X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b63269cabe710bf0024bce483fa6ebf1331bc034..cc8bc5aa9cd14c158de637acb9e5ed8beb066d57:/include/wx/os2/setup0.h diff --git a/include/wx/os2/setup0.h b/include/wx/os2/setup0.h index 475e5cbf57..f4849271bc 100644 --- a/include/wx/os2/setup0.h +++ b/include/wx/os2/setup0.h @@ -13,7 +13,6 @@ #define _WX_SETUP_H_ /* --- start common options --- */ - // ---------------------------------------------------------------------------- // global settings // ---------------------------------------------------------------------------- @@ -28,15 +27,15 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 2.2 API: set it to 1 to +// This setting determines the compatibility with 2.4 API: set it to 1 to // enable it but please consider updating your code instead. // // Default is 0 // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_2 0 +#define WXWIN_COMPATIBILITY_2_4 0 -// This setting determines the compatibility with 2.4 API: set it to 0 to +// This setting determines the compatibility with 2.6 API: set it to 0 to // flag all cases of using deprecated functions. // // Default is 1 but please try building your code with 0 as the default will @@ -44,7 +43,7 @@ // in the version after it completely. // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_4 1 +#define WXWIN_COMPATIBILITY_2_6 1 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when // default system font is used for wxWindow::GetCharWidth/Height() instead of @@ -130,7 +129,7 @@ // Default is 1 if supported by the compiler. // // Recommended setting: 1, set to 0 if your programs never crash -#define wxUSE_STACKWALKER 0 +#define wxUSE_STACKWALKER 1 // Set this to 1 to compile in wxDebugReport class which allows you to create // and optionally upload to your web site a debug report consisting of back @@ -161,22 +160,6 @@ #define wxUSE_UNICODE 0 #endif -// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode -// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. -// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see -// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note -// that you will have to modify the makefiles to include unicows.lib import -// library as the first library (see installation instructions in install.txt -// to learn how to do it when building the library or samples). -// -// If your compiler doesn't have unicows.lib, you can get a version of it at -// http://libunicows.sourceforge.net -// -// Default is 0 -// -// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) -#define wxUSE_UNICODE_MSLU 0 - // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without // compiling the program in Unicode mode. More precisely, it will be possible // to construct wxString from a wide (Unicode) string and convert any wxString @@ -269,7 +252,7 @@ // Use standard C++ streams if 1. If 0, use wxWin streams implementation only. #define wxUSE_STD_IOSTREAM 0 -// Enable conversion to standard C++ string if 1. +// Enable conversion to standard C++ string if 1. #define wxUSE_STD_STRING 0 // ---------------------------------------------------------------------------- @@ -486,23 +469,9 @@ // // Default is 1. // -// Recommended setting: 1 +// Recommended setting: 1 #define wxUSE_MEDIACTRL 1 -// Use QuickTime -// -// Default is 0 -// -// Recommended setting: 1 if you have the QT SDK installed and you need it, else 0 -#define wxUSE_QUICKTIME 0 - -// Use DirectShow (requires linkage to strmiids.lib) -// -// Default is 0 -// -// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0 -#define wxUSE_DIRECTSHOW 0 - // Use GStreamer for Unix (req a lot of dependancies) // // Default is 0 @@ -644,6 +613,14 @@ // Recommended setting: 1 #define wxUSE_CHOICEBOOK 1 +// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TREEBOOK 1 + // wxTabDialog is a generic version of wxNotebook but it is incompatible with // the new class. It shouldn't be used in new code. // @@ -769,7 +746,7 @@ #define wxUSE_COLOURDLG 1 // wxDirDlg class for getting a directory name from user -#define wxUSE_DIRDLG 0 +#define wxUSE_DIRDLG 1 // TODO: setting to choose the generic or native one @@ -778,7 +755,7 @@ // Default is 1 // // Recommended setting: 1 (used in many places in the library itself) -#define wxUSE_FILEDLG 0 +#define wxUSE_FILEDLG 1 // Use find/replace dialogs. // @@ -854,15 +831,15 @@ #define wxUSE_MDI 1 // Set to 0 to disable document/view architecture -#define wxUSE_DOC_VIEW_ARCHITECTURE 0 +#define wxUSE_DOC_VIEW_ARCHITECTURE 1 // Set to 0 to disable MDI document/view architecture // // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE -#define wxUSE_MDI_ARCHITECTURE 0 +#define wxUSE_MDI_ARCHITECTURE 1 // Set to 0 to disable print/preview architecture code -#define wxUSE_PRINTING_ARCHITECTURE 0 +#define wxUSE_PRINTING_ARCHITECTURE 1 // wxHTML sublibrary allows to display HTML in wxWindow programs and much, // much more. @@ -884,6 +861,14 @@ // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise #define wxUSE_GLCANVAS 0 +// wxRichTextCtrl allows editing of styled text. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 if you want compile a +// smaller library. +#define wxUSE_RICHTEXT 1 + // ---------------------------------------------------------------------------- // Data transfer // ---------------------------------------------------------------------------- @@ -893,7 +878,7 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_CLIPBOARD 0 +#define wxUSE_CLIPBOARD 1 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and // drop @@ -901,7 +886,7 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_DATAOBJ 0 +#define wxUSE_DATAOBJ 1 // Use wxDropTarget and wxDropSource classes for drag and drop (this is // different from "built in" drag and drop in wxTreeCtrl which is always @@ -910,7 +895,7 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_DRAG_AND_DROP 0 +#define wxUSE_DRAG_AND_DROP 1 // Use wxAccessible for enhanced and customisable accessibility. // Depends on wxUSE_OLE. @@ -943,7 +928,7 @@ // 0 for no MS HTML Help // Use wxHTML-based help controller? -#define wxUSE_WXHTML_HELP 0 +#define wxUSE_WXHTML_HELP 1 #define wxUSE_RESOURCES 0 // 0 for no wxGetResource/wxWriteResource @@ -980,7 +965,7 @@ // that use the connection) should support forward only scrolling of cursors, // or both forward and backward support for backward scrolling cursors is // dependent on the data source as well as the ODBC driver being used. -#define wxODBC_FWD_ONLY_CURSORS 1 +#define wxODBC_FWD_ONLY_CURSORS 1 // Default is 0. Set to 1 to use the deprecated classes, enum types, function, // member variables. With a setting of 1, full backward compatibility with the @@ -1093,14 +1078,6 @@ // (just use Windows printing). #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 -// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for -// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native -// miniframes support instead. -// -// Default is 0 for (most) Win32 (systems), 1 for Win16 -// -#define wxUSE_ITSY_BITSY 0 - // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH // which allows to put more than ~32Kb of text in it even under Win9x (NT // doesn't have such limitation). @@ -1158,7 +1135,7 @@ // Default is 1 if supported by the compiler (VC++ and recent BC++ only). // // Recommended setting: 1, set to 0 if your programs never crash -#define wxUSE_CRASHREPORT 1 +#define wxUSE_CRASHREPORT 0 // ---------------------------------------------------------------------------- // obsolete settings @@ -1167,9 +1144,6 @@ // NB: all settings in this section are obsolete and should not be used/changed // at all, they will disappear -// Set to 1 to use PenWindows -#define wxUSE_PENWINDOWS 0 - // Define 1 to use bitmap messages. #define wxUSE_BITMAP_MESSAGE 1