X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b7b40adba87448f485287058ebdb4a95b735d95a..cd66beb3439485e49fac308f54dc10fe01c92895:/src/mac/carbon/graphics.cpp diff --git a/src/mac/carbon/graphics.cpp b/src/mac/carbon/graphics.cpp old mode 100755 new mode 100644 index 295b0b14d1..0766f67236 --- a/src/mac/carbon/graphics.cpp +++ b/src/mac/carbon/graphics.cpp @@ -11,14 +11,15 @@ #include "wx/wxprec.h" -#if wxUSE_GRAPHICS_CONTEXT && wxMAC_USE_CORE_GRAPHICS - #include "wx/graphics.h" #ifndef WX_PRECOMP #include "wx/dcclient.h" + #include "wx/dcmemory.h" #include "wx/log.h" #include "wx/region.h" + #include "wx/image.h" + #include "wx/icon.h" #endif #include "wx/mac/uma.h" @@ -34,10 +35,6 @@ #include "wx/mac/private.h" -#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4 -typedef float CGFloat; -#endif - //----------------------------------------------------------------------------- // constants //----------------------------------------------------------------------------- @@ -57,6 +54,20 @@ static const double RAD2DEG = 180.0 / M_PI; #pragma mark - #pragma mark wxMacCoreGraphicsPattern, ImagePattern, HatchPattern classes +OSStatus wxMacDrawCGImage( + CGContextRef inContext, + const HIRect * inBounds, + CGImageRef inImage) +{ +#ifdef __LP64__ + // todo flip + CGContextDrawImage(inContext, *inBounds, inImage ); + return noErr; +#else + return HIViewDrawCGImage( inContext, inBounds, inImage ); +#endif +} + // CGPattern wrapper class: always allocate on heap, never call destructor class wxMacCoreGraphicsPattern @@ -103,7 +114,7 @@ public : { wxASSERT( bmp && bmp->Ok() ); - Init( (CGImageRef) bmp->CGImageCreate() , transform ); + Init( (CGImageRef) bmp->CreateCGImage() , transform ); } // ImagePattern takes ownership of CGImageRef passed in @@ -118,7 +129,7 @@ public : virtual void Render( CGContextRef ctxRef ) { if (m_image != NULL) - HIViewDrawCGImage( ctxRef, &m_imageBounds, m_image ); + wxMacDrawCGImage( ctxRef, &m_imageBounds, m_image ); } protected : @@ -160,22 +171,7 @@ public : void StrokeLineSegments( CGContextRef ctxRef , const CGPoint pts[] , size_t count ) { -#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4 - if ( UMAGetSystemVersion() >= 0x1040 ) - { - CGContextStrokeLineSegments( ctxRef , pts , count ); - } - else -#endif - { - CGContextBeginPath( ctxRef ); - for (size_t i = 0; i < count; i += 2) - { - CGContextMoveToPoint(ctxRef, pts[i].x, pts[i].y); - CGContextAddLineToPoint(ctxRef, pts[i+1].x, pts[i+1].y); - } - CGContextStrokePath(ctxRef); - } + CGContextStrokeLineSegments( ctxRef , pts , count ); } virtual void Render( CGContextRef ctxRef ) @@ -256,17 +252,16 @@ protected : int m_hatch; }; -class wxMacCoreGraphicsPen : public wxGraphicsPen +class wxMacCoreGraphicsPenData : public wxGraphicsObjectRefData { public: - wxMacCoreGraphicsPen(); - wxMacCoreGraphicsPen( wxGraphicsRenderer* renderer, const wxPen &pen ); - ~wxMacCoreGraphicsPen(); - + wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer, const wxPen &pen ); + ~wxMacCoreGraphicsPenData(); + void Init(); virtual void Apply( wxGraphicsContext* context ); virtual wxDouble GetWidth() { return m_width; } - + protected : CGLineCap m_cap; wxMacCFRefHolder m_color; @@ -274,7 +269,7 @@ protected : CGLineJoin m_join; CGFloat m_width; - + int m_count; const CGFloat *m_lengths; CGFloat *m_userLengths; @@ -283,23 +278,14 @@ protected : bool m_isPattern; wxMacCFRefHolder m_pattern; CGFloat* m_patternColorComponents; -private : -DECLARE_DYNAMIC_CLASS_NO_COPY(wxMacCoreGraphicsPen) }; -IMPLEMENT_DYNAMIC_CLASS(wxMacCoreGraphicsPen,wxGraphicsPen) - -wxMacCoreGraphicsPen::wxMacCoreGraphicsPen() : wxGraphicsPen( NULL ) -{ - wxLogDebug(wxT("Illegal Constructor called")); -} - -wxMacCoreGraphicsPen::wxMacCoreGraphicsPen( wxGraphicsRenderer* renderer, const wxPen &pen ) : - wxGraphicsPen( renderer ) +wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer, const wxPen &pen ) : + wxGraphicsObjectRefData( renderer ) { Init(); - - float components[4] = { pen.GetColour().Red() / 255.0 , pen.GetColour().Green() / 255.0 , + + CGFloat components[4] = { pen.GetColour().Red() / 255.0 , pen.GetColour().Green() / 255.0 , pen.GetColour().Blue() / 255.0 , pen.GetColour().Alpha() / 255.0 } ; m_color.Set( CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ) ; @@ -405,7 +391,7 @@ wxMacCoreGraphicsPen::wxMacCoreGraphicsPen( wxGraphicsRenderer* renderer, const if ( bmp && bmp->Ok() ) { m_colorSpace.Set( CGColorSpaceCreatePattern( NULL ) ); - m_pattern.Set( *( new ImagePattern( bmp , CGAffineTransformMakeTranslation( 0,0 ) ) ) ); + m_pattern.Set( *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) ); m_patternColorComponents = new CGFloat[1] ; m_patternColorComponents[0] = 1.0; m_isPattern = true; @@ -417,7 +403,7 @@ wxMacCoreGraphicsPen::wxMacCoreGraphicsPen( wxGraphicsRenderer* renderer, const { m_isPattern = true; m_colorSpace.Set( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) ); - m_pattern.Set( *( new HatchPattern( pen.GetStyle() , CGAffineTransformMakeTranslation( 0,0 ) ) ) ); + m_pattern.Set( *( new HatchPattern( pen.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) ); m_patternColorComponents = new CGFloat[4] ; m_patternColorComponents[0] = pen.GetColour().Red() / 255.0; m_patternColorComponents[1] = pen.GetColour().Green() / 255.0; @@ -433,23 +419,23 @@ wxMacCoreGraphicsPen::wxMacCoreGraphicsPen( wxGraphicsRenderer* renderer, const } } -wxMacCoreGraphicsPen::~wxMacCoreGraphicsPen() +wxMacCoreGraphicsPenData::~wxMacCoreGraphicsPenData() { delete[] m_userLengths; delete[] m_patternColorComponents; } -void wxMacCoreGraphicsPen::Init() +void wxMacCoreGraphicsPenData::Init() { m_lengths = NULL; m_userLengths = NULL; - m_width = NULL; + m_width = 0; m_count = 0; m_patternColorComponents = NULL; m_isPattern = false; } -void wxMacCoreGraphicsPen::Apply( wxGraphicsContext* context ) +void wxMacCoreGraphicsPenData::Apply( wxGraphicsContext* context ) { CGContextRef cg = (CGContextRef) context->GetNativeContext(); CGContextSetLineWidth( cg , m_width ); @@ -460,12 +446,19 @@ void wxMacCoreGraphicsPen::Apply( wxGraphicsContext* context ) if ( m_isPattern ) { + CGAffineTransform matrix = CGContextGetCTM( cg ); + CGContextSetPatternPhase( cg, CGSizeMake(matrix.tx, matrix.ty) ); CGContextSetStrokeColorSpace( cg , m_colorSpace ); CGContextSetStrokePattern( cg, m_pattern , m_patternColorComponents ); } else { - CGContextSetStrokeColorWithColor( cg , m_color ); + if ( context->GetLogicalFunction() == wxINVERT || context->GetLogicalFunction() == wxXOR ) + { + CGContextSetRGBStrokeColor( cg , 1.0, 1.0 , 1.0, 1.0 ); + } + else + CGContextSetStrokeColorWithColor( cg , m_color ); } } @@ -473,85 +466,83 @@ void wxMacCoreGraphicsPen::Apply( wxGraphicsContext* context ) // Brush // -class wxMacCoreGraphicsBrush : public wxGraphicsBrush -{ -public: - wxMacCoreGraphicsBrush(); - wxMacCoreGraphicsBrush( wxGraphicsRenderer* renderer ); - wxMacCoreGraphicsBrush( wxGraphicsRenderer* renderer, const wxBrush &brush ); - ~wxMacCoreGraphicsBrush (); - - virtual void Apply( wxGraphicsContext* context ); - void CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, - const wxColour&c1, const wxColour&c2 ); - void CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, - const wxColour &oColor, const wxColour &cColor ); - - virtual bool IsShading() { return m_isShading; } - CGShadingRef GetShading() { return m_shading; } -protected: - CGFunctionRef CreateGradientFunction( const wxColour& c1, const wxColour& c2 ); - static void CalculateShadingValues (void *info, const CGFloat *in, CGFloat *out); - virtual void Init(); - - wxMacCFRefHolder m_color; - wxMacCFRefHolder m_colorSpace; - - bool m_isPattern; - wxMacCFRefHolder m_pattern; - CGFloat* m_patternColorComponents; - - bool m_isShading; - CGFunctionRef m_gradientFunction; - CGShadingRef m_shading; - CGFloat *m_gradientComponents; -private : -DECLARE_DYNAMIC_CLASS_NO_COPY(wxMacCoreGraphicsBrush) +static const char *gs_stripedback_xpm[] = { +/* columns rows colors chars-per-pixel */ +"4 4 2 1", +". c #F0F0F0", +"X c #ECECEC", +/* pixels */ +"....", +"....", +"XXXX", +"XXXX" }; -IMPLEMENT_DYNAMIC_CLASS(wxMacCoreGraphicsBrush,wxGraphicsBrush) +wxBitmap gs_stripedback_bmp( wxImage( (const char* const* ) gs_stripedback_xpm ), -1 ) ; + +// make sure we all use one class for all conversions from wx to native colour -wxMacCoreGraphicsBrush::wxMacCoreGraphicsBrush() : wxGraphicsBrush( NULL ) +class wxMacCoreGraphicsColour { - wxLogDebug(wxT("Illegal Constructor called")); + public: + wxMacCoreGraphicsColour(); + wxMacCoreGraphicsColour(const wxBrush &brush); + ~wxMacCoreGraphicsColour(); + + void Apply( CGContextRef cgContext ); + protected: + void Init(); + wxMacCFRefHolder m_color; + wxMacCFRefHolder m_colorSpace; + + bool m_isPattern; + wxMacCFRefHolder m_pattern; + CGFloat* m_patternColorComponents; +} ; + +wxMacCoreGraphicsColour::~wxMacCoreGraphicsColour() +{ + delete[] m_patternColorComponents; } -wxMacCoreGraphicsBrush::wxMacCoreGraphicsBrush( wxGraphicsRenderer* renderer) : wxGraphicsBrush( renderer ) +void wxMacCoreGraphicsColour::Init() { - Init(); + m_isPattern = false; + m_patternColorComponents = NULL; } -void wxMacCoreGraphicsBrush::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, - const wxColour&c1, const wxColour&c2 ) +void wxMacCoreGraphicsColour::Apply( CGContextRef cgContext ) { - m_gradientFunction = CreateGradientFunction( c1, c2 ); - m_shading = CGShadingCreateAxial( wxMacGetGenericRGBColorSpace(), CGPointMake(x1,y1), CGPointMake(x2,y2), m_gradientFunction, true, true ) ; - m_isShading = true ; + if ( m_isPattern ) + { + CGAffineTransform matrix = CGContextGetCTM( cgContext ); + CGContextSetPatternPhase( cgContext, CGSizeMake(matrix.tx, matrix.ty) ); + CGContextSetFillColorSpace( cgContext , m_colorSpace ); + CGContextSetFillPattern( cgContext, m_pattern , m_patternColorComponents ); + } + else + { + CGContextSetFillColorWithColor( cgContext, m_color ); + } } - -void wxMacCoreGraphicsBrush::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, - const wxColour &oColor, const wxColour &cColor ) + +wxMacCoreGraphicsColour::wxMacCoreGraphicsColour() { - m_gradientFunction = CreateGradientFunction( oColor, cColor ); - m_shading = CGShadingCreateRadial( wxMacGetGenericRGBColorSpace(), CGPointMake(xo,yo), 0, CGPointMake(xc,yc), radius, m_gradientFunction, true, true ) ; - m_isShading = true ; + Init(); } - -wxMacCoreGraphicsBrush::wxMacCoreGraphicsBrush(wxGraphicsRenderer* renderer, const wxBrush &brush) : wxGraphicsBrush( renderer ) + +wxMacCoreGraphicsColour::wxMacCoreGraphicsColour( const wxBrush &brush ) { Init(); - if ( brush.GetStyle() == wxSOLID ) { - float components[4] = { brush.GetColour().Red() / 255.0 , brush.GetColour().Green() / 255.0 , - brush.GetColour().Blue() / 255.0 , brush.GetColour().Alpha() / 255.0 } ; - m_color.Set( CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ) ; + m_color.Set( brush.GetColour().CreateCGColor() ); } else if ( brush.IsHatch() ) { m_isPattern = true; m_colorSpace.Set( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) ); - m_pattern.Set( *( new HatchPattern( brush.GetStyle() , CGAffineTransformMakeTranslation( 0,0 ) ) ) ); + m_pattern.Set( *( new HatchPattern( brush.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) ); m_patternColorComponents = new CGFloat[4] ; m_patternColorComponents[0] = brush.GetColour().Red() / 255.0; @@ -565,59 +556,105 @@ wxMacCoreGraphicsBrush::wxMacCoreGraphicsBrush(wxGraphicsRenderer* renderer, con wxBitmap* bmp = brush.GetStipple(); if ( bmp && bmp->Ok() ) { - m_isPattern = true; + m_isPattern = true; m_patternColorComponents = new CGFloat[1] ; m_patternColorComponents[0] = 1.0; m_colorSpace.Set( CGColorSpaceCreatePattern( NULL ) ); - m_pattern.Set( *( new ImagePattern( bmp , CGAffineTransformMakeTranslation( 0,0 ) ) ) ); + m_pattern.Set( *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) ); } } } -wxMacCoreGraphicsBrush::~wxMacCoreGraphicsBrush() +class wxMacCoreGraphicsBrushData : public wxGraphicsObjectRefData +{ +public: + wxMacCoreGraphicsBrushData( wxGraphicsRenderer* renderer ); + wxMacCoreGraphicsBrushData( wxGraphicsRenderer* renderer, const wxBrush &brush ); + ~wxMacCoreGraphicsBrushData (); + + virtual void Apply( wxGraphicsContext* context ); + void CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, + const wxColour&c1, const wxColour&c2 ); + void CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, + const wxColour &oColor, const wxColour &cColor ); + + virtual bool IsShading() { return m_isShading; } + CGShadingRef GetShading() { return m_shading; } +protected: + CGFunctionRef CreateGradientFunction( const wxColour& c1, const wxColour& c2 ); + static void CalculateShadingValues (void *info, const CGFloat *in, CGFloat *out); + virtual void Init(); + + wxMacCoreGraphicsColour m_cgColor; + + bool m_isShading; + CGFunctionRef m_gradientFunction; + CGShadingRef m_shading; + CGFloat *m_gradientComponents; +}; + +wxMacCoreGraphicsBrushData::wxMacCoreGraphicsBrushData( wxGraphicsRenderer* renderer) : wxGraphicsObjectRefData( renderer ) +{ + Init(); +} + +void wxMacCoreGraphicsBrushData::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, + const wxColour&c1, const wxColour&c2 ) +{ + m_gradientFunction = CreateGradientFunction( c1, c2 ); + m_shading = CGShadingCreateAxial( wxMacGetGenericRGBColorSpace(), CGPointMake(x1,y1), CGPointMake(x2,y2), m_gradientFunction, true, true ) ; + m_isShading = true ; +} + +void wxMacCoreGraphicsBrushData::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, + const wxColour &oColor, const wxColour &cColor ) +{ + m_gradientFunction = CreateGradientFunction( oColor, cColor ); + m_shading = CGShadingCreateRadial( wxMacGetGenericRGBColorSpace(), CGPointMake(xo,yo), 0, CGPointMake(xc,yc), radius, m_gradientFunction, true, true ) ; + m_isShading = true ; +} + +wxMacCoreGraphicsBrushData::wxMacCoreGraphicsBrushData(wxGraphicsRenderer* renderer, const wxBrush &brush) : wxGraphicsObjectRefData( renderer ), + m_cgColor( brush ) +{ + Init(); + +} + +wxMacCoreGraphicsBrushData::~wxMacCoreGraphicsBrushData() { if ( m_shading ) CGShadingRelease(m_shading); - + if( m_gradientFunction ) CGFunctionRelease(m_gradientFunction); - + delete[] m_gradientComponents; - delete[] m_patternColorComponents; } -void wxMacCoreGraphicsBrush::Init() +void wxMacCoreGraphicsBrushData::Init() { - m_patternColorComponents = NULL; m_gradientFunction = NULL; m_shading = NULL; - m_isPattern = false; m_gradientComponents = NULL; m_isShading = false; } -void wxMacCoreGraphicsBrush::Apply( wxGraphicsContext* context ) +void wxMacCoreGraphicsBrushData::Apply( wxGraphicsContext* context ) { CGContextRef cg = (CGContextRef) context->GetNativeContext(); - + if ( m_isShading ) - { + { + // nothing to set as shades are processed by clipping using the path and filling } else { - if ( m_isPattern ) - { - CGContextSetFillColorSpace( cg , m_colorSpace ); - CGContextSetFillPattern( cg, m_pattern , m_patternColorComponents ); - } - else - { - CGContextSetFillColorWithColor( cg, m_color ); - } + m_cgColor.Apply( cg ); } } -void wxMacCoreGraphicsBrush::CalculateShadingValues (void *info, const CGFloat *in, CGFloat *out) +void wxMacCoreGraphicsBrushData::CalculateShadingValues (void *info, const CGFloat *in, CGFloat *out) { CGFloat* colors = (CGFloat*) info ; CGFloat f = *in; @@ -627,7 +664,7 @@ void wxMacCoreGraphicsBrush::CalculateShadingValues (void *info, const CGFloat * } } -CGFunctionRef wxMacCoreGraphicsBrush::CreateGradientFunction( const wxColour& c1, const wxColour& c2 ) +CGFunctionRef wxMacCoreGraphicsBrushData::CreateGradientFunction( const wxColour& c1, const wxColour& c2 ) { static const CGFunctionCallbacks callbacks = { 0, &CalculateShadingValues, NULL }; static const CGFloat input_value_range [2] = { 0, 1 }; @@ -642,42 +679,34 @@ CGFunctionRef wxMacCoreGraphicsBrush::CreateGradientFunction( const wxColour& c1 m_gradientComponents[6] = c2.Blue() / 255.0; m_gradientComponents[7] = c2.Alpha() / 255.0; - return CGFunctionCreate ( m_gradientComponents, 1, - input_value_range, - 4, + return CGFunctionCreate ( m_gradientComponents, 1, + input_value_range, + 4, output_value_ranges, - &callbacks); + &callbacks); } // // Font // -class wxMacCoreGraphicsFont : public wxGraphicsFont +class wxMacCoreGraphicsFontData : public wxGraphicsObjectRefData { public: - wxMacCoreGraphicsFont(); - wxMacCoreGraphicsFont( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col ); - ~wxMacCoreGraphicsFont(); - - virtual void Apply( wxGraphicsContext* context ); + wxMacCoreGraphicsFontData( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col ); + ~wxMacCoreGraphicsFontData(); + virtual ATSUStyle GetATSUStyle() { return m_macATSUIStyle; } private : ATSUStyle m_macATSUIStyle; -DECLARE_DYNAMIC_CLASS_NO_COPY(wxMacCoreGraphicsFont) }; -IMPLEMENT_DYNAMIC_CLASS(wxMacCoreGraphicsFont,wxGraphicsFont) - -wxMacCoreGraphicsFont::wxMacCoreGraphicsFont() : wxGraphicsFont( NULL ) -{ - wxLogDebug(wxT("Illegal Constructor called")); -} - -wxMacCoreGraphicsFont::wxMacCoreGraphicsFont(wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col) : wxGraphicsFont( renderer ) +wxMacCoreGraphicsFontData::wxMacCoreGraphicsFontData(wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col) : wxGraphicsObjectRefData( renderer ) { m_macATSUIStyle = NULL; - + +#ifdef wxMAC_USE_CORE_TEXT +#elif defined(wxMAC_USE_ATSU_TEXT) OSStatus status; status = ATSUCreateAndCopyStyle( (ATSUStyle) font.MacGetATSUStyle() , &m_macATSUIStyle ); @@ -687,7 +716,8 @@ wxMacCoreGraphicsFont::wxMacCoreGraphicsFont(wxGraphicsRenderer* renderer, const // we need the scale here ... Fixed atsuSize = IntToFixed( int( 1 * font.MacGetFontSize()) ); - RGBColor atsuColor = MAC_WXCOLORREF( col.GetPixel() ); + RGBColor atsuColor ; + col.GetRGBColor( &atsuColor ); ATSUAttributeTag