X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b823f5a145f4823ce823591824855c34204936e4..e5ef1cae0f424be0bffbd651cb10052dfb208396:/src/msw/font.cpp diff --git a/src/msw/font.cpp b/src/msw/font.cpp index 8fd41f1b38..f2ff677d8a 100644 --- a/src/msw/font.cpp +++ b/src/msw/font.cpp @@ -1,386 +1,1124 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: font.cpp +// Name: src/msw/font.cpp // Purpose: wxFont class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart and Markus Holzem -// Licence: wxWindows licence +// Copyright: (c) wxWidgets team +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "font.h" -#endif +// ============================================================================ +// declarations +// ============================================================================ + +// ---------------------------------------------------------------------------- +// headers +// ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif -#ifndef WX_PRECOMP -#include -#include "wx/setup.h" -#include "wx/list.h" -#include "wx/utils.h" -#include "wx/app.h" #include "wx/font.h" -#endif + +#ifndef WX_PRECOMP + #include "wx/list.h" + #include "wx/utils.h" + #include "wx/app.h" + #include "wx/log.h" + #include "wx/encinfo.h" +#endif // WX_PRECOMP #include "wx/msw/private.h" -#include "assert.h" -#if !USE_SHARED_LIBRARIES -IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject) +#include "wx/fontutil.h" +#include "wx/fontmap.h" -#if USE_PORTABLE_FONTS_IN_MSW -IMPLEMENT_DYNAMIC_CLASS(wxFontNameDirectory, wxObject) +#ifndef __WXWINCE__ + #include "wx/sysopt.h" #endif +#include "wx/tokenzr.h" + +#if wxUSE_EXTENDED_RTTI + +wxBEGIN_ENUM( wxFontFamily ) + wxENUM_MEMBER( wxDEFAULT ) + wxENUM_MEMBER( wxDECORATIVE ) + wxENUM_MEMBER( wxROMAN ) + wxENUM_MEMBER( wxSCRIPT ) + wxENUM_MEMBER( wxSWISS ) + wxENUM_MEMBER( wxMODERN ) + wxENUM_MEMBER( wxTELETYPE ) +wxEND_ENUM( wxFontFamily ) + +wxBEGIN_ENUM( wxFontStyle ) + wxENUM_MEMBER( wxNORMAL ) + wxENUM_MEMBER( wxITALIC ) + wxENUM_MEMBER( wxSLANT ) +wxEND_ENUM( wxFontStyle ) + +wxBEGIN_ENUM( wxFontWeight ) + wxENUM_MEMBER( wxNORMAL ) + wxENUM_MEMBER( wxLIGHT ) + wxENUM_MEMBER( wxBOLD ) +wxEND_ENUM( wxFontWeight ) + +IMPLEMENT_DYNAMIC_CLASS_WITH_COPY_XTI(wxFont, wxGDIObject,"wx/font.h") + +wxBEGIN_PROPERTIES_TABLE(wxFont) + wxPROPERTY( Size,int, SetPointSize, GetPointSize, 12 , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) + wxPROPERTY( Family, int , SetFamily, GetFamily, (int)wxDEFAULT , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontFamily + wxPROPERTY( Style, int , SetStyle, GetStyle, (int)wxNORMAL , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontStyle + wxPROPERTY( Weight, int , SetWeight, GetWeight, (int)wxNORMAL , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontWeight + wxPROPERTY( Underlined, bool , SetUnderlined, GetUnderlined, false , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) + wxPROPERTY( Face, wxString , SetFaceName, GetFaceName, EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) + wxPROPERTY( Encoding, wxFontEncoding , SetEncoding, GetEncoding, wxFONTENCODING_DEFAULT , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) +wxEND_PROPERTIES_TABLE() + +wxCONSTRUCTOR_6( wxFont , int , Size , int , Family , int , Style , int , Weight , bool , Underlined , wxString , Face ) + +wxBEGIN_HANDLERS_TABLE(wxFont) +wxEND_HANDLERS_TABLE() + +#else + IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject) #endif -wxFontRefData::wxFontRefData(void) + +// ---------------------------------------------------------------------------- +// constants +// ---------------------------------------------------------------------------- + +// the mask used to extract the pitch from LOGFONT::lfPitchAndFamily field +static const int PITCH_MASK = FIXED_PITCH | VARIABLE_PITCH; + +// ---------------------------------------------------------------------------- +// wxFontRefData - the internal description of the font +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxFontRefData: public wxGDIRefData { - m_style = 0; - m_temporary = FALSE; - m_pointSize = 0; - m_family = 0; - m_fontId = 0; - m_style = 0; - m_weight = 0; - m_underlined = 0; - m_faceName = ""; - m_hFont = 0; +public: + // constructors + wxFontRefData() + { + Init(-1, wxSize(0,0), false, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, + wxFONTWEIGHT_NORMAL, false, wxEmptyString, + wxFONTENCODING_DEFAULT); + } + + wxFontRefData(int size, + const wxSize& pixelSize, + bool sizeUsingPixels, + int family, + int style, + int weight, + bool underlined, + const wxString& faceName, + wxFontEncoding encoding) + { + Init(size, pixelSize, sizeUsingPixels, family, style, weight, + underlined, faceName, encoding); + } + + wxFontRefData(const wxNativeFontInfo& info, WXHFONT hFont = 0) + { + Init(info, hFont); + } + + wxFontRefData(const wxFontRefData& data) : wxGDIRefData() + { + if ( data.m_nativeFontInfoOk ) + { + Init(data.m_nativeFontInfo); + } + else + { + Init(data.m_pointSize, data.m_pixelSize, data.m_sizeUsingPixels, + data.m_family, data.m_style, data.m_weight, + data.m_underlined, data.m_faceName, data.m_encoding); + } + } + + virtual ~wxFontRefData(); + + // operations + bool Alloc(const wxFont *font); + + void Free(); + + // all wxFont accessors + int GetPointSize() const + { + return m_nativeFontInfoOk ? m_nativeFontInfo.GetPointSize() + : m_pointSize; + } + + wxSize GetPixelSize() const + { + return m_nativeFontInfoOk ? m_nativeFontInfo.GetPixelSize() + : m_pixelSize; + } + + bool IsUsingSizeInPixels() const + { + return m_nativeFontInfoOk ? true : m_sizeUsingPixels; + } + + int GetFamily() const + { + return m_family; + } + + int GetStyle() const + { + return m_nativeFontInfoOk ? m_nativeFontInfo.GetStyle() + : m_style; + } + + int GetWeight() const + { + return m_nativeFontInfoOk ? m_nativeFontInfo.GetWeight() + : m_weight; + } + + bool GetUnderlined() const + { + return m_nativeFontInfoOk ? m_nativeFontInfo.GetUnderlined() + : m_underlined; + } + + wxString GetFaceName() const + { + wxString s; + if ( m_nativeFontInfoOk ) + s = m_nativeFontInfo.GetFaceName(); + else + s = m_faceName; + + return s; + } + + wxFontEncoding GetEncoding() const + { + return m_nativeFontInfoOk ? m_nativeFontInfo.GetEncoding() + : m_encoding; + } + + WXHFONT GetHFONT(const wxFont *font) const + { + if ( !m_hFont ) + wx_const_cast(wxFontRefData *, this)->Alloc(font); + + return (WXHFONT)m_hFont; + } + + bool HasHFONT() const + { + return m_hFont != 0; + } + + // ... and setters: notice that all of them invalidate the currently + // allocated HFONT, if any, so that the next call to GetHFONT() recreates a + // new one + void SetPointSize(int pointSize) + { + Free(); + + if ( m_nativeFontInfoOk ) + { + m_nativeFontInfo.SetPointSize(pointSize); + } + else + { + m_pointSize = pointSize; + m_sizeUsingPixels = false; + } + } + + void SetPixelSize(const wxSize& pixelSize) + { + Free(); + + if ( m_nativeFontInfoOk ) + { + m_nativeFontInfo.SetPixelSize(pixelSize); + } + else + { + m_pixelSize = pixelSize; + m_sizeUsingPixels = true; + } + } + + void SetFamily(int family) + { + Free(); + + m_family = family; + } + + void SetStyle(int style) + { + Free(); + + if ( m_nativeFontInfoOk ) + m_nativeFontInfo.SetStyle((wxFontStyle)style); + else + m_style = style; + } + + void SetWeight(int weight) + { + Free(); + + if ( m_nativeFontInfoOk ) + m_nativeFontInfo.SetWeight((wxFontWeight)weight); + else + m_weight = weight; + } + + bool SetFaceName(const wxString& faceName) + { + Free(); + + if ( m_nativeFontInfoOk ) + return m_nativeFontInfo.SetFaceName(faceName); + + m_faceName = faceName; + return true; + } + + void SetUnderlined(bool underlined) + { + Free(); + + if ( m_nativeFontInfoOk ) + m_nativeFontInfo.SetUnderlined(underlined); + else + m_underlined = underlined; + } + + void SetEncoding(wxFontEncoding encoding) + { + Free(); + + if ( m_nativeFontInfoOk ) + m_nativeFontInfo.SetEncoding(encoding); + else + m_encoding = encoding; + } + + // native font info + bool HasNativeFontInfo() const { return m_nativeFontInfoOk; } + + const wxNativeFontInfo& GetNativeFontInfo() const + { return m_nativeFontInfo; } + + void SetNativeFontInfo(const wxNativeFontInfo& nativeFontInfo) + { + Free(); + + m_nativeFontInfo = nativeFontInfo; + m_nativeFontInfoOk = true; + } + +protected: + // common part of all ctors + void Init(int size, + const wxSize& pixelSize, + bool sizeUsingPixels, + int family, + int style, + int weight, + bool underlined, + const wxString& faceName, + wxFontEncoding encoding); + + void Init(const wxNativeFontInfo& info, WXHFONT hFont = 0); + + // font characteristics + int m_pointSize; + wxSize m_pixelSize; + bool m_sizeUsingPixels; + int m_family; + int m_style; + int m_weight; + bool m_underlined; + wxString m_faceName; + wxFontEncoding m_encoding; + + // Windows font handle, created on demand in GetHFONT() + HFONT m_hFont; + + // Native font info + wxNativeFontInfo m_nativeFontInfo; + bool m_nativeFontInfoOk; +}; + +#define M_FONTDATA ((wxFontRefData*)m_refData) + +// ============================================================================ +// implementation +// ============================================================================ + +// ---------------------------------------------------------------------------- +// wxFontRefData +// ---------------------------------------------------------------------------- + +void wxFontRefData::Init(int pointSize, + const wxSize& pixelSize, + bool sizeUsingPixels, + int family, + int style, + int weight, + bool underlined, + const wxString& faceName, + wxFontEncoding encoding) +{ + m_style = style; + m_pointSize = pointSize == -1 ? wxNORMAL_FONT->GetPointSize() : pointSize; + m_pixelSize = pixelSize; + m_sizeUsingPixels = sizeUsingPixels; + m_family = family; + m_style = style; + m_weight = weight; + m_underlined = underlined; + m_faceName = faceName; + m_encoding = encoding; + + m_hFont = 0; + + m_nativeFontInfoOk = false; +} + +void wxFontRefData::Init(const wxNativeFontInfo& info, WXHFONT hFont) +{ + // hFont may be zero, or it be passed in case we really want to + // use the exact font created in the underlying system + // (for example where we can't guarantee conversion from HFONT + // to LOGFONT back to HFONT) + m_hFont = (HFONT)hFont; + + m_nativeFontInfoOk = true; + m_nativeFontInfo = info; + // This is the best we can do since we don't have the + // correct information at this point. + m_family = wxSWISS; +} + +wxFontRefData::~wxFontRefData() +{ + Free(); +} + +bool wxFontRefData::Alloc(const wxFont *font) +{ + if ( !m_nativeFontInfoOk ) + { + wxFillLogFont(&m_nativeFontInfo.lf, font); + m_nativeFontInfoOk = true; + } + + m_hFont = ::CreateFontIndirect(&m_nativeFontInfo.lf); + if ( !m_hFont ) + { + wxLogLastError(wxT("CreateFont")); + return false; + } + + return true; } -wxFontRefData::wxFontRefData(const wxFontRefData& data) +void wxFontRefData::Free() { - m_style = data.m_style; - m_temporary = FALSE; - m_pointSize = data.m_pointSize; - m_family = data.m_family; - m_fontId = data.m_fontId; - m_style = data.m_style; - m_weight = data.m_weight; - m_underlined = data.m_underlined; - m_faceName = data.m_faceName; - m_hFont = 0; + if ( m_hFont ) + { + if ( !::DeleteObject(m_hFont) ) + { + wxLogLastError(wxT("DeleteObject(font)")); + } + + m_hFont = 0; + } } -wxFontRefData::~wxFontRefData(void) +// ---------------------------------------------------------------------------- +// wxNativeFontInfo +// ---------------------------------------------------------------------------- + +void wxNativeFontInfo::Init() { - if ( m_hFont ) - ::DeleteObject((HFONT) m_hFont); + wxZeroMemory(lf); + + // we get better font quality if we use PROOF_QUALITY instead of + // DEFAULT_QUALITY but some fonts (e.g. "Terminal 6pt") are not available + // then so we allow to set a global option to choose between quality and + // wider font selection +#ifdef __WXWINCE__ + lf.lfQuality = CLEARTYPE_QUALITY; +#else + lf.lfQuality = wxSystemOptions::GetOptionInt(_T("msw.font.no-proof-quality")) + ? DEFAULT_QUALITY + : PROOF_QUALITY; +#endif } -wxFont::wxFont(void) +int wxNativeFontInfo::GetPointSize() const { - if ( wxTheFontList ) - wxTheFontList->Append(this); + // FIXME: using the screen here results in incorrect font size calculation + // for printing! + const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY); + + // BC++ 2007 doesn't provide abs(long) overload, hence the cast + return (int) (((72.0*abs((int)lf.lfHeight)) / (double) ppInch) + 0.5); } -/* Constructor for a font. Note that the real construction is done - * in wxDC::SetFont, when information is available about scaling etc. - */ -wxFont::wxFont(int pointSize, int family, int style, int weight, bool underlined, const wxString& faceName) +wxSize wxNativeFontInfo::GetPixelSize() const { - Create(pointSize, family, style, weight, underlined, faceName); + wxSize ret; + ret.SetHeight(abs((int)lf.lfHeight)); + ret.SetWidth(lf.lfWidth); + return ret; +} - if ( wxTheFontList ) - wxTheFontList->Append(this); +wxFontStyle wxNativeFontInfo::GetStyle() const +{ + return lf.lfItalic ? wxFONTSTYLE_ITALIC : wxFONTSTYLE_NORMAL; } -bool wxFont::Create(int pointSize, int family, int style, int weight, bool underlined, const wxString& faceName) +wxFontWeight wxNativeFontInfo::GetWeight() const { - UnRef(); - m_refData = new wxFontRefData; + if ( lf.lfWeight <= 300 ) + return wxFONTWEIGHT_LIGHT; - M_FONTDATA->m_family = family; - M_FONTDATA->m_style = style; - M_FONTDATA->m_weight = weight; - M_FONTDATA->m_pointSize = pointSize; - M_FONTDATA->m_underlined = underlined; - M_FONTDATA->m_faceName = faceName; + if ( lf.lfWeight >= 600 ) + return wxFONTWEIGHT_BOLD; - RealizeResource(); + return wxFONTWEIGHT_NORMAL; +} - return TRUE; +bool wxNativeFontInfo::GetUnderlined() const +{ + return lf.lfUnderline != 0; } -wxFont::~wxFont() +wxString wxNativeFontInfo::GetFaceName() const { - if (wxTheFontList) - wxTheFontList->DeleteObject(this); -} - -bool wxFont::RealizeResource(void) -{ - if (M_FONTDATA && !M_FONTDATA->m_hFont) - { - BYTE ff_italic; - int ff_weight = 0; - int ff_family = 0; - wxString ff_face(""); - - switch (M_FONTDATA->m_family) - { - case wxSCRIPT: ff_family = FF_SCRIPT ; - ff_face = "Script" ; - break ; - case wxDECORATIVE: ff_family = FF_DECORATIVE; - break; - case wxROMAN: ff_family = FF_ROMAN; - ff_face = "Times New Roman" ; - break; - case wxTELETYPE: - case wxMODERN: ff_family = FF_MODERN; - ff_face = "Courier New" ; - break; - case wxSWISS: ff_family = FF_SWISS; - ff_face = "Arial"; - break; - case wxDEFAULT: - default: ff_family = FF_SWISS; - ff_face = "Arial" ; - } - - if (M_FONTDATA->m_style == wxITALIC || M_FONTDATA->m_style == wxSLANT) - ff_italic = 1; - else - ff_italic = 0; - - if (M_FONTDATA->m_weight == wxNORMAL) - ff_weight = FW_NORMAL; - else if (M_FONTDATA->m_weight == wxLIGHT) - ff_weight = FW_LIGHT; - else if (M_FONTDATA->m_weight == wxBOLD) - ff_weight = FW_BOLD; - -#if defined(__X__) || (defined(__WXMSW__) && USE_PORTABLE_FONTS_IN_MSW) - ff_face = wxTheFontNameDirectory.GetScreenName(M_FONTDATA->m_family, M_FONTDATA->m_weight, M_FONTDATA->m_style); -#else - ff_face = M_FONTDATA->m_faceName; - if ( ff_face.IsNull() ) - ff_face = ""; -#endif + return lf.lfFaceName; +} -/* Always calculate fonts using the screen DC (is this the best strategy?) - * There may be confusion if a font is selected into a printer - * DC (say), because the height will be calculated very differently. - // What sort of display is it? - int technology = ::GetDeviceCaps(dc, TECHNOLOGY); - - int nHeight; - - if (technology != DT_RASDISPLAY && technology != DT_RASPRINTER) - { - // Have to get screen DC Caps, because a metafile will return 0. - HDC dc2 = ::GetDC(NULL); - nHeight = M_FONTDATA->m_pointSize*GetDeviceCaps(dc2, LOGPIXELSY)/72; - ::ReleaseDC(NULL, dc2); - } - else - { - nHeight = M_FONTDATA->m_pointSize*GetDeviceCaps(dc, LOGPIXELSY)/72; - } -*/ - // Have to get screen DC Caps, because a metafile will return 0. - HDC dc2 = ::GetDC(NULL); - int ppInch = ::GetDeviceCaps(dc2, LOGPIXELSY); - ::ReleaseDC(NULL, dc2); - - // New behaviour: apparently ppInch varies according to - // Large/Small Fonts setting in Windows. This messes - // up fonts. So, set ppInch to a constant 96 dpi. - ppInch = 96; - -#if FONT_SIZE_COMPATIBILITY - // Incorrect, but compatible with old wxWindows behaviour - int nHeight = (M_FONTDATA->m_pointSize*ppInch/72); -#else - // Correct for Windows compatibility - int nHeight = - (M_FONTDATA->m_pointSize*ppInch/72); -#endif +wxFontFamily wxNativeFontInfo::GetFamily() const +{ + wxFontFamily family; - bool ff_underline = M_FONTDATA->m_underlined; + // extract family from pitch-and-family + switch ( lf.lfPitchAndFamily & ~PITCH_MASK ) + { + case FF_ROMAN: + family = wxFONTFAMILY_ROMAN; + break; - M_FONTDATA->m_hFont = (WXHFONT) CreateFont(nHeight, 0, 0, 0,ff_weight,ff_italic,(BYTE)ff_underline, - 0, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, - PROOF_QUALITY, DEFAULT_PITCH | ff_family, (ff_face == "" ? NULL : (const char *)ff_face)); -#ifdef WXDEBUG_CREATE - if (m_hFont==NULL) wxError("Cannot create font","Internal Error") ; -#endif - return (M_FONTDATA->m_hFont != (WXHFONT) NULL); - } - return FALSE; + default: + wxFAIL_MSG( _T("unknown LOGFONT::lfFamily value") ); + // fall through + + case FF_SWISS: + family = wxFONTFAMILY_SWISS; + break; + + case FF_SCRIPT: + family = wxFONTFAMILY_SCRIPT; + break; + + case FF_MODERN: + family = wxFONTFAMILY_MODERN; + break; + + case FF_DECORATIVE: + family = wxFONTFAMILY_DECORATIVE; + break; + } + + return family; } -bool wxFont::FreeResource(bool force) +wxFontEncoding wxNativeFontInfo::GetEncoding() const { - if (M_FONTDATA && M_FONTDATA->m_hFont) - { - ::DeleteObject((HFONT) M_FONTDATA->m_hFont); - M_FONTDATA->m_hFont = 0; - return TRUE; - } - return FALSE; + return wxGetFontEncFromCharSet(lf.lfCharSet); } -WXHANDLE wxFont::GetResourceHandle() +void wxNativeFontInfo::SetPointSize(int pointsize) { - if ( !M_FONTDATA ) - return 0; - else - return (WXHANDLE)M_FONTDATA->m_hFont ; + // FIXME: using the screen here results in incorrect font size calculation + // for printing! + const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY); + + lf.lfHeight = -(int)((pointsize*((double)ppInch)/72.0) + 0.5); } -bool wxFont::IsFree() +void wxNativeFontInfo::SetPixelSize(const wxSize& pixelSize) { - return (M_FONTDATA && (M_FONTDATA->m_hFont == 0)); + lf.lfHeight = pixelSize.GetHeight(); + lf.lfWidth = pixelSize.GetWidth(); } -void wxFont::Unshare() + +void wxNativeFontInfo::SetStyle(wxFontStyle style) { - // Don't change shared data - if (!m_refData) + switch ( style ) { - m_refData = new wxFontRefData(); - } - else + default: + wxFAIL_MSG( _T("unknown font style") ); + // fall through + + case wxFONTSTYLE_NORMAL: + lf.lfItalic = FALSE; + break; + + case wxFONTSTYLE_ITALIC: + case wxFONTSTYLE_SLANT: + lf.lfItalic = TRUE; + break; + } +} + +void wxNativeFontInfo::SetWeight(wxFontWeight weight) +{ + switch ( weight ) { - wxFontRefData* ref = new wxFontRefData(*(wxFontRefData*)m_refData); - UnRef(); - m_refData = ref; - } + default: + wxFAIL_MSG( _T("unknown font weight") ); + // fall through + + case wxFONTWEIGHT_NORMAL: + lf.lfWeight = FW_NORMAL; + break; + + case wxFONTWEIGHT_LIGHT: + lf.lfWeight = FW_LIGHT; + break; + + case wxFONTWEIGHT_BOLD: + lf.lfWeight = FW_BOLD; + break; + } +} + +void wxNativeFontInfo::SetUnderlined(bool underlined) +{ + lf.lfUnderline = underlined; +} + +bool wxNativeFontInfo::SetFaceName(const wxString& facename) +{ + size_t len = WXSIZEOF(lf.lfFaceName); + wxStrncpy(lf.lfFaceName, facename, len); + lf.lfFaceName[len - 1] = '\0'; // truncate the face name + return true; +} + +void wxNativeFontInfo::SetFamily(wxFontFamily family) +{ + BYTE ff_family; + wxArrayString facename; + + // the list of fonts associated with a family was partially + // taken from http://www.codestyle.org/css/font-family + + switch ( family ) + { + case wxSCRIPT: + ff_family = FF_SCRIPT; + facename.Add(_T("Script")); + facename.Add(_T("Brush Script MT")); + facename.Add(_T("Comic Sans MS")); + facename.Add(_T("Lucida Handwriting")); + break; + + case wxDECORATIVE: + ff_family = FF_DECORATIVE; + facename.Add(_T("Old English Text MT")); + facename.Add(_T("Comic