X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b67a86d57493137cb1f7cce8ca8daf0b7120207e..75d9e502238df95fa53c0030b1fac0d4f43e4025:/docs/latex/wx/glcontext.tex

diff --git a/docs/latex/wx/glcontext.tex b/docs/latex/wx/glcontext.tex
index c746f58127..7cc72610e3 100644
--- a/docs/latex/wx/glcontext.tex
+++ b/docs/latex/wx/glcontext.tex
@@ -47,10 +47,10 @@ with equivalent attributes as {\it win}.}
 
 \membersection{wxGLContext::SetCurrent}\label{wxglcontextsetcurrent}
 
-\func{void}{SetCurrent}{\param{const wxGLCanvas&}{ win}}
+\func{void}{SetCurrent}{\param{const wxGLCanvas\&}{ win}}
 
 Makes the OpenGL state that is represented by this rendering context current with the wxGLCanvas {\it win}.
 Note that {\it win} can be a different wxGLCanvas window than the one that was passed to the constructor of this rendering context.
 If { \it RC } is an object of type wxGLContext, the statements {\it RC.SetCurrent(win);} and {\it win.SetCurrent(RC);} are equivalent,
-see \helpref{wxGLCanvas::SetCurrent}{wxglcanvassetcurrentrc}.
+see \helpref{wxGLCanvas::SetCurrent}{wxglcanvassetcurrent}.
 