atsuTags[] = { kATSUSizeTag , @@ -709,20 +739,21 @@ wxMacCoreGraphicsFont::wxMacCoreGraphicsFont(wxGraphicsRenderer* renderer, const atsuTags, atsuSizes, atsuValues); wxASSERT_MSG( status == noErr , wxT("couldn't modify ATSU style") ); +#elif defined(WXMAC_USE_CG_TEXT) +#endif } -wxMacCoreGraphicsFont::~wxMacCoreGraphicsFont() +wxMacCoreGraphicsFontData::~wxMacCoreGraphicsFontData() { +#ifdef wxMAC_USE_CORE_TEXT +#elif defined(wxMAC_USE_ATSU_TEXT) if ( m_macATSUIStyle ) { ::ATSUDisposeStyle((ATSUStyle)m_macATSUIStyle); m_macATSUIStyle = NULL; } -} - -void wxMacCoreGraphicsFont::Apply( wxGraphicsContext* WXUNUSED(context) ) -{ - // nothing to do here +#elif defined(WXMAC_USE_CG_TEXT) +#endif } // @@ -733,41 +764,39 @@ void wxMacCoreGraphicsFont::Apply( wxGraphicsContext* WXUNUSED(context) ) // wxMacCoreGraphicsMatrix declaration //----------------------------------------------------------------------------- -class WXDLLIMPEXP_CORE wxMacCoreGraphicsMatrix : public wxGraphicsMatrix +class WXDLLIMPEXP_CORE wxMacCoreGraphicsMatrixData : public wxGraphicsMatrixData { public : - wxMacCoreGraphicsMatrix() ; - - wxMacCoreGraphicsMatrix(wxGraphicsRenderer* renderer, wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, - wxDouble tx=0.0, wxDouble ty=0.0) ; - - virtual ~wxMacCoreGraphicsMatrix() ; - - virtual wxGraphicsMatrix *Clone() const ; - - // concatenates the matrix - virtual void Concat( const wxGraphicsMatrix *t ); - - // copies the passed in matrix - virtual void Copy( const wxGraphicsMatrix *t ); - - // sets the matrix to the respective values - virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, - wxDouble tx=0.0, wxDouble ty=0.0); - - // makes this the inverse matrix - virtual void Invert(); - - // returns true if the elements of the transformation matrix are equal ? - virtual bool IsEqual( const wxGraphicsMatrix* t) const ; - - // return true if this is the identity matrix - virtual bool IsIdentity(); - + wxMacCoreGraphicsMatrixData(wxGraphicsRenderer* renderer) ; + + virtual ~wxMacCoreGraphicsMatrixData() ; + + virtual wxGraphicsObjectRefData *Clone() const ; + + // concatenates the matrix + virtual void Concat( const wxGraphicsMatrixData *t ); + + // sets the matrix to the respective values + virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, + wxDouble tx=0.0, wxDouble ty=0.0); + + // gets the component valuess of the matrix + virtual void Get(wxDouble* a=NULL, wxDouble* b=NULL, wxDouble* c=NULL, + wxDouble* d=NULL, wxDouble* tx=NULL, wxDouble* ty=NULL) const; + + // makes this the inverse matrix + virtual void Invert(); + + // returns true if the elements of the transformation matrix are equal ? + virtual bool IsEqual( const wxGraphicsMatrixData* t) const ; + + // return true if this is the identity matrix + virtual bool IsIdentity() const; + // // transformation // - + // add the translation to this matrix virtual void Translate( wxDouble dx , wxDouble dy ); @@ -775,90 +804,86 @@ public : virtual void Scale( wxDouble xScale , wxDouble yScale ); // add the rotation to this matrix (radians) - virtual void Rotate( wxDouble angle ); - + virtual void Rotate( wxDouble angle ); + // // apply the transforms // - - // applies that matrix to the point - virtual void TransformPoint( wxDouble *x, wxDouble *y ); - - // applies the matrix except for translations - virtual void TransformDistance( wxDouble *dx, wxDouble *dy ); - - // returns the native representation - virtual void * GetNativeMatrix() const; - + + // applies that matrix to the point + virtual void TransformPoint( wxDouble *x, wxDouble *y ) const; + + // applies the matrix except for translations + virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const; + + // returns the native representation + virtual void * GetNativeMatrix() const; + private : CGAffineTransform m_matrix; - - DECLARE_DYNAMIC_CLASS_NO_COPY(wxMacCoreGraphicsMatrix) } ; //----------------------------------------------------------------------------- // wxMacCoreGraphicsMatrix implementation //----------------------------------------------------------------------------- -IMPLEMENT_DYNAMIC_CLASS(wxMacCoreGraphicsMatrix, wxGraphicsMatrix) - -wxMacCoreGraphicsMatrix::wxMacCoreGraphicsMatrix() : wxGraphicsMatrix(NULL) +wxMacCoreGraphicsMatrixData::wxMacCoreGraphicsMatrixData(wxGraphicsRenderer* renderer) : wxGraphicsMatrixData(renderer) { - wxLogDebug(wxT("Illegal Constructor called")); } -wxMacCoreGraphicsMatrix::wxMacCoreGraphicsMatrix(wxGraphicsRenderer* renderer, wxDouble a, wxDouble b, wxDouble c, wxDouble d, - wxDouble tx, wxDouble ty) : wxGraphicsMatrix(renderer) +wxMacCoreGraphicsMatrixData::~wxMacCoreGraphicsMatrixData() { - m_matrix = CGAffineTransformMake(a,b,c,d,tx,ty); } -wxMacCoreGraphicsMatrix::~wxMacCoreGraphicsMatrix() +wxGraphicsObjectRefData *wxMacCoreGraphicsMatrixData::Clone() const { -} - -wxGraphicsMatrix *wxMacCoreGraphicsMatrix::Clone() const -{ - wxMacCoreGraphicsMatrix* m = new wxMacCoreGraphicsMatrix(GetRenderer()) ; + wxMacCoreGraphicsMatrixData* m = new wxMacCoreGraphicsMatrixData(GetRenderer()) ; m->m_matrix = m_matrix ; return m; } // concatenates the matrix -void wxMacCoreGraphicsMatrix::Concat( const wxGraphicsMatrix *t ) +void wxMacCoreGraphicsMatrixData::Concat( const wxGraphicsMatrixData *t ) { m_matrix = CGAffineTransformConcat(m_matrix, *((CGAffineTransform*) t->GetNativeMatrix()) ); } -// copies the passed in matrix -void wxMacCoreGraphicsMatrix::Copy( const wxGraphicsMatrix *t ) +// sets the matrix to the respective values +void wxMacCoreGraphicsMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d, + wxDouble tx, wxDouble ty) { - m_matrix = *((CGAffineTransform*) t->GetNativeMatrix()); + m_matrix = CGAffineTransformMake(a,b,c,d,tx,ty); } -// sets the matrix to the respective values -void wxMacCoreGraphicsMatrix::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d, - wxDouble tx, wxDouble ty) +// gets the component valuess of the matrix +void wxMacCoreGraphicsMatrixData::Get(wxDouble* a, wxDouble* b, wxDouble* c, + wxDouble* d, wxDouble* tx, wxDouble* ty) const { - m_matrix = CGAffineTransformMake(a,b,c,d,tx,ty); + if (a) *a = m_matrix.a; + if (b) *b = m_matrix.b; + if (c) *c = m_matrix.c; + if (d) *d = m_matrix.d; + if (tx) *tx= m_matrix.tx; + if (ty) *ty= m_matrix.ty; } // makes this the inverse matrix -void wxMacCoreGraphicsMatrix::Invert() +void wxMacCoreGraphicsMatrixData::Invert() { m_matrix = CGAffineTransformInvert( m_matrix ); } // returns true if the elements of the transformation matrix are equal ? -bool wxMacCoreGraphicsMatrix::IsEqual( const wxGraphicsMatrix* t) const +bool wxMacCoreGraphicsMatrixData::IsEqual( const wxGraphicsMatrixData* t) const { return CGAffineTransformEqualToTransform(m_matrix, *((CGAffineTransform*) t->GetNativeMatrix())); } // return true if this is the identity matrix -bool wxMacCoreGraphicsMatrix::IsIdentity() +bool wxMacCoreGraphicsMatrixData::IsIdentity() const { - return CGAffineTransformIsIdentity(m_matrix); + return ( m_matrix.a == 1 && m_matrix.d == 1 && + m_matrix.b == 0 && m_matrix.d == 0 && m_matrix.tx == 0 && m_matrix.ty == 0); } // @@ -866,19 +891,19 @@ bool wxMacCoreGraphicsMatrix::IsIdentity() // // add the translation to this matrix -void wxMacCoreGraphicsMatrix::Translate( wxDouble dx , wxDouble dy ) +void wxMacCoreGraphicsMatrixData::Translate( wxDouble dx , wxDouble dy ) { m_matrix = CGAffineTransformTranslate( m_matrix, dx, dy); } // add the scale to this matrix -void wxMacCoreGraphicsMatrix::Scale( wxDouble xScale , wxDouble yScale ) +void wxMacCoreGraphicsMatrixData::Scale( wxDouble xScale , wxDouble yScale ) { m_matrix = CGAffineTransformScale( m_matrix, xScale, yScale); } // add the rotation to this matrix (radians) -void wxMacCoreGraphicsMatrix::Rotate( wxDouble angle ) +void wxMacCoreGraphicsMatrixData::Rotate( wxDouble angle ) { m_matrix = CGAffineTransformRotate( m_matrix, angle); } @@ -888,31 +913,24 @@ void wxMacCoreGraphicsMatrix::Rotate( wxDouble angle ) // // applies that matrix to the point -void wxMacCoreGraphicsMatrix::TransformPoint( wxDouble *x, wxDouble *y ) +void wxMacCoreGraphicsMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const { - wxDouble x1, y1 ; - - x1 = m_matrix.a * (*x) + m_matrix.c * (*y) + m_matrix.tx ; - y1 = m_matrix.b * (*x) + m_matrix.d * (*y) + m_matrix.ty ; - - *x = x1; - *y = y1; + CGPoint pt = CGPointApplyAffineTransform( CGPointMake(*x,*y), m_matrix); + + *x = pt.x; + *y = pt.y; } // applies the matrix except for translations -void wxMacCoreGraphicsMatrix::TransformDistance( wxDouble *dx, wxDouble *dy ) +void wxMacCoreGraphicsMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const { - wxDouble x1, y1 ; - - x1 = m_matrix.a * (*dx) + m_matrix.c * (*dy); - y1 = m_matrix.b * (*dx) + m_matrix.d * (*dy); - - *dx = x1; - *dy = y1; + CGSize sz = CGSizeApplyAffineTransform( CGSizeMake(*dx,*dy) , m_matrix ); + *dx = sz.width; + *dy = sz.height; } // returns