Sans MS")); + facename.Add(_T("Lucida Handwriting")); + break; + + case wxROMAN: + ff_family = FF_ROMAN; + facename.Add(_T("Times New Roman")); + facename.Add(_T("Georgia")); + facename.Add(_T("Garamond")); + facename.Add(_T("Bookman Old Style")); + facename.Add(_T("Book Antiqua")); + break; + + case wxTELETYPE: + case wxMODERN: + ff_family = FF_MODERN; + facename.Add(_T("Courier New")); + facename.Add(_T("Lucida Console")); + facename.Add(_T("Andale Mono")); + facename.Add(_T("OCR A Extended")); + facename.Add(_T("Terminal")); + break; + + case wxSWISS: + ff_family = FF_SWISS; + facename.Add(_T("Arial")); + facename.Add(_T("Century Gothic")); + facename.Add(_T("Lucida Sans Unicode")); + facename.Add(_T("Tahoma")); + facename.Add(_T("Trebuchet MS")); + facename.Add(_T("Verdana")); + break; + + case wxDEFAULT: + default: + { + // We want Windows 2000 or later to have new fonts even MS Shell Dlg + // is returned as default GUI font for compatibility + int verMaj; + ff_family = FF_SWISS; + if(wxGetOsVersion(&verMaj) == wxOS_WINDOWS_NT && verMaj >= 5) + facename.Add(_T("MS Shell Dlg 2")); + else + facename.Add(_T("MS Shell Dlg")); + + // Quoting the MSDN: + // "MS Shell Dlg is a mapping mechanism that enables + // U.S. English Microsoft Windows NT, and Microsoft Windows 2000 to + // support locales that have characters that are not contained in code + // page 1252. It is not a font but a face name for a nonexistent font." + } + } + + lf.lfPitchAndFamily = (BYTE)(DEFAULT_PITCH) | ff_family; + + if ( !wxStrlen(lf.lfFaceName) ) + { + SetFaceName(facename); + } +} + +void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding) +{ + wxNativeEncodingInfo info; + if ( !wxGetNativeFontEncoding(encoding, &info) ) + { +#if wxUSE_FONTMAP + if ( wxFontMapper::Get()->GetAltForEncoding(encoding, &info) ) + { + if ( !info.facename.empty() ) + { + // if we have this encoding only in some particular facename, use + // the facename - it is better to show the correct characters in a + // wrong facename than unreadable text in a correct one + SetFaceName(info.facename); + } + } + else +#endif // wxUSE_FONTMAP + { + // unsupported encoding, replace with the default + info.charset = DEFAULT_CHARSET; + } + } + + lf.lfCharSet = (BYTE)info.charset; +} + +bool wxNativeFontInfo::FromString(const wxString& s) +{ + long l; + + wxStringTokenizer tokenizer(s, _T(";")); + + // first the version + wxString token = tokenizer.GetNextToken(); + if ( token != _T('0') ) + return false; + + token = tokenizer.GetNextToken(); + if ( !token.ToLong(&l) ) + return false; + lf.lfHeight = l; + + token = tokenizer.GetNextToken(); + if ( !token.ToLong(&l) ) + return false; + lf.lfWidth = l; + + token = tokenizer.GetNextToken(); + if ( !token.ToLong(&l) ) + return false; + lf.lfEscapement = l; + + token = tokenizer.GetNextToken(); + if ( !token.ToLong(&l) ) + return false; + lf.lfOrientation = l; + + token = tokenizer.GetNextToken(); + if ( !token.ToLong(&l) ) + return false; + lf.lfWeight = l; + + token = tokenizer.GetNextToken(); + if ( !token.ToLong(&l) ) + return false; + lf.lfItalic = (BYTE)l; + + token = tokenizer.GetNextToken(); + if ( !token.ToLong(&l) ) + return false; + lf.lfUnderline = (BYTE)l; + + token = tokenizer.GetNextToken(); + if ( !token.ToLong(&l) ) + return false; + lf.lfStrikeOut = (BYTE)l; + + token = tokenizer.GetNextToken(); + if ( !token.ToLong(&l) ) + return false; + lf.lfCharSet = (BYTE)l; + + token = tokenizer.GetNextToken(); + if ( !token.ToLong(&l) ) + return false; + lf.lfOutPrecision = (BYTE)l; + + token = tokenizer.GetNextToken(); + if ( !token.ToLong(&l) ) + return false; + lf.lfClipPrecision = (BYTE)l; + + token = tokenizer.GetNextToken(); + if ( !token.ToLong(&l) ) + return false; + lf.lfQuality = (BYTE)l; + + token = tokenizer.GetNextToken(); + if ( !token.ToLong(&l) ) + return false; + lf.lfPitchAndFamily = (BYTE)l; + + token = tokenizer.GetNextToken(); + if(!token) + return false; + wxStrcpy(lf.lfFaceName, token.c_str()); + + return true; +} + +wxString wxNativeFontInfo::ToString() const +{ + wxString s; + + s.Printf(_T("%d;%ld;%ld;%ld;%ld;%ld;%d;%d;%d;%d;%d;%d;%d;%d;%s"), + 0, // version, in case we want to change the format later + lf.lfHeight, + lf.lfWidth, + lf.lfEscapement, + lf.lfOrientation, + lf.lfWeight, + lf.lfItalic, + lf.lfUnderline, + lf.lfStrikeOut, + lf.lfCharSet, + lf.lfOutPrecision, + lf.lfClipPrecision, + lf.lfQuality, + lf.lfPitchAndFamily, + (const wxChar*)lf.lfFaceName); + + return s; +} + +// ---------------------------------------------------------------------------- +// wxFont +// ---------------------------------------------------------------------------- + +bool wxFont::Create(const wxNativeFontInfo& info, WXHFONT hFont) +{ + UnRef(); + + m_refData = new wxFontRefData(info, hFont); + + return RealizeResource(); +} + +wxFont::wxFont(const wxString& fontdesc) +{ + wxNativeFontInfo info; + if ( info.FromString(fontdesc) ) + (void)Create(info); +} + +bool wxFont::DoCreate(int pointSize, + const wxSize& pixelSize, + bool sizeUsingPixels, + int family, + int style, + int weight, + bool underlined, + const wxString& faceName, + wxFontEncoding encoding) +{ + UnRef(); + + // wxDEFAULT is a valid value for the font size too so we must treat it + // specially here (otherwise the size would be 70 == wxDEFAULT value) + if ( pointSize == wxDEFAULT ) + { + pointSize = wxNORMAL_FONT->GetPointSize(); + } + + m_refData = new wxFontRefData(pointSize, pixelSize, sizeUsingPixels, + family, style, weight, + underlined, faceName, encoding); + + return RealizeResource(); +} + +wxFont::~wxFont() +{ +} + +// ---------------------------------------------------------------------------- +// real implementation +// ---------------------------------------------------------------------------- + +wxGDIRefData *wxFont::CreateGDIRefData() const +{ + return new wxFontRefData(); +} + +wxGDIRefData *wxFont::CloneGDIRefData(const wxGDIRefData *data) const +{ + return new wxFontRefData(*wx_static_cast(const wxFontRefData *, data)); +} + +bool wxFont::RealizeResource() +{ + // don't do anything if we already have a valid font + if ( GetHFONT() ) + return true; + + return M_FONTDATA->Alloc(this); +} + +bool wxFont::FreeResource(bool WXUNUSED(force)) +{ + if ( !GetHFONT() ) + return false; + + M_FONTDATA->Free(); + + return true; +} + +WXHANDLE wxFont::GetResourceHandle() const +{ + return (WXHANDLE)GetHFONT(); +} + +WXHFONT wxFont::GetHFONT() const +{ + return M_FONTDATA ? M_FONTDATA->GetHFONT(this) : 0; +} + +bool wxFont::IsFree() const +{ + return M_FONTDATA && !M_FONTDATA->HasHFONT(); } +// ---------------------------------------------------------------------------- +// change font attribute: we recreate font when doing it +// ---------------------------------------------------------------------------- + void wxFont::SetPointSize(int pointSize) { - Unshare(); + AllocExclusive(); - M_FONTDATA->m_pointSize = pointSize; + M_FONTDATA->Free(); + M_FONTDATA->SetPointSize(pointSize); +} + +void wxFont::SetPixelSize(const wxSize& pixelSize) +{ + AllocExclusive(); - RealizeResource(); + M_FONTDATA->SetPixelSize(pixelSize); } void wxFont::SetFamily(int family) { - Unshare(); + AllocExclusive(); - M_FONTDATA->m_family = family; - - RealizeResource(); + M_FONTDATA->SetFamily(family); } void wxFont::SetStyle(int style) { - Unshare(); - - M_FONTDATA->m_style = style; + AllocExclusive(); - RealizeResource(); + M_FONTDATA->SetStyle(style); } void wxFont::SetWeight(int weight) { - Unshare(); + AllocExclusive(); - M_FONTDATA->m_weight = weight; - - RealizeResource(); + M_FONTDATA->SetWeight(weight); } -void wxFont::SetFaceName(const wxString& faceName) +bool wxFont::SetFaceName(const wxString& faceName) { - Unshare(); + AllocExclusive(); - M_FONTDATA->m_faceName = faceName; + if ( !M_FONTDATA->SetFaceName(faceName) ) + return false; - RealizeResource(); + // NB: using win32's GetObject() API on M_FONTDATA->GetHFONT() + // to retrieve a LOGFONT and then compare lf.lfFaceName + // with given facename is not reliable at all: + // Windows copies the facename given to ::CreateFontIndirect() + // without