X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b782f2e0f6abc7baa9a8bfc158847a89d5d12145..9d5507f7a2701395e1d5c121bd877bb9066ee6ea:/include/wx/msw/spinctrl.h diff --git a/include/wx/msw/spinctrl.h b/include/wx/msw/spinctrl.h index 141823067a..2427369e45 100644 --- a/include/wx/msw/spinctrl.h +++ b/include/wx/msw/spinctrl.h @@ -1,4 +1,4 @@ -///////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////// // Name: msw/spinctrl.h // Purpose: wxSpinCtrl class declaration for Win32 // Author: Vadim Zeitlin @@ -12,12 +12,15 @@ #ifndef _WX_MSW_SPINCTRL_H_ #define _WX_MSW_SPINCTRL_H_ -#ifdef __GNUG__ - #pragma interface "spinctrl.h" -#endif - #include "wx/spinbutt.h" // the base class +#if wxUSE_SPINCTRL + +#include "wx/dynarray.h" + +class WXDLLIMPEXP_FWD_CORE wxSpinCtrl; +WX_DEFINE_EXPORTED_ARRAY_PTR(wxSpinCtrl *, wxArraySpins); + // ---------------------------------------------------------------------------- // Under Win32, wxSpinCtrl is a wxSpinButton with a buddy (as MSDN docs call // it) text window whose contents is automatically updated when the spin @@ -30,32 +33,104 @@ public: wxSpinCtrl() { } wxSpinCtrl(wxWindow *parent, - wxWindowID id = -1, + wxWindowID id = wxID_ANY, + const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_ARROW_KEYS, int min = 0, int max = 100, int initial = 0, const wxString& name = _T("wxSpinCtrl")) { - Create(parent, id, pos, size, style, min, max, initial, name); + Create(parent, id, value, pos, size, style, min, max, initial, name); } bool Create(wxWindow *parent, - wxWindowID id = -1, + wxWindowID id = wxID_ANY, + const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_ARROW_KEYS, int min = 0, int max = 100, int initial = 0, const wxString& name = _T("wxSpinCtrl")); + // a wxTextCtrl-like method (but we can't have GetValue returning wxString + // because the base class already has one returning int!) + void SetValue(const wxString& text); + + // another wxTextCtrl-like method + void SetSelection(long from, long to); + + // implementation only from now on + // ------------------------------- + + virtual ~wxSpinCtrl(); + + virtual void SetValue(int val); + virtual int GetValue() const; + virtual bool SetFont(const wxFont &font); + virtual void SetFocus(); + + virtual bool Enable(bool enable = true); + virtual bool Show(bool show = true); + + // wxSpinButton doesn't accept focus, but we do + virtual bool AcceptsFocus() const { return wxWindow::AcceptsFocus(); } + + // for internal use only + + // get the subclassed window proc of the buddy text + WXFARPROC GetBuddyWndProc() const { return m_wndProcBuddy; } + + // return the spinctrl object whose buddy is the given window or NULL + static wxSpinCtrl *GetSpinForTextCtrl(WXHWND hwndBuddy); + + // process a WM_COMMAND generated by the buddy text control + bool ProcessTextCommand(WXWORD cmd, WXWORD id); + protected: - void DoMoveWindow(int x, int y, int width, int height); + virtual void DoGetPosition(int *x, int *y) const; + virtual void DoMoveWindow(int x, int y, int width, int height); + virtual wxSize DoGetBestSize() const; + virtual void DoGetSize(int *width, int *height) const; +#if wxUSE_TOOLTIPS + virtual void DoSetToolTip( wxToolTip *tip ); +#endif // wxUSE_TOOLTIPS + + // the handler for wxSpinButton events + void OnSpinChange(wxSpinEvent& event); + + // handle processing of special keys + void OnChar(wxKeyEvent& event); + void OnSetFocus(wxFocusEvent& event); + void OnKillFocus(wxFocusEvent& event); - WXHWND m_hwndBuddy; + // generate spin control update event with the given value + void SendSpinUpdate(int value); + // called to ensure that the value is in the correct range + virtual void NormalizeValue(); + + + // the value of the control before the latest change (which might not have + // changed anything in fact -- this is why we need this field) + int m_oldValue; + + // the data for the "buddy" text ctrl + WXHWND m_hwndBuddy; + WXFARPROC m_wndProcBuddy; + + // all existing wxSpinCtrls - this allows to find the one corresponding to + // the given buddy window in GetSpinForTextCtrl() + static wxArraySpins ms_allSpins; + +private: DECLARE_DYNAMIC_CLASS(wxSpinCtrl) + DECLARE_EVENT_TABLE() + DECLARE_NO_COPY_CLASS(wxSpinCtrl) }; +#endif // wxUSE_SPINCTRL + #endif // _WX_MSW_SPINCTRL_H_