X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b4e76e0d7e4c1be878e125df31dc9370bb0fa99e..cde23b64b5194f0d71cf16c85ea33d28419c815f:/include/wx/gauge.h?ds=sidebyside diff --git a/include/wx/gauge.h b/include/wx/gauge.h index eeaba1a2c6..65660db109 100644 --- a/include/wx/gauge.h +++ b/include/wx/gauge.h @@ -1,15 +1,127 @@ -#ifndef __GAUGEH_BASE__ -#define __GAUGEH_BASE__ +/////////////////////////////////////////////////////////////////////////////// +// Name: wx/gauge.h +// Purpose: wxGauge interface +// Author: Vadim Zeitlin +// Modified by: +// Created: 20.02.01 +// RCS-ID: $Id$ +// Copyright: (c) 1996-2001 wxWidgets team +// Licence: wxWindows licence +/////////////////////////////////////////////////////////////////////////////// -#if defined(__WXMSW__) -#include "wx/msw/gauge.h" +#ifndef _WX_GAUGE_H_BASE_ +#define _WX_GAUGE_H_BASE_ + +#include "wx/defs.h" + +#if wxUSE_GAUGE + +#include "wx/control.h" + +// ---------------------------------------------------------------------------- +// wxGauge style flags +// ---------------------------------------------------------------------------- + +#define wxGA_HORIZONTAL wxHORIZONTAL +#define wxGA_VERTICAL wxVERTICAL + +// Win32 only, is default (and only) on some other platforms +#define wxGA_SMOOTH 0x0020 + +#if WXWIN_COMPATIBILITY_2_6 + // obsolete style + #define wxGA_PROGRESSBAR 0 +#endif // WXWIN_COMPATIBILITY_2_6 + +// GTK and Mac always have native implementation of the indeterminate mode +// wxMSW has native implementation only if comctl32.dll >= 6.00 +#if !defined(__WXGTK20__) && !defined(__WXMAC__) && !defined(__WXCOCOA__) + #define wxGAUGE_EMULATE_INDETERMINATE_MODE 1 +#else + #define wxGAUGE_EMULATE_INDETERMINATE_MODE 0 +#endif + +extern WXDLLIMPEXP_DATA_CORE(const char) wxGaugeNameStr[]; + +// ---------------------------------------------------------------------------- +// wxGauge: a progress bar +// ---------------------------------------------------------------------------- + +class WXDLLIMPEXP_CORE wxGaugeBase : public wxControl +{ +public: + wxGaugeBase() { m_rangeMax = m_gaugePos = 0; } + virtual ~wxGaugeBase(); + + bool Create(wxWindow *parent, + wxWindowID id, + int range, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxGA_HORIZONTAL, + const wxValidator& validator = wxDefaultValidator, + const wxString& name = wxGaugeNameStr); + + // determinate mode API + + // set/get the control range + virtual void SetRange(int range); + virtual int GetRange() const; + + virtual void SetValue(int pos); + virtual int GetValue() const; + + // indeterminate mode API + virtual void Pulse(); + + // simple accessors + bool IsVertical() const { return HasFlag(wxGA_VERTICAL); } + + // appearance params (not implemented for most ports) + virtual void SetShadowWidth(int w); + virtual int GetShadowWidth() const; + + virtual void SetBezelFace(int w); + virtual int GetBezelFace() const; + + // overriden base class virtuals + virtual bool AcceptsFocus() const { return false; } + +protected: + virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; } + + // the max position + int m_rangeMax; + + // the current position + int m_gaugePos; + +#if wxGAUGE_EMULATE_INDETERMINATE_MODE + int m_nDirection; // can be wxRIGHT or wxLEFT +#endif + + wxDECLARE_NO_COPY_CLASS(wxGaugeBase); +}; + +#if defined(__WXUNIVERSAL__) + #include "wx/univ/gauge.h" +#elif defined(__WXMSW__) + #include "wx/msw/gauge.h" #elif defined(__WXMOTIF__) -#include "wx/xt/gauge.h" + #include "wx/motif/gauge.h" +#elif defined(__WXGTK20__) + #include "wx/gtk/gauge.h" #elif defined(__WXGTK__) -#include "wx/gtk/gauge.h" -#elif defined(__WXQT__) -#include "wx/qt/gauge.h" + #include "wx/gtk1/gauge.h" +#elif defined(__WXMAC__) + #include "wx/osx/gauge.h" +#elif defined(__WXCOCOA__) + #include "wx/cocoa/gauge.h" +#elif defined(__WXPM__) + #include "wx/os2/gauge.h" #endif +#endif // wxUSE_GAUGE + #endif - // __GAUGEH_BASE__ + // _WX_GAUGE_H_BASE_