the native representation -void * wxMacCoreGraphicsMatrix::GetNativeMatrix() const +void * wxMacCoreGraphicsMatrixData::GetNativeMatrix() const { return (void*) &m_matrix; } @@ -925,21 +943,19 @@ void * wxMacCoreGraphicsMatrix::GetNativeMatrix() const // wxMacCoreGraphicsPath declaration //----------------------------------------------------------------------------- -class WXDLLEXPORT wxMacCoreGraphicsPath : public wxGraphicsPath +class WXDLLEXPORT wxMacCoreGraphicsPathData : public wxGraphicsPathData { public : - wxMacCoreGraphicsPath( wxGraphicsRenderer* renderer, CGMutablePathRef path = NULL); - - wxMacCoreGraphicsPath(); - - ~wxMacCoreGraphicsPath(); + wxMacCoreGraphicsPathData( wxGraphicsRenderer* renderer, CGMutablePathRef path = NULL); + + ~wxMacCoreGraphicsPathData(); - virtual wxGraphicsPath *Clone() const; + virtual wxGraphicsObjectRefData *Clone() const; // begins a new subpath at (x,y) virtual void MoveToPoint( wxDouble x, wxDouble y ); - // adds a straight line from the current point to (x,y) + // adds a straight line from the current point to (x,y) virtual void AddLineToPoint( wxDouble x, wxDouble y ); // adds a cubic Bezier curve from the current point, using two control points and an end point @@ -949,20 +965,20 @@ public : virtual void CloseSubpath(); // gets the last point of the current path, (0,0) if not yet set - virtual void GetCurrentPoint( wxDouble& x, wxDouble&y); + virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const; // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ); // - // These are convenience functions which - if not available natively will be assembled + // These are convenience functions which - if not available natively will be assembled // using the primitives from above // // adds a quadratic Bezier curve from the current point, using a control point and an end point virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y ); - // appends a rectangle as a new closed subpath + // appends a rectangle as a new closed subpath virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ); // appends an ellipsis as a new closed subpath fitting the passed rectangle @@ -971,23 +987,22 @@ public : // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1) virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ); - // adds another path - virtual void AddPath( const wxGraphicsPath* path ); - - // returns the native path - virtual void * GetNativePath() const { return m_path; } - - // give the native path returned by GetNativePath() back (there might be some deallocations necessary) - virtual void UnGetNativePath(void *p) {} - - // transforms each point of this path by the matrix - virtual void Transform( wxGraphicsMatrix* matrix ); - - // gets the bounding box enclosing all points (possibly including control points) - virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *y); - - virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxWINDING_RULE); - DECLARE_DYNAMIC_CLASS_NO_COPY(wxMacCoreGraphicsPath) + // adds another path + virtual void AddPath( const wxGraphicsPathData* path ); + + // returns the native path + virtual void * GetNativePath() const { return m_path; } + + // give the native path returned by GetNativePath() back (there might be some deallocations necessary) + virtual void UnGetNativePath(void *WXUNUSED(p)) const {} + + // transforms each point of this path by the matrix + virtual void Transform( const wxGraphicsMatrixData* matrix ); + + // gets the bounding box enclosing all points (possibly including control points) + virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *y) const; + + virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE) const; private : CGMutablePathRef m_path; }; @@ -996,131 +1011,113 @@ private : // wxMacCoreGraphicsPath implementation //----------------------------------------------------------------------------- -IMPLEMENT_DYNAMIC_CLASS(wxMacCoreGraphicsPath, wxGraphicsPath) - -wxMacCoreGraphicsPath::wxMacCoreGraphicsPath() : wxGraphicsPath(NULL) +wxMacCoreGraphicsPathData::wxMacCoreGraphicsPathData( wxGraphicsRenderer* renderer, CGMutablePathRef path) : wxGraphicsPathData(renderer) { - wxLogDebug(wxT("Illegal Constructor called")); -} - - -wxMacCoreGraphicsPath::wxMacCoreGraphicsPath( wxGraphicsRenderer* renderer, CGMutablePathRef path) : wxGraphicsPath(renderer) -{ - if ( path ) - m_path = path; - else - m_path = CGPathCreateMutable(); + if ( path ) + m_path = path; + else + m_path = CGPathCreateMutable(); } -wxMacCoreGraphicsPath::~wxMacCoreGraphicsPath() +wxMacCoreGraphicsPathData::~wxMacCoreGraphicsPathData() { CGPathRelease( m_path ); } -wxGraphicsPath* wxMacCoreGraphicsPath::Clone() const +wxGraphicsObjectRefData* wxMacCoreGraphicsPathData::Clone() const { - wxMacCoreGraphicsPath* clone = new wxMacCoreGraphicsPath(GetRenderer(),CGPathCreateMutableCopy(m_path)); - return clone ; + wxMacCoreGraphicsPathData* clone = new wxMacCoreGraphicsPathData(GetRenderer(),CGPathCreateMutableCopy(m_path)); + return clone ; } // opens (starts) a new subpath -void wxMacCoreGraphicsPath::MoveToPoint( wxDouble x1 , wxDouble y1 ) +void wxMacCoreGraphicsPathData::MoveToPoint( wxDouble x1 , wxDouble y1 ) { CGPathMoveToPoint( m_path , NULL , x1 , y1 ); } -void wxMacCoreGraphicsPath::AddLineToPoint( wxDouble x1 , wxDouble y1 ) +void wxMacCoreGraphicsPathData::AddLineToPoint( wxDouble x1 , wxDouble y1 ) { CGPathAddLineToPoint( m_path , NULL , x1 , y1 ); } -void wxMacCoreGraphicsPath::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) +void wxMacCoreGraphicsPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) { CGPathAddCurveToPoint( m_path , NULL , cx1 , cy1 , cx2, cy2, x , y ); } -void wxMacCoreGraphicsPath::AddQuadCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble x, wxDouble y ) +void wxMacCoreGraphicsPathData::AddQuadCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble x, wxDouble y ) { CGPathAddQuadCurveToPoint( m_path , NULL , cx1 , cy1 , x , y ); } -void wxMacCoreGraphicsPath::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) +void wxMacCoreGraphicsPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { CGRect cgRect = { { x , y } , { w , h } }; CGPathAddRect( m_path , NULL , cgRect ); } -void wxMacCoreGraphicsPath::AddCircle( wxDouble x, wxDouble y , wxDouble r ) +void wxMacCoreGraphicsPathData::AddCircle( wxDouble x, wxDouble y , wxDouble r ) { CGPathAddArc( m_path , NULL , x , y , r , 0.0 , 2 * M_PI , true ); } // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle -void wxMacCoreGraphicsPath::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) +void wxMacCoreGraphicsPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) { // inverse direction as we the 'normal' state is a y axis pointing down, ie mirrored to the standard core graphics setup - CGPathAddArc( m_path, NULL , x, y, r, startAngle, endAngle, !clockwise); + CGPathAddArc( m_path, NULL , x, y, r, startAngle, endAngle, !clockwise); } -void wxMacCoreGraphicsPath::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) +void wxMacCoreGraphicsPathData::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) { - CGPathAddArcToPoint( m_path, NULL , x1, y1, x2, y2, r); + CGPathAddArcToPoint( m_path, NULL , x1, y1, x2, y2, r); } -void wxMacCoreGraphicsPath::AddPath( const wxGraphicsPath* path ) +void wxMacCoreGraphicsPathData::AddPath( const wxGraphicsPathData* path ) { - CGPathAddPath( m_path , NULL, (CGPathRef) path->GetNativePath() ); + CGPathAddPath( m_path , NULL, (CGPathRef) path->GetNativePath() ); } // closes the current subpath -void wxMacCoreGraphicsPath::CloseSubpath() +void wxMacCoreGraphicsPathData::CloseSubpath() { CGPathCloseSubpath( m_path ); } // gets the last point of the current path, (0,0) if not yet set -void wxMacCoreGraphicsPath::GetCurrentPoint( wxDouble& x, wxDouble&y) +void wxMacCoreGraphicsPathData::GetCurrentPoint( wxDouble* x, wxDouble* y) const { CGPoint p = CGPathGetCurrentPoint( m_path ); - x = p.x; - y = p.y; + *x = p.x; + *y = p.y; } // transforms each point of this path by the matrix -void wxMacCoreGraphicsPath::Transform( wxGraphicsMatrix* matrix ) +void wxMacCoreGraphicsPathData::Transform( const wxGraphicsMatrixData* matrix ) { - CGMutablePathRef p = CGPathCreateMutable() ; - CGPathAddPath( p, (CGAffineTransform*) matrix->GetNativeMatrix() , m_path ); - CGPathRelease( m_path ); - m_path = p; + CGMutablePathRef p = CGPathCreateMutable() ; + CGPathAddPath( p, (CGAffineTransform*) matrix->GetNativeMatrix() , m_path ); + CGPathRelease( m_path ); + m_path = p; } // gets the bounding box enclosing all points (possibly including control points) -void wxMacCoreGraphicsPath::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) +void wxMacCoreGraphicsPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const { - CGRect bounds = CGPathGetBoundingBox( m_path ) ; - *x = bounds.origin.x; - *y = bounds.origin.y; - *w = bounds.size.width; - *h = bounds.size.height; + CGRect