any validity check. + // Thus we use wxFontBase::SetFaceName to check if facename + // is valid... + return wxFontBase::SetFaceName(faceName); } void wxFont::SetUnderlined(bool underlined) { - Unshare(); - - M_FONTDATA->m_underlined = underlined; - - RealizeResource(); -} - -wxString wxFont::GetFamilyString(void) const -{ - wxString fam(""); - switch (GetFamily()) - { - case wxDECORATIVE: - fam = "wxDECORATIVE"; - break; - case wxROMAN: - fam = "wxROMAN"; - break; - case wxSCRIPT: - fam = "wxSCRIPT"; - break; - case wxSWISS: - fam = "wxSWISS"; - break; - case wxMODERN: - fam = "wxMODERN"; - break; - case wxTELETYPE: - fam = "wxTELETYPE"; - break; - default: - fam = "wxDEFAULT"; - break; - } - return fam; -} - -wxString wxFont::GetFaceName(void) const -{ - wxString str(""); - if (M_FONTDATA) - str = M_FONTDATA->m_faceName ; - return str; -} - -wxString wxFont::GetStyleString(void) const -{ - wxString styl(""); - switch (GetStyle()) - { - case wxITALIC: - styl = "wxITALIC"; - break; - case wxSLANT: - styl = "wxSLANT"; - break; - default: - styl = "wxNORMAL"; - break; - } - return styl; -} - -wxString wxFont::GetWeightString(void) const -{ - wxString w(""); - switch (GetWeight()) - { - case wxBOLD: - w = "wxBOLD"; - break; - case wxLIGHT: - w = "wxLIGHT"; - break; - default: - w = "wxNORMAL"; - break; - } - return w; + AllocExclusive(); + + M_FONTDATA->SetUnderlined(underlined); +} + +void wxFont::SetEncoding(wxFontEncoding encoding) +{ + AllocExclusive(); + + M_FONTDATA->SetEncoding(encoding); +} + +void wxFont::DoSetNativeFontInfo(const wxNativeFontInfo& info) +{ + AllocExclusive(); + + M_FONTDATA->SetNativeFontInfo(info); +} + +// ---------------------------------------------------------------------------- +// accessors +// ---------------------------------------------------------------------------- + +int wxFont::GetPointSize() const +{ + wxCHECK_MSG( Ok(), 0, wxT("invalid font") ); + + return M_FONTDATA->GetPointSize(); +} + +wxSize wxFont::GetPixelSize() const +{ + wxCHECK_MSG( Ok(), wxDefaultSize, wxT("invalid font") ); + + return M_FONTDATA->GetPixelSize(); +} + +bool wxFont::IsUsingSizeInPixels() const +{ + wxCHECK_MSG( Ok(), 0, wxT("invalid font") ); + + return M_FONTDATA->IsUsingSizeInPixels(); +} + +int wxFont::GetFamily() const +{ + wxCHECK_MSG( Ok(), 0, wxT("invalid font") ); + + return M_FONTDATA->GetFamily(); +} + +int wxFont::GetStyle() const +{ + wxCHECK_MSG( Ok(), 0, wxT("invalid font") ); + + return M_FONTDATA->GetStyle(); +} + +int wxFont::GetWeight() const +{ + wxCHECK_MSG( Ok(), 0, wxT("invalid font") ); + + return M_FONTDATA->GetWeight(); +} + +bool wxFont::GetUnderlined() const +{ + wxCHECK_MSG( Ok(), false, wxT("invalid font") ); + + return M_FONTDATA->GetUnderlined(); +} + +wxString wxFont::GetFaceName() const +{ + wxCHECK_MSG( Ok(), wxEmptyString, wxT("invalid font") ); + + return M_FONTDATA->GetFaceName(); } +wxFontEncoding wxFont::GetEncoding() const +{ + wxCHECK_MSG( Ok(), wxFONTENCODING_DEFAULT, wxT("invalid font") ); + + return M_FONTDATA->GetEncoding(); +} + +const wxNativeFontInfo *wxFont::GetNativeFontInfo() const +{ + return Ok() && M_FONTDATA->HasNativeFontInfo() ? &(M_FONTDATA->GetNativeFontInfo()) + : NULL; +} + +wxString wxFont::GetNativeFontInfoDesc() const +{ + wxCHECK_MSG( Ok(), wxEmptyString, wxT("invalid font") ); + + // be sure we have an HFONT associated... + wxConstCast(this, wxFont)->RealizeResource(); + return wxFontBase::GetNativeFontInfoDesc(); +} + +wxString wxFont::GetNativeFontInfoUserDesc() const +{ + wxCHECK_MSG( Ok(), wxEmptyString, wxT("invalid font") ); + + // be sure we have an HFONT associated... + wxConstCast(this, wxFont)->RealizeResource(); + return wxFontBase::GetNativeFontInfoUserDesc(); +} + +bool wxFont::IsFixedWidth() const +{ + if ( M_FONTDATA->HasNativeFontInfo() ) + { + // the two low-order bits specify the pitch of the font, the rest is + // family + BYTE pitch = + (BYTE)(M_FONTDATA->GetNativeFontInfo().lf.lfPitchAndFamily & PITCH_MASK); + + return pitch == FIXED_PITCH; + } + + return wxFontBase::IsFixedWidth(); +}