X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b7346a70cfafb3c239edfb47b62c63a67240a93c..be5a51fb592f3fa2ba38ac6cd1e488d6d806058c:/src/generic/splitter.cpp?ds=sidebyside diff --git a/src/generic/splitter.cpp b/src/generic/splitter.cpp index 12b3dda1bc..1d6a539568 100644 --- a/src/generic/splitter.cpp +++ b/src/generic/splitter.cpp @@ -1,483 +1,471 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: splitter.cpp +// Name: src/generic/splitter.cpp // Purpose: wxSplitterWindow implementation // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart and Markus Holzem -// Licence: wxWindows license +// Copyright: (c) Julian Smart +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "splitter.h" -// #pragma interface +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) + #pragma implementation "splitter.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" +#if wxUSE_SPLITTER + #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif #ifndef WX_PRECOMP -#include "wx/wx.h" + #include "wx/string.h" + #include "wx/utils.h" + #include "wx/log.h" + + #include "wx/dcscreen.h" + + #include "wx/window.h" + #include "wx/dialog.h" + #include "wx/frame.h" + + #include "wx/settings.h" #endif -#include -#include +#include "wx/renderer.h" -#include "wx/string.h" #include "wx/splitter.h" -#include "wx/dcscreen.h" -#if !USE_SHARED_LIBRARY +#include + +DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED) +DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING) +DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_DOUBLECLICKED) +DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_UNSPLIT) + IMPLEMENT_DYNAMIC_CLASS(wxSplitterWindow, wxWindow) +/* + TODO PROPERTIES + style wxSP_3D + sashpos (long , 0 ) + minsize (long -1 ) + object, object_ref + orientation +*/ + +IMPLEMENT_DYNAMIC_CLASS(wxSplitterEvent, wxNotifyEvent) + BEGIN_EVENT_TABLE(wxSplitterWindow, wxWindow) EVT_PAINT(wxSplitterWindow::OnPaint) EVT_SIZE(wxSplitterWindow::OnSize) EVT_MOUSE_EVENTS(wxSplitterWindow::OnMouseEvent) + +#if defined( __WXMSW__ ) || defined( __WXMAC__) + EVT_SET_CURSOR(wxSplitterWindow::OnSetCursor) +#endif // wxMSW + + WX_EVENT_TABLE_CONTROL_CONTAINER(wxSplitterWindow) END_EVENT_TABLE() -#endif -wxSplitterWindow::wxSplitterWindow(void) +WX_DELEGATE_TO_CONTROL_CONTAINER(wxSplitterWindow); + +bool wxSplitterWindow::Create(wxWindow *parent, wxWindowID id, + const wxPoint& pos, + const wxSize& size, + long style, + const wxString& name) { - m_splitMode = wxSPLIT_VERTICAL; - m_windowOne = NULL; - m_windowTwo = NULL; - m_dragMode = wxSPLIT_DRAG_NONE; - m_oldX = 0; - m_oldY = 0; - m_firstX = 0; - m_firstY = 0; - m_sashSize = 7; - m_borderSize = 2; - m_sashPosition = 0; - m_sashCursorWE = NULL; - m_sashCursorNS = NULL; - m_sashTrackerPen = NULL; - m_lightShadowPen = NULL; - m_mediumShadowPen = NULL; - m_darkShadowPen = NULL; - m_faceBrush = NULL; - m_facePen = NULL; - m_hilightPen = NULL; - m_minimumPaneSize = 0; + // allow TABbing from one window to the other + style |= wxTAB_TRAVERSAL; + + // we draw our border ourselves to blend the sash with it + style &= ~wxBORDER_MASK; + style |= wxBORDER_NONE; + + if ( !wxWindow::Create(parent, id, pos, size, style, name) ) + return false; + + m_permitUnsplitAlways = (style & wxSP_PERMIT_UNSPLIT) != 0; + + return true; } -wxSplitterWindow::wxSplitterWindow(wxWindow *parent, wxWindowID id, const wxPoint& pos, - const wxSize& size, long style, const wxString& name) - :wxWindow(parent, id, pos, size, style, name) +void wxSplitterWindow::Init() { + m_container.SetContainerWindow(this); + m_splitMode = wxSPLIT_VERTICAL; - m_windowOne = NULL; - m_windowTwo = NULL; + m_permitUnsplitAlways = true; + m_windowOne = (wxWindow *) NULL; + m_windowTwo = (wxWindow *) NULL; m_dragMode = wxSPLIT_DRAG_NONE; m_oldX = 0; m_oldY = 0; m_firstX = 0; m_firstY = 0; - m_sashSize = 7; - m_borderSize = 2; - m_sashPosition = 0; + m_sashPosition = m_requestedSashPosition = 0; + m_checkRequestedSashPosition = false; m_minimumPaneSize = 0; - m_sashCursorWE = new wxCursor(wxCURSOR_SIZEWE); - m_sashCursorNS = new wxCursor(wxCURSOR_SIZENS); + m_sashCursorWE = wxCursor(wxCURSOR_SIZEWE); + m_sashCursorNS = wxCursor(wxCURSOR_SIZENS); m_sashTrackerPen = new wxPen(*wxBLACK, 2, wxSOLID); - m_lightShadowPen = NULL; - m_mediumShadowPen = NULL; - m_darkShadowPen = NULL; - m_faceBrush = NULL; - m_facePen = NULL; - m_hilightPen = NULL; - if ( style & wxSP_3D ) - { - m_borderSize = 2; - m_sashSize = 7; - } - else if ( style & wxSP_BORDER ) - { - m_borderSize = 1; - m_sashSize = 3; - } - else + m_needUpdating = false; + m_isHot = false; +} + +wxSplitterWindow::~wxSplitterWindow() +{ + delete m_sashTrackerPen; +} + +// ---------------------------------------------------------------------------- +// entering/leaving sash +// ---------------------------------------------------------------------------- + +void wxSplitterWindow::RedrawIfHotSensitive(bool isHot) +{ + if ( wxRendererNative::Get().GetSplitterParams(this).isHotSensitive ) { - m_borderSize = 0; - m_sashSize = 3; + m_isHot = isHot; + + wxClientDC dc(this); + DrawSash(dc); } + //else: we don't change our appearance, don't redraw to avoid flicker +} + +void wxSplitterWindow::OnEnterSash() +{ + SetResizeCursor(); - // Eventually, we'll respond to colour change messages - InitColours(); + RedrawIfHotSensitive(true); +} - SetDoubleClick(TRUE); +void wxSplitterWindow::OnLeaveSash() +{ + SetCursor(*wxSTANDARD_CURSOR); - // For debugging purposes, to see the background. -// SetBackground(wxBLUE_BRUSH); + RedrawIfHotSensitive(false); } -wxSplitterWindow::~wxSplitterWindow(void) +void wxSplitterWindow::SetResizeCursor() { - delete m_sashCursorWE; - delete m_sashCursorNS; - delete m_sashTrackerPen; - delete m_lightShadowPen; - delete m_darkShadowPen; - delete m_mediumShadowPen; - delete m_hilightPen; - delete m_facePen; - delete m_faceBrush; + SetCursor(m_splitMode == wxSPLIT_VERTICAL ? m_sashCursorWE + : m_sashCursorNS); } +// ---------------------------------------------------------------------------- +// other event handlers +// ---------------------------------------------------------------------------- + void wxSplitterWindow::OnPaint(wxPaintEvent& WXUNUSED(event)) { wxPaintDC dc(this); - if ( m_borderSize > 0 ) - DrawBorders(dc); DrawSash(dc); } +void wxSplitterWindow::OnInternalIdle() +{ + wxWindow::OnInternalIdle(); + + // if this is the first idle time after a sash position has potentially + // been set, allow SizeWindows to check for a requested size. + if (!m_checkRequestedSashPosition) + { + m_checkRequestedSashPosition = true; + SizeWindows(); + return; // it won't needUpdating in this case + } + + if (m_needUpdating) + SizeWindows(); +} + void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event) { - long x, y; - event.Position(&x, &y); + int x = (int)event.GetX(), + y = (int)event.GetY(); + + if (GetWindowStyle() & wxSP_NOSASH) + return; + + // with wxSP_LIVE_UPDATE style the splitter windows are always resized + // following the mouse movement while it drags the sash, without it we only + // draw the sash at the new position but only resize the windows when the + // dragging is finished + bool isLive = (GetWindowStyleFlag() & wxSP_LIVE_UPDATE) != 0; - if (event.LeftDown()) - { + if (event.LeftDown()) + { if ( SashHitTest(x, y) ) { - CaptureMouse(); - - // Required for X to specify that - // that we wish to draw on top of all windows - // - and we optimise by specifying the area - // for creating the overlap window. - wxScreenDC::StartDrawingOnTop(this); - - // We don't say we're dragging yet; we leave that - // decision for the Dragging() branch, to ensure - // the user has dragged a little bit. - m_dragMode = wxSPLIT_DRAG_LEFT_DOWN; - m_firstX = x; - m_firstY = y; - } - } - else if ( event.LeftUp() && m_dragMode == wxSPLIT_DRAG_LEFT_DOWN ) - { - // Wasn't a proper drag - ReleaseMouse(); - wxScreenDC::EndDrawingOnTop(); - m_dragMode = wxSPLIT_DRAG_NONE; + // Start the drag now + m_dragMode = wxSPLIT_DRAG_DRAGGING; + + // Capture mouse and set the cursor + CaptureMouse(); + SetResizeCursor(); + + if ( !isLive ) + { + // remember the initial sash position and draw the initial + // shadow sash + m_sashPositionCurrent = m_sashPosition; + + DrawSashTracker(x, y); + } + + m_oldX = x; + m_oldY = y; - SetCursor(*wxSTANDARD_CURSOR); - wxSetCursor(*wxSTANDARD_CURSOR); + SetResizeCursor(); + return; + } } - else if (event.LeftUp() && m_dragMode == wxSPLIT_DRAG_DRAGGING) - { + else if (event.LeftUp() && m_dragMode == wxSPLIT_DRAG_DRAGGING) + { // We can stop dragging now and see what we've got. m_dragMode = wxSPLIT_DRAG_NONE; - ReleaseMouse(); - // Erase old tracker - DrawSashTracker(m_oldX, m_oldY); + + // Release mouse and unset the cursor + ReleaseMouse(); + SetCursor(* wxSTANDARD_CURSOR); - // End