bounds = CGPathGetBoundingBox( m_path ) ; + *x = bounds.origin.x; + *y = bounds.origin.y; + *w = bounds.size.width; + *h = bounds.size.height; } -bool wxMacCoreGraphicsPath::Contains( wxDouble x, wxDouble y, int fillStyle) +bool wxMacCoreGraphicsPathData::Contains( wxDouble x, wxDouble y, int fillStyle) const { - return CGPathContainsPoint( m_path, NULL, CGPointMake(x,y), fillStyle == wxODDEVEN_RULE ); + return CGPathContainsPoint( m_path, NULL, CGPointMake(x,y), fillStyle == wxODDEVEN_RULE ); } - -// -// Graphics Pen -// - -//----------------------------------------------------------------------------- -// wxMacCoreGraphicsPen declaration -//----------------------------------------------------------------------------- - - // // Graphics Context // @@ -1132,19 +1129,28 @@ bool wxMacCoreGraphicsPath::Contains( wxDouble x, wxDouble y, int fillStyle) class WXDLLEXPORT wxMacCoreGraphicsContext : public wxGraphicsContext { public: - wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, CGContextRef cgcontext ); - + wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, CGContextRef cgcontext, wxDouble width = 0, wxDouble height = 0 ); + wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, WindowRef window ); - + wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, wxWindow* window ); - + wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer); - + wxMacCoreGraphicsContext(); - + ~wxMacCoreGraphicsContext(); - void Init(); + void Init(); + + // returns the size of the graphics context in device coordinates + virtual void GetSize( wxDouble* width, wxDouble* height); + + virtual void StartPage( wxDouble width, wxDouble height ); + + virtual void EndPage(); + + virtual void Flush(); // push the current state of the context, ie the transformation matrix on a stack virtual void PushState(); @@ -1157,16 +1163,17 @@ public: // clips drawings to the rect virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ); - + // resets the clipping to original extent virtual void ResetClip(); virtual void * GetNativeContext(); - + + bool SetLogicalFunction( int function ); // // transformation // - + // translate virtual void Translate( wxDouble dx , wxDouble dy ); @@ -1176,51 +1183,42 @@ public: // rotate (radians) virtual void Rotate( wxDouble angle ); - // concatenates this transform with the current transform of this context - virtual void ConcatTransform( const wxGraphicsMatrix* matrix ); + // concatenates this transform with the current transform of this context + virtual void ConcatTransform( const wxGraphicsMatrix& matrix ); - // sets the transform of this context - virtual void SetTransform( const wxGraphicsMatrix* matrix ); + // sets the transform of this context + virtual void SetTransform( const wxGraphicsMatrix& matrix ); - // gets the matrix of this context - virtual void GetTransform( wxGraphicsMatrix* matrix ); + // gets the matrix of this context + virtual wxGraphicsMatrix GetTransform() const; // // setting the paint // - - // sets the pen - virtual void SetPen( wxGraphicsPen* pen , bool release = true ); - - // sets the brush for filling - virtual void SetBrush( wxGraphicsBrush* brush , bool release = true ); - - // sets the font - virtual void SetFont( wxGraphicsFont* font, bool release = true ); // strokes along a path with the current pen - virtual void StrokePath( const wxGraphicsPath *path ); + virtual void StrokePath( const wxGraphicsPath &path ); // fills a path with the current brush - virtual void FillPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE ); + virtual void FillPath( const wxGraphicsPath &path, int fillStyle = wxODDEVEN_RULE ); // draws a path by first filling and then stroking - virtual void DrawPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE ); + virtual void DrawPath( const wxGraphicsPath &path, int fillStyle = wxODDEVEN_RULE ); virtual bool ShouldOffset() const - { + { int penwidth = 0 ; - if ( m_pen ) + if ( !m_pen.IsNull() ) { - penwidth = m_pen->GetWidth(); + penwidth = (int)((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->GetWidth(); if ( penwidth == 0 ) penwidth = 1; } - return ( penwidth % 2 ) == 1; + return ( penwidth % 2 ) == 1; } // // text // - + virtual void DrawText( const wxString &str, wxDouble x, wxDouble y ); virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle ); @@ -1239,7 +1237,7 @@ public: virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ); void SetNativeContext( CGContextRef cg ); - + DECLARE_NO_COPY_CLASS(wxMacCoreGraphicsContext) DECLARE_DYNAMIC_CLASS(wxMacCoreGraphicsContext) @@ -1247,11 +1245,13 @@ private: void EnsureIsValid(); CGContextRef m_cgContext; - WindowRef m_windowRef; - int m_originX; - int m_originY; - wxMacCFRefHolder m_clipRgn; - bool m_releaseContext; + WindowRef m_windowRef; + bool m_releaseContext; + CGAffineTransform m_windowTransform; + wxDouble m_width; + wxDouble m_height; + + wxMacCFRefHolder m_clipRgn; }; //----------------------------------------------------------------------------- @@ -1272,184 +1272,267 @@ private: IMPLEMENT_DYNAMIC_CLASS(wxMacCoreGraphicsContext, wxGraphicsContext) +class wxQuartzOffsetHelper +{ +public : + wxQuartzOffsetHelper( CGContextRef cg , bool offset ) + { + m_cg = cg; + m_offset = offset; + if ( m_offset ) + CGContextTranslateCTM( m_cg, 0.5, 0.5 ); + } + ~wxQuartzOffsetHelper( ) + { + if ( m_offset ) + CGContextTranslateCTM( m_cg, -0.5, -0.5 ); + } +public : + CGContextRef m_cg; + bool m_offset; +} ; + void wxMacCoreGraphicsContext::Init() { m_cgContext = NULL; - m_releaseContext = false; + m_releaseContext = false; m_windowRef = NULL; - m_originX = 0; - m_originY = 0; + m_width = 0; + m_height = 0; + HIRect r = CGRectMake(0,0,0,0); m_clipRgn.Set(HIShapeCreateWithRect(&r)); } -wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, CGContextRef cgcontext ) : wxGraphicsContext(renderer) +wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, CGContextRef cgcontext, wxDouble width, wxDouble height ) : wxGraphicsContext(renderer) { - Init(); - m_cgContext = cgcontext; - // FIXME: This check is needed because currently we need to use a DC/GraphicsContext - // in order to get font properties, like wxFont::GetPixelSize, but since we don't have - // a native window attached to use, I create a wxGraphicsContext with a NULL CGContextRef - // for this one operation. - - // When wxFont::GetPixelSize on Mac no longer needs a graphics context, this check - // can be removed. - if (m_cgContext) - { - CGContextSaveGState( m_cgContext ); - CGContextSaveGState( m_cgContext ); - } + Init(); + SetNativeContext(cgcontext); + m_width = width; + m_height = height; } wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, WindowRef window ): wxGraphicsContext(renderer) { - Init(); - m_windowRef = window; + Init(); + m_windowRef = window; } wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, wxWindow* window ): wxGraphicsContext(renderer) { - Init(); - m_windowRef = (WindowRef) window->MacGetTopLevelWindowRef(); - m_originX = m_originY = 0; - window->MacWindowToRootWindow( &m_originX , &m_originY ); + Init(); + m_windowRef = (WindowRef) window->MacGetTopLevelWindowRef(); + int originX , originY; + originX = originY = 0; + window->MacWindowToRootWindow( &originX , &originY ); + + Rect bounds = { 0,0,0,0 }; +#ifdef __LP64__ +#else + GetWindowBounds( m_windowRef, kWindowContentRgn, &bounds ); +#endif + m_windowTransform = CGAffineTransformMakeTranslation( 0 , bounds.bottom - bounds.top ); + m_windowTransform = CGAffineTransformScale( m_windowTransform , 1 , -1 ); + m_windowTransform = CGAffineTransformTranslate( m_windowTransform, originX, originY ) ; } wxMacCoreGraphicsContext::wxMacCoreGraphicsContext(wxGraphicsRenderer* renderer) : wxGraphicsContext(renderer) { - Init(); + Init(); } wxMacCoreGraphicsContext::wxMacCoreGraphicsContext() : wxGraphicsContext(NULL) { - Init(); + Init(); wxLogDebug(wxT("Illegal Constructor called")); } wxMacCoreGraphicsContext::~wxMacCoreGraphicsContext() { - SetPen(NULL); - SetFont(NULL); - SetBrush(NULL); + SetNativeContext(NULL); +} + +void wxMacCoreGraphicsContext::GetSize( wxDouble* width, wxDouble* height) +{ + *width = m_width; + *height = m_height; +} + + +void wxMacCoreGraphicsContext::StartPage( wxDouble width, wxDouble height ) +{ + CGRect r; + if ( width != 0 && height != 0) + r = CGRectMake( 0 , 0 , width , height ); + else + r = CGRectMake( 0 , 0 , m_width , m_height ); - if ( m_cgContext ) - { - // TODO : when is this necessary - should we add a Flush() method ? CGContextSynchronize( m_cgContext ); - CGContextRestoreGState( m_cgContext ); - CGContextRestoreGState( m_cgContext ); - } + CGContextBeginPage(m_cgContext, &r ); +// CGContextTranslateCTM( m_cgContext , 0 , height == 0 ? m_height : height ); +// CGContextScaleCTM( m_cgContext , 1 , -1 ); +} + +void wxMacCoreGraphicsContext::EndPage() +{ + CGContextEndPage(m_cgContext); +} - if ( m_releaseContext ) - QDEndCGContext( GetWindowPort( m_windowRef ) , &m_cgContext); +void wxMacCoreGraphicsContext::Flush() +{ + CGContextFlush(m_cgContext); } void wxMacCoreGraphicsContext::EnsureIsValid() { - if ( !m_cgContext ) - { - OSStatus status = QDBeginCGContext( GetWindowPort( m_windowRef ) , &m_cgContext ); - wxASSERT_MSG( status == noErr , wxT("Cannot nest wxDCs on the same window") ); - Rect bounds; - GetWindowBounds( m_windowRef, kWindowContentRgn, &bounds ); - CGContextSaveGState( m_cgContext ); - CGContextTranslateCTM( m_cgContext , 0 , bounds.bottom - bounds.top ); - CGContextScaleCTM( m_cgContext , 1 , -1 ); - CGContextTranslateCTM( m_cgContext, m_originX, m_originY ); + if ( !m_cgContext ) + { + OSStatus status = +#ifndef __LP64__ + QDBeginCGContext( GetWindowPort( m_windowRef ) , &m_cgContext ); +#else + paramErr; +#endif + wxASSERT_MSG( status == noErr , wxT("Cannot nest wxDCs on the same window") ); + + CGContextConcatCTM( m_cgContext, m_windowTransform ); CGContextSaveGState( m_cgContext ); m_releaseContext = true; if ( !HIShapeIsEmpty(m_clipRgn) ) { - HIShapeReplacePathInCGContext( m_clipRgn, m_cgContext ); + // the clip region is in device coordinates, so we convert this again to user coordinates + wxMacCFRefHolder hishape ; + hishape.Set( HIShapeCreateMutableCopy( m_clipRgn ) ); + CGPoint transformedOrigin = CGPointApplyAffineTransform( CGPointZero,m_windowTransform); + HIShapeOffset( hishape, -transformedOrigin.x, -transformedOrigin.y ); + HIShapeReplacePathInCGContext( hishape, m_cgContext ); CGContextClip( m_cgContext ); } + CGContextSaveGState( m_cgContext ); } } +// TODO test whether the private CGContextSetCompositeOperation works under 10.3 (using NSCompositingModes) + +bool wxMacCoreGraphicsContext::SetLogicalFunction( int function ) +{ + if (m_logicalFunction == function) + return true; + + EnsureIsValid(); + + bool retval = false; + + if ( function == wxCOPY ) + { + retval = true; + CGContextSetBlendMode( m_cgContext, kCGBlendModeNormal ); + } + else if ( function == wxINVERT || function == wxXOR ) + { + // change color to white + CGContextSetBlendMode( m_cgContext, kCGBlendModeExclusion ); + CGContextSetShouldAntialias( m_cgContext, false ); + retval = true; + } + + if (retval) + m_logicalFunction = function; + return retval ; +} void wxMacCoreGraphicsContext::Clip( const wxRegion ®ion ) { - if( m_cgContext ) - { - HIShapeRef shape = HIShapeCreateWithQDRgn( (RgnHandle) region.GetWXHRGN() ); - HIShapeReplacePathInCGContext( shape, m_cgContext ); - CGContextClip( m_cgContext ); - CFRelease( shape ); - } - else - { - m_clipRgn.Set(HIShapeCreateWithQDRgn( (RgnHandle) region.GetWXHRGN() )); - } + if( m_cgContext ) + { + HIShapeReplacePathInCGContext( region.GetWXHRGN() , m_cgContext ); + CGContextClip( m_cgContext ); + } + else + { + // this offsetting to device coords is not really correct, but since we cannot apply affine transforms + // to regions we try at least to have correct translations + HIMutableShapeRef mutableShape = HIShapeCreateMutableCopy( region.GetWXHRGN() ); + + CGPoint transformedOrigin = CGPointApplyAffineTransform( CGPointZero, m_windowTransform ); + HIShapeOffset( mutableShape, transformedOrigin.x, transformedOrigin.y ); + m_clipRgn.Set(mutableShape); + } } // clips drawings to the rect void wxMacCoreGraphicsContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { - HIRect r = CGRectMake( x , y , w , h ); - if ( m_cgContext ) - { - CGContextClipToRect( m_cgContext, r ); - } - else - { - m_clipRgn.Set(HIShapeCreateWithRect(&r)); - } + HIRect r = CGRectMake( x , y , w , h ); + if ( m_cgContext ) + { + CGContextClipToRect( m_cgContext, r ); + } + else + { + // the clipping itself must be stored as device coordinates, otherwise + // we cannot apply it back correctly + r.origin= CGPointApplyAffineTransform( r.origin, m_windowTransform ); + m_clipRgn.Set(HIShapeCreateWithRect(&r)); + } } - - // resets the clipping to original extent + + // resets the clipping to original extent void wxMacCoreGraphicsContext::ResetClip() { - if ( m_cgContext ) - { - CGContextRestoreGState( m_cgContext ); - CGContextSaveGState( m_cgContext ); - } - else - { + if ( m_cgContext ) + { + // there is no way for clearing the clip, we can only revert to the stored + // state, but then we have to make sure everything else is NOT restored + CGAffineTransform transform = CGContextGetCTM( m_cgContext ); + CGContextRestoreGState( m_cgContext ); + CGContextSaveGState( m_cgContext ); + CGAffineTransform transformNew = CGContextGetCTM( m_cgContext ); + transformNew = CGAffineTransformInvert( transformNew ) ; + CGContextConcatCTM( m_cgContext, transformNew); + CGContextConcatCTM( m_cgContext, transform); + } + else + { HIRect r = CGRectMake(0,0,0,0); m_clipRgn.Set(HIShapeCreateWithRect(&r)); - } + } } -void wxMacCoreGraphicsContext::StrokePath( const wxGraphicsPath *path ) +void wxMacCoreGraphicsContext::StrokePath( const wxGraphicsPath &path ) { - if ( m_pen == NULL ) + if ( m_pen.IsNull() ) return ; - EnsureIsValid(); - - bool offset = ShouldOffset(); - if ( offset ) - CGContextTranslateCTM( m_cgContext, 0.5, 0.5 ); + EnsureIsValid(); - m_pen->Apply(this); - CGContextAddPath( m_cgContext , (CGPathRef) path->GetNativePath() ); - CGContextStrokePath( m_cgContext ); + wxQuartzOffsetHelper helper( m_cgContext , ShouldOffset() ); - if ( offset ) - CGContextTranslateCTM( m_cgContext, -0.5, -0.5 ); + ((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->Apply(this); + CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() ); + CGContextStrokePath( m_cgContext ); } -void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath *path , int fillStyle ) -{ - if ( m_brush != NULL && ((wxMacCoreGraphicsBrush*)m_brush)->IsShading() ) +void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath &path , int fillStyle ) +{ + if ( !m_brush.IsNull() && ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() ) { // when using shading, we cannot draw pen and brush at the same time // revert to the base implementation of first filling and then stroking wxGraphicsContext::DrawPath( path, fillStyle ); return; } - + CGPathDrawingMode mode = kCGPathFill ; - if ( m_brush == NULL ) + if ( m_brush.IsNull() ) { - if ( m_pen == NULL ) + if ( m_pen.IsNull() ) return; else mode = kCGPathStroke; } else { - if ( m_pen == NULL ) + if ( m_pen.IsNull() ) { if ( fillStyle == wxODDEVEN_RULE ) mode = kCGPathEOFill; @@ -1464,43 +1547,39 @@ void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath *path , int fillSt mode = kCGPathFillStroke; } } - - EnsureIsValid(); - if ( m_brush ) - m_brush->Apply(this); + EnsureIsValid(); - bool offset = ShouldOffset(); - - if ( offset ) - CGContextTranslateCTM( m_cgContext, 0.5, 0.5 ); + if ( !m_brush.IsNull() ) + ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this); + if ( !m_pen.IsNull() ) + ((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->Apply(this); - CGContextAddPath( m_cgContext , (CGPathRef) path->GetNativePath() ); - CGContextDrawPath( m_cgContext , mode ); + wxQuartzOffsetHelper helper( m_cgContext , ShouldOffset() ); - if ( offset ) - CGContextTranslateCTM( m_cgContext, -0.5, -0.5 ); + CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() ); + CGContextDrawPath( m_cgContext , mode ); } -void wxMacCoreGraphicsContext::FillPath( const wxGraphicsPath *path , int fillStyle ) +void wxMacCoreGraphicsContext::FillPath( const wxGraphicsPath &path , int fillStyle ) { - if ( m_brush == NULL ) + if ( m_brush.IsNull() ) return; - - EnsureIsValid(); - - if ( ((wxMacCoreGraphicsBrush*)m_brush)->IsShading() ) + + EnsureIsValid(); + + if ( ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() ) { CGContextSaveGState( m_cgContext ); - CGContextAddPath( m_cgContext , (CGPathRef) path->GetNativePath() ); + CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() ); CGContextClip( m_cgContext ); - CGContextDrawShading( m_cgContext, ((wxMacCoreGraphicsBrush*)m_brush)->GetShading() ); + CGContextDrawShading( m_cgContext, ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->GetShading() ); CGContextRestoreGState( m_cgContext); } else - { - m_brush->Apply(this); - CGContextAddPath( m_cgContext , (CGPathRef) path->GetNativePath() ); + { + ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this); + CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() ); if ( fillStyle == wxODDEVEN_RULE ) CGContextEOFillPath( m_cgContext ); else @@ -1513,46 +1592,104 @@ void wxMacCoreGraphicsContext::SetNativeContext( CGContextRef cg ) // we allow either setting or clearing but not replacing wxASSERT( m_cgContext == NULL || cg == NULL ); - if ( cg ) - CGContextSaveGState( cg ); + if ( m_cgContext ) + { + // TODO : when is this necessary - should we add a Flush() method ? CGContextSynchronize( m_cgContext ); + CGContextRestoreGState( m_cgContext ); + CGContextRestoreGState( m_cgContext ); + if ( m_releaseContext ) + { +#ifndef __LP64__ + QDEndCGContext( GetWindowPort( m_windowRef ) , &m_cgContext); +#endif + } + else + CGContextRelease(m_cgContext); + } + + m_cgContext = cg; + + // FIXME: This check is needed because currently we need to use a DC/GraphicsContext + // in order to get font properties, like wxFont::GetPixelSize, but since we don't have + // a native window attached to use, I create a wxGraphicsContext with a NULL CGContextRef + // for this one operation. + + // When wxFont::GetPixelSize on Mac no longer needs a graphics context, this check + // can be removed. + if (m_cgContext) + { + CGContextRetain(m_cgContext); + CGContextSaveGState( m_cgContext ); + CGContextSaveGState( m_cgContext ); + m_releaseContext = false; + } } -void wxMacCoreGraphicsContext::Translate( wxDouble dx , wxDouble dy ) +void wxMacCoreGraphicsContext::Translate( wxDouble dx , wxDouble dy ) { - EnsureIsValid(); - - CGContextTranslateCTM( m_cgContext, dx, dy ); + if ( m_cgContext ) + CGContextTranslateCTM( m_cgContext, dx, dy ); + else + m_windowTransform = CGAffineTransformTranslate(m_windowTransform,dx,dy); } void wxMacCoreGraphicsContext::Scale( wxDouble xScale , wxDouble yScale ) { - EnsureIsValid(); - - CGContextScaleCTM( m_cgContext , xScale , yScale ); + if ( m_cgContext ) + CGContextScaleCTM( m_cgContext , xScale , yScale ); + else + m_windowTransform = CGAffineTransformScale(m_windowTransform,xScale,yScale); } void wxMacCoreGraphicsContext::Rotate( wxDouble angle ) { - EnsureIsValid(); - - CGContextRotateCTM( m_cgContext , angle ); + if ( m_cgContext ) + CGContextRotateCTM( m_cgContext , angle ); + else + m_windowTransform = CGAffineTransformRotate(m_windowTransform,angle); } -void wxMacCoreGraphicsContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) +void wxMacCoreGraphicsContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { - EnsureIsValid(); - - CGImageRef image = (CGImageRef)( bmp.CGImageCreate() ); + EnsureIsValid(); + + CGImageRef image = (CGImageRef)( bmp.CreateCGImage() ); HIRect r = CGRectMake( x , y , w , h ); - HIViewDrawCGImage( m_cgContext , &r , image ); + if ( bmp.GetDepth() == 1 ) + { + // is is a mask, the '1' in the mask tell where to draw the current brush + if ( !m_brush.IsNull() ) + { + if ( ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() ) + { + // TODO clip to mask + /* + CGContextSaveGState( m_cgContext ); + CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() ); + CGContextClip( m_cgContext ); + CGContextDrawShading( m_cgContext, ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->GetShading() ); + CGContextRestoreGState( m_cgContext); + */ + } + else + { + ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this); + wxMacDrawCGImage( m_cgContext , &r , image ); + } + } + } + else + { + wxMacDrawCGImage( m_cgContext , &r , image ); + } CGImageRelease( image ); } -void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) +void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { - EnsureIsValid(); - + EnsureIsValid(); + CGRect r = CGRectMake( 00 , 00 , w , h ); CGContextSaveGState( m_cgContext ); CGContextTranslateCTM( m_cgContext, x , y + h ); @@ -1564,48 +1701,43 @@ void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDoubl void wxMacCoreGraphicsContext::PushState() { - EnsureIsValid(); - - CGContextSaveGState( m_cgContext ); -} - -void wxMacCoreGraphicsContext::PopState() -{ - EnsureIsValid(); - - CGContextRestoreGState( m_cgContext ); -} + EnsureIsValid(); -// sets the pen -void wxMacCoreGraphicsContext::SetPen( wxGraphicsPen* pen , bool release ) -{ - wxGraphicsContext::SetPen( pen, release ); + CGContextSaveGState( m_cgContext ); } -// sets the brush for filling -void wxMacCoreGraphicsContext::SetBrush( wxGraphicsBrush* brush , bool release ) +void wxMacCoreGraphicsContext::PopState() { - wxGraphicsContext::SetBrush( brush, release ); -} + EnsureIsValid(); -// sets the font -void wxMacCoreGraphicsContext::SetFont( wxGraphicsFont* font, bool release ) -{ - wxGraphicsContext::SetFont( font, release ); + CGContextRestoreGState( m_cgContext ); } -void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y ) +void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y ) { + if ( m_font.IsNull() ) + return; + + EnsureIsValid(); +#ifdef wxMAC_USE_CORE_TEXT + // TODO core text implementation here +#elif defined(wxMAC_USE_ATSU_TEXT) DrawText(str, x, y, 0.0); +#elif defined(WXMAC_USE_CG_TEXT) + // TODO core graphics text implementation here +#endif } -void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle ) +void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle ) { - if ( m_font == NULL ) + if ( m_font.IsNull() ) return; - - EnsureIsValid(); - + + EnsureIsValid(); +#ifdef wxMAC_USE_CORE_TEXT + // default implementation takes care of rotation and calls non rotated DrawText afterwards + wxGraphicsContext::DrawText( str, x, y, angle ); +#elif defined(wxMAC_USE_ATSU_TEXT) OSStatus status = noErr; ATSUTextLayout atsuLayout; UniCharCount chars = str.length(); @@ -1634,7 +1766,7 @@ void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDoub #endif #endif - ATSUStyle style = (((wxMacCoreGraphicsFont*)m_font)->GetATSUStyle()); + ATSUStyle style = (((wxMacCoreGraphicsFontData*)m_font.GetRefData())->GetATSUStyle()); status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 , &chars , &style , &atsuLayout ); @@ -1689,28 +1821,8 @@ void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDoub wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") ); Rect rect; -/* - // TODO - if ( m_backgroundMode == wxSOLID ) - { - wxGraphicsPath* path = m_graphicContext->CreatePath(); - path->MoveToPoint( drawX , drawY ); - path->AddLineToPoint( - (int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent)) , - (int) (drawY + cos(angle / RAD2DEG) * FixedToInt(ascent + descent)) ); - path->AddLineToPoint( - (int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent ) + cos(angle / RAD2DEG) * FixedToInt(textAfter)) , - (int) (drawY + cos(angle / RAD2DEG) * FixedToInt(ascent + descent) - sin(angle / RAD2DEG) * FixedToInt(textAfter)) ); - path->AddLineToPoint( - (int) (drawX + cos(angle / RAD2DEG) * FixedToInt(textAfter)) , - (int) (drawY - sin(angle / RAD2DEG) * FixedToInt(textAfter)) ); - - m_graphicContext->FillPath( path , m_textBackgroundColour ); - delete path; - } -*/ - x += (int)(sin(angle / RAD2DEG) * FixedToInt(ascent)); - y += (int)(cos(angle / RAD2DEG) * FixedToInt(ascent)); + x += (int)(sin(angle) * FixedToInt(ascent)); + y += (int)(cos(angle) * FixedToInt(ascent)); status = ::ATSUMeasureTextImage( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd, IntToFixed(x) , IntToFixed(y) , &rect ); @@ -1731,15 +1843,34 @@ void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDoub #if SIZEOF_WCHAR_T == 4 free( ubuf ); #endif +#elif defined(WXMAC_USE_CG_TEXT) + // default implementation takes care of rotation and calls non rotated DrawText afterwards + wxGraphicsContext::DrawText( str, x, y, angle ); +#endif } - + void wxMacCoreGraphicsContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height, wxDouble *descent, wxDouble *externalLeading ) const { - wxCHECK_RET( m_font != NULL, wxT("wxDC(cg)::DoGetTextExtent - no valid font set") ); + wxCHECK_RET( !m_font.IsNull(), wxT("wxDC(cg)::DoGetTextExtent - no valid font set") ); + + if ( width ) + *width = 0; + if ( height ) + *height = 0; + if ( descent ) + *descent = 0; + if ( externalLeading ) + *externalLeading = 0; + + if (str.empty()) + return; +#ifdef wxMAC_USE_CORE_TEXT + // TODO core text implementation here +#elif defined(wxMAC_USE_ATSU_TEXT) OSStatus status = noErr; - + ATSUTextLayout atsuLayout; UniCharCount chars = str.length(); UniChar* ubuf = NULL; @@ -1767,7 +1898,7 @@ void wxMacCoreGraphicsContext::GetTextExtent( const wxString &str, wxDouble *wid #endif #endif - ATSUStyle style = (((wxMacCoreGraphicsFont*)m_font)->GetATSUStyle()); + ATSUStyle style = (((wxMacCoreGraphicsFontData*)m_font.GetRefData())->GetATSUStyle()); status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 , &chars , &style , &atsuLayout ); @@ -1789,9 +1920,15 @@ void wxMacCoreGraphicsContext::GetTextExtent( const wxString &str, wxDouble *wid *width = FixedToInt(textAfter - textBefore); ::ATSUDisposeTextLayout(atsuLayout); +#if SIZEOF_WCHAR_T == 4 + free( ubuf ) ; +#endif +#elif defined(WXMAC_USE_CG_TEXT) + // TODO core graphics text implementation here +#endif } -void wxMacCoreGraphicsContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const +void wxMacCoreGraphicsContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const { widths.Empty(); widths.Add(0, text.length()); @@ -1799,6 +1936,9 @@ void wxMacCoreGraphicsContext::GetPartialTextExtents(const wxString& text, wxArr if (text.empty()) return; +#ifdef wxMAC_USE_CORE_TEXT + // TODO core text implementation here +#elif defined(wxMAC_USE_ATSU_TEXT) ATSUTextLayout atsuLayout; UniCharCount chars = text.length(); UniChar* ubuf = NULL; @@ -1826,7 +1966,7 @@ void