X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b5dbe15d0bacde245539f54c4d97af6b4696f01f..d19ce8c49127a8550a784b4d54464c81003a102b:/include/wx/xml/xml.h diff --git a/include/wx/xml/xml.h b/include/wx/xml/xml.h index 19557b0b14..939e526098 100644 --- a/include/wx/xml/xml.h +++ b/include/wx/xml/xml.h @@ -29,7 +29,7 @@ #endif class WXDLLIMPEXP_FWD_XML wxXmlNode; -class WXDLLIMPEXP_FWD_XML wxXmlProperty; +class WXDLLIMPEXP_FWD_XML wxXmlAttribute; class WXDLLIMPEXP_FWD_XML wxXmlDocument; class WXDLLIMPEXP_FWD_XML wxXmlIOHandler; class WXDLLIMPEXP_FWD_BASE wxInputStream; @@ -60,33 +60,38 @@ enum wxXmlNodeType // Example: in "src" is property with value // "hello.gif" and "id" is prop. with value "3". -class WXDLLIMPEXP_XML wxXmlProperty +class WXDLLIMPEXP_XML wxXmlAttribute { public: - wxXmlProperty() : m_next(NULL) {} - wxXmlProperty(const wxString& name, const wxString& value, - wxXmlProperty *next = NULL) + wxXmlAttribute() : m_next(NULL) {} + wxXmlAttribute(const wxString& name, const wxString& value, + wxXmlAttribute *next = NULL) : m_name(name), m_value(value), m_next(next) {} - virtual ~wxXmlProperty() {} + virtual ~wxXmlAttribute() {} wxString GetName() const { return m_name; } wxString GetValue() const { return m_value; } - wxXmlProperty *GetNext() const { return m_next; } + wxXmlAttribute *GetNext() const { return m_next; } void SetName(const wxString& name) { m_name = name; } void SetValue(const wxString& value) { m_value = value; } - void SetNext(wxXmlProperty *next) { m_next = next; } + void SetNext(wxXmlAttribute *next) { m_next = next; } private: wxString m_name; wxString m_value; - wxXmlProperty *m_next; + wxXmlAttribute *m_next; }; +#if WXWIN_COMPATIBILITY_2_8 + // NB: #define is used instead of typedef so that forward declarations + // continue to work + #define wxXmlProperty wxXmlAttribute +#endif -// Represents node in XML document. Node has name and may have content -// and properties. Most common node types are wxXML_TEXT_NODE (name and props +// Represents node in XML document. Node has name and may have content and +// attributes. Most common node types are wxXML_TEXT_NODE (name and attributes // are irrelevant) and wxXML_ELEMENT_NODE (e.g. in hi there is // element with name="title", irrelevant content and one child (wxXML_TEXT_NODE // with content="hi"). @@ -97,28 +102,36 @@ private: class WXDLLIMPEXP_XML wxXmlNode { public: - wxXmlNode() : m_properties(NULL), m_parent(NULL), - m_children(NULL), m_next(NULL) {} + wxXmlNode() + : m_attrs(NULL), m_parent(NULL), m_children(NULL), m_next(NULL), + m_lineNo(-1) + { + } + wxXmlNode(wxXmlNode *parent, wxXmlNodeType type, const wxString& name, const wxString& content = wxEmptyString, - wxXmlProperty *props = NULL, wxXmlNode *next = NULL); + wxXmlAttribute *attrs = NULL, wxXmlNode *next = NULL, + int lineNo = -1); + virtual ~wxXmlNode(); // copy ctor & operator=. Note that this does NOT copy syblings // and parent pointer, i.e. m_parent and m_next will be NULL // after using copy ctor and are never unmodified by operator=. - // On the other hand, it DOES copy children and properties. + // On the other hand, it DOES copy children and attributes. wxXmlNode(const wxXmlNode& node); wxXmlNode& operator=(const wxXmlNode& node); // user-friendly creation: wxXmlNode(wxXmlNodeType type, const wxString& name, - const wxString& content = wxEmptyString); + const wxString& content = wxEmptyString, + int lineNo = -1); virtual void AddChild(wxXmlNode *child); - virtual bool InsertChild(wxXmlNode *child, wxXmlNode *before_node); + virtual bool InsertChild(wxXmlNode *child, wxXmlNode *followingNode); + virtual bool InsertChildAfter(wxXmlNode *child, wxXmlNode *precedingNode); virtual bool RemoveChild(wxXmlNode *child); - virtual void AddProperty(const wxString& name, const wxString& value); - virtual bool DeleteProperty(const wxString& name); + virtual void AddAttribute(const wxString& name, const wxString& value); + virtual bool DeleteAttribute(const wxString& name); // access methods: wxXmlNodeType GetType() const { return