X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b63b737dc855a9282e69ff6b60cd366157d00e40..0966d1fe2639772efab156387f95f63ce766bf17:/src/os2/ownerdrw.cpp diff --git a/src/os2/ownerdrw.cpp b/src/os2/ownerdrw.cpp index 9e9dd6568d..12b76cc401 100644 --- a/src/os2/ownerdrw.cpp +++ b/src/os2/ownerdrw.cpp @@ -6,7 +6,7 @@ // Created: 10/12/99 // RCS-ID: $Id$ // Copyright: (c) David Webster -// Licence: wxWindows license +// Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ @@ -18,7 +18,7 @@ #ifndef WX_PRECOMP #include "wx/window.h" - #include "wx/msw/private.h" + #include "wx/os2/private.h" #include "wx/font.h" #include "wx/bitmap.h" #include "wx/dcmemory.h" @@ -28,6 +28,7 @@ #if wxUSE_OWNER_DRAWN +#include "wx/settings.h" #include "wx/ownerdrw.h" #include "wx/menuitem.h" @@ -71,17 +72,100 @@ bool wxOwnerDrawn::OnMeasureItem( { wxMemoryDC vDC; - vDC.SetFont(GetFont()); wxString sStr = wxStripMenuCodes(m_strName); + // + // If we have a valid accel string, then pad out + // the menu string so the menu and accel string are not + // placed ontop of eachother. + if (!m_strAccel.empty() ) + { + sStr.Pad(sStr.Length()%8); + sStr += m_strAccel; + } + vDC.SetFont(GetFont()); vDC.GetTextExtent( sStr ,(long *)pWidth ,(long *)pHeight ); + if (!m_strAccel.IsEmpty()) + { + // + // Measure the accelerator string, and add it's width to + // the total item width, plus 16 (Accelerators are right justified, + // with the right edge of the text rectangle 16 pixels left of + // the right edge of the menu) + // + int nAccelWidth; + int nAccelHeight; + + vDC.GetTextExtent( m_strAccel + ,&nAccelWidth + ,&nAccelHeight + ); + *pWidth += nAccelWidth; + } + + // + // Add space at the end of the menu for the submenu expansion arrow + // this will also allow offsetting the accel string from the right edge + // + *pWidth = (size_t)(*pWidth + GetDefaultMarginWidth() * 1.5); + + // + // JACS: items still look too tightly packed, so adding 5 pixels. + // + (*pHeight) += 5; + + // + // Ray Gilbert's changes - Corrects the problem of a BMP + // being placed next to text in a menu item, and the BMP does + // not match the size expected by the system. This will + // resize the space so the BMP will fit. Without this, BMPs + // must be no larger or smaller than 16x16. + // + if (m_bmpChecked.Ok()) + { + // + // Is BMP height larger then text height? + // + size_t nAdjustedHeight = m_bmpChecked.GetHeight() + + wxSystemSettings::GetMetric(wxSYS_EDGE_Y); + if (*pHeight < nAdjustedHeight) + *pHeight = nAdjustedHeight; + + // + // Does BMP encroach on default check menu position? + // + size_t nAdjustedWidth = m_bmpChecked.GetWidth() + + (wxSystemSettings::GetMetric(wxSYS_EDGE_X) * 2); + + // + // Do we need to widen margin to fit BMP? + // + if ((size_t)GetMarginWidth() < nAdjustedWidth) + SetMarginWidth(nAdjustedWidth); - (*pHeight) = (*pHeight) + 2; - m_nHeight = *pHeight; // remember height for use in OnDrawItem + // + // Add the size of the bitmap to our total size... + // + *pWidth += GetMarginWidth(); + } + + // + // Add the size of the bitmap to our total size - even if we don't have + // a bitmap we leave room for one... + // + *pWidth += GetMarginWidth(); + + // + // Make sure that this item is at least as + // tall as the user's system settings specify + // + if (*pHeight < m_nMinHeight) + *pHeight = m_nMinHeight; + m_nHeight = *pHeight; // remember height for use in OnDrawItem return TRUE; } // end of wxOwnerDrawn::OnMeasureItem @@ -219,7 +303,7 @@ bool wxOwnerDrawn::OnDrawItem( wxString sTgt = "\t"; wxString sFullString = m_strName; // need to save the original text wxString sAccel; - size_t nIndex; + int nIndex; size_t nWidth; size_t nCharWidth; size_t nHeight; @@ -252,7 +336,7 @@ bool wxOwnerDrawn::OnDrawItem( ,(long *)&nWidth ,(long *)&nHeight ); - sTmp = sFullString[nIndex + 1]; + sTmp = sFullString[(size_t)(nIndex + 1)]; rDC.GetTextExtent( sTmp ,(long *)&nCharWidth ,(long *)&nHeight @@ -380,11 +464,6 @@ bool wxOwnerDrawn::OnDrawItem( if (eStatus & wxODSelected) { - RECT vRectBmp = { rRect.x - ,rRect.y - ,rRect.x + GetMarginWidth() - 1 - ,rRect.y + m_nHeight - 1 - }; POINTL vPnt1 = {rRect.x + 1, rRect.y + 3}; // Leave a little background border POINTL vPnt2 = {rRect.x + GetMarginWidth(), rRect.y + m_nHeight - 3};