drawing on top (frees the window used for drawing - // over the screen) - wxScreenDC::EndDrawingOnTop(); + // exit if unsplit after doubleclick + if ( !IsSplit() ) + { + return; + } - int w, h; - GetClientSize(&w, &h); - if ( m_splitMode == wxSPLIT_VERTICAL ) + // Erase old tracker + if ( !isLive ) { - // First check if we should veto this resize because - // the pane size is too small - if ( wxMax(x, 0) < m_minimumPaneSize || wxMax((w - x), 0) < m_minimumPaneSize) - return; + DrawSashTracker(m_oldX, m_oldY); + } - if ( x <= 4 ) - { - // We remove the first window from the view - wxWindow *removedWindow = m_windowOne; - m_windowOne = m_windowTwo; - m_windowTwo = NULL; + // the position of the click doesn't exactly correspond to + // m_sashPosition, rather it changes it by the distance by which the + // mouse has moved + int diff = m_splitMode == wxSPLIT_VERTICAL ? x - m_oldX : y - m_oldY; - OnUnsplit(removedWindow); - m_sashPosition = 0; - } - else if ( x >= (w - 4) ) - { - // We remove the second window from the view - wxWindow *removedWindow = m_windowTwo; - m_windowTwo = NULL; - OnUnsplit(removedWindow); - m_sashPosition = 0; - } - else - { - m_sashPosition = x; - } - } - else + int posSashOld = isLive ? m_sashPosition : m_sashPositionCurrent; + int posSashNew = OnSashPositionChanging(posSashOld + diff); + if ( posSashNew == -1 ) { - // First check if we should veto this resize because - // the pane size is too small - if ( wxMax(y, 0) < m_minimumPaneSize || wxMax((h - y), 0) < m_minimumPaneSize) - return; + // change not allowed + return; + } - if ( y <= 4 ) + if ( m_permitUnsplitAlways || m_minimumPaneSize == 0 ) + { + // Deal with possible unsplit scenarios + if ( posSashNew == 0 ) { // We remove the first window from the view wxWindow *removedWindow = m_windowOne; m_windowOne = m_windowTwo; - m_windowTwo = NULL; - + m_windowTwo = (wxWindow *) NULL; OnUnsplit(removedWindow); - m_sashPosition = 0; + wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_UNSPLIT, this); + event.m_data.win = removedWindow; + (void)DoSendEvent(event); + SetSashPositionAndNotify(0); } - else if ( y >= (h - 4) ) + else if ( posSashNew == GetWindowSize() ) { // We remove the second window from the view wxWindow *removedWindow = m_windowTwo; - m_windowTwo = NULL; + m_windowTwo = (wxWindow *) NULL; OnUnsplit(removedWindow); - m_sashPosition = 0; + wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_UNSPLIT, this); + event.m_data.win = removedWindow; + (void)DoSendEvent(event); + SetSashPositionAndNotify(0); } else { - m_sashPosition = y; + SetSashPositionAndNotify(posSashNew); } } - SizeWindows(); - } - else if (event.Moving() && !event.Dragging()) - { - // Just change the cursor if required - if ( SashHitTest(x, y) ) + else { - if ( m_splitMode == wxSPLIT_VERTICAL ) - { - SetCursor(*m_sashCursorWE); - // Windows needs the following - wxSetCursor(*m_sashCursorWE); - } - else - { - SetCursor(*m_sashCursorNS); - wxSetCursor(*m_sashCursorNS); - } + SetSashPositionAndNotify(posSashNew); } + + SizeWindows(); + } // left up && dragging + else if ((event.Moving() || event.Leaving() || event.Entering()) && (m_dragMode == wxSPLIT_DRAG_NONE)) + { + if ( event.Leaving() || !SashHitTest(x, y) ) + OnLeaveSash(); else + OnEnterSash(); + } + else if (event.Dragging() && (m_dragMode == wxSPLIT_DRAG_DRAGGING)) + { + int diff = m_splitMode == wxSPLIT_VERTICAL ? x - m_oldX : y - m_oldY; + if ( !diff ) { - SetCursor(*wxSTANDARD_CURSOR); - wxSetCursor(*wxSTANDARD_CURSOR); + // nothing to do, mouse didn't really move far enough + return; } - } - else if ( (event.Dragging() && (m_dragMode == wxSPLIT_DRAG_DRAGGING)) || - (event.Dragging() && SashHitTest(x, y, 4)) ) - { - if ( m_splitMode == wxSPLIT_VERTICAL ) - { - SetCursor(*m_sashCursorWE); - wxSetCursor(*m_sashCursorWE); - } - else - { - SetCursor(*m_sashCursorNS); - wxSetCursor(*m_sashCursorNS); - } - - // Detect that this is really a drag: we've moved more than 1 pixel either way - if ((m_dragMode == wxSPLIT_DRAG_LEFT_DOWN) && -// (abs((int)x - m_firstX) > 1 || abs((int)y - m_firstY) > 1) ) - (abs((int)x - m_firstX) > 0 || abs((int)y - m_firstY) > 1) ) + + int posSashOld = isLive ? m_sashPosition : m_sashPositionCurrent; + int posSashNew = OnSashPositionChanging(posSashOld + diff); + if ( posSashNew == -1 ) { - m_dragMode = wxSPLIT_DRAG_DRAGGING; - DrawSashTracker(x, y); + // change not allowed + return; } - else + + if ( posSashNew == m_sashPosition ) + return; + + // Erase old tracker + if ( !isLive ) { - if ( m_dragMode == wxSPLIT_DRAG_DRAGGING ) - { - // Erase old tracker DrawSashTracker(m_oldX, m_oldY); - - // Draw new one - DrawSashTracker(x, y); - } } + + if (m_splitMode == wxSPLIT_VERTICAL) + x = posSashNew; + else + y = posSashNew; + + // Remember old positions m_oldX = x; m_oldY = y; - } - else if ( event.LeftDClick() ) - { - OnDoubleClickSash(x, y); - } - else - { - SetCursor(*wxSTANDARD_CURSOR); - wxSetCursor(*wxSTANDARD_CURSOR); - } -} -void wxSplitterWindow::OnSize(wxSizeEvent& WXUNUSED(event)) -{ - int cw, ch; - GetClientSize( &cw, &ch ); - if ( m_windowTwo ) - { - if ( m_splitMode == wxSPLIT_VERTICAL ) +#ifdef __WXMSW__ + // As we captured the mouse, we may get the mouse events from outside + // our window - for example, negative values in x, y. This has a weird + // consequence under MSW where we use unsigned values sometimes and + // signed ones other times: the coordinates turn as big positive + // numbers and so the sash is drawn on the *right* side of the window + // instead of the left (or bottom instead of top). Correct this. + if ( (short)m_oldX < 0 ) + m_oldX = 0; + if ( (short)m_oldY < 0 ) + m_oldY = 0; +#endif // __WXMSW__ + + // Draw new one + if ( !isLive ) { - if ( m_sashPosition >= (cw - 5) ) - m_sashPosition = wxMax(10, cw - 40); + m_sashPositionCurrent = posSashNew; + + DrawSashTracker(m_oldX, m_oldY); } - if ( m_splitMode == wxSPLIT_HORIZONTAL ) + else { - if ( m_sashPosition >= (ch - 5) ) - m_sashPosition = wxMax(10, ch - 40); + SetSashPositionAndNotify(posSashNew); + m_needUpdating = true; } } - SizeWindows(); + else if ( event.LeftDClick() && m_windowTwo ) + { + OnDoubleClickSash(x, y); + } } -bool wxSplitterWindow::SashHitTest(int x, int y, int tolerance) +void wxSplitterWindow::OnSize(wxSizeEvent& event) { - if ( m_windowTwo == NULL || m_sashPosition == 0) - return FALSE; // No sash - - if ( m_splitMode == wxSPLIT_VERTICAL ) + // only process this message if we're not iconized - otherwise iconizing + // and restoring a window containing the splitter has a funny side effect + // of changing the splitter position! + wxWindow *parent = wxGetTopLevelParent(this); + bool iconized; + + wxTopLevelWindow *winTop = wxDynamicCast(parent, wxTopLevelWindow); + if ( winTop ) { - if ( (x >= m_sashPosition - tolerance) && (x <= m_sashPosition + m_sashSize + tolerance) ) - return TRUE; - else - return FALSE; + iconized = winTop->IsIconized(); } else { - if ( (y >= (m_sashPosition- tolerance)) && (y <= (m_sashPosition + m_sashSize + tolerance)) ) - return TRUE; - else - return FALSE; - } - - return FALSE; -} + wxFAIL_MSG(wxT("should have a top level parent!")); -// Draw 3D effect borders -void wxSplitterWindow::DrawBorders(wxDC& dc) -{ - int w, h; - GetClientSize(&w, &h); + iconized = false; + } - if ( GetWindowStyleFlag() & wxSP_3D ) + if ( iconized ) { - dc.SetPen(*m_mediumShadowPen); - dc.DrawLine(0, 0, w-1, 0); - dc.DrawLine(0, 0, 0, h - 1); + event.Skip(); - dc.SetPen(*m_darkShadowPen); - dc.DrawLine(1, 1, w-2, 1); - dc.DrawLine(1, 1, 1, h-2); - - dc.SetPen(*m_hilightPen); - dc.DrawLine(0, h-1, w-1, h-1); - dc.DrawLine(w-1, 0, w-1, h); // Surely the maximum y pos. should be h - 1. - /// Anyway, h is required for MSW. - - dc.SetPen(*m_lightShadowPen); - dc.DrawLine(w-2, 1, w-2, h-2); // Right hand side - dc.DrawLine(1, h-2, w-1, h-2); // Bottom + return; } - else if ( GetWindowStyleFlag() & wxSP_BORDER ) + + if ( m_windowTwo ) { - dc.SetBrush(*wxTRANSPARENT_BRUSH); - dc.SetPen(*wxBLACK_PEN); - dc.DrawRectangle(0, 0, w-1, h-1); + int w, h; + GetClientSize(&w, &h); + + int size = m_splitMode == wxSPLIT_VERTICAL ? w : h; + if ( m_sashPosition >= size - 5 ) + SetSashPositionAndNotify(wxMax(10, size - 40)); } - dc.SetPen(wxNullPen); - dc.SetBrush(wxNullBrush); + SizeWindows(); } -// Draw the sash -void wxSplitterWindow::DrawSash(wxDC& dc) +bool wxSplitterWindow::SashHitTest(int x, int y, int tolerance) { - if ( m_sashPosition == 0 || !m_windowTwo) - return; - - int w, h; - GetClientSize(&w, &h); - - if ( GetWindowStyleFlag() & wxSP_3D ) - { - if ( m_splitMode == wxSPLIT_VERTICAL ) - { - dc.SetPen(*m_facePen); - dc.SetBrush(*m_faceBrush); - dc.DrawRectangle(m_sashPosition + 2, 0, m_sashSize - 4, h); - - dc.SetBrush(*wxTRANSPARENT_BRUSH); - - dc.SetPen(*m_lightShadowPen); - dc.DrawLine(m_sashPosition, 