X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b6c588e1a65704bd5f3707b0e691a957ad43a148..f2616db56739e4962f683f59ac9e207756efe23c:/src/msw/dialog.cpp diff --git a/src/msw/dialog.cpp b/src/msw/dialog.cpp index 926293e878..bc03783404 100644 --- a/src/msw/dialog.cpp +++ b/src/msw/dialog.cpp @@ -96,29 +96,35 @@ END_EVENT_TABLE() // wxDialog construction // ---------------------------------------------------------------------------- -wxDialog::wxDialog() +void wxDialog::Init() { + m_oldFocus = (wxWindow *)NULL; + m_isShown = FALSE; + m_windowDisabler = (wxWindowDisabler *)NULL; + SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); } -bool wxDialog::Create(wxWindow *parent, wxWindowID id, +bool wxDialog::Create(wxWindow *parent, + wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); - SetName(name); + Init(); + + m_oldFocus = FindFocus(); - if (!parent) - wxTopLevelWindows.Append(this); + SetName(name); - // windowFont = wxTheFontList->FindOrCreateFont(11, wxSWISS, wxNORMAL, wxNORMAL); + wxTopLevelWindows.Append(this); - if (parent) parent->AddChild(this); + if ( parent ) + parent->AddChild(this); if ( id == -1 ) m_windowId = (int)NewControlId(); @@ -137,8 +143,6 @@ bool wxDialog::Create(wxWindow *parent, wxWindowID id, m_windowStyle = style; - m_isShown = FALSE; - if (width < 0) width = wxDIALOG_DEFAULT_WIDTH; if (height < 0) @@ -151,6 +155,11 @@ bool wxDialog::Create(wxWindow *parent, wxWindowID id, if (m_windowStyle & wxSTAY_ON_TOP) extendedStyle |= WS_EX_TOPMOST; +#ifndef __WIN16__ + if (m_exStyle & wxDIALOG_EX_CONTEXTHELP) + extendedStyle |= WS_EX_CONTEXTHELP; +#endif + // Allows creation of dialogs with & without captions under MSWindows, // resizeable or not (but a resizeable dialog always has caption - // otherwise it would look too strange) @@ -161,29 +170,80 @@ bool wxDialog::Create(wxWindow *parent, wxWindowID id, dlg = wxT("wxCaptionDialog"); else dlg = wxT("wxNoCaptionDialog"); + +#ifdef __WXMICROWIN__ + extern const wxChar *wxFrameClassName; + + int msflags = WS_OVERLAPPED|WS_POPUP; + if (style & wxCAPTION) + msflags |= WS_CAPTION; + if (style & wxCLIP_CHILDREN) + msflags |= WS_CLIPCHILDREN; + if ((style & wxTHICK_FRAME) == 0) + msflags |= WS_BORDER; + MSWCreate(m_windowId, parent, wxFrameClassName, this, NULL, + x, y, width, height, + msflags, + NULL, + extendedStyle); + +#else MSWCreate(m_windowId, parent, NULL, this, NULL, x, y, width, height, 0, // style is not used if we have dlg template dlg, extendedStyle); - +#endif HWND hwnd = (HWND)GetHWND(); if ( !hwnd ) { - wxLogError(_("Failed to create dialog.")); + wxFAIL_MSG(_("Failed to create dialog. You probably forgot to include wx/msw/wx.rc in your resources.")); return FALSE; } +#ifndef __WXMICROWIN__ SubclassWin(GetHWND()); - +#endif + SetWindowText(hwnd, title); - SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); return TRUE; } +bool wxDialog::EnableCloseButton(bool enable) +{ +#ifndef __WXMICROWIN__ + // get system (a.k.a. window) menu + HMENU hmenu = ::GetSystemMenu(GetHwnd(), FALSE /* get it */); + if ( !hmenu ) + { + wxLogLastError(_T("GetSystemMenu")); + + return FALSE; + } + + // enabling/disabling the close item from it also automatically + // disables/enabling the close title bar button + if ( !::EnableMenuItem(hmenu, SC_CLOSE, + MF_BYCOMMAND | (enable ? MF_ENABLED : MF_GRAYED)) ) + { + wxLogLastError(_T("EnableMenuItem(SC_CLOSE)")); + + return FALSE; + } + + // update appearance immediately + if ( !::DrawMenuBar(GetHwnd()) ) + { + wxLogLastError(_T("DrawMenuBar")); + } +#endif + + return TRUE; +} + void wxDialog::SetModal(bool flag) { if ( flag ) @@ -206,26 +266,9 @@ wxDialog::~wxDialog() wxTopLevelWindows.DeleteObject(this); + // this will also reenable all the other windows for a modal dialog Show(FALSE); - // VZ: this is bogus and breaks focus handling - it won't be returned to - // the window which had it previosuly if we do this -#if 0 - if (m_modalShowing) - { - // For some reason, wxWindows can activate another task altogether - // when a frame is destroyed after a modal dialog has been invoked. - // Try to bring the parent to the top. - // dfgg: I moved this following line from end of function - - // must not call if another window is on top!! - // This can often happen with Close() and delayed deleting - if (GetParent() && GetParent()->GetHWND()) - ::BringWindowToTop((HWND) GetParent()->GetHWND()); - } - - m_modalShowing = FALSE; -#endif // 0 - if ( !IsModal() ) wxModelessWindows.DeleteObject(this); @@ -248,24 +291,26 @@ wxDialog::~wxDialog() // By default, pressing escape cancels the dialog void wxDialog::OnCharHook(wxKeyEvent& event) { - if (GetHWND()) - { - if (event.m_keyCode == WXK_ESCAPE) + if (GetHWND()) { - // Behaviour changed in 2.0: we'll send a Cancel message - // to the dialog instead of Close. - wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); - cancelEvent.SetEventObject( this ); - GetEventHandler()->ProcessEvent(cancelEvent); - - // ensure that there is another message for this window so the - // ShowModal loop will exit and won't get stuck in GetMessage(). - ::PostMessage(GetHwnd(), WM_NULL, 0, 0); - return; + // "Esc" works as an accelerator for the "Cancel" button, but it + // shouldn't close the dialog which doesn't have any cancel button + if ( (event.m_keyCode == WXK_ESCAPE) && FindWindow(wxID_CANCEL) ) + { + wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); + cancelEvent.SetEventObject( this ); + GetEventHandler()->ProcessEvent(cancelEvent); + + // ensure that there is another message for this window so the + // ShowModal loop will exit and won't get stuck in GetMessage(). + ::PostMessage(GetHwnd(), WM_NULL, 0, 0); + + return; + } } - } - // We didn't process this event. - event.Skip(); + + // We didn't process this event. + event.Skip(); } // ---------------------------------------------------------------------------- @@ -327,194 +372,6 @@ bool wxDialog::IsModal() const return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0; } -// VZ: this is the old version unchanged (reindented only), it will be removed -// as soon as we're sure the new one works correctly -#if 0 - -bool wxDialog::Show(bool show) -{ - m_isShown = show; - - if (show) - InitDialog(); - - bool modal = IsModal(); - - if (modal) - { - if (show) - { - // find the top level window which had focus before - we will restore - // focus to it later - m_hwndOldFocus = 0; - for ( HWND hwnd = ::GetFocus(); hwnd; hwnd = ::GetParent(hwnd) ) - { - m_hwndOldFocus = (WXHWND)hwnd; - } - - if (m_modalShowing) - { - BringWindowToTop((HWND) GetHWND()); - return TRUE; - } - - m_modalShowing = TRUE; - wxNode *node = wxModalDialogs.First(); - while (node) - { - wxDialog *box = (wxDialog *)node->Data(); - if (box != this) - ::EnableWindow((HWND) box->GetHWND(), FALSE); - node = node->Next(); - } - - // if we don't do it, some window might be deleted while we have pointers - // to them in our disabledWindows list and the program will crash when it - // will try to reenable them after the modal dialog end - wxTheApp->DeletePendingObjects(); - wxList disabledWindows; - - node = wxModelessWindows.First(); - while (node) - { - wxWindow *win = (wxWindow *)node->Data(); - if (::IsWindowEnabled((HWND) win->GetHWND())) - { - ::EnableWindow((HWND) win->GetHWND(), FALSE); - disabledWindows.Append(win); - } - node = node->Next(); - } - - ShowWindow((HWND) GetHWND(), SW_SHOW); - EnableWindow((HWND) GetHWND(), TRUE); - BringWindowToTop((HWND) GetHWND()); - - if ( !wxModalDialogs.Find(this) ) - wxModalDialogs.Append(this); - - MSG msg; - // Must test whether this dialog still exists: we may not process - // a message before the deletion. - while (wxModalDialogs.Find(this) && m_modalShowing && GetMessage(&msg, NULL, 0, 0)) - { - if ( m_acceleratorTable.Ok() && - ::TranslateAccelerator((HWND)GetHWND(), - (HACCEL)m_acceleratorTable.GetHACCEL(), - &msg) ) - { - // Have processed the message - } - else if ( !wxTheApp->ProcessMessage((WXMSG *)&msg) ) - { - TranslateMessage(&msg); - DispatchMessage(&msg); - } - - // If we get crashes (as per George Tasker's message) with nested modal dialogs, - // we should try removing the m_modalShowing test - - if (m_modalShowing && !::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE)) - // dfgg: NB MUST test m_modalShowing again as the message loop could have triggered - // a Show(FALSE) in the mean time!!! - // Without the test, we might delete the dialog before the end of modal showing. - { - while (wxTheApp->ProcessIdle() && m_modalShowing) - { - // Keep going until we decide we've done enough - } - } - } - // dfgg: now must specifically re-enable all other app windows that we disabled earlier - node=disabledWindows.First(); - while(node) { - wxWindow* win = (wxWindow*) node->Data(); - if (wxModalDialogs.Find(win) || wxModelessWindows.Find(win)) - { - HWND hWnd = (HWND) win->GetHWND(); - if (::IsWindow(hWnd)) - ::EnableWindow(hWnd,TRUE); - } - node=node->Next(); - } - } - else // !show - { - ::SetFocus((HWND)m_hwndOldFocus); - - wxModalDialogs.DeleteObject(this); - - wxNode *last = wxModalDialogs.Last(); - - // If there's still a modal dialog active, we - // enable it, else we enable all modeless windows - if (last) - { - // VZ: I don't understand what this is supposed to do, so I'll leave - // it out for now and look for horrible consequences - wxDialog *box = (wxDialog *)last->Data(); - HWND hwnd = (HWND) box->GetHWND(); -#if 0 - if (box->IsUserEnabled()) -#endif // 0 - EnableWindow(hwnd, TRUE); - BringWindowToTop(hwnd); - } - else - { - wxNode *node = wxModelessWindows.First(); - while (node) - { - wxWindow *win = (wxWindow *)node->Data(); - HWND hwnd = (HWND) win->GetHWND(); - // Only enable again if not user-disabled. -#if 0 - if (win->IsUserEnabled()) -#endif // 0 - EnableWindow(hwnd, TRUE); - node = node->Next(); - } - } - // Try to highlight the correct window (the parent) - HWND hWndParent = 0; - if (GetParent()) - { - hWndParent = (HWND) GetParent()->GetHWND(); - if (hWndParent) - ::BringWindowToTop(hWndParent); - } - ShowWindow((HWND) GetHWND(), SW_HIDE); - m_modalShowing = FALSE; - } - } - else // !modal - { - if (show) - { - ShowWindow((HWND) GetHWND(), SW_SHOW); - BringWindowToTop((HWND) GetHWND()); - } - else - { - // Try to highlight the correct window (the parent) - HWND hWndParent = 0; - if (GetParent()) - { - hWndParent = (HWND) GetParent()->GetHWND(); - if (hWndParent) - ::BringWindowToTop(hWndParent); - } - - if ( m_hWnd ) - ShowWindow((HWND) GetHWND(), SW_HIDE); - } - } - - return TRUE; -} - -#else // 1 - bool wxDialog::IsModalShowing() const { return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast @@ -523,28 +380,33 @@ bool wxDialog::IsModalShowing() const void wxDialog::DoShowModal() { wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") ); + wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") ); wxModalDialogs.Append(this); wxWindow *parent = GetParent(); + wxWindow* oldFocus = m_oldFocus; + + // We have to remember the HWND because we need to check + // the HWND still exists (oldFocus can be garbage when the dialog + // exits, if it has been destroyed) + HWND hwndOldFocus = 0; + if (oldFocus) + hwndOldFocus = (HWND) oldFocus->GetHWND(); + // remember where the focus was - wxWindow *winFocus = FindFocus(); - if ( !winFocus ) - { - winFocus = parent; - } - if ( !winFocus ) + if ( !oldFocus ) { - winFocus = wxTheApp->GetTopWindow(); + oldFocus = parent; + if ( parent ) + hwndOldFocus = GetHwndOf(parent); } - // disable the parent window first - HWND hwndParent = parent ? GetHwndOf(parent) : (HWND)NULL; - if ( hwndParent ) - { - ::EnableWindow(hwndParent, FALSE); - } + // disable all other app windows + wxASSERT_MSG( !m_windowDisabler, _T("disabling windows twice?") ); + + m_windowDisabler = new wxWindowDisabler(this); // enter the modal loop while ( IsModalShowing() ) @@ -560,22 +422,34 @@ void wxDialog::DoShowModal() wxTheApp->DoMessage(); } - // reenable the parent window if any - if ( hwndParent ) - { - ::EnableWindow(hwndParent, TRUE); - } - // and restore focus - if ( winFocus ) + // Note that this code MUST NOT access the dialog object's data + // in case the object has been deleted (which will be the case + // for a modal dialog that has been destroyed before calling EndModal). + if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus)) { - winFocus->SetFocus(); + // This is likely to prove that the object still exists + if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus) + oldFocus->SetFocus(); } } bool wxDialog::Show(bool show) { - if ( !wxDialogBase::Show(show) ) + if ( !show ) + { + // if we had disabled other app windows, reenable them back now because + // if they stay disabled Windows will activate another window (one + // which is enabled, anyhow) and we will lose activation + if ( m_windowDisabler ) + { + delete m_windowDisabler; + m_windowDisabler = NULL; + } + } + + // ShowModal() may be called for already shown dialog + if ( !wxDialogBase::Show(show) && !