X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b9e6623377b992ed8a6d4ac146d59e2c19330ada..438959cca892a7651634cc3a7aad4819ac49b23c:/include/wx/msw/toplevel.h?ds=sidebyside diff --git a/include/wx/msw/toplevel.h b/include/wx/msw/toplevel.h index b4f4e0ae03..690536dd82 100644 --- a/include/wx/msw/toplevel.h +++ b/include/wx/msw/toplevel.h @@ -16,7 +16,7 @@ // wxTopLevelWindowMSW // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxTopLevelWindowMSW : public wxTopLevelWindowBase +class WXDLLIMPEXP_CORE wxTopLevelWindowMSW : public wxTopLevelWindowBase { public: // constructors and such @@ -57,13 +57,12 @@ public: virtual void SetLayoutDirection(wxLayoutDirection dir); -#ifndef __WXWINCE__ - virtual bool SetShape(const wxRegion& region); -#endif // __WXWINCE__ virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO); virtual bool Show(bool show = true); + virtual void Raise(); + virtual void ShowWithoutActivating(); virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL); virtual bool IsFullScreen() const { return m_fsIsShowing; } @@ -75,11 +74,18 @@ public: virtual bool SetTransparent(wxByte alpha); virtual bool CanSetTransparent(); - //Top level windows have different freeze semantics on Windows - virtual void Freeze(); - virtual void Thaw(); - virtual void AddChild( wxWindowBase *child ); + // MSW-specific methods + // -------------------- + + // Return the menu representing the "system" menu of the window. You can + // call wxMenu::AppendWhatever() methods on it but removing items from it + // is in general not a good idea. + // + // The pointer returned by this method belongs to the window and will be + // deleted when the window itself is, do not delete it yourself. May return + // NULL if getting the system menu failed. + wxMenu *MSWGetSystemMenu() const; // implementation from now on @@ -116,6 +122,22 @@ public: // returns true if the platform should explicitly apply a theme border virtual bool CanApplyThemeBorder() const { return false; } +#if wxUSE_MENUS + bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu); + + // handle WM_EXITMENULOOP message for Win95 only + bool HandleExitMenuLoop(WXWORD isPopup); + + // handle WM_(UN)INITMENUPOPUP message to generate wxEVT_MENU_OPEN/CLOSE + bool HandleMenuPopup(wxEventType evtType, WXHMENU hMenu); + + // Command part of HandleMenuPopup() and HandleExitMenuLoop(). + bool DoSendMenuOpenCloseEvent(wxEventType evtType, wxMenu* menu, bool popup); + + // Find the menu corresponding to the given handle. + virtual wxMenu* MSWFindMenuFromHMENU(WXHMENU hMenu); +#endif // wxUSE_MENUS + protected: // common part of all ctors void Init(); @@ -142,10 +164,21 @@ protected: virtual void DoGetSize(int *width, int *height) const; #endif // __WXWINCE__ + // Top level windows have different freeze semantics on Windows + virtual void DoFreeze(); + virtual void DoThaw(); + // helper of SetIcons(): calls gets the icon with the size specified by the // given system metrics (SM_C{X|Y}[SM]ICON) from the bundle and sets it - // using WM_SETICON with the specified wParam (ICOM_SMALL or ICON_BIG) - void DoSelectAndSetIcon(const wxIconBundle& icons, int smX, int smY, int i); + // using WM_SETICON with the specified wParam (ICOM_SMALL or ICON_BIG); + // returns true if the icon was set + bool DoSelectAndSetIcon(const wxIconBundle& icons, int smX, int smY, int i); + + // override wxWindow virtual method to use CW_USEDEFAULT if necessary + virtual void MSWGetCreateWindowCoords(const wxPoint& pos, + const wxSize& size, + int& x, int& y, + int& w, int& h) const; // is the window currently iconized? @@ -162,7 +195,16 @@ protected: bool m_fsIsMaximized; bool m_fsIsShowing; - // the last focused child: we restore focus to it on activation + // Save the current focus to m_winLastFocused if we're not iconized (the + // focus is always NULL when we're iconized). + void DoSaveLastFocus(); + + // Restore focus to m_winLastFocused if possible and needed. + void DoRestoreLastFocus(); + + // The last focused child: we remember it when we're deactivated and + // restore focus to it when we're activated (this is done here) or restored + // from iconic state (done by wxFrame). wxWindow *m_winLastFocused; #if defined(__SMARTPHONE__) && defined(__WXWINCE__) @@ -206,8 +248,12 @@ private: void* m_activateInfo; #endif + // The system menu: initially NULL but can be set (once) by + // MSWGetSystemMenu(). Owned by this window. + wxMenu *m_menuSystem; + DECLARE_EVENT_TABLE() - DECLARE_NO_COPY_CLASS(wxTopLevelWindowMSW) + wxDECLARE_NO_COPY_CLASS(wxTopLevelWindowMSW); }; #endif // _WX_MSW_TOPLEVEL_H_