X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b86510f8ef593f4b598c51d0a7b3b8697582a537..483249fc1a9ab952054af5efa616ff9fb4151c9e:/include/wx/msw/setup0.h diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index d4182eda14..978a35b166 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -28,7 +28,7 @@ // is little advantage to setting it to 1. #define wxUSE_POSTSCRIPT 0 - // 0 for no PostScript device context + // 0 for no PostScript device context #define wxUSE_AFM_FOR_POSTSCRIPT 0 // 1 to use font metric files in GetTextExtent #define wxUSE_METAFILE 1 @@ -50,36 +50,65 @@ // 0 for no clipboard functions #define wxUSE_SPLINES 1 - // 0 for no splines + // 0 for no splines #define wxUSE_DRAG_AND_DROP 1 // 0 for no drag and drop -#define wxUSE_TOOLBAR 1 - // Define 1 to use toolbar classes -#define wxUSE_BUTTONBAR 1 - // Define 1 to use buttonbar classes (enhanced toolbar - // for MS Windows) -#define wxUSE_GAUGE 1 - // Define 1 to use Microsoft's gauge (Windows) - // or Bull's gauge (Motif) library (both in contrib). -#define wxUSE_COMBOBOX 1 - // Define 1 to use COMBOXBOX control (Windows) - // or FWW's ComboBox widget (Motif). -#define wxUSE_RADIOBUTTON 1 - // Define 1 to use radio button control - -#define wxUSE_SCROLLBAR 1 - // Define 1 to compile contributed wxScrollBar class -#define wxUSE_XPM_IN_MSW 1 - // Define 1 to support the XPM package in wxBitmap. +#define wxUSE_TOOLBAR 1 + // Define 1 to use toolbar classes +#define wxUSE_BUTTONBAR 1 + // Define 1 to use buttonbar classes (enhanced toolbar + // for MS Windows) +#define wxUSE_GAUGE 1 + // Define 1 to use Microsoft's gauge (Windows) + // or Bull's gauge (Motif) library (both in contrib). +#define wxUSE_COMBOBOX 1 + // Define 1 to use COMBOXBOX control (Windows) + // or FWW's ComboBox widget (Motif). +#define wxUSE_CHOICE 1 + // Define 1 to use CHOICE + +#define wxUSE_RADIOBUTTON 1 + // Define 1 to use radio button control +#define wxUSE_RADIOBTN 1 + // Unfortunately someone introduced this one, too + +#define wxUSE_SCROLLBAR 1 + // Define 1 to compile contributed wxScrollBar class + +#define wxUSE_CHECKBOX 1 + // Define 1 to compile checkbox + +#define wxUSE_LISTBOX 1 + // Define 1 to compile listbox + +#define wxUSE_SPINBTN 1 + // Define 1 to compile spin button + +// use wxStaticLine class (separator line in the dialog)? +#define wxUSE_STATLINE 1 + +#define wxUSE_CHECKLISTBOX 1 + // Define 1 to compile check listbox + +#define wxUSE_CHOICE 1 + // Define 1 to compile choice + +#define wxUSE_CARET 1 + // Define 1 to use wxCaret class +#define wxUSE_XPM_IN_MSW 1 + // Define 1 to support the XPM package in wxBitmap. #define wxUSE_IMAGE_LOADING_IN_MSW 1 - // Use dynamic DIB loading/saving code in utils/dib under MSW. + // Use dynamic DIB loading/saving code in utils/dib under MSW. #define wxUSE_RESOURCE_LOADING_IN_MSW 1 - // Use dynamic icon/cursor loading/saving code - // under MSW. + // Use dynamic icon/cursor loading/saving code + // under MSW. #define wxUSE_WX_RESOURCES 1 - // Use .wxr resource mechanism (requires PrologIO library) + // Use .wxr resource mechanism (requires PrologIO library) + +// support for startup tips (wxShowTip &c) +#define wxUSE_STARTUP_TIPS 1 // BC++/Win16 can't cope with the amount of data in resource.cpp #if defined(__WIN16__) && defined(__BORLANDC__) @@ -88,87 +117,106 @@ #endif #define wxUSE_DOC_VIEW_ARCHITECTURE 1 - // Set to 0 to disable document/view architecture + // Set to 0 to disable document/view architecture +#define wxUSE_MDI_ARCHITECTURE 1 + // Set to 0 to disable MDI document/view architecture #define wxUSE_PRINTING_ARCHITECTURE 1 - // Set to 0 to disable print/preview architecture code + // Set to 0 to disable print/preview architecture code #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 - // Set to 0 to disable PostScript print/preview architecture code - // under Windows (just use Windows printing). + // Set to 0 to disable PostScript print/preview architecture code + // under Windows (just use Windows printing). #define wxUSE_DYNAMIC_CLASSES 1 - // If 1, enables provision of run-time type information. - // NOW MANDATORY: don't change. + // If 1, enables provision of run-time type information. + // NOW MANDATORY: don't change. #define wxUSE_MEMORY_TRACING 1 - // If 1, enables debugging versions of wxObject::new and - // wxObject::delete *IF* __WXDEBUG__ is also defined. - // WARNING: this code may not work with all architectures, especially - // if alignment is an issue. + // If 1, enables debugging versions of wxObject::new and + // wxObject::delete *IF* __WXDEBUG__ is also defined. + // WARNING: this code may not work with all architectures, especially + // if alignment is an issue. #define wxUSE_DEBUG_CONTEXT 1 - // If 1, enables wxDebugContext, for - // writing error messages to file, etc. - // If __WXDEBUG__ is not defined, will still use - // normal memory operators. - // It's recommended to set this to 1, - // since you may well need to output - // an error log in a production - // version (or non-debugging beta) + // If 1, enables wxDebugContext, for + // writing error messages to file, etc. + // If __WXDEBUG__ is not defined, will still use + // normal memory operators. + // It's recommended to set this to 1, + // since you may well need to output + // an error log in a production + // version (or non-debugging beta) #define wxUSE_GLOBAL_MEMORY_OPERATORS 1 - // In debug mode, cause new and delete to be redefined globally. - // If this causes problems (e.g. link errors), set this to 0. + // In debug mode, cause new and delete to be redefined globally. + // If this causes problems (e.g. link errors), set this to 0. #define wxUSE_DEBUG_NEW_ALWAYS 1 - // In debug mode, causes new to be defined to - // be WXDEBUG_NEW (see object.h). - // If this causes problems (e.g. link errors), set this to 0. - // You may need to set this to 0 if using templates (at least - // for VC++). + // In debug mode, causes new to be defined to + // be WXDEBUG_NEW (see object.h). + // If this causes problems (e.g. link errors), set this to 0. + // You may need to set this to 0 if using templates (at least + // for VC++). -#define REMOVE_UNUSED_ARG 1 - // Set this to 0 if your compiler can't cope - // with omission of prototype parameters. +#define REMOVE_UNUSED_ARG 1 + // Set this to 0 if your compiler can't cope + // with omission of prototype parameters. -#define wxUSE_ODBC 1 - // Define 1 to use ODBC classes +#define wxUSE_ODBC 0 + // Define 1 to use ODBC classes #ifndef __MWERKS__ #define wxUSE_IOSTREAMH 1 #else #define wxUSE_IOSTREAMH 1 #endif - // VC++ 4.2 and above allows and - // but you can't mix them. Set to 1 for , - // 0 for + // VC++ 4.2 and above allows and + // but you can't mix them. Set to 1 for , + // 0 for #define wxUSE_STREAMS 1 - // If enabled (1), compiles wxWindows streams classes + // If enabled (1), compiles wxWindows streams classes -#define wxUSE_STD_IOSTREAM 1 - // Use standard C++ streams if 1. If 0, use wxWin - // streams implementation. +#define wxUSE_STD_IOSTREAM 0 + // Use standard C++ streams if 1. If 0, use wxWin + // streams implementation. #define wxUSE_WXCONFIG 1 - // if enabled, compiles built-in OS independent wxConfig - // class and it's file (any platform) and registry (Win) - // based implementations + // if enabled, compiles built-in OS independent wxConfig + // class and it's file (any platform) and registry (Win) + // based implementations #define wxUSE_THREADS 1 - // support for multithreaded applications: if - // 1, compile in thread classes (thread.h) - // and make the library thread safe + // support for multithreaded applications: if + // 1, compile in thread classes (thread.h) + // and make the library thread safe #define wxUSE_ZLIB 1 - // Use zlib for compression in streams and PNG code + // Use zlib for compression in streams and PNG code #define wxUSE_LIBPNG 1 - // Use PNG bitmap code -#define wxUSE_LIBJPEG 0 - // Use JPEG bitmap code + // Use PNG bitmap/image code +#define wxUSE_LIBJPEG 1 + // Use JPEG bitmap/image code +#define wxUSE_GIF 1 + // Use GIF bitmap/image code +#define wxUSE_PNM 1 + // Use PNM bitmap/image code +#define wxUSE_PCX 1 + // Use PCX bitmap/image code #define wxUSE_SERIAL 0 - // Use serialization (requires utils/serialize) + // Use serialization (requires utils/serialize) #define wxUSE_DYNLIB_CLASS 0 - // Compile in wxLibrary class for run-time - // DLL loading and function calling + // Compile in wxLibrary class for run-time + // DLL loading and function calling #define wxUSE_TOOLTIPS 1 - // Define to use wxToolTip class and - // wxWindow::SetToolTip() method + // Define to use wxToolTip class and + // wxWindow::SetToolTip() method #define wxUSE_SOCKETS 1 - // Set to 1 to use socket classes + // Set to 1 to use socket classes +#define wxUSE_HTML 0 + // Set to 1 to use wxHTML sub-library +#define wxUSE_FS_ZIP 0 +#define wxUSE_FS_INET 0 // Set to 1 to enable virtual file systems + +#define wxUSE_BUSYINFO 0 + // wxBusyInfo displays window with message + // when app is busy. Works in same way as + // wxBusyCursor +#define wxUSE_ZIPSTREAM 0 + // input stream for reading from zip archives /* * Finer detail @@ -180,6 +228,42 @@ // will be used to write, in a portable way, // float on the disk +// use wxFile class - required by i18n code, wxConfig and others - recommended +#define wxUSE_FILE 1 + +// use wxTextFile class: requires wxFile, required by wxConfig +#define wxUSE_TEXTFILE 1 + +// i18n support: _() macro, wxLocale class. Requires wxFile +#define wxUSE_INTL 1 + +// wxLogXXX functions - highly recommended +#define wxUSE_LOG 1 + +// wxValidator class +#define wxUSE_VALIDATORS 1 + +// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) +#define wxUSE_ACCEL 1 + +// wxSashWindow class +#define wxUSE_SASH 1 + +// text entry dialog and wxGetTextFromUser function +#define wxUSE_TEXTDLG 1 + +// wxToolBar class +#define wxUSE_TOOLBAR 1 + +// wxStatusBar class +#define wxUSE_STATUSBAR 1 + +// progress dialog class for lengthy operations +#define wxUSE_PROGRESSDLG 1 + +// wxDirDlg class for getting a directory name from user +#define wxUSE_DIRDLG 1 + /* * MS Windows/Windows NT * @@ -192,43 +276,43 @@ #define wxUSE_CTL3D 0 #else #define wxUSE_CTL3D 1 - // Define 1 to use Microsoft CTL3D library. - // See note above