X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b8510c2f40d53a35b6cc73bcc6af58e9cfd70509..57351df0a60b1f2302f66a8d687285c3f5a54fd0:/wxPython/BUILD.win32.txt?ds=sidebyside diff --git a/wxPython/BUILD.win32.txt b/wxPython/BUILD.win32.txt index 21837237c1..163cc1664c 100644 --- a/wxPython/BUILD.win32.txt +++ b/wxPython/BUILD.win32.txt @@ -49,9 +49,11 @@ To build the version of wxWindows/wxPython that uses the unicode version of the Win32 APIs, just follow the steps below with these changes: - a. You'll need the MSLU lib and dll, which is part of the new - Platform SDK from Microsoft. See MSDN.microsoft.com for - details. + a. You'll need the MSLU runtime DLL and import lib. The former can + be downloaded from Microsoft, the latter is part of the latest + Platform SDK from Microsoft (see msdn.microsoft.com for + details). An alternative implementation of import lib can be + downloaded from http://libunicows.sourceforge.net b. Add "UNICODE=1 MSLU=1" to the nmake command line when building wxWindows.