X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b9d6a5f3d87e0e09e4d47246c92d5f86fd6871a8..08168cc43d14a68d702253d9926b680729066afb:/wxPython/src/gtk/_gdi.py diff --git a/wxPython/src/gtk/_gdi.py b/wxPython/src/gtk/_gdi.py index 89748cd19d..7d4d700df8 100644 --- a/wxPython/src/gtk/_gdi.py +++ b/wxPython/src/gtk/_gdi.py @@ -3219,7 +3219,7 @@ class DC(_core.Object): *text*. The generic version simply builds a running total of the widths of each character using GetTextExtent, however if the various platforms have a native API function that is faster or more accurate - than the generic implementaiton then it will be used instead. + than the generic implementation then it will be used instead. """ return _gdi_.DC_GetPartialTextExtents(*args, **kwargs) @@ -3949,6 +3949,8 @@ def MemoryDCFromDC(*args, **kwargs): #--------------------------------------------------------------------------- +BUFFER_VIRTUAL_AREA = _gdi_.BUFFER_VIRTUAL_AREA +BUFFER_CLIENT_AREA = _gdi_.BUFFER_CLIENT_AREA class BufferedDC(MemoryDC): """ This simple class provides a simple way to avoid flicker: when drawing @@ -3966,8 +3968,8 @@ class BufferedDC(MemoryDC): return "<%s.%s; proxy of C++ wxBufferedDC instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) def __init__(self, *args): """ - __init__(self, DC dc, Bitmap buffer) -> BufferedDC - __init__(self, DC dc, Size area) -> BufferedDC + __init__(self, DC dc, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedDC + __init__(self, DC dc, Size area, int style=BUFFER_CLIENT_AREA) -> BufferedDC Constructs a buffered DC. """ @@ -4026,12 +4028,14 @@ class BufferedPaintDC(BufferedDC): + + """ def __repr__(self): return "<%s.%s; proxy of C++ wxBufferedPaintDC instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) def __init__(self, *args, **kwargs): """ - __init__(self, Window window, Bitmap buffer=NullBitmap) -> BufferedPaintDC + __init__(self, Window window, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedPaintDC Create a buffered paint DC. As with `wx.BufferedDC`, you may either provide the bitmap to be used for buffering or let this object create @@ -4554,7 +4558,7 @@ class BrushList(_core.Object): return _gdi_.BrushList_AddBrush(*args, **kwargs) def FindOrCreateBrush(*args, **kwargs): - """FindOrCreateBrush(self, Colour colour, int style) -> Brush""" + """FindOrCreateBrush(self, Colour colour, int style=SOLID) -> Brush""" return _gdi_.BrushList_FindOrCreateBrush(*args, **kwargs) def RemoveBrush(*args, **kwargs):