about using FAFA and CTL3D. + // Define 1 to use Microsoft CTL3D library. + // See note above about using FAFA and CTL3D. #endif #define wxUSE_COMMON_DIALOGS 1 - // On rare occasions (e.g. using DJGPP) may want - // to omit common dialogs - // (e.g. file selector, printer dialog). - // Switching this off also switches off - // the printing architecture and interactive - // wxPrinterDC. + // On rare occasions (e.g. using DJGPP) may want + // to omit common dialogs + // (e.g. file selector, printer dialog). + // Switching this off also switches off + // the printing architecture and interactive + // wxPrinterDC. #define wxUSE_ITSY_BITSY 1 - // Define 1 to use Microsoft's ItsyBitsy - // small title bar library, for wxMiniFrame + // Define 1 to use Microsoft's ItsyBitsy + // small title bar library, for wxMiniFrame #define wxUSE_BITMAP_MESSAGE 1 - // Define 1 to use bitmap messages. + // Define 1 to use bitmap messages. #define wxUSE_PORTABLE_FONTS_IN_MSW 0 - // Define 1 to use new portable font scheme in Windows - // (used by default under X) + // Define 1 to use new portable font scheme in Windows + // (used by default under X) #define wxFONT_SIZE_COMPATIBILITY 0 - // Define 1 for font size to be backward compatible - // to 1.63 and earlier. 1.64 and later define point - // sizes to be compatible with Windows. + // Define 1 for font size to be backward compatible + // to 1.63 and earlier. 1.64 and later define point + // sizes to be compatible with Windows. #define wxUSE_GENERIC_DIALOGS_IN_MSW 1 - // Define 1 to use generic dialogs in Windows, even though - // they duplicate native common dialog (e.g. wxColourDialog) + // Define 1 to use generic dialogs in Windows, even though + // they duplicate native common dialog (e.g. wxColourDialog) #define wxUSE_PENWINDOWS 0 - // Set to 1 to use PenWindows + // Set to 1 to use PenWindows #define wxUSE_OWNER_DRAWN 1 - // Owner-drawn menus and listboxes + // Owner-drawn menus and listboxes #define wxUSE_NATIVE_STATUSBAR 1 - // Set to 0 to use cross-platform wxStatusBar + // Set to 0 to use cross-platform wxStatusBar #define wxUSE_DBWIN32 1 - // Use Andrew Tucker's OutputDebugString implementation - // (required on Win95 only). See utils.cpp. + // Use Andrew Tucker's OutputDebugString implementation + // (required on Win95 only). See utils.cpp. /* * Any platform @@ -236,13 +320,13 @@ */ #define wxUSE_TYPEDEFS 0 - // Use typedefs not classes for wxPoint - // and others, to reduce overhead and avoid - // MS C7 memory bug. Bounds checker - // complains about deallocating - // arrays of wxPoints if wxPoint is a class. + // Use typedefs not classes for wxPoint + // and others, to reduce overhead and avoid + // MS C7 memory bug. Bounds checker + // complains about deallocating + // arrays of wxPoints if wxPoint is a class. -#if (!defined(WIN32) && !defined(__WIN32__)) || defined(__GNUWIN32__) +#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__)&&!defined(wxUSE_NORLANDER_HEADERS)) // Can't use OLE drag and drop in Windows 3.1 because we don't know how // to implement UUIDs // GnuWin32 doesn't have appropriate headers for e.g. IUnknown. @@ -303,6 +387,21 @@ #undef wxUSE_TOOLTIPS #define wxUSE_TOOLTIPS 0 +#undef wxUSE_LIBPNG +#define wxUSE_LIBPNG 0 + +#undef wxUSE_LIBJPEG +#define wxUSE_LIBJPEG 0 + +#undef wxUSE_GIF +#define wxUSE_GIF 0 + +#undef wxUSE_PNM +#define wxUSE_PNM 0 + +#undef wxUSE_PCX +#define wxUSE_PCX 0 + #endif #endif