X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b5dbe15d0bacde245539f54c4d97af6b4696f01f..cf2918d40e990646a1277ba67a029cafe9e0fec8:/include/wx/univ/renderer.h diff --git a/include/wx/univ/renderer.h b/include/wx/univ/renderer.h index 940b3bc286..167f94e88b 100644 --- a/include/wx/univ/renderer.h +++ b/include/wx/univ/renderer.h @@ -58,7 +58,7 @@ class WXDLLIMPEXP_FWD_CORE wxScrollBar; #include "wx/icon.h" // helper class used by wxMenu-related functions -class WXDLLEXPORT wxMenuGeometryInfo +class WXDLLIMPEXP_CORE wxMenuGeometryInfo { public: // get the total size of the menu @@ -71,7 +71,7 @@ public: // wxRenderer: abstract renderers interface // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxRenderer : public wxDelegateRendererNative +class WXDLLIMPEXP_CORE wxRenderer : public wxDelegateRendererNative { public: // drawing functions @@ -90,12 +90,6 @@ public: const wxRect& rect, int flags) = 0; - - // draw the focus rectangle around the label contained in the given rect - // - // only wxCONTROL_SELECTED makes sense in flags here - virtual void DrawFocusRect(wxDC& dc, const wxRect& rect, int flags = 0) = 0; - // draw the label inside the given rectangle with the specified alignment // and optionally emphasize the character with the given index virtual void DrawLabel(wxDC& dc, @@ -499,7 +493,7 @@ public: // will be left to the original renderer // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxDelegateRenderer : public wxRenderer +class WXDLLIMPEXP_CORE wxDelegateRenderer : public wxRenderer { public: wxDelegateRenderer(wxRenderer *renderer) : m_renderer(renderer) { } @@ -515,8 +509,8 @@ public: const wxRect& rect, int flags) { m_renderer->DrawButtonSurface(dc, col, rect, flags); } - virtual void DrawFocusRect(wxDC& dc, const wxRect& rect, int flags = 0) - { m_renderer->DrawFocusRect(dc, rect, flags); } + virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) + { m_renderer->DrawFocusRect(win, dc, rect, flags); } virtual void DrawLabel(wxDC& dc, const wxString& label, const wxRect& rect, @@ -869,7 +863,7 @@ protected: // OnPaint() // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxControlRenderer +class WXDLLIMPEXP_CORE wxControlRenderer { public: // create a renderer for this dc with this "fundamental" renderer