(show && IsModal()) ) { // nothing to do return FALSE; @@ -591,6 +465,29 @@ bool wxDialog::Show(bool show) { if ( show ) { + // modal dialog needs a parent window, so try to find one + if ( !GetParent() ) + { + wxWindow *parent = wxTheApp->GetTopWindow(); + if ( parent && parent != this && parent->IsShown() ) + { + // use it + m_parent = parent; + + // VZ: to make dialog behave properly we should reparent + // the dialog for Windows as well - unfortunately, + // following the docs for SetParent() results in this + // code which plainly doesn't work +#if 0 + long dwStyle = ::GetWindowLong(GetHwnd(), GWL_STYLE); + dwStyle &= ~WS_POPUP; + dwStyle |= WS_CHILD; + ::SetWindowLong(GetHwnd(), GWL_STYLE, dwStyle); + ::SetParent(GetHwnd(), GetHwndOf(parent)); +#endif // 0 + } + } + DoShowModal(); } else // end of modal dialog @@ -604,13 +501,16 @@ bool wxDialog::Show(bool show) return TRUE; } -#endif // 0/1 - -// Replacement for Show(TRUE) for modal dialogs - returns return code +// a special version for Show(TRUE) for modal dialogs which returns return code int wxDialog::ShowModal() { - m_windowStyle |= wxDIALOG_MODAL; + if ( !IsModal() ) + { + SetModal(TRUE); + } + Show(TRUE); + return GetReturnCode(); } @@ -619,6 +519,7 @@ int wxDialog::ShowModal() void wxDialog::EndModal(int retCode) { SetReturnCode(retCode); + Show(FALSE); } @@ -627,7 +528,7 @@ void wxDialog::EndModal(int retCode) // ---------------------------------------------------------------------------- // Standard buttons -void wxDialog::OnOK(wxCommandEvent& event) +void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event)) { if ( Validate() && TransferDataFromWindow() ) { @@ -635,7 +536,7 @@ void wxDialog::OnOK(wxCommandEvent& event) } } -void wxDialog::OnApply(wxCommandEvent& event) +void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event)) { if ( Validate() ) TransferDataFromWindow(); @@ -643,12 +544,12 @@ void wxDialog::OnApply(wxCommandEvent& event) // TODO probably need to disable the Apply button until things change again } -void wxDialog::OnCancel(wxCommandEvent& event) +void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event)) { EndModal(wxID_CANCEL); } -void wxDialog::OnCloseWindow(wxCloseEvent& event) +void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event)) { // We'll send a Cancel message by default, which may close the dialog. // Check for looping if the Cancel event handler calls Close(). @@ -689,7 +590,7 @@ bool wxDialog::Destroy() return TRUE; } -void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event) +void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event)) { #if wxUSE_CTL3D Ctl3dColorChange(); @@ -710,11 +611,68 @@ long wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam) switch ( message ) { +#if 0 // now that we got owner window right it doesn't seem to be needed + case WM_ACTIVATE: + switch ( LOWORD(wParam) ) + { + case WA_ACTIVE: + case WA_CLICKACTIVE: + if ( IsModalShowing() && GetParent() ) + { + // bring the owner window to top as the standard dialog + // boxes do + if ( !::SetWindowPos + ( + GetHwndOf(GetParent()), + GetHwnd(), + 0, 0, + 0, 0, + SWP_NOACTIVATE | + SWP_NOMOVE | + SWP_NOSIZE + ) ) + { + wxLogLastError(wxT("SetWindowPos(SWP_NOACTIVATE)")); + } + } + // fall through to process it normally as well + } + break; +#endif // 0 + case WM_CLOSE: // if we can't close, tell the system that we processed the // message - otherwise it would close us processed = !Close(); break; + +#ifndef __WXMICROWIN__ + case WM_SETCURSOR: + // we want to override the busy cursor for modal dialogs: + // typically, wxBeginBusyCursor() is called and then a modal dialog + // is shown, but the modal dialog shouldn't have hourglass cursor + if ( IsModalShowing() && wxIsBusy() ) + { + // set our cursor for all windows (but see below) + wxCursor cursor = m_cursor; + if ( !cursor.Ok() ) + cursor = wxCURSOR_ARROW; + + ::SetCursor(GetHcursorOf(cursor)); + + // in any case, stop here and don't let wxWindow process this + // message (it would set the busy cursor) + processed = TRUE; + + // but return FALSE to tell the child window (if the event + // comes from one of them and not from ourselves) that it can + // set its own cursor if it has one: thus, standard controls + // (e.g. text ctrl) still have correct cursors in a dialog + // invoked while wxIsBusy() + rc = FALSE; + } + break; +#endif } if ( !processed )