1, m_sashPosition, h-2); - - dc.SetPen(*m_hilightPen); - dc.DrawLine(m_sashPosition+1, 0, m_sashPosition+1, h); - - dc.SetPen(*m_mediumShadowPen); - dc.DrawLine(m_sashPosition+m_sashSize-2, 1, m_sashPosition+m_sashSize-2, h-1); - - dc.SetPen(*m_darkShadowPen); - dc.DrawLine(m_sashPosition+m_sashSize-1, 2, m_sashPosition+m_sashSize-1, h-2); - } - else - { - dc.SetPen(*m_facePen); - dc.SetBrush(*m_faceBrush); - dc.DrawRectangle(0, m_sashPosition + 2, w, m_sashSize - 4); - - dc.SetBrush(*wxTRANSPARENT_BRUSH); - - dc.SetPen(*m_lightShadowPen); - dc.DrawLine(1, m_sashPosition, w-2, m_sashPosition); + if ( m_windowTwo == NULL || m_sashPosition == 0) + return false; // No sash - dc.SetPen(*m_hilightPen); - dc.DrawLine(0, m_sashPosition+1, w, m_sashPosition+1); + int z = m_splitMode == wxSPLIT_VERTICAL ? x : y; + int hitMin = m_sashPosition - tolerance; + int hitMax = m_sashPosition + GetSashSize() + tolerance; + + return z >= hitMin && z <= hitMax; +} - dc.SetPen(*m_mediumShadowPen); - dc.DrawLine(1, m_sashPosition+m_sashSize-2, w-1, m_sashPosition+m_sashSize-2); +int wxSplitterWindow::GetSashSize() const +{ + return wxRendererNative::Get().GetSplitterParams(this).widthSash; +} - dc.SetPen(*m_darkShadowPen); - dc.DrawLine(2, m_sashPosition+m_sashSize-1, w-2, m_sashPosition+m_sashSize-1); - } - } - else - { - if ( m_splitMode == wxSPLIT_VERTICAL ) - { - dc.SetPen(*wxBLACK_PEN); - dc.SetBrush(*wxBLACK_BRUSH); - int h1 = h-1; - if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER ) - h1 += 1; // Not sure why this is necessary... - dc.DrawRectangle(m_sashPosition, 0, m_sashSize, h1); - } - else - { - dc.SetPen(*wxBLACK_PEN); - dc.SetBrush(*wxBLACK_BRUSH); - int w1 = w-1; - if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER ) - w1 ++; +int wxSplitterWindow::GetBorderSize() const +{ + return wxRendererNative::Get().GetSplitterParams(this).border; +} - dc.DrawRectangle(0, m_sashPosition, w1, m_sashSize); - } +// Draw the sash +void wxSplitterWindow::DrawSash(wxDC& dc) +{ + if (HasFlag(wxSP_3DBORDER)) + wxRendererNative::Get().DrawSplitterBorder + ( + this, + dc, + GetClientRect() + ); + + // don't draw sash if we're not split + if ( m_sashPosition == 0 || !m_windowTwo ) + return; - } + // nor if we're configured to not show it + if ( HasFlag(wxSP_NOSASH) ) + return; - dc.SetPen(wxNullPen); - dc.SetBrush(wxNullBrush); + wxRendererNative::Get().DrawSplitterSash + ( + this, + dc, + GetClientSize(), + m_sashPosition, + m_splitMode == wxSPLIT_VERTICAL ? wxVERTICAL + : wxHORIZONTAL, + m_isHot ? wxCONTROL_CURRENT : 0 + ); } // Draw the sash tracker (for whilst moving the sash) @@ -524,143 +512,288 @@ void wxSplitterWindow::DrawSashTracker(int x, int y) ClientToScreen(&x1, &y1); ClientToScreen(&x2, &y2); - screenDC.SetLogicalFunction(wxXOR); + screenDC.SetLogicalFunction(wxINVERT); screenDC.SetPen(*m_sashTrackerPen); screenDC.SetBrush(*wxTRANSPARENT_BRUSH); screenDC.DrawLine(x1, y1, x2, y2); screenDC.SetLogicalFunction(wxCOPY); +} + +int wxSplitterWindow::GetWindowSize() const +{ + wxSize size = GetClientSize(); + + return m_splitMode == wxSPLIT_VERTICAL ? size.x : size.y; +} + +int wxSplitterWindow::AdjustSashPosition(int sashPos) const +{ + int window_size = GetWindowSize(); + + wxWindow *win; + + win = GetWindow1(); + if ( win ) + { + // the window shouldn't be smaller than its own minimal size nor + // smaller than the minimual pane size specified for this splitter + int minSize = m_splitMode == wxSPLIT_VERTICAL ? win->GetMinWidth() + : win->GetMinHeight(); + + if ( minSize == -1 || m_minimumPaneSize > minSize ) + minSize = m_minimumPaneSize; + + minSize += GetBorderSize(); + + if ( sashPos < minSize ) + sashPos = minSize; + } - screenDC.SetPen(wxNullPen); - screenDC.SetBrush(wxNullBrush); + win = GetWindow2(); + if ( win ) + { + int minSize = m_splitMode == wxSPLIT_VERTICAL ? win->GetMinWidth() + : win->GetMinHeight(); + + if ( minSize == -1 || m_minimumPaneSize > minSize ) + minSize = m_minimumPaneSize; + + int maxSize = window_size - minSize - GetBorderSize(); + if ( sashPos > maxSize ) + sashPos = maxSize; + } + + return sashPos; +} + +bool wxSplitterWindow::DoSetSashPosition(int sashPos) +{ + int newSashPosition = AdjustSashPosition(sashPos); + + if ( newSashPosition == m_sashPosition ) + return false; + + m_sashPosition = newSashPosition; + + return true; +} + +void wxSplitterWindow::SetSashPositionAndNotify(int