X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b7ea712cc26f4289211f4a24e308f40ff6445991..598e55d7143d4fca6cd7e2562cff5310671b7cd3:/docs/latex/wx/glcontext.tex

diff --git a/docs/latex/wx/glcontext.tex b/docs/latex/wx/glcontext.tex
index 692288e9ac..3a2db6fa03 100644
--- a/docs/latex/wx/glcontext.tex
+++ b/docs/latex/wx/glcontext.tex
@@ -47,9 +47,10 @@ with equivalent attributes as {\it win}.}
 
 \membersection{wxGLContext::SetCurrent}\label{wxglcontextsetcurrent}
 
-\func{void}{SetCurrent}{\param{const wxGLCanvas&}{ win}}
+\func{void}{SetCurrent}{\param{const wxGLCanvas\&}{ win}}
 
 Makes the OpenGL state that is represented by this rendering context current with the wxGLCanvas {\it win}.
 Note that {\it win} can be a different wxGLCanvas window than the one that was passed to the constructor of this rendering context.
-If { \it RC } is an object of type wxGLContext, the statements { \it RC.SetCurrent(win); } and { \it win.SetCurrent(RC); } are equivalent,
-see \helpref{wxGLCanvas::SetCurrent}{wxglcanvassetcurrent_rc}.
+If { \it RC } is an object of type wxGLContext, the statements {\it RC.SetCurrent(win);} and {\it win.SetCurrent(RC);} are equivalent,
+see \helpref{wxGLCanvas::SetCurrent}{wxglcanvassetcurrentrc}.
+