m_type; } @@ -139,11 +152,13 @@ public: wxXmlNode *GetNext() const { return m_next; } wxXmlNode *GetChildren() const { return m_children; } - wxXmlProperty *GetProperties() const { return m_properties; } - bool GetPropVal(const wxString& propName, wxString *value) const; - wxString GetPropVal(const wxString& propName, - const wxString& defaultVal) const; - bool HasProp(const wxString& propName) const; + wxXmlAttribute *GetAttributes() const { return m_attrs; } + bool GetAttribute(const wxString& attrName, wxString *value) const; + wxString GetAttribute(const wxString& attrName, + const wxString& defaultVal = wxEmptyString) const; + bool HasAttribute(const wxString& attrName) const; + + int GetLineNumber() const { return m_lineNo; } void SetType(wxXmlNodeType type) { m_type = type; } void SetName(const wxString& name) { m_name = name; } @@ -153,19 +168,67 @@ public: void SetNext(wxXmlNode *next) { m_next = next; } void SetChildren(wxXmlNode *child) { m_children = child; } - void SetProperties(wxXmlProperty *prop) { m_properties = prop; } - virtual void AddProperty(wxXmlProperty *prop); + void SetAttributes(wxXmlAttribute *attr) { m_attrs = attr; } + virtual void AddAttribute(wxXmlAttribute *attr); + +#if WXWIN_COMPATIBILITY_2_8 + wxDEPRECATED( inline wxXmlAttribute *GetProperties() const ); + wxDEPRECATED( inline bool GetPropVal(const wxString& propName, + wxString *value) const ); + wxDEPRECATED( inline wxString GetPropVal(const wxString& propName, + const wxString& defaultVal) const ); + wxDEPRECATED( inline bool HasProp(const wxString& propName) const ); + + wxDEPRECATED( inline void SetProperties(wxXmlAttribute *prop) ); +#endif // WXWIN_COMPATIBILITY_2_8 + + // The following three functions are backward compatibility, but because + // they were virtual, we must make it possible to override them. This + // is done by calling e.g. AddProperty() from AddAttribute(), so we have + // to keep AddProperty() even if 2.8 compatibility is off. To prevent + // old code from compiling in that case, we make them private and + // non-virtual. (This can be removed when WXWIN_COMPATIBILITY_2_8 is + // removed, we'll have just *Attribute versions then.) +#if WXWIN_COMPATIBILITY_2_8 + wxDEPRECATED_BUT_USED_INTERNALLY( + virtual void AddProperty(const wxString& name, const wxString& value) ); + wxDEPRECATED_BUT_USED_INTERNALLY( + virtual bool DeleteProperty(const wxString& name) ); + wxDEPRECATED_BUT_USED_INTERNALLY( + virtual void AddProperty(wxXmlAttribute *attr) ); +#else +private: + void AddProperty(const wxString& name, const wxString& value); + bool DeleteProperty(const wxString& name); + void AddProperty(wxXmlAttribute *attr); +#endif // WXWIN_COMPATIBILITY_2_8/!WXWIN_COMPATIBILITY_2_8 private: wxXmlNodeType m_type; wxString m_name; wxString m_content; - wxXmlProperty *m_properties; + wxXmlAttribute *m_attrs; wxXmlNode *m_parent, *m_children, *m_next; + int m_lineNo; // line number in original file, or -1 void DoCopy(const wxXmlNode& node); }; +#if WXWIN_COMPATIBILITY_2_8 +inline wxXmlAttribute *wxXmlNode::GetProperties() const + { return GetAttributes(); } +inline bool wxXmlNode::GetPropVal(const wxString& propName, + wxString *value) const + { return GetAttribute(propName, value); } +inline wxString wxXmlNode::GetPropVal(const wxString& propName, + const wxString& defaultVal) const + { return GetAttribute(propName, defaultVal); } +inline bool wxXmlNode::HasProp(const wxString& propName) const + { return HasAttribute(propName); } +inline void wxXmlNode::SetProperties(wxXmlAttribute *prop) + { SetAttributes(prop); } +#endif // WXWIN_COMPATIBILITY_2_8 + // special indentation value for wxXmlDocument::Save @@ -200,7 +263,7 @@ public: const wxString& encoding = wxT("UTF-8"), int flags = wxXMLDOC_NONE); virtual bool Load(wxInputStream& stream, const wxString& encoding = wxT("UTF-8"), int flags = wxXMLDOC_NONE); - + // Saves document as .xml file. virtual bool Save(const wxString& filename, int indentstep = 1) const; virtual bool Save(wxOutputStream& stream, int indentstep = 1) const;