sashPos) +{ + if ( DoSetSashPosition(sashPos) ) + { + wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED, this); + event.m_data.pos = m_sashPosition; + + (void)DoSendEvent(event); + } } // Position and size subwindows. // Note that the border size applies to each subwindow, not // including the edges next to the sash. -void wxSplitterWindow::SizeWindows(void) +void wxSplitterWindow::SizeWindows() { + // check if we have delayed setting the real sash position + if ( m_checkRequestedSashPosition && m_requestedSashPosition != INT_MAX ) + { + int newSashPosition = ConvertSashPosition(m_requestedSashPosition); + if ( newSashPosition != m_sashPosition ) + { + DoSetSashPosition(newSashPosition); + } + + if ( newSashPosition <= m_sashPosition + && newSashPosition >= m_sashPosition - GetBorderSize() ) + { + // don't update it any more + m_requestedSashPosition = INT_MAX; + } + } + int w, h; GetClientSize(&w, &h); - if ( m_windowOne && !m_windowTwo ) + if ( GetWindow1() && !GetWindow2() ) { - m_windowOne->SetSize(m_borderSize, m_borderSize, w - 2*m_borderSize, h - 2*m_borderSize); + GetWindow1()->SetSize(GetBorderSize(), GetBorderSize(), + w - 2*GetBorderSize(), h - 2*GetBorderSize()); } - else if ( m_windowOne && m_windowTwo ) + else if ( GetWindow1() && GetWindow2() ) { - if (m_splitMode == wxSPLIT_VERTICAL) + const int border = GetBorderSize(), + sash = GetSashSize(); + + int size1 = GetSashPosition() - border, + size2 = GetSashPosition() + sash; + + int x2, y2, w1, h1, w2, h2; + if ( GetSplitMode() == wxSPLIT_VERTICAL ) { - int x1 = m_borderSize; - int y1 = m_borderSize; - int w1 = m_sashPosition - m_borderSize; - int h1 = h - 2*m_borderSize; - - int x2 = m_sashPosition + m_sashSize; - int y2 = m_borderSize; - int w2 = w - 2*m_borderSize - m_sashSize - w1; - int h2 = h - 2*m_borderSize; - - m_windowOne->SetSize(x1, y1, - w1, h1); - m_windowTwo->SetSize(x2, y2, - w2, h2); + w1 = size1; + w2 = w - 2*border - sash - w1; + h1 = + h2 = h - 2*border; + x2 = size2; + y2 = border; } - else + else // horz splitter { - m_windowOne->SetSize(m_borderSize, m_borderSize, - w - 2*m_borderSize, m_sashPosition - m_borderSize); - m_windowTwo->SetSize(m_borderSize, m_sashPosition + m_sashSize, - w - 2*m_borderSize, h - 2*m_borderSize - m_sashSize - (m_sashPosition - m_borderSize)); + w1 = + w2 = w - 2*border; + h1 = size1; + h2 = h - 2*border - sash - h1; + x2 = border; + y2 = size2; } + + GetWindow1()->SetSize(border, border, w1, h1); + GetWindow2()->SetSize(x2, y2, w2, h2); } + wxClientDC dc(this); - DrawBorders(dc); DrawSash(dc); + + SetNeedUpdating(false); } // Set pane for unsplit window void wxSplitterWindow::Initialize(wxWindow *window) { + wxASSERT_MSG( window && window->GetParent() == this, + _T("windows in the splitter should have it as parent!") ); + m_windowOne = window; - m_windowTwo = NULL; - m_sashPosition = 0; + m_windowTwo = (wxWindow *) NULL; + DoSetSashPosition(0); } // Associates the given window with window 2, drawing the appropriate sash // and changing the split mode. -// Does nothing and returns FALSE if the window is already split. -bool wxSplitterWindow::SplitVertically(wxWindow *window1, wxWindow *window2, int sashPosition) +// Does nothing and returns false if the window is already split. +bool wxSplitterWindow::DoSplit(wxSplitMode mode, + wxWindow *window1, wxWindow *window2, + int sashPosition) { if ( IsSplit() ) - return FALSE; - - m_splitMode = wxSPLIT_VERTICAL; - m_windowOne = window1; - m_windowTwo = window2; - if ( sashPosition == -1 ) - m_sashPosition = 100; - else - m_sashPosition = sashPosition; + return false; - SizeWindows(); + wxCHECK_MSG( window1 && window2, false, + _T("can not split with NULL window(s)") ); - return TRUE; -} + wxCHECK_MSG( window1->GetParent() == this && window2->GetParent() == this, false, + _T("windows in the splitter should have it as parent!") ); -bool wxSplitterWindow::SplitHorizontally(wxWindow *window1, wxWindow *window2, int sashPosition) -{ - if ( IsSplit() ) - return FALSE; - - m_splitMode = wxSPLIT_HORIZONTAL; + m_splitMode = mode; m_windowOne = window1; m_windowTwo = window2; - if ( sashPosition == -1 ) - m_sashPosition = 100; - else - m_sashPosition = sashPosition; + + // remember the sash position we want to set for later if we can't set it + // right now (e.g. because the window is too small) + m_requestedSashPosition = sashPosition; + m_checkRequestedSashPosition = false; + + DoSetSashPosition(ConvertSashPosition(sashPosition)); SizeWindows(); - return TRUE; + return true; } +int wxSplitterWindow::ConvertSashPosition(int sashPosition) const +{ + if ( sashPosition > 0 ) + { + return sashPosition; + } + else if ( sashPosition < 0 ) + { + // It's negative so adding is subtracting + return GetWindowSize() + sashPosition; + } + else // sashPosition == 0 + { + // default, put it in the centre + return GetWindowSize() / 2; + } +} // Remove the specified (or second) window from the view // Doesn't actually delete the window. bool wxSplitterWindow::Unsplit(wxWindow *toRemove) { if ( ! IsSplit() ) - return FALSE; + return false; + wxWindow *win; if ( toRemove == NULL || toRemove == m_windowTwo) { - wxWindow *win = m_windowTwo ; - m_windowTwo = NULL; - m_sashPosition = 0; - OnUnsplit(win); - SizeWindows(); + win = m_windowTwo ; + m_windowTwo = (wxWindow *) NULL; } else if ( toRemove == m_windowOne ) { - wxWindow *win = m_windowOne ; + win = m_windowOne ; m_windowOne = m_windowTwo; - m_windowTwo = NULL; - m_sashPosition = 0; - OnUnsplit(win); - SizeWindows(); + m_windowTwo = (wxWindow *) NULL; + } + else + { + wxFAIL_MSG(wxT("splitter: attempt to remove a non-existent window")); + + return false; + } + + OnUnsplit(win); + DoSetSashPosition(0); + SizeWindows(); + + return true; +} + +// Replace a window with another one +bool wxSplitterWindow::ReplaceWindow(wxWindow *winOld, wxWindow *winNew) +{ + wxCHECK_MSG( winOld, false, wxT("use one of Split() functions instead") ); + wxCHECK_MSG( winNew, false, wxT("use Unsplit() functions instead") ); + + if ( winOld == m_windowTwo ) + { + m_windowTwo = winNew; + } + else if ( winOld == m_windowOne ) + { + m_windowOne = winNew; } else - return FALSE; + { + wxFAIL_MSG(wxT("splitter: attempt to replace a non-existent window")); - return TRUE; + return false; + } + + SizeWindows(); + + return true; +} + +void wxSplitterWindow::SetMinimumPaneSize(int min) +{ + m_minimumPaneSize = min; + int pos = m_requestedSashPosition != INT_MAX ? m_requestedSashPosition : m_sashPosition; + SetSashPosition(pos); // re-check limits } void wxSplitterWindow::SetSashPosition(int position, bool redraw) { - m_sashPosition = position; + // remember the sash position we want to set for later if we can't set it + // right now (e.g. because the window is too small) + m_requestedSashPosition = position; + m_checkRequestedSashPosition = false; + + DoSetSashPosition(ConvertSashPosition(position)); if ( redraw ) { @@ -668,62 +801,146 @@ void wxSplitterWindow::SetSashPosition(int position, bool redraw) } } -// Called when the sash is double-clicked. -// The default behaviour is to remove the sash if the -// minimum pane size is zero. -void wxSplitterWindow::OnDoubleClickSash(int WXUNUSED(x), int WXUNUSED(y) ) +// Make sure the child window sizes are updated. This is useful +// for reducing flicker by updating the sizes before a +// window is shown, if you know the overall size is correct. +void wxSplitterWindow::UpdateSize() +{ + m_checkRequestedSashPosition = true; + SizeWindows(); + m_checkRequestedSashPosition = false; +} + +bool wxSplitterWindow::DoSendEvent(wxSplitterEvent& event) { - if ( GetMinimumPaneSize() == 0 ) + return !GetEventHandler()->ProcessEvent(event) || event.IsAllowed(); +} + +// --------------------------------------------------------------------------- +// wxSplitterWindow virtual functions: they now just generate the events +// --------------------------------------------------------------------------- + +bool wxSplitterWindow::OnSashPositionChange(int WXUNUSED(newSashPosition)) +{ + // always allow by default + return true; +} + +int wxSplitterWindow::OnSashPositionChanging(int newSashPosition) +{ + // If within UNSPLIT_THRESHOLD from edge, set to edge to cause closure. + const int UNSPLIT_THRESHOLD = 4; + + // first of all, check if OnSashPositionChange() doesn't forbid this change + if ( !OnSashPositionChange(newSashPosition) ) { - Unsplit(); + // it does + return -1; } + + // Obtain relevant window dimension for bottom / right threshold check + int window_size = GetWindowSize(); + + bool unsplit_scenario = false; + if ( m_permitUnsplitAlways || m_minimumPaneSize == 0 ) + { + // Do edge detection if unsplit premitted + if ( newSashPosition <= UNSPLIT_THRESHOLD ) + { + // threshold top / left check + newSashPosition = 0; + unsplit_scenario = true; + } + if ( newSashPosition >= window_size - UNSPLIT_THRESHOLD ) + { + // threshold bottom/right check + newSashPosition = window_size; + unsplit_scenario = true; + } + } + + if ( !unsplit_scenario ) + { + // If resultant pane would be too small, enlarge it + newSashPosition = AdjustSashPosition(newSashPosition); + } + + // If the result is out of bounds it means minimum size is too big, + // so split window in half as best compromise. + if ( newSashPosition < 0 || newSashPosition > window_size ) + newSashPosition = window_size / 2; + + // now let the event handler have it + // + // FIXME: shouldn't we do it before the adjustments above so as to ensure + // that the sash position is always reasonable? + wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING, this); + event.m_data.pos = newSashPosition; + + if ( !DoSendEvent(event) ) + { + // the event handler vetoed the change + newSashPosition = -1; + } + else + { + // it could have been changed by it + newSashPosition = event.GetSashPosition(); + } + + return newSashPosition; } -// Initialize colours -void wxSplitterWindow::InitColours(void) +// Called when the sash is double-clicked. The default behaviour is to remove +// the sash if the minimum pane size is zero. +void wxSplitterWindow::OnDoubleClickSash(int x, int y) { - if ( m_facePen ) - delete m_facePen; - if ( m_faceBrush ) - delete m_faceBrush; - if ( m_mediumShadowPen ) - delete m_mediumShadowPen; - if ( m_darkShadowPen ) - delete m_darkShadowPen; - if ( m_lightShadowPen ) - delete m_lightShadowPen; - if ( m_hilightPen ) - delete m_hilightPen; + wxCHECK_RET(m_windowTwo, wxT("splitter: no window to remove")); - // Shadow colours -#if defined(__WIN95__) -// COLORREF ref = ::GetSysColor(COLOR_3DFACE); // Normally light grey - wxColour faceColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); - m_facePen = new wxPen(faceColour, 1, wxSOLID); - m_faceBrush = new wxBrush(faceColour, wxSOLID); + // new code should handle events instead of using the virtual functions + wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_DOUBLECLICKED, this); + event.m_data.pt.x = x; + event.m_data.pt.y = y; + if ( DoSendEvent(event) ) + { + if ( GetMinimumPaneSize() == 0 || m_permitUnsplitAlways ) + { + wxWindow* win = m_windowTwo; + if ( Unsplit(win) ) + { + wxSplitterEvent unsplitEvent(wxEVT_COMMAND_SPLITTER_UNSPLIT, this); + unsplitEvent.m_data.win = win; + (void)DoSendEvent(unsplitEvent); + } + } + } + //else: blocked by user +} -// ref = ::GetSysColor(COLOR_3DSHADOW); // Normally dark grey - wxColour mediumShadowColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DSHADOW)); - m_mediumShadowPen = new wxPen(mediumShadowColour, 1, wxSOLID); +void wxSplitterWindow::OnUnsplit(wxWindow *winRemoved) +{ + // call this before calling the event handler which may delete the window + winRemoved->Show(false); +} -// ref = ::GetSysColor(COLOR_3DDKSHADOW); // Normally black - wxColour darkShadowColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DDKSHADOW)); - m_darkShadowPen = new wxPen(darkShadowColour, 1, wxSOLID); +#if defined( __WXMSW__ ) || defined( __WXMAC__) -// ref = ::GetSysColor(COLOR_3DLIGHT); // Normally light grey - wxColour lightShadowColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DLIGHT)); - m_lightShadowPen = new wxPen(lightShadowColour, 1, wxSOLID); +// this is currently called (and needed) under MSW only... +void wxSplitterWindow::OnSetCursor(wxSetCursorEvent& event) +{ + // if we don't do it, the resizing cursor might be set for child window: + // and like this we explicitly say that our cursor should not be used for + // children windows which overlap us -// ref = ::GetSysColor(COLOR_3DHILIGHT); // Normally white - wxColour hilightColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DHILIGHT)); - m_hilightPen = new wxPen(hilightColour, 1, wxSOLID); -#else - m_facePen = new wxPen("LIGHT GREY", 1, wxSOLID); - m_faceBrush = new wxBrush("LIGHT GREY", wxSOLID); - m_mediumShadowPen = new wxPen("GREY", 1, wxSOLID); - m_darkShadowPen = new wxPen("BLACK", 1, wxSOLID); - m_lightShadowPen = new wxPen("LIGHT GREY", 1, wxSOLID); - m_hilightPen = new wxPen("WHITE", 1, wxSOLID); -#endif + if ( SashHitTest(event.GetX(), event.GetY(), 0) ) + { + // default processing is ok + event.Skip(); + } + //else: do nothing, in particular, don't call Skip() } +#endif // wxMSW || wxMac + +#endif // wxUSE_SPLITTER +