X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b67a86d57493137cb1f7cce8ca8daf0b7120207e..81c882b613b5d99ddb1e5ab69fcd7ebccc287025:/docs/latex/wx/glcontext.tex diff --git a/docs/latex/wx/glcontext.tex b/docs/latex/wx/glcontext.tex index c746f58127..7cc72610e3 100644 --- a/docs/latex/wx/glcontext.tex +++ b/docs/latex/wx/glcontext.tex @@ -47,10 +47,10 @@ with equivalent attributes as {\it win}.} \membersection{wxGLContext::SetCurrent}\label{wxglcontextsetcurrent} -\func{void}{SetCurrent}{\param{const wxGLCanvas&}{ win}} +\func{void}{SetCurrent}{\param{const wxGLCanvas\&}{ win}} Makes the OpenGL state that is represented by this rendering context current with the wxGLCanvas {\it win}. Note that {\it win} can be a different wxGLCanvas window than the one that was passed to the constructor of this rendering context. If { \it RC } is an object of type wxGLContext, the statements {\it RC.SetCurrent(win);} and {\it win.SetCurrent(RC);} are equivalent, -see \helpref{wxGLCanvas::SetCurrent}{wxglcanvassetcurrentrc}. +see \helpref{wxGLCanvas::SetCurrent}{wxglcanvassetcurrent}.