wxMacCoreGraphicsContext::GetPartialTextExtents(const wxString& text, wxArr #endif #endif - ATSUStyle style = (((wxMacCoreGraphicsFont*)m_font)->GetATSUStyle()); + ATSUStyle style = (((wxMacCoreGraphicsFontData*)m_font.GetRefData())->GetATSUStyle()); ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 , &chars , &style , &atsuLayout ); @@ -1847,26 +1987,51 @@ void wxMacCoreGraphicsContext::GetPartialTextExtents(const wxString& text, wxArr } ::ATSUDisposeTextLayout(atsuLayout); +#if SIZEOF_WCHAR_T == 4 + free( ubuf ) ; +#endif +#elif defined(WXMAC_USE_CG_TEXT) + // TODO core graphics text implementation here +#endif } -void * wxMacCoreGraphicsContext::GetNativeContext() +void * wxMacCoreGraphicsContext::GetNativeContext() { - return m_cgContext; + return m_cgContext; } // concatenates this transform with the current transform of this context -void wxMacCoreGraphicsContext::ConcatTransform( const wxGraphicsMatrix* matrix ) +void wxMacCoreGraphicsContext::ConcatTransform( const wxGraphicsMatrix& matrix ) { + if ( m_cgContext ) + CGContextConcatCTM( m_cgContext, *(CGAffineTransform*) matrix.GetNativeMatrix()); + else + m_windowTransform = CGAffineTransformConcat(m_windowTransform, *(CGAffineTransform*) matrix.GetNativeMatrix()); } // sets the transform of this context -void wxMacCoreGraphicsContext::SetTransform( const wxGraphicsMatrix* matrix ) +void wxMacCoreGraphicsContext::SetTransform( const wxGraphicsMatrix& matrix ) { + if ( m_cgContext ) + { + CGAffineTransform transform = CGContextGetCTM( m_cgContext ); + transform = CGAffineTransformInvert( transform ) ; + CGContextConcatCTM( m_cgContext, transform); + CGContextConcatCTM( m_cgContext, *(CGAffineTransform*) matrix.GetNativeMatrix()); + } + else + { + m_windowTransform = *(CGAffineTransform*) matrix.GetNativeMatrix(); + } } // gets the matrix of this context -void wxMacCoreGraphicsContext::GetTransform( wxGraphicsMatrix* matrix ) +wxGraphicsMatrix wxMacCoreGraphicsContext::GetTransform() const { + wxGraphicsMatrix m = CreateMatrix(); + *((CGAffineTransform*) m.GetNativeMatrix()) = ( m_cgContext == NULL ? m_windowTransform : + CGContextGetCTM( m_cgContext )); + return m; } // @@ -1884,41 +2049,43 @@ public : virtual ~wxMacCoreGraphicsRenderer() {} - // Context + // Context - virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc); - - virtual wxGraphicsContext * CreateContextFromNativeContext( void * context ); + virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc); - virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window ); + virtual wxGraphicsContext * CreateContextFromNativeContext( void * context ); - virtual wxGraphicsContext * CreateContext( wxWindow* window ); + virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window ); - // Path - - virtual wxGraphicsPath * CreatePath(); + virtual wxGraphicsContext * CreateContext( wxWindow* window ); + + virtual wxGraphicsContext * CreateMeasuringContext(); - // Matrix - - virtual wxGraphicsMatrix * CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, - wxDouble tx=0.0, wxDouble ty=0.0); + // Path + virtual wxGraphicsPath CreatePath(); + + // Matrix + + virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, + wxDouble tx=0.0, wxDouble ty=0.0); + + + virtual wxGraphicsPen CreatePen(const wxPen& pen) ; + + virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) ; - virtual wxGraphicsPen* CreatePen(const wxPen& pen) ; - - virtual wxGraphicsBrush* CreateBrush(const wxBrush& brush ) ; - // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2 - virtual wxGraphicsBrush* CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, + virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2) ; - // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) + // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) // with radius r and color cColor - virtual wxGraphicsBrush* CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, + virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, const wxColour &oColor, const wxColour &cColor) ; // sets the font - virtual wxGraphicsFont* CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ; + virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ; private : DECLARE_DYNAMIC_CLASS_NO_COPY(wxMacCoreGraphicsRenderer) @@ -1934,12 +2101,21 @@ static wxMacCoreGraphicsRenderer gs_MacCoreGraphicsRenderer; wxGraphicsRenderer* wxGraphicsRenderer::GetDefaultRenderer() { - return &gs_MacCoreGraphicsRenderer; + return &gs_MacCoreGraphicsRenderer; } wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( const wxWindowDC& dc) { - return new wxMacCoreGraphicsContext(this,(CGContextRef)dc.GetWindow()->MacGetCGContextRef() ); + wxMemoryDC* mdc = wxDynamicCast(&dc, wxMemoryDC); + if ( mdc ) + { + return new wxMacCoreGraphicsContext(this, + (CGContextRef)mdc->GetGraphicsContext()->GetNativeContext()); + } + else + { + return new wxMacCoreGraphicsContext(this,(CGContextRef)dc.GetWindow()->MacGetCGContextRef() ); + } } wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContextFromNativeContext( void * context ) @@ -1955,72 +2131,93 @@ wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContextFromNativeWindow( vo wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( wxWindow* window ) { - return new wxMacCoreGraphicsContext(this, window ); + return new wxMacCoreGraphicsContext(this, window ); +} + +wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateMeasuringContext() +{ + return new wxMacCoreGraphicsContext(this); } // Path -wxGraphicsPath * wxMacCoreGraphicsRenderer::CreatePath() +wxGraphicsPath wxMacCoreGraphicsRenderer::CreatePath() { - return new wxMacCoreGraphicsPath( this ); + wxGraphicsPath m; + m.SetRefData( new wxMacCoreGraphicsPathData(this)); + return m; } // Matrix -wxGraphicsMatrix * wxMacCoreGraphicsRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d, - wxDouble tx, wxDouble ty) - +wxGraphicsMatrix wxMacCoreGraphicsRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d, + wxDouble tx, wxDouble ty) { - wxMacCoreGraphicsMatrix* m = new wxMacCoreGraphicsMatrix( this ); - m->Set( a,b,c,d,tx,ty ) ; + wxGraphicsMatrix m; + wxMacCoreGraphicsMatrixData* data = new wxMacCoreGraphicsMatrixData( this ); + data->Set( a,b,c,d,tx,ty ) ; + m.SetRefData(data); return m; } -wxGraphicsPen* wxMacCoreGraphicsRenderer::CreatePen(const wxPen& pen) +wxGraphicsPen wxMacCoreGraphicsRenderer::CreatePen(const wxPen& pen) { if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT ) - return NULL; + return wxNullGraphicsPen; else - return new wxMacCoreGraphicsPen( this, pen ); + { + wxGraphicsPen p; + p.SetRefData(new wxMacCoreGraphicsPenData( this, pen )); + return p; + } } -wxGraphicsBrush* wxMacCoreGraphicsRenderer::CreateBrush(const wxBrush& brush ) +wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateBrush(const wxBrush& brush ) { if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT ) - return NULL; + return wxNullGraphicsBrush; else - return new wxMacCoreGraphicsBrush( this, brush ); + { + wxGraphicsBrush p; + p.SetRefData(new wxMacCoreGraphicsBrushData( this, brush )); + return p; + } } // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2 -wxGraphicsBrush* wxMacCoreGraphicsRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, - const wxColour&c1, const wxColour&c2) +wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, + const wxColour&c1, const wxColour&c2) { - wxMacCoreGraphicsBrush* brush = new wxMacCoreGraphicsBrush(this); - brush->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2); - return brush; + wxGraphicsBrush p; + wxMacCoreGraphicsBrushData* d = new wxMacCoreGraphicsBrushData( this ); + d->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2); + p.SetRefData(d); + return p; } -// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) +// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) // with radius r and color cColor -wxGraphicsBrush* wxMacCoreGraphicsRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, - const wxColour &oColor, const wxColour &cColor) +wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, + const wxColour &oColor, const wxColour &cColor) { - wxMacCoreGraphicsBrush* brush = new wxMacCoreGraphicsBrush(this); - brush->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor); - return brush; + wxGraphicsBrush p; + wxMacCoreGraphicsBrushData* d = new wxMacCoreGraphicsBrushData( this ); + d->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor); + p.SetRefData(d); + return p; } // sets the font -wxGraphicsFont* wxMacCoreGraphicsRenderer::CreateFont( const wxFont &font , const wxColour &col ) +wxGraphicsFont wxMacCoreGraphicsRenderer::CreateFont( const wxFont &font , const wxColour &col ) { if ( font.Ok() ) - return new wxMacCoreGraphicsFont( this , font, col ); + { + wxGraphicsFont p; + p.SetRefData(new wxMacCoreGraphicsFontData( this , font, col )); + return p; + } else - return NULL; + return wxNullGraphicsFont; } - - -#endif // wxMAC_USE_CORE_GRAPHICS