games); - } - - os << players[i] << wxT('\t') - << wins << wxT('\t') - << games << wxT('\t') - << average << wxT('\n'); - } - os << wxT('\0'); - m_text = os; + wxArrayString players; + scoreFile->GetPlayerList( players); + + wxString os; + + os << wxT("Player\tWins\tGames\tScore\n"); + for (unsigned int i = 0; i < players.Count(); i++) + { + int wins, games, score; + scoreFile->ReadPlayersScore(players[i], wins, games, score); + int average = 0; + if (games > 0) + { + average = (2 * score + games) / (2 * games); + } + + os << players[i] << wxT('\t') + << wins << wxT('\t') + << games << wxT('\t') + << average << wxT('\n'); + } + os << wxT('\0'); + m_text = os; } ScoreCanvas::~ScoreCanvas() @@ -84,94 +84,123 @@ ScoreCanvas::~ScoreCanvas() void ScoreCanvas::OnDraw(wxDC& dc) { - dc.SetFont(* m_font); - - const wxChar* str = m_text; - unsigned int tab = 0; - unsigned int tabstops[] = { 5, 100, 150, 200 }; - - // get the line spacing for the current font - int lineSpacing; - { - long w, h; - dc.GetTextExtent(wxT("Testing"), &w, &h); - lineSpacing = (int)h; - } - - int y = 0; - while (*str) - { - wxChar text[256]; - wxChar* dest = text; - - while (*str && *str >= ' ') *dest++ = *str++; - *dest = '\0'; - - dc.DrawText(text, tabstops[tab], y); - - if (*str == '\t') - { - if (tab < sizeof(tabstops) / sizeof(tabstops[0]) - 1) - { - tab++; - } - } - else if (*str == '\n') - { - tab = 0; - y += lineSpacing; - } - if (*str) str++; - } + dc.SetFont(* m_font); + + const wxChar* str = m_text; + unsigned int tab = 0; + unsigned int tabstops[] = { 5, 100, 150, 200 }; + + // get the line spacing for the current font + int lineSpacing; + { + long w, h; + dc.GetTextExtent(wxT("Testing"), &w, &h); + lineSpacing = (int)h; + } + + int y = 0; + while (*str) + { + wxChar text[256]; + wxChar* dest = text; + + while (*str && *str >= ' ') *dest++ = *str++; + *dest = '\0'; + + dc.DrawText(text, tabstops[tab], y); + + if (*str == '\t') + { + if (tab < sizeof(tabstops) / sizeof(tabstops[0]) - 1) + { + tab++; + } + } + else if (*str == '\n') + { + tab = 0; + y += lineSpacing; + } + if (*str) str++; + } } +#endif BEGIN_EVENT_TABLE(ScoreDialog, wxDialog) EVT_CLOSE(ScoreDialog::OnCloseWindow) END_EVENT_TABLE() -ScoreDialog::ScoreDialog( - wxWindow* parent, - ScoreFile* file - ) : - wxDialog(parent, -1, _("Scores"), - wxDefaultPosition, wxSize(310, 200), - wxDIALOG_MODAL | wxDEFAULT_DIALOG_STYLE), - m_scoreFile(file) +ScoreDialog::ScoreDialog(wxWindow* parent, ScoreFile* file) : + wxDialog(parent, wxID_ANY, _("Scores"), + wxDefaultPosition, wxSize(400, 300)), + m_scoreFile(file) { - // enable constraints - SetAutoLayout (TRUE); - - ScoreCanvas* list = new ScoreCanvas(this, m_scoreFile); - m_OK = new wxButton(this, wxID_OK, _("OK")); - - wxLayoutConstraints* layout; - - // Constrain the OK button - layout = new wxLayoutConstraints; - layout->left.SameAs (this, wxLeft, 10); - layout->bottom.SameAs (this, wxBottom, 10); - layout->height.AsIs(); - layout->width.AsIs(); - m_OK->SetConstraints(layout); - - // Constrain the list of players - layout = new wxLayoutConstraints; - layout->left.SameAs (this, wxLeft, 10); - layout->right.SameAs (this, wxRight, 10); - layout->top.SameAs (this, wxTop, 10); - layout->bottom.SameAs (m_OK, wxTop, 10); - list->SetConstraints(layout); - - Layout(); -} + // create grid with players + wxArrayString players; + file->GetPlayerList(players); + + wxSize sz = wxSize(400, 300); + +#if USE_GRID_FOR_SCORE + wxGrid* list = new wxGrid(this, wxID_ANY, wxDefaultPosition, sz, 0); + list->CreateGrid(players.Count(), 4); + for (unsigned int i = 0; i < players.Count(); i++) + { + int wins, games, score; + wxString string_value; + + file->ReadPlayersScore(players[i], wins, games, score); + int average = 0; + if (games > 0) + { + average = (2 * score + games) / (2 * games); + } + list->SetCellValue(i,0,players[i]); + string_value.Printf( _T("%u"), wins ); + list->SetCellValue(i,1,string_value); + string_value.Printf( _T("%u"), games ); + list->SetCellValue(i,2,string_value); + string_value.Printf( _T("%u"), average ); + list->SetCellValue(i,3,string_value); + } + list->SetColLabelValue(0, _T("Players")); + list->SetColLabelValue(1, _T("Wins")); + list->SetColLabelValue(2, _T("Games")); + list->SetColLabelValue(3, _T("Score")); + list->SetEditable(false); + list->AutoSizeColumns(); + list->AutoSizeRows(); + list->SetRowLabelSize(0); + list->EnableDragRowSize(false); + list->EnableDragColSize(false); + list->EnableDragGridSize(false); + list->ClearSelection(); + list->EnableEditing(false); + sz.x = wxDefaultCoord; +#else + ScoreCanvas* list = new ScoreCanvas(this, m_scoreFile, wxDefaultPosition, sz); +#endif -ScoreDialog::~ScoreDialog() -{ + list->SetInitialSize(sz); + + // locate and resize with sizers + wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL ); + topsizer->Add( list, 1, wxALL|wxGROW, 10 ); + wxButton *button = new wxButton(this, wxID_OK); + topsizer->Add( button, 0, wxALIGN_CENTER_HORIZONTAL|wxALL , 10 ); + button->SetFocus(); + + SetSizer( topsizer ); + + GetSizer()->Fit(this); + GetSizer()->SetSizeHints(this); + + CentreOnParent(); } void ScoreDialog::Display() { - Show(TRUE); + ShowModal(